Download or read book Cognitive infocommunications written by Anna Esposito and published by Frontiers Media SA. This book was released on 2023-06-21 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Cognitive Infocommunications Theory and Applications written by Ryszard Klempous and published by Springer. This book was released on 2018-08-25 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book gathers the chapters of Cognitive InfoCommunication research relevant to a variety of application areas, including data visualization, emotion expression, brain-computer interfaces or speech technologies. It provides an overview of the kind of cognitive capabilities that are being analyzed and developed. Based on this common ground, it may become possible to see new opportunities for synergy among disciplines that were heretofore viewed as being separate. Cognitive InfoCommunication begins by modeling human cognitive states and aptitudes in order to better understand what the user of a system is capable of comprehending and doing. The patterns of exploration and the specific tools that are described can certainly be of interest and of great relevance for all researchers who focus on modeling human states and aptitudes. This innovative research area provides answers to the latest challenges in influence of cognitive states and aptitudes in order to facilitate learning or generally improve performance in certain cognitive tasks such as decision making. Some capabilities are purely human, while others are purely artificial, but in general this distinction is rarely clear-cut. Therefore, when discussing new human cognitive capabilities, the technological background which makes them possible cannot be neglected, and indeed often plays a central role. This book highlights the synergy between various fields that are perfectly fit under the umbrella of CogInfoCom and contribute to understanding and developing new, human-artificial intelligence hybrid capabilities. These, merged capabilities are currently appearing, and the importance of the role they play in everyday life are unique to the cognitive entity generation that is currently growing up.
Download or read book Accentuated Innovations in Cognitive Info Communication written by Ryszard Klempous and published by Springer Nature. This book was released on 2022-09-26 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Considering the emergence of artificial intelligence, virtual and augmented reality, 3D video and television, and holography, it is logical that we should also begin to create applications and businesses driven by these technologies. The 12 chapters of Accentuated Innovations in Cognitive Info-Communication focus on the research and development of state-of-the-art information in Cognitive Info-Communication. This interdisciplinary research area has emerged as a synergy between Info-Communication and Cognitive Sciences. It presents a synthetic, holistic combination of coherent technologies that will become increasingly important in the coming decade. It is a teaching and reference guide for VR, robotics, virtual classrooms and institutions, and medicine at the undergraduate and postgraduate levels. The discussed book is an immersive learning experience for students and teachers worldwide. In addition, it applies to other fields such as healthcare, performing arts, and television.
Download or read book Cognitive Infocommunications CogInfoCom written by Péter Baranyi and published by Springer. This book was released on 2015-11-02 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes the theoretical foundations of cognitive infocommunications (CogInfoCom), and provides a survey on state-of-the-art solutions and applications within the field. The book covers aspects of cognitive infocommunications in research fields such as affective computing, BCI, future internet, HCI, HRI, sensory substitution, and virtual/augmented interactions, and also introduces newly proposed paradigms and initiatives under the field, including CogInfoCom channels, speechability and socio-cognitive ICT. The book focuses on describing the merging between humans and information and communications technology (ICT) at the level of cognitive capabilities with an approach towards developing future cognitive ICT.
Download or read book Cognitive Aspects of Virtual Reality written by Ildikó Horváth and published by Springer Nature. This book was released on with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book 2020 11th IEEE International Conference on Cognitive Infocommunications CogInfoCom written by IEEE Staff and published by . This book was released on 2020-09-23 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: CogInfoCom is a new interdisciplinary field of science defined as follows Cognitive infocommunications (CogInfoCom) investigates the link between the research areas of infocommunications and cognitive sciences, as well as the various engineering applications which have emerged as the synergic combination of these sciences The primary goal of CogInfoCom is to provide a systematic view of how cognitive processes can co evolve with infocommunications devices so that the capabilities of the human brain may not only be extended through these devices, irrespective of geographical distance, but may also interact with the capabilities of any artificially cognitive system This merging and extension of cognitive capabilities is targeted towards engineering applications in which artificial and or natural cognitive systems are enabled to work together more effectively
Download or read book Language in the Digital Era Challenges and Perspectives written by Daniel Dejica and published by Walter de Gruyter GmbH & Co KG. This book was released on 2016-06-20 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collected volume brings together the contributions of several humanities scholars who focus on the evolution of language in the digital era. The first part of the volume explores general aspects of humanities and linguistics in the digital environment. The second part focuses on language and translation and includes topics that discuss the digital translation policy, new technologies and specialised translation, online resources for terminology management, translation of online advertising, or subtitling. The last part of the book focuses on language teaching and learning and addresses the changes, challenges and perspectives of didactics in the age of technology. Each contribution is divided into several sections that present the state of the art and the methodology used, and discuss the results and perspectives of the authors. The book is recommended to scholars, professionals, students and anyone interested in the changes within the humanities in conjunction with technological innovation or in the ways language is adapting to the challenges of today’s digitized world.
Download or read book Foundations in Sound Design for Embedded Media written by Michael Filimowicz and published by Routledge. This book was released on 2019-06-25 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume provides a comprehensive introduction to foundational topics in sound design for embedded media, such as physical computing; interaction design; auditory displays and data sonification; speech synthesis; wearables; smart objects and instruments; user experience; toys and playful tangible objects; and the new sensibilities entailed in expanding the concept of sound design to encompass the totality of our surroundings. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational products and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its many embedded forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, programming and design, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.
Download or read book Proceedings of International Conference on Recent Innovations in Computing written by Zoltán Illés and published by Springer Nature. This book was released on with total page 923 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Proceedings of the 20th Congress of the International Ergonomics Association IEA 2018 written by Sebastiano Bagnara and published by Springer. This book was released on 2018-08-04 with total page 847 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018), held on August 26-30, 2018, in Florence, Italy. By highlighting the latest theories and models, as well as cutting-edge technologies and applications, and by combining findings from a range of disciplines including engineering, design, robotics, healthcare, management, computer science, human biology and behavioral science, it provides researchers and practitioners alike with a comprehensive, timely guide on human factors and ergonomics. It also offers an excellent source of innovative ideas to stimulate future discussions and developments aimed at applying knowledge and techniques to optimize system performance, while at the same time promoting the health, safety and wellbeing of individuals. The proceedings include papers from researchers and practitioners, scientists and physicians, institutional leaders, managers and policy makers that contribute to constructing the Human Factors and Ergonomics approach across a variety of methodologies, domains and productive sectors. This volume includes papers addressing the following topics: Aging, Gender and Work, Anthropometry, and Ergonomics for Children and Education.
Download or read book Handbook of Embodied Cognition and Sport Psychology written by Massimiliano L. Cappuccio and published by MIT Press. This book was released on 2019-01-01 with total page 809 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first systematic collaboration between cognitive scientists and sports psychologists considers the mind–body relationship from the perspective of athletic skill and sports practice. This landmark work is the first systematic collaboration between cognitive scientists and sports psychologists that considers the mind–body relationship from the perspective of athletic skill and sports practice. With twenty-six chapters by leading researchers, the book connects and integrates findings from fields that range from philosophy of mind to sociology of sports. The chapters show not only that sports can tell scientists how the human mind works but also that the scientific study of the human mind can help athletes succeed. Sports psychology research has always focused on the themes, notions, and models of embodied cognition; embodied cognition, in turn, has found striking confirmation of its theoretical claims in the psychological accounts of sports performance and athletic skill. Athletic skill is a legitimate form of intelligence, involving cognitive faculties no less sophisticated and complex than those required by mathematical problem solving. After presenting the key concepts necessary for applying embodied cognition to sports psychology, the book discusses skill disruption (the tendency to “choke” under pressure); sensorimotor skill acquisition and how training correlates to the development of cognitive faculties; the intersubjective and social dimension of sports skills, seen in team sports; sports practice in cultural and societal contexts; the notion of “affordance” and its significance for ecological psychology and embodied cognition theory; and the mind's predictive capabilities, which enable anticipation, creativity, improvisation, and imagination in sports performance. Contributors Ana Maria Abreu, Kenneth Aggerholm, Salvatore Maria Aglioti, Jesús Ilundáin-Agurruza, Duarte Araújo, Jürgen Beckmann, Kath Bicknell, Geoffrey P. Bingham, Jens E. Birch, Gunnar Breivik, Noel E. Brick, Massimiliano L. Cappuccio, Thomas H. Carr, Alberto Cei, Anthony Chemero, Wayne Christensen, Lincoln J. Colling, Cassie Comley, Keith Davids, Matt Dicks, Caren Diehl, Karl Erickson, Anna Esposito, Pedro Tiago Esteves, Mirko Farina, Giolo Fele, Denis Francesconi, Shaun Gallagher, Gowrishankar Ganesh, Raúl Sánchez-García, Rob Gray, Denise M. Hill, Daniel D. Hutto, Tsuyoshi Ikegami, Geir Jordet, Adam Kiefer, Michael Kirchhoff, Kevin Krein, Kenneth Liberman, Tadhg E. MacIntyre, Nelson Mauro Maldonato, David L. Mann, Richard S. W. Masters, Patrick McGivern, Doris McIlwain, Michele Merritt, Christopher Mesagno, Vegard Fusche Moe, Barbara Gail Montero, Aidan P. Moran, David Moreau, Hiroki Nakamoto, Alberto Oliverio, David Papineau, Gert-Jan Pepping, Miriam Reiner, Ian Renshaw, Michael A. Riley, Zuzanna Rucinska, Lawrence Shapiro, Paula Silva, Shannon Spaulding, John Sutton, Phillip D. Tomporowski, John Toner, Andrew D. Wilson, Audrey Yap, Qin Zhu, Christopher Madan
Download or read book Highlights in psychology for clinical settings The ascent of digital psychotherapy written by Moshe Bensimon and published by Frontiers Media SA. This book was released on 2023-10-03 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Enterprise Information Systems written by Slimane Hammoudi and published by Springer. This book was released on 2014-07-24 with total page 547 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains substantially extended and revised versions of the best papers from the 15th International Conference on Enterprise Information Systems, ICEIS 2013, held in Angers, France, in July 2013. The 29 full and two invited papers included in this volume were carefully reviewed and selected from 321 submissions. They reflect state-of-the-art research focusing mainly on real-world applications and highlight the benefits of information systems and technology for industry and services, thus connecting academia with the world of real enterprises. The topics covered are: databases and information systems integration, artificial intelligence and decision support systems, information systems analysis and specification, software agents and Internet computing, human–computer interaction, and enterprise architecture.
Download or read book Cyber Physical Systems Advances in Design Modelling written by Alla G. Kravets and published by Springer Nature. This book was released on 2019-11-25 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents new findings on cyber-physical systems design and modelling approaches based on AI and data-driven techniques, identifying the key industrial challenges and the main features of design and modelling processes. To enhance the efficiency of the design process, it proposes new approaches based on the concept of digital twins. Further, it substantiates the scientific, practical, and methodological approaches to modelling and simulating of cyber-physical systems. Exploring digital twins of cyber-physical systems as well as of production systems, it proposes combining both mathematical models and data processing techniques as advanced methods for cyber-physical system design and modelling. Moreover, it presents the implementation of the developed prototypes, including testing in real industries, which have collected and analyzed big data and proved their effectiveness. The book is intended for practitioners, enterprise representatives, scientists, and Ph.D. and master’s students interested in the research and applications of cyber-physical systems in different domains.
Download or read book Universal Access in Human Computer Interaction Multimodality and Assistive Environments written by Margherita Antona and published by Springer. This book was released on 2019-07-10 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set constitutes the proceedings of the 13th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. UAHCI 2019 includes a total of 95 regular papers; they were organized in topical sections named: universal access theory, methods and tools; novel approaches to accessibility; universal access to learning and education; virtual and augmented reality in universal access; cognitive and learning disabilities; multimodal interaction; and assistive environments.
Download or read book Analyzing Emotion in Spontaneous Speech written by Rupayan Chakraborty and published by Springer. This book was released on 2018-01-23 with total page 91 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book captures the current challenges in automatic recognition of emotion in spontaneous speech and makes an effort to explain, elaborate, and propose possible solutions. Intelligent human–computer interaction (iHCI) systems thrive on several technologies like automatic speech recognition (ASR); speaker identification; language identification; image and video recognition; affect/mood/emotion analysis; and recognition, to name a few. Given the importance of spontaneity in any human–machine conversational speech, reliable recognition of emotion from naturally spoken spontaneous speech is crucial. While emotions, when explicitly demonstrated by an actor, are easy for a machine to recognize, the same is not true in the case of day-to-day, naturally spoken spontaneous speech. The book explores several reasons behind this, but one of the main reasons for this is that people, especially non-actors, do not explicitly demonstrate their emotion when they speak, thus making it difficult for machines to distinguish one emotion from another that is embedded in their spoken speech. This short book, based on some of authors’ previously published books, in the area of audio emotion analysis, identifies the practical challenges in analysing emotions in spontaneous speech and puts forward several possible solutions that can assist in robustly determining the emotions expressed in spontaneous speech.
Download or read book Handbook of Research on Decision Making Capabilities Improvement With Serious Games written by Correia, Anacleto and published by IGI Global. This book was released on 2023-07-10 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can a group be empowered to improve their ability to make decisions while also reinforcing the group’s intended values, beliefs, and behaviors? Like positive reinforcement, which introduces a desirable or pleasant stimulus after a behavior has been completed and has been found to be effective for reinforcing such behavior, serious games introduce the behavior as a pleasant experience through engagement and entertainment. Where positive reinforcement relies heavily on the willpower of the subject to complete the behavior on their own, serious games introduce a motivational factor from the beginning of the behavior. Serious games are designed for purposes other than entertainment, such as training, learning, creating awareness, or behavior transformation through the introduction of content, topics, narratives, rules, and goals. They are immersive, engaging, and enjoyable, which enhances motivation and learning. The development of serious games is grounded in theoretical backgrounds, such as motivation, constructivism, flow experience, problem-based learning, and learning by doing. This method has been used in a variety of industries, including education, healthcare, military, policy analysis, and business functions such as marketing or financial purposes. They facilitate problem solving through challenges and rewards and use entertainment and engagement components. Serious games can address specific skills for many domains, foster collaboration, provide risk-free environments, and be used as analytical tools for educational research. They reinforce intended values, beliefs, and behaviors of players while conveying knowledge, skills, and attitudes, providing an integrated and effective approach to the transformation of an individual, group, or organization. The Handbook of Research on Decision-Making Capabilities Improvement With Serious Games discusses the use of advanced technologies including extended and immersive reality, digital twins, augmented reality (AR), virtual reality (VR), mixed reality (MR), and IoT sensors to improve decision-making skills and learning through serious games. This book discusses user engagement, game adaptation, content adaptation, and sensor technology. It showcases how to increase decision-making skills in individuals and organizations and incorporates the latest developments in artificial intelligence and machine learning. Led by experts with over 20 years of experience and covering topics such as serious game design, intelligent content adaptation, and machine learning algorithms. This book is designed for professionals in education, instructional designers, curriculum developers, program developers, administrators, educational software developers, policymakers, researchers, training professionals, privacy practitioners, government officials, consultants, IT researchers, academicians, and students.