Download or read book Computer Supported Collaboration written by Weidong Huang and published by John Wiley & Sons. This book was released on 2024-06-12 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer-Supported Collaboration Discover the latest developments in AR, VR, mobile, and wearable technologies for the remote guidance of physical tasks In Computer-Supported Collaboration: Theory and Practice, an expert team of researchers delivers the latest instruction in using augmented reality (AR), virtual reality (VR), and mobile or wearable technology to support remote guidance on physical tasks. The authors offer an overview of the field before moving on to discuss state-of-the-art research developments in everything from shared visual spaces to the use of hand gestures and gaze information for better collaboration. The book also describes the hardware devices, software tools, and libraries that can be used to help build remote guidance systems, as well as the industrial systems and applications that have been used in real world settings. Finally, Computer-Supported Collaboration includes a discussion of the current challenges faced by practitioners in the field and likely future directions for new research and development. Readers will also discover: A thorough introduction and review of the art of remote guidance research and engineering Comprehensive explorations of the shared visual space used to support common grounding and the remote guidance of physical tasks, as well as mobility support for local workers Practical discussions of mobility support of workers and helpers in remote guidance, including systems that support hands-free interaction In-depth explorations of communication cues in remote guidance, including systems that support gesturing and sketching on a touch-based display Perfect for researchers and professionals working in human-computer interaction or computer-supported collaborative work, Computer-Supported Collaboration: Theory and Practice is also an ideal resource for educators and graduate students teaching or studying in these fields.
Download or read book Collaborative Computing Networking Applications and Worksharing written by Honghao Gao and published by Springer Nature. This book was released on 2021-01-21 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set constitutes the refereed proceedings of the 16th International Conference on Collaborative Computing: Networking, Applications, and Worksharing, CollaborateCom 2020, held in Shanghai, China, in October 2020. The 61 full papers and 16 short papers presented were carefully reviewed and selected from 211 submissions. The papers reflect the conference sessions as follows: Collaborative Applications for Network and E-Commerce; Optimization for Collaborate System; Cloud and Edge Computing; Artificial Intelligence; AI Application and Optimization; Classification and Recommendation; Internet of Things; Collaborative Robotics and Autonomous Systems; Smart Transportation.
Download or read book Virtual Augmented and Mixed Reality written by Stephanie Lackey and published by Springer. This book was released on 2016-07-04 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process. The 70 papers presented in this volume are organized in topical sections named: Usability, User Experience and Design in VAMR, Perception, Cognition, Psychology and Behaviour in VAMR, Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR, VAMR Applications in Aviation, Space and the Military, Medicine, Health and Well-Being Applications of VAMR, VAMR in Industry, Design and Engineering, Novel Virtual Environments.
Download or read book Virtual Reality and Augmented Reality written by Patrick Bourdot and published by Springer Nature. This book was released on 2020-10-26 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 17th International Conference on Virtual Reality and Augmented Reality, EuroVR 2020, held in Valencia, Spain, in November 2020. The 12 full papers were carefully reviewed and selected from 35 submissions. The papers are organized in topical sections named: Perception, Cognition and Behaviour; Training, Teaching and Learning; Tracking and Rendering; and Scientific Posters.
Download or read book Everyday Virtual and Augmented Reality written by Adalberto Simeone and published by Springer Nature. This book was released on 2023-02-18 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited book introduces readers to the area of “Everyday Virtual and Augmented Reality”. With Virtual and Augmented Reality technologies, becoming more pervasive in our homes and workplaces, new use cases and scenarios emerge together with new challenges that need to be addressed. These challenges encompass the design and implementation of appropriate VR/AR applications for ordinary environments that were not built with the explicit intention of supporting VR systems. The everyday/domestic environments present a range of issues that are usually not present in the physical locations purposed for VR and AR use in academic or professional environments, such as constrained spaces, presence of obstacles, absence of instrumentation, social and organizational restrictions etc. To address the above challenges, we collect the latest work from the Virtual Reality and Augmented Reality research community, by combining the presentation of general definitions and characterization of the field, of interaction concepts and techniques, of a variety of use cases and areas. The constellation of different environment examples (from education, sport to consumer and marketing), from across the globe and platforms, provide a comprehensive discussion on scientific and engineering methods, which enable the development of VR/AR systems in everyday context.
Download or read book Augmented Cognition written by Dylan D. Schmorrow and published by Springer Nature. This book was released on 2022-05-17 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 16th International Conference on Augmented Cognition, AC 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The AC 2022 proceedings aims to develop adaptive systems capable of extending the information management capacity of individuals through computing technologies and offers a broad range of theoretical and applied issues related to Augmented Cognition and its applications.
Download or read book Immersive Analytics written by Kim Marriott and published by Springer. This book was released on 2018-10-15 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: Immersive Analytics is a new research initiative that aims to remove barriers between people, their data and the tools they use for analysis and decision making. Here the aims of immersive analytics research are clarified, its opportunities and historical context, as well as providing a broad research agenda for the field. In addition, it is reviewed how the term immersion has been used to refer to both technological and psychological immersion, both of which are central to immersive analytics research.
Download or read book Advances in Information Systems Development written by Alberto Rodrigues da Silva and published by Springer Nature. This book was released on with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Computational Science and Its Applications ICCSA 2014 written by Beniamino Murgante and published by Springer. This book was released on 2014-07-03 with total page 869 pages. Available in PDF, EPUB and Kindle. Book excerpt: The six-volume set LNCS 8579-8584 constitutes the refereed proceedings of the 14th International Conference on Computational Science and Its Applications, ICCSA 2014, held in Guimarães, Portugal, in June/July 2014. The 347 revised papers presented in 30 workshops and a special track were carefully reviewed and selected from 1167 initial submissions. The 289 papers presented in the workshops cover various areas in computational science ranging from computational science technologies to specific areas of computational science such as computational geometry and security.
Download or read book HCI International 2016 Posters Extended Abstracts written by Constantine Stephanidis and published by Springer. This book was released on 2016-07-04 with total page 589 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first volume of the two-volume set (CCIS 617 and CCIS 618) that contains extended abstracts of the posters presented during the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, Canada, in July 2016. The total of 1287 papers and 186 posters presented at the HCII 2016 conferences was carefully reviewed and selected from 4354 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume are organized in the following topical sections: design thinking, education and expertise; design and evaluation methods, techniques and tools; cognitive issues in HCI; information presentation and visualization; interaction design; design for older users; usable security and privacy; human modeling and ergonomics.
Download or read book Design Studies and Intelligence Engineering written by L.C. Jain and published by IOS Press. This book was released on 2023-01-31 with total page 668 pages. Available in PDF, EPUB and Kindle. Book excerpt: The technologies applied in design studies vary from basic theories to more application-based systems. Intelligence engineering also plays a significant role in design sciences such as computer-aided industrial design, human factor design, and greenhouse design, and intelligent engineering technologies such as computational technologies, sensing technologies, and video detection encompass both theory and application perspectives. Being multidisciplinary in nature, intelligence engineering promotes cooperation, exchange and discussion between organizations and researchers from diverse fields. This book presents the proceedings of DSIE 2022, the International Symposium on Design Studies and Intelligence Engineering, held in Hangzhou, China, on 29 & 30 October 2022. This annual conference proves a platform for professionals and researchers from industry and academia to exchange and discuss recent advances in the field of design studies and intelligence engineering, inviting renowned experts from around the world to speak on their specialist topics, and allowing for in-depth discussion with presenters. The 189 submissions received were each carefully reviewed by 3 or 4 referees, and the 62 papers accepted for presentation and publication were selected based on their scores. Papers cover a very wide range of topics, from the design of a bachelor apartment, or a children’s backpack for healthy spine development, to interpretable neural symbol learning methods and design elements extraction from point-cloud datasets using deep enhancement learning. Offering a varied overview of recent developments in design and intelligence engineering, this book will be of interest to all those working in the field.
Download or read book Mixed Reality and Three Dimensional Computer Graphics written by Branislav Sobota and published by BoD – Books on Demand. This book was released on 2020-10-14 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mixed reality is an area of computer research that deals with the combination of real-world and computer-generated data, where computer-generated objects are visually mixed into the real environment and vice versa in real time. It is the newest virtual reality technology. It usually uses 3D computer graphics technologies for visual presentation of the virtual world. The mixed reality can be created using the following technologies: augmented reality and augmented virtuality. Mixed and virtual reality, their applications, 3D computer graphics and related technologies in their actual stage are the content of this book. 3D-modeling in virtual reality, a stereoscopy, and 3D solids reconstruction are presented in the first part. The second part contains examples of the applications of these technologies, in industrial, medical, and educational areas.
Download or read book Augmented Reality Virtual Reality and Computer Graphics written by Lucio Tommaso De Paolis and published by Springer. This book was released on 2019-07-27 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019. The 32 full papers and 35 short papers presented were carefully reviewed and selected from numerous submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, military and industrial applications. They are organized in the following topical sections: virtual reality; medicine; augmented reality; cultural heritage; education; and industry.
Download or read book Computational Science and Its Applications ICCSA 2020 written by Osvaldo Gervasi and published by Springer Nature. This book was released on 2020-09-29 with total page 1035 pages. Available in PDF, EPUB and Kindle. Book excerpt: The seven volumes LNCS 12249-12255 constitute the refereed proceedings of the 20th International Conference on Computational Science and Its Applications, ICCSA 2020, held in Cagliari, Italy, in July 2020. Due to COVID-19 pandemic the conference was organized in an online event. Computational Science is the main pillar of most of the present research, industrial and commercial applications, and plays a unique role in exploiting ICT innovative technologies. The 466 full papers and 32 short papers presented were carefully reviewed and selected from 1450 submissions. Apart from the general track, ICCSA 2020 also include 52 workshops, in various areas of computational sciences, ranging from computational science technologies, to specific areas of computational sciences, such as software engineering, security, machine learning and artificial intelligence, blockchain technologies, and of applications in many fields.
Download or read book Harnessing the Internet of Everything IoE for Accelerated Innovation Opportunities written by Cardoso, Pedro J.S. and published by IGI Global. This book was released on 2019-02-15 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: As innovators continue to explore and create new developments within the fields of artificial intelligence and computer science, subfields such as machine learning and the internet of things (IoT) have emerged. Now, the internet of everything (IoE), foreseen as a cohesive and intelligent connection of people, processes, data, and things, is theorized to make internet connections more valuable by converting information into wise actions that create unprecedented capabilities, richer experiences, and economic opportunities to all players in the market. Harnessing the Internet of Everything (IoE) for Accelerated Innovation Opportunities discusses the theoretical, design, evaluation, implementation, and use of innovative technologies within the fields of IoE, machine learning, and IoT. Featuring research on topics such as low-power electronics, mobile technology, and artificial intelligence, this book is ideally designed for computer engineers, software developers, investigators, advanced-level students, professors, and professionals seeking coverage on the various contemporary theories, technologies, and tools in IoE engineering.
Download or read book Cases on the Assessment of Scenario and Game Based Virtual Worlds in Higher Education written by Kennedy-Clark, Shannon and published by IGI Global. This book was released on 2014-04-30 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ever-growing creation of new internet technologies has led to a growing trend and use of scenario-based virtual environments and serious games in education. Along with these new technologies, there is an increasing interest in how students can be effectively assessed when using these virtual environments. Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection. These case studies present successes, challenges, and innovations to be utilized as a framework for practitioners and researchers to base their own effective forms of scenario-based learning. This publication would be of particular interest to practice-based disciplines such as education, nursing, medicine, and social work.
Download or read book 2016 IEEE Third VR International Workshop on Collaborative Virtual Environments 3DCVE written by and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: