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Book Color by Number Mosaics  Zombie Collection Pixel for Adults Stress Relieving Design Puzzle Quest

Download or read book Color by Number Mosaics Zombie Collection Pixel for Adults Stress Relieving Design Puzzle Quest written by Rocket Publishing and published by Independently Published. This book was released on 2018-10-11 with total page 58 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE BEST GIFT IDEA COLOR BY NUMBER FOR GROWN-UPS Each number means a particular color from a 25-color palette. You will KNOW the secrect pictures that HIDDEN on the pages when you START COLORING them.

Book Blindsight

    Book Details:
  • Author : Peter Watts
  • Publisher : Macmillan
  • Release : 2006-10-03
  • ISBN : 1429955198
  • Pages : 388 pages

Download or read book Blindsight written by Peter Watts and published by Macmillan. This book was released on 2006-10-03 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hugo and Shirley Jackson award-winning Peter Watts stands on the cutting edge of hard SF with his acclaimed novel, Blindsight Two months since the stars fell... Two months of silence, while a world held its breath. Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route. So who do you send to force introductions with unknown and unknowable alien intellect that doesn't wish to be met? You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound. You send a pacifist warrior in the faint hope she won't be needed. You send a monster to command them all, an extinct hominid predator once called vampire, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there. Pray they can be trusted with the fate of a world. They may be more alien than the thing they've been sent to find. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Book Colossal Color Quest

    Book Details:
  • Author :
  • Publisher : B.E.S. Publishing
  • Release : 2021-08-17
  • ISBN : 9781438089539
  • Pages : 192 pages

Download or read book Colossal Color Quest written by and published by B.E.S. Publishing. This book was released on 2021-08-17 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Color Quest: Colossal is a curated selection of images from all three original Color Quest titles: Color Quest, Color Quest Animals, and Color Quest Cityscapes, plus five brand new images! Colorists, puzzle fans, and challenge seekers, take note: you will love this massive color-by-number book that is unlike anything you've seen before. Grab your colored pens or pencils and start coloring the numbered shapes... and in no time at all, you'll free the images concealed on the page. Your odyssey will take you on a magical journey to find artistic gems that are hiding in plain sight, from the stunning cities of London and Venice to beautiful birds and butterflies.Once colored, use the perforated pages to bring your completed quests to the world. Every image is perfect for decorating, framing, or gift giving. So what are you waiting for? Adventure calls! Breathe life into these pages and uncover intricate works of art. Get ready to discover dozens of amazing images in Color Quest: Colossal.Includes material from these books: Color Quest 9781438008561; Color Quest Animals 9781438010069; Color Quest: Cityscapes 9781438010588

Book The Emperor of All Maladies

Download or read book The Emperor of All Maladies written by Siddhartha Mukherjee and published by Simon and Schuster. This book was released on 2011-08-09 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of the Pulitzer Prize and a documentary from Ken Burns on PBS, this New York Times bestseller is “an extraordinary achievement” (The New Yorker)—a magnificent, profoundly humane “biography” of cancer—from its first documented appearances thousands of years ago through the epic battles in the twentieth century to cure, control, and conquer it to a radical new understanding of its essence. Physician, researcher, and award-winning science writer, Siddhartha Mukherjee examines cancer with a cellular biologist’s precision, a historian’s perspective, and a biographer’s passion. The result is an astonishingly lucid and eloquent chronicle of a disease humans have lived with—and perished from—for more than five thousand years. The story of cancer is a story of human ingenuity, resilience, and perseverance, but also of hubris, paternalism, and misperception. Mukherjee recounts centuries of discoveries, setbacks, victories, and deaths, told through the eyes of his predecessors and peers, training their wits against an infinitely resourceful adversary that, just three decades ago, was thought to be easily vanquished in an all-out “war against cancer.” The book reads like a literary thriller with cancer as the protagonist. Riveting, urgent, and surprising, The Emperor of All Maladies provides a fascinating glimpse into the future of cancer treatments. It is an illuminating book that provides hope and clarity to those seeking to demystify cancer.

Book Toward a Ludic Architecture

Download or read book Toward a Ludic Architecture written by Steffen P. Walz and published by Lulu.com. This book was released on 2010 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Toward a Ludic Architecture†is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, asking: how are play and games architected? What kind of architecture do they produce and in what way does architecture program play and games? What kind of architecture could be produced by playing and gameplaying?

Book Game Research Methods  An Overview

Download or read book Game Research Methods An Overview written by Patri Lankoski and published by Lulu.com. This book was released on 2015 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Games are increasingly becoming the focus for research due to their cultural and economic impact on modern society. However, there are many different types of approaches and methods than can be applied to understanding games or those that play games. This book provides an introduction to various game research methods that are useful to students in all levels of higher education covering both quantitative, qualitative and mixed methods. In addition, approaches using game development for research is described. Each method is described in its own chapter by a researcher with practical experience of applying the method to topic of games. Through this, the book provides an overview of research methods that enable us to better our understanding on games."--Provided by publisher.

Book Color Quest Animals

Download or read book Color Quest Animals written by and published by B.E.S. Publishing. This book was released on 2017-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover 30 creatures that are just waiting to be revealed. Grab your colored pens or pencils and start shading in these shapes...and in no time at all, you'll free the images concealed on the page. Includes a mandrill, kingfisher, butterfly, and more. Perforated pages.

Book An Inquiry Into Modes of Existence

Download or read book An Inquiry Into Modes of Existence written by Bruno Latour and published by Harvard University Press. This book was released on 2013-08-19 with total page 519 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a new approach to philosophical anthropology, Bruno Latour offers answers to questions raised in We Have Never Been Modern: If not modern, what have we been, and what values should we inherit? An Inquiry into Modes of Existence offers a new basis for diplomatic encounters with other societies at a time of ecological crisis.

Book I Am a Strange Loop

    Book Details:
  • Author : Douglas R. Hofstadter
  • Publisher : Basic Books (AZ)
  • Release : 2007-03-27
  • ISBN : 0465030785
  • Pages : 544 pages

Download or read book I Am a Strange Loop written by Douglas R. Hofstadter and published by Basic Books (AZ). This book was released on 2007-03-27 with total page 544 pages. Available in PDF, EPUB and Kindle. Book excerpt: Argues that the key to understanding ourselves and consciousness is the "strange loop," a special kind of abstract feedback loop that inhabits the brain.

Book The Age of Surveillance Capitalism

Download or read book The Age of Surveillance Capitalism written by Shoshana Zuboff and published by PublicAffairs. This book was released on 2019-01-15 with total page 683 pages. Available in PDF, EPUB and Kindle. Book excerpt: The challenges to humanity posed by the digital future, the first detailed examination of the unprecedented form of power called "surveillance capitalism," and the quest by powerful corporations to predict and control our behavior. In this masterwork of original thinking and research, Shoshana Zuboff provides startling insights into the phenomenon that she has named surveillance capitalism. The stakes could not be higher: a global architecture of behavior modification threatens human nature in the twenty-first century just as industrial capitalism disfigured the natural world in the twentieth. Zuboff vividly brings to life the consequences as surveillance capitalism advances from Silicon Valley into every economic sector. Vast wealth and power are accumulated in ominous new "behavioral futures markets," where predictions about our behavior are bought and sold, and the production of goods and services is subordinated to a new "means of behavioral modification." The threat has shifted from a totalitarian Big Brother state to a ubiquitous digital architecture: a "Big Other" operating in the interests of surveillance capital. Here is the crucible of an unprecedented form of power marked by extreme concentrations of knowledge and free from democratic oversight. Zuboff's comprehensive and moving analysis lays bare the threats to twenty-first century society: a controlled "hive" of total connection that seduces with promises of total certainty for maximum profit -- at the expense of democracy, freedom, and our human future. With little resistance from law or society, surveillance capitalism is on the verge of dominating the social order and shaping the digital future -- if we let it.

Book Color Quest

Download or read book Color Quest written by and published by B.E.S. Publishing. This book was released on 2016-04 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go on a Color Quest unlike any other! Unearth hidden gems in this color-by-number book, including a mighty lion camouflaged beneath dots, a peacock prancing amidst hexagons, or a turtle masked by squares. Perforated pages let you pull them out for decorating, framing, or gift giving.

Book Where I m from

Download or read book Where I m from written by Steven Borsman and published by . This book was released on 2011 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In the Fall of 2010 I gave an assignment in my Appalachian Literature class at Berea College, telling my students to write their own version of "Where I'm From" poem based on the writing prompt and poem by George Ella Lyon, one of the preeminent Appalachian poets. I was so impressed by the results of the assignment that I felt the poems needed to be preserved in a bound document. Thus, this little book. These students completely captured the complexities of this region and their poems contain all the joys and sorrows of living in Appalachia. I am proud that they were my students and I am very proud that together we produced this record of contemporary Appalachian Life" -- Silas House

Book Principles of Synthetic Intelligence

Download or read book Principles of Synthetic Intelligence written by Joscha Bach and published by Oxford University Press. This book was released on 2009-04-06 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the Foreword: "In this book Joscha Bach introduces Dietrich Dörner's PSI architecture and Joscha's implementation of the MicroPSI architecture. These architectures and their implementation have several lessons for other architectures and models. Most notably, the PSI architecture includes drives and thus directly addresses questions of emotional behavior. An architecture including drives helps clarify how emotions could arise. It also changes the way that the architecture works on a fundamental level, providing an architecture more suited for behaving autonomously in a simulated world. PSI includes three types of drives, physiological (e.g., hunger), social (i.e., affiliation needs), and cognitive (i.e., reduction of uncertainty and expression of competency). These drives routinely influence goal formation and knowledge selection and application. The resulting architecture generates new kinds of behaviors, including context dependent memories, socially motivated behavior, and internally motivated task switching. This architecture illustrates how emotions and physical drives can be included in an embodied cognitive architecture. The PSI architecture, while including perceptual, motor, learning, and cognitive processing components, also includes several novel knowledge representations: temporal structures, spatial memories, and several new information processing mechanisms and behaviors, including progress through types of knowledge sources when problem solving (the Rasmussen ladder), and knowledge-based hierarchical active vision. These mechanisms and representations suggest ways for making other architectures more realistic, more accurate, and easier to use. The architecture is demonstrated in the Island simulated environment. While it may look like a simple game, it was carefully designed to allow multiple tasks to be pursued and provides ways to satisfy the multiple drives. It would be useful in its own right for developing other architectures interested in multi-tasking, long-term learning, social interaction, embodied architectures, and related aspects of behavior that arise in a complex but tractable real-time environment. The resulting models are not presented as validated cognitive models, but as theoretical explorations in the space of architectures for generating behavior. The sweep of the architecture can thus be larger-it presents a new cognitive architecture attempting to provide a unified theory of cognition. It attempts to cover perhaps the largest number of phenomena to date. This is not a typical cognitive modeling work, but one that I believe that we can learn much from." --Frank E. Ritter, Series Editor Although computational models of cognition have become very popular, these models are relatively limited in their coverage of cognition-- they usually only emphasize problem solving and reasoning, or treat perception and motivation as isolated modules. The first architecture to cover cognition more broadly is PSI theory, developed by Dietrich Dorner. By integrating motivation and emotion with perception and reasoning, and including grounded neuro-symbolic representations, PSI contributes significantly to an integrated understanding of the mind. It provides a conceptual framework that highlights the relationships between perception and memory, language and mental representation, reasoning and motivation, emotion and cognition, autonomy and social behavior. It is, however, unfortunate that PSI's origin in psychology, its methodology, and its lack of documentation have limited its impact. The proposed book adapts Psi theory to cognitive science and artificial intelligence, by elucidating both its theoretical and technical frameworks, and clarifying its contribution to how we have come to understand cognition.

Book Colour Quest Cityscapes

    Book Details:
  • Author : John Woodcock
  • Publisher :
  • Release : 2017-10-19
  • ISBN : 9781782437987
  • Pages : 64 pages

Download or read book Colour Quest Cityscapes written by John Woodcock and published by . This book was released on 2017-10-19 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: Colour Quest Cityscapes takes colour-by-number books to sky-scraping new heights, with 30 incredible skylines and buildings waiting to be revealed. From iconic landmarks such as the Chrysler building in New York, to hidden gems like the stunning Hallgrîmskirkja cathedral in Reykjavîk, use colouring pens or pencils to colour the numbered shapes and uncover stunning and intricate artwork hidden on the page. Travel the world exploring the most striking, bold and exotic architecture the world has to offer with 30 single-sided designs to complete.

Book Maelstrom

    Book Details:
  • Author : Peter Watts
  • Publisher : Macmillan
  • Release : 2009-01-06
  • ISBN : 1429982217
  • Pages : 386 pages

Download or read book Maelstrom written by Peter Watts and published by Macmillan. This book was released on 2009-01-06 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Second in the Rifters Trilogy, Hugo Award-winning author Peter Watts' Maelstrom is a terrifying explosion of cyberpunk noir. This is the way the world ends: A nuclear strike on a deep sea vent. The target was an ancient microbe—voracious enough to drive the whole biosphere to extinction—and a handful of amphibious humans called rifters who'd inadvertently released it from three billion years of solitary confinement. The resulting tsunami killed millions. It's not as through there was a choice: saving the world excuses almost any degree of collateral damage. Unless, of course, you miss the target. Now North America's west coast lies in ruins. Millions of refugees rally around a mythical figure mysteriously risen from the deep sea. A world already wobbling towards collapse barely notices the spread of one more blight along its shores. And buried in the seething fast-forward jungle that use to be called Internet, something vast and inhuman reaches out to a woman with empty white eyes and machinery in her chest. A woman driven by rage, and incubating Armageddon. Her name is Lenie Clarke. She's a rifter. She's not nearly as dead as everyone thinks. And the whole damn world is collateral damage as far as she's concerned. . . . At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Book Touchscreen Archaeology

    Book Details:
  • Author : Wanda Strauven
  • Publisher : Meson Press Eg
  • Release : 2021-05-17
  • ISBN : 9783957961860
  • Pages : 260 pages

Download or read book Touchscreen Archaeology written by Wanda Strauven and published by Meson Press Eg. This book was released on 2021-05-17 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: The touchscreen belongs to a century-long history of hands-on media practices and touchable art objects. This media-archaeological excavation examines the nature of our sensual involvement with media and invites the reader to think about the touchscreen beyond its technological implications. In six chapters, the book questions and historicizes both aspects of the touchscreen, considering "touch" as a media practice and "screen" as a touchable object.

Book Playing the Past

Download or read book Playing the Past written by Zach Whalen and published by . This book was released on 2008 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: Playing the Past brings together a group of interdisciplinary scholars to examine the complementary notions of history and nostalgia as they are expressed through video games and in gaming culture. The scope of these related concepts moves from the personal to the cultural, and essays in this collection address video game nostalgia as both an individual and societal phenomenon, connecting the fond memories many of us have of classic gaming to contemporary representations of historical periods and events in video games. From Ms. Pac-Man and Space Invaders to Call of Duty and JFK: Reloaded, the games many of us have played since childhood inform how we see the world today, and the games we make and play today help us communicate ideas about real world history. By focusing on specific games, historical periods and media ecologies, these essays collectively take an in depth look at the related topics of nostalgia for classic gaming, gaming and histories of other media, and representations of real history in video games.