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Book Computer Games for Learning

Download or read book Computer Games for Learning written by Richard E. Mayer and published by MIT Press. This book was released on 2014-07-11 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive and up-to-date investigation of what research shows about the educational value of computer games for learning. Many strong claims are made for the educational value of computer games, but there is a need for systematic examination of the research evidence that might support such claims. This book fills that need by providing, a comprehensive and up-to-date investigation of what research shows about learning with computer games. Computer Games for Learning describes three genres of game research: the value-added approach, which compares the learning outcomes of students who learn with a base version of a game to those of students who learn with the base version plus an additional feature; the cognitive consequences approach, which compares learning outcomes of students who play an off-the-shelf computer game for extended periods to those of students who do not; and the media comparative approach, which compares the learning outcomes of students who learn material by playing a game to those of students who learn the same material using conventional media. After introductory chapters that describe the rationale and goals of learning game research as well as the relevance of cognitive science to learning with games, the book offers examples of research in all three genres conducted by the author and his colleagues at the University of California, Santa Barbara; meta-analyses of published research; and suggestions for future research in the field. The book is essential reading for researchers and students of educational games, instructional designers, learning-game developers, and anyone who wants to know what the research has to say about the educational effectiveness of computer games.

Book Comprehensive Computer Learning

Download or read book Comprehensive Computer Learning written by BITTU KUMAR and published by V&S Publishers. This book was released on 2015-06-01 with total page 593 pages. Available in PDF, EPUB and Kindle. Book excerpt: We have moved one step ahead in the arena of student and job-oriented books with the CCL, by enhancing our proven pedagogy to bring together the collective knowledge and wisdom of the world of computers. Books published under this series are specifically designed to engage readers, improve computer skills, and prepare themselves for future success. This comprehensive series with step-by-step instructions and relevant screenshots throughout the text enables readers to have a better understanding of computers. Written in simple and lucid language, without technical jargons, each book of this series is accompanied by an interactive CD/DVD with video tutorials. The book is designed to provide you with everything you need for your formal introduction to the world of computers. It's the one book that covers everything that a reader needs to know about computers - Hardware and software of a computer; setting up a new computer; using Microsoft Office and other popular software connecting to the Internet; working with digital media; burning custom CD/DVD; watching movies; managing money online; setting up home networks; keeping PCs running reliably; protecting your PC from spam, viruses, and spyware; cleaning your PC properly, etc. This comprehensive guide uses easy-to-follow steps and screenshots, and clear, concise language to show the simplest ways to get things done with your PC.

Book Concise Dictionary of Chemistry

Download or read book Concise Dictionary of Chemistry written by Bittu Kumar and published by . This book was released on with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is designed to provide you with dictionaries of terms in chemistry to make science simpler for you. The terms have been arranged alphabetically for quick reference. Suitable explanations of terms that have come into public domain recently also find mention. The standard of explanation has been kept at a level of understanding expected from an average secondary and senior secondary student. Illustrations and examples, at appropriate places, have been given. Readers who have not made a special study of any science subject will have also be able to grasp the definitions. A glossary of Nobel Prize winners and their contributions is an added attraction. #v&spublishers

Book Learning by Doing

Download or read book Learning by Doing written by Clark Aldrich and published by John Wiley & Sons. This book was released on 2008-10-07 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for learning professionals and drawing on both game creators and instructional designers, Learning by Doing explains how to select, research, build, sell, deploy, and measure the right type of educational simulation for the right situation. It covers simple approaches that use basic or no technology through projects on the scale of computer games and flight simulators. The book role models content as well, written accessibly with humor, precision, interactivity, and lots of pictures. Many will also find it a useful tool to improve communication between themselves and their customers, employees, sponsors, and colleagues. As John Coné, former chief learning officer of Dell Computers, suggests, “Anyone who wants to lead or even succeed in our profession would do well to read this book.”

Book Handbook On Computer Learning And Intelligence  In 2 Volumes

Download or read book Handbook On Computer Learning And Intelligence In 2 Volumes written by Plamen Parvanov Angelov and published by World Scientific. This book was released on 2022-06-29 with total page 1057 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook on Computer Learning and Intelligence is a second edition which aims to be a one-stop-shop for the various aspects of the broad research area of computer learning and intelligence. This field of research evolved so much in the last five years that it necessitates this new edition of the earlier Handbook on Computational Intelligence.This two-volume handbook is divided into five parts. Volume 1 covers Explainable AI and Supervised Learning. Volume 2 covers three parts: Deep Learning, Intelligent Control, and Evolutionary Computation. The chapters detail the theory, methodology and applications of computer learning and intelligence, and are authored by some of the leading experts in the respective areas. The fifteen core chapters of the previous edition have been written and significantly refreshed by the same authors. Parts of the handbook have evolved to keep pace with the latest developments in computational intelligence in the areas that span across Machine Learning and Artificial Intelligence. The Handbook remains dedicated to applications and engineering-orientated aspects of these areas over abstract theories.Related Link(s)

Book Deep Learning

    Book Details:
  • Author : Ian Goodfellow
  • Publisher : MIT Press
  • Release : 2016-11-10
  • ISBN : 0262337371
  • Pages : 801 pages

Download or read book Deep Learning written by Ian Goodfellow and published by MIT Press. This book was released on 2016-11-10 with total page 801 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to a broad range of topics in deep learning, covering mathematical and conceptual background, deep learning techniques used in industry, and research perspectives. “Written by three experts in the field, Deep Learning is the only comprehensive book on the subject.” —Elon Musk, cochair of OpenAI; cofounder and CEO of Tesla and SpaceX Deep learning is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts. Because the computer gathers knowledge from experience, there is no need for a human computer operator to formally specify all the knowledge that the computer needs. The hierarchy of concepts allows the computer to learn complicated concepts by building them out of simpler ones; a graph of these hierarchies would be many layers deep. This book introduces a broad range of topics in deep learning. The text offers mathematical and conceptual background, covering relevant concepts in linear algebra, probability theory and information theory, numerical computation, and machine learning. It describes deep learning techniques used by practitioners in industry, including deep feedforward networks, regularization, optimization algorithms, convolutional networks, sequence modeling, and practical methodology; and it surveys such applications as natural language processing, speech recognition, computer vision, online recommendation systems, bioinformatics, and videogames. Finally, the book offers research perspectives, covering such theoretical topics as linear factor models, autoencoders, representation learning, structured probabilistic models, Monte Carlo methods, the partition function, approximate inference, and deep generative models. Deep Learning can be used by undergraduate or graduate students planning careers in either industry or research, and by software engineers who want to begin using deep learning in their products or platforms. A website offers supplementary material for both readers and instructors.

Book Structure and Interpretation of Computer Programs

Download or read book Structure and Interpretation of Computer Programs written by Harold Abelson and published by MIT Press. This book was released on 2022-05-03 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website.

Book E Learning Methodologies and Computer Applications in Archaeology

Download or read book E Learning Methodologies and Computer Applications in Archaeology written by Politis, Dionysios and published by IGI Global. This book was released on 2008-04-30 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology.

Book Everything You Need to Ace Computer Science and Coding in One Big Fat Notebook

Download or read book Everything You Need to Ace Computer Science and Coding in One Big Fat Notebook written by Workman Publishing and published by Workman Publishing Company. This book was released on 2020-04-28 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the editors of Brain Quest, America’s #1 educational bestseller! This Big Fat Notebook makes it all “sink in” with key concepts, mnemonic devices, definitions, diagrams, and doodles to help you understand computer science. Including: Computing systems Binary code Algorithms Computational thinking Loops, events, and procedures Programming in Scratch and Python Boolean Expressions Web development Cybersecurity HTML CSS …and more! The Big Fat Notebook series is built on a simple and irresistible conceit—borrowing the notes from the smartest kid in class. Each book in the series meets Common Core State Standards, Next Generation Science Standards, and state history standards, and are vetted by National and State Teacher of the Year Award–winning teachers. They make learning fun and are the perfect next step for every kid who grew up on Brain Quest.

Book Code

    Book Details:
  • Author : Charles Petzold
  • Publisher : Microsoft Press
  • Release : 2022-08-02
  • ISBN : 0137909292
  • Pages : 563 pages

Download or read book Code written by Charles Petzold and published by Microsoft Press. This book was released on 2022-08-02 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

Book Introduction To Computers

Download or read book Introduction To Computers written by MS. SHIKHA NUTIYAL and published by V&S Publishers. This book was released on 2012-11-15 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Computers is an effort made with an interactive and hands on approach to communicate the essential aspects of computers. The book targets children of all ages. Interesting fun characters make the learning a fun process for readers.Features of the Book:Assessment Exercises: Each unit of the book contains interesting lesson-end assessment exercise to assess and examine your understanding and grasp over the subject.Computer Trivia: This part of the book gives an interesting outlook of the vast computer worldand some factual knowledge regarding computers.Did you know: This portion provides information related to historical aspects of computerworld. Developmental features of computers are also highlighted.Hands on Activity: Learning is made a fun process through incorporating hands on activitybetween lessons.Let's dwell: At the lesson end this section deals with more inquisitive information related to theworld of computers and gives you scope of further though process.More to Learn: This additional feature is an add-on knowledge regarding the text being taught.Special Feature: It's an extension to the topic dealt with the lesson.What is Means? Some special terms in the text are defined systematically for betterunderstanding.Introduction to Computers will help children to make computers a handy companion in all real-lif #v&spublishers

Book Deep Learning in Computer Vision

Download or read book Deep Learning in Computer Vision written by Mahmoud Hassaballah and published by CRC Press. This book was released on 2020-03-23 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deep learning algorithms have brought a revolution to the computer vision community by introducing non-traditional and efficient solutions to several image-related problems that had long remained unsolved or partially addressed. This book presents a collection of eleven chapters where each individual chapter explains the deep learning principles of a specific topic, introduces reviews of up-to-date techniques, and presents research findings to the computer vision community. The book covers a broad scope of topics in deep learning concepts and applications such as accelerating the convolutional neural network inference on field-programmable gate arrays, fire detection in surveillance applications, face recognition, action and activity recognition, semantic segmentation for autonomous driving, aerial imagery registration, robot vision, tumor detection, and skin lesion segmentation as well as skin melanoma classification. The content of this book has been organized such that each chapter can be read independently from the others. The book is a valuable companion for researchers, for postgraduate and possibly senior undergraduate students who are taking an advanced course in related topics, and for those who are interested in deep learning with applications in computer vision, image processing, and pattern recognition.

Book Computer Networking

    Book Details:
  • Author : Benjamin Walker
  • Publisher : Science & Technology
  • Release : 2019-10-25
  • ISBN : 9781951652166
  • Pages : 226 pages

Download or read book Computer Networking written by Benjamin Walker and published by Science & Technology. This book was released on 2019-10-25 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Keeping this high-demand information from yourself will be detrimental to your technologically-clueless future self... Do you feel insecure about the extent of your computer knowledge and find it difficult to contribute anything useful in a conversation about technology? Do computers and technology, in general, feel alien-like to you, as if it's something way past your time? The advancements made in technology have taken over how our society functions, and so there's no other way to deal with your shortcomings than to handle it head-on. According to TechCo, technology has influenced nearly every aspect of our daily lives, resulting in: Improved communication Improved forms of home entertainment Improved housing and lifestyle standards An altered healthy industry More convenient tools for education And last, but certainly not least: Easier travel, both short and long distances It's incredible to think there are people who have made all these things possible, yet, don't you want to know more about what's happening on the inside of it all? Start with computers. More specifically, computer networking. The next couple of questions swirling around in your head may now be, "Why computer networking? What even is computer networking exactly?" In a nutshell, it's a form of communication that allows for the sharing of resources from one device to another and without computer networking, none of the technology we have today could have been attained. Starting with the basics, you will be able to work your way up to become a computer whiz and be the one people turn to for computer advice. In Computer Networking, you will discover: The fundamental elements essential to creating your network, including why each of them is so important to your start-up A thorough explanation of the networking terms you need to know, written in plain English for easy comprehension How the Internet has had a revolutionary impact on our society, as well as what you can do to keep up with this undeniable part of our lives The best type of cable to use according to your networking needs The type of network you should not be using if you want to keep maintenance at its minimal level The 4 main types of wireless networks you should know, along with what factors can interfere with the consistency of these connections The #1 aspect of computer networking that can present a critical threat to your valuable data if not taken seriously And much more. Knowing your way around computers and how to utilize it for communication is a skill set required at almost every workplace you can find in the modern world, yet that fact is not something you should fear. Use it rather for motivation. The more skill sets you develop, the more opportunities you open for yourself. So with that being said, there's no better time than the present to begin your journey towards a well-informed, technologically-gifted you. Join the other side and finally be the one who's able to correct others about their computer knowledge... If you want to overcome your computer phobia and discover the endless opportunities computer networking has in store, then you need this book today!

Book Algorithms  Part II

    Book Details:
  • Author : Robert Sedgewick
  • Publisher : Addison-Wesley Professional
  • Release : 2014-02-01
  • ISBN : 0133847268
  • Pages : 973 pages

Download or read book Algorithms Part II written by Robert Sedgewick and published by Addison-Wesley Professional. This book was released on 2014-02-01 with total page 973 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is Part II of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part II contains Chapters 4 through 6 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use. The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts. The companion web site, algs4.cs.princeton.edu contains An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material The MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants. Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.

Book Computer Assisted Foreign Language Teaching and Learning  Technological Advances

Download or read book Computer Assisted Foreign Language Teaching and Learning Technological Advances written by Zou, Bin and published by IGI Global. This book was released on 2013-01-31 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Educational technologies continue to advance the ways in which we teach and learn. As these technologies continue to improve our communication with one another, computer-assisted foreign language learning has provided a more efficient way of communication between different languages. Computer-Assisted Foreign Language Teaching and Learning: Technological Advances highlights new research and an original framework that brings together foreign language teaching, experiments and testing practices that utilize the most recent and widely used e-learning resources. This comprehensive collection of research will offer linguistic scholars, language teachers, students, and policymakers a better understanding of the importance and influence of e-learning in second language acquisition.

Book Handbook of Research on Computer Enhanced Language Acquisition and Learning

Download or read book Handbook of Research on Computer Enhanced Language Acquisition and Learning written by Zhang, Felicia and published by IGI Global. This book was released on 2008-02-28 with total page 614 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides comprehensive coverage of successful translation of language learning designs utilizing ICT in practical learning contexts. Offers the latest knowledge related to research on computer-enhanced language acquisition and learning.

Book Computer Vision

    Book Details:
  • Author : E. R. Davies
  • Publisher : Academic Press
  • Release : 2017-11-15
  • ISBN : 012809575X
  • Pages : 902 pages

Download or read book Computer Vision written by E. R. Davies and published by Academic Press. This book was released on 2017-11-15 with total page 902 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Vision: Principles, Algorithms, Applications, Learning (previously entitled Computer and Machine Vision) clearly and systematically presents the basic methodology of computer vision, covering the essential elements of the theory while emphasizing algorithmic and practical design constraints. This fully revised fifth edition has brought in more of the concepts and applications of computer vision, making it a very comprehensive and up-to-date text suitable for undergraduate and graduate students, researchers and R&D engineers working in this vibrant subject. See an interview with the author explaining his approach to teaching and learning computer vision - http://scitechconnect.elsevier.com/computer-vision/ - Three new chapters on Machine Learning emphasise the way the subject has been developing; Two chapters cover Basic Classification Concepts and Probabilistic Models; and the The third covers the principles of Deep Learning Networks and shows their impact on computer vision, reflected in a new chapter Face Detection and Recognition. - A new chapter on Object Segmentation and Shape Models reflects the methodology of machine learning and gives practical demonstrations of its application. - In-depth discussions have been included on geometric transformations, the EM algorithm, boosting, semantic segmentation, face frontalisation, RNNs and other key topics. - Examples and applications—including the location of biscuits, foreign bodies, faces, eyes, road lanes, surveillance, vehicles and pedestrians—give the 'ins and outs' of developing real-world vision systems, showing the realities of practical implementation. - Necessary mathematics and essential theory are made approachable by careful explanations and well-illustrated examples. - The 'recent developments' sections included in each chapter aim to bring students and practitioners up to date with this fast-moving subject. - Tailored programming examples—code, methods, illustrations, tasks, hints and solutions (mainly involving MATLAB and C++)