Download or read book Character Creation written by Paul Tomlinson and published by Independently Published. This book was released on 2018-11-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create Larger-than-Life Characters Readers and audiences love larger-than-life characters. Think of Hannibal Lecter, Captain Jack Sparrow, Elizabeth Bennet, Holly Golightly or Sherlock Holmes. But how do you create memorable story people like this? 90% of a character, like an iceberg, exists below the surface. But you have to create that submerged content so that the part an audience sees can shine in the sunlight. Or spotlight. Character Creation is not a 'how to write' or 'how to act' book - it is about doing the background work that enables you to bring a character to life. Here you will find three fundamental character personality archetypes - the primary colours of your character palette: the Warrior, the Thinker, and the Carer. And three 'hybrid' personalities that blend those three - the Crusader, the Artist, and the Adventurer. These six types are all you need to understand to create any character - including psychopaths, antiheroes, and rebels. To guide you in creating the three-dimensions of character - the physical, social, and psychological - each of the archetypes are explained in terms of a dozen key features. To help you create heroes and villains there is detail about the dark and light side of each of the types - and why individuals end up on a particular side. To allow you to develop conflict or romance, friendship or feud, there is advice on which personality types attract one another and which ones will fight. And there is a step-by-step framework for a character development arc that you can use to take your 'flawed hero' character towards a happy-ever-after or a tragic ending./p> These tools can be used to improvise a new character from scratch or to explore an existing character and fill in the 'missing pieces' of their background. Character Creation draws on the work of Stanislavski and Laban, combining this with modern theories of human psychology and mental health to provide a detailed and complete framework for creating larger-than-life characters.
Download or read book The Ultimate RPG Character Backstory Guide written by James D’Amato and published by Simon and Schuster. This book was released on 2018-10-02 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ramp up your role-playing game (RPG) and make your character your own with this fun, interactive workbook—an essential addition to any player’s gaming kit. You’ve chosen your class, bought your weapons, and rolled for your stats, and you’re now the proud owner of your own RPG (role-playing game) avatar. But before you begin your adventure, there’s so much more you can do with your character to make him or her your own! Just how evil is she? What does his dating profile look like? Where did she get that scar? What does he want for his birthday? With fill-in-the blank narratives, prompts, and fun activities to help you customize your character at the start of the game, or build out your backstory as you play, The Ultimate RPG Character Backstory Book will help you fully imagine your character and bring them to life for the ultimate gaming experience!
Download or read book Character Creation Guide written by Kim Lumbard and published by CreateSpace. This book was released on 2014-11-15 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Character Creation Guide shows you step by step how to create an iconic character essential to an engaging story. It is intended for players in Role-Playing Games (RPGs) who want to develop an awesome character, or for authors with a story they yearn to tell. The guide can be used with any RPG and by any profession to raise your game to an artform. We'll gain a keen understanding of what really matters in role-playing and story-telling, so you can focus your design and play efforts more effectively. You'll spend less time and effort, and have more engrossing fun! Specifically, we'll learn about: How To Make a Character - in four phases: Inspiration, Concept, Mechanics, and Performance Fractal Blueprints for Great Role-Playing - the ideals, objects, and policies that really matter Four Cardinal Ideals - Direction, Structure, Emotion, and Synergy Five Objects Of Development - Plot, Premise, Character, Environment, and Theme First Design and Play Policies - Only create stuff that matters and Only do stuff that matters Finding Inspiration - drawing from sources like Setting, Proposition, Exemplars, Archetypes, and Tropes Four Qualities of Good Inspiration - Resonant, Specific, Original, and Promising Imagining Concept - gives us methods to design our concept and measures to test its quality Four Qualities of Good Concept - Clear, Distinct, Engaging, and Interactive Designing the Character - With the concept designs that naturally develop action story structure Thematic - Theme, Goal, Motive, Conflict, Destiny Mutual - Appearance, Links, Connections, Hook, Backstory Dramatic - Alias, Stakes, Persona, Instinct, Limit Cooperative - Aspects, Mystery, Belief, Lure Setup - Name, Gender, Occupation, Catalyst Planning Performance - learning enough to execute a character transformation matched with your story Structure - Phases and points of an action story Portrayal - Managing clichés and imbuing dimensions Presentation - Unfolding your story over key scenes In addition, we provide specific Kim's RPG resources to help you create your character: Mad-libs and Questionnaire - Designed to prompt you through a useful character creation process Universal Character Concept Sheet - Usable in any RPG and easily customized to other fields Character Examples - Real characters drawn from the fantasy genre used to illuminate design Our approach for character creation is useful for far more than just role-playing games. It applies universally to any fictional character and their performance, so these same methods are of great interest to all story content creators and performers: authors from any field, actors of stage and screen, producers of movies, improv troupes, and even songwriters. Behind the scenes the Kim's RPG Master Class is actually a distillation of best practices from those various fields.
Download or read book Creating Characters written by Writer's Digest Books and published by Penguin. This book was released on 2014-11-01 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create characters that leap off the page--and into readers' hearts! Populating your fiction with authentic, vivid characters is a surefire way to captivate your readers from the first sentence to the last. Whether you're writing a series, novel, short story, or flash fiction, Creating Characters is an invaluable guide to bringing your fictional cast to life. This book is a comprehensive reference to every stage of character development. You'll find timely advice and helpful instruction from best-selling authors like Nancy Kress, Elizabeth Sims, Orson Scott Card, Chuck Wendig, Hallie Ephron, Donald Maass, and James Scott Bell. They'll show you how to: • Effectively introduce your characters • Build a believable protagonist • Develop strong anti-heroes and compelling villains • Juggle multiple points of view without missing a beat • Craft authentic dialogue that propels the story forward • Motivate your characters with powerful objectives and a believable conflict • Show dynamic character development over the course of a story No matter what your genre, Creating Characters gives you the tools necessary to create realistic, fascinating characters that your readers will root for and remember long after they've finished the story.
Download or read book Beginner s Guide to Character Creation in Maya written by Jahirul Amin and published by 3dtotal Publishing. This book was released on 2015-05-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Beginner's Guide series returns to focus on character creation in Autodesk's industry leading 3D animation software, Maya.
Download or read book Game Character Creation with Blender and Unity written by Chris Totten and published by John Wiley & Sons. This book was released on 2012-06-01 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the Unity game engine. Game creation is a popular and productive pursuit for both hobbyists and serious developers; this guide brings together two effective tools to simplify and enhance the process Artists who are familiar with Blender or other 3D software but who lack experience with game development workflow will find this book fills important gaps in their knowledge Provides a complete tutorial on developing a game character, including modeling, UV unwrapping, sculpting, baking displacements, texturing, rigging, animation, and export Emphasizes low polygon modeling for game engines and shows how to bring the finished character into the Unity game engine Whether you're interested in a new hobby or eager to enter the field of professional game development, this book offers valuable guidance to increase your skills.
Download or read book Her Dark Lies written by J.T. Ellison and published by MIRA. This book was released on 2021-03-09 with total page 439 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Elegant, propulsive, and utterly unputdownable… The work of one of our most talented thriller writers at the very top of her game.” —Lisa Unger, New York Times bestselling author of Confessions on the 7:45 Fast-paced and brilliantly unpredictable, J.T. Ellison’s breathtaking novel invites you to a wedding none will forget—and some won’t survive. Jutting from sparkling turquoise waters off the Italian coast, Isle Isola is an idyllic setting for a wedding. In the majestic cliff-top villa owned by the wealthy Compton family, up-and-coming artist Claire Hunter will marry handsome, charming Jack Compton, surrounded by close family, intimate friends…and a host of dark secrets. From the moment Claire sets foot on the island, something seems amiss. Skeletal remains have just been found. There are other, newer disturbances, too. Menacing texts. A ruined wedding dress. And one troubling shadow hanging over Claire’s otherwise blissful relationship—the strange mystery surrounding Jack’s first wife. Then a raging storm descends, the power goes out—and the real terror begins… Don't miss J.T. Ellison's next thriller, IT'S ONE OF US, coming February 2023!
Download or read book A Writer s Guide to Characterization written by Victoria Lynn Schmidt and published by Penguin. This book was released on 2012-07-30 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop compelling character arcs using the power of myth! In the best novels, characters undergo dramatic changes that keep readers turning pages. A Writer's Guide to Characterization shows you how to develop such meaningful character arcs in your own work--stories of transformation that will resonate with readers long after the story ends. In this comprehensive guide, author Victoria Lynn Schmidt examines cross-cultural archetypes to illustrate how they can make your work more powerful and compelling. Plus, you'll learn how to draw from Jungian psychology to add complexity and believability to your characters. Schmidt also provides: • 40 lessons on character development (with examples from well-known films and novels) that you can apply to your own work • Questionnaires and exercises to help you select male and female archetypes and adapt them to your story • 15 classic animal archetypes (including the coyote, snake, tiger, and butterfly) you can use to build convincing character profiles With A Writer's Guide to Characterization, you'll have the information you need to infuse the development of your characters with drama and authenticity.
Download or read book Beginner s Guide to Creating Characters in Blender written by 3dtotal Publishing and published by 3dtotal Publishing. This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginner's Guide to Creating Characters in Blender gives those interested in this versatile, expansive tool all the information they need to enter 3D.
Download or read book Elements of Fiction Writing Characters Viewpoint written by Orson Scott Card and published by Writer's Digest Books. This book was released on 1999-03-15 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vivid and memorable characters aren't born: they have to be made. &break;&break;This book is a set of tools: literary crowbars, chisels, mallets, pliers and tongs. Use them to pry, chip, yank and sift good characters out of the place where they live in your memory, your imagination and your soul. &break;&break;Award-winning author Orson Scott Card explains in depth the techniques of inventing, developing and presenting characters, plus handling viewpoint in novels and short stories. With specific examples, he spells out your narrative options–the choices you'll make in creating fictional people so "real" that readers will feel they know them like members of their own families. &break;&break;You'll learn how to: &break; draw the characters from a variety of sources, including a story's basic idea, real life–even a character's social circumstances&break; make characters show who they are by the things they do and say, and by their individual "style"&break; develop characters readers will love–or love to hate&break; distinguish among major characters, minor characters and walk-ons, and develop each one appropriately&break; choose the most effective viewpoint to reveal the characters and move the storytelling&break; decide how deeply you should explore your characters' thoughts, emotions and attitudes
Download or read book Wanderhome written by Jay Dragon and published by . This book was released on 2021-06 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine.
Download or read book The Ultimate RPG Gameplay Guide written by James D’Amato and published by Adams Media. This book was released on 2019-10-08 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Improve your RPG campaign with this comprehensive and interactive guide to making the most out of your gaming experience. Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important. From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience. The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game. Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play. Create hours of narrative and make the most out of your storytelling skills by setting the perfect scene for your adventure. Whether you need advice on your character or working better with your gaming group, James D’Amato includes everything you’ll need to take your game to the next level.
Download or read book Creating Characters written by Dwight V. Swain and published by University of Oklahoma Press. This book was released on 2012-11-28 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: A jargon-free manual on the basics of developing interesting fictional characters Vibrant, believable characters help drive a fictional story. Along with a clever plot, well-drawn characters make us want to continue reading a novel or finish watching a movie. In Creating Characters, Dwight V. Swain shows how writers can invent interesting characters and improve them so that they move a story along. “The core of character,” he says in chapter 1, “lies in each individual story person’s ability to care about something; to feel implicitly or explicitly, that something is important.” Building on that foundation—the capacity to care—Swain takes the would-be writer step-by-step through the fundamentals of finding and developing “characters who turn you on.” This basic but thought-provoking how-to is a valuable tool for both the novice and the seasoned writer.
Download or read book Draw With Jazza Creating Characters written by Josiah Brooks and published by Penguin. This book was released on 2016-11-08 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: Imagine, Design and Draw Your Own Characters! Draw With Jazza YouTube star Josiah Brooks breaks down an easy-to-follow method that will help you to invent and draw original characters time and time again. Whether sci-fi or steampunk, comic book heroines or tattooed action heroes, animal familiars or alien races, you will discover the limitless possibilities of creating your very own characters for comic books, cartoons, video games and more! No matter what your skill level, you can draw from concept to finished art with confidence. Jazza shows you how as he walks you through The Design Process! • Discover. Learn techniques just like the pros use for developing characters--their backstory, personality and physicality; decide your drawing style; and explore and organize your inspiration. • Design. Use brainstorm sketching to refine your character's persona. Use simplified lines and shapes to draw men and women, practice poses and play with body shapes, sizes, ages and outfits. • Develop. Refine your best ideas by choosing features, color schemes, settings and context to reflect your end goal. • Deliver. Finish your concept art with character turnarounds, expression sheets, pose variations and more to create a complete picture of your characters and their world.
Download or read book Writer s Guide to Character Traits written by Linda Edelstein and published by Penguin. This book was released on 2006-08-09 with total page 3 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Sex to Schizophrenia: Everything You Need to Develop Your Characters! What makes a person commit a white-collar crime? Who is a likely candidate to join a cult? Why do children have imaginary friends? How does birth order affect whether or not a person gets married? When does mind over matter become a crippling problem? Writer's Guide to Character Traits, 2nd edition answers all of these questions and many others. With more than 400 easy-to-reference lists of traits blended from a variety of behaviors and influences, you'll gain the knowledge you need to create distinctive characters whose personalities correspond to their thoughts and actions - no matter how normal or psychotic they might be. In this updated and expanded edition, you'll also find: • Comprehensive instruction on how to use this book • New statistical information to help you create true-to-life characters • Corresponding exercises that show you how to put the material to work in your stories • A quick-reference index to make cross-referencing a snap • Idea sparkers to get your thoughts out of your head and onto the page Plus, you'll learn about common - and not so common - psychological, physical, and relationship disorders; delve into the minds of criminals; find out what it takes to be a professional athlete, scientist, and truck driver; discover what life is like for a gang member, suicidal teen, and alcoholic; and more. In Writer's Guide to Character Traits, 2nd edition, note psychologist and author Dr. Linda Edelstein takes you beyond generic personality types and into the depths of the human psyche where you're sure to find the resources you need to make your characters stand out from the crowd.
Download or read book The Art of Character written by David Corbett and published by Penguin. This book was released on 2013-01-29 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: Former private investigator and New York Times notable author David Corbett offers a unique and indispensable toolkit for creating characters that come vividly to life on the page and linger in memory. Corbett provides an inventive, inspiring, and vastly entertaining blueprint to all the elements of characterization-from initial inspiration to realization-with special insights into the power of secrets and contradictions, the embodiment of roles, managing the "tyranny of motive," and mastering crucial techniques required for memorable dialogue and unforgettable scenes. This is a how-to guide for both aspiring and accomplished writers that renders all other books of its kind obsolete.
Download or read book How to Be a Gurps GM written by Warren "Mook" Wilson and published by Steve Jackson Games. This book was released on 2017-07-24 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting. For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign. This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game. Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!