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Book C   Programming with Design Patterns Revealed

Download or read book C Programming with Design Patterns Revealed written by Tomasz Müldner and published by Addison-Wesley. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: C++ Programming with Design Patterns Revealed introduces C++ syntax alongside current object-oriented tools such as design patterns, and the Unified Modeling Language (UML), which are essential for the production of well-designed C++ software. Through this book, readers will attain mastery of many C++ features, as well as the object-oriented design techniques that facilitate and optimize their use. This book uses an example-based approach. First, a technique is presented alongside a piece of code that implements that technique. Next, a component is shown that uses the technique. Finally, an entire running example that incorporates the technique is presented. The book balances a systematic discussion of object-oriented design alongside the introduction of C++ syntax. It introduces twelve basic design patterns early on and uses them throughout, and describes design patterns via use of basic UML. Numerous reference appendices are included for the idioms, design patterns, and programming guidelines in the book. Portability tips, common programming errors, idioms, and programming style tips are also highlighted in each chapter. This book is designed for readers who have been exposed to Java, as well as to basic object-oriented ideas, and are looking to gain familiarity with C++.

Book Easy Learning Design Patterns C    1 Edition

Download or read book Easy Learning Design Patterns C 1 Edition written by Yang Hu and published by . This book was released on 2021-08-02 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design Patterns allow you to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions. Design Patterns as your guide, you will learn how these patterns fit into the software development process. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++. The book is divided into 2 parts: 1. The first part vividly explains the concept of each design pattern through life 2. The second part applies design patterns to GUI and QT Games examples

Book Design Patterns

Download or read book Design Patterns written by Erich Gamma and published by Pearson Deutschland GmbH. This book was released on 1995 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Software Engineering.

Book Game Programming Patterns

Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Book Hands On Design Patterns with C

Download or read book Hands On Design Patterns with C written by Fedor G. Pikus and published by Packt Publishing Ltd. This book was released on 2019-01-30 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++ Key FeaturesDelve into the core patterns and components of C++ in order to master application designLearn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patternsBook Description C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen." By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code. What you will learnRecognize the most common design patterns used in C++Understand how to use C++ generic programming to solve common design problemsExplore the most powerful C++ idioms, their strengths, and drawbacksRediscover how to use popular C++ idioms with generic programmingUnderstand the impact of design patterns on the program’s performanceWho this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.

Book The Joy of Patterns

    Book Details:
  • Author : Brandon Goldfedder
  • Publisher : Addison-Wesley Professional
  • Release : 2002
  • ISBN : 9780201657593
  • Pages : 176 pages

Download or read book The Joy of Patterns written by Brandon Goldfedder and published by Addison-Wesley Professional. This book was released on 2002 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take the struggle out of learning about design patterns! Through example-based teaching, "The Joy of Patterns" reveals the essence of design patterns as an advanced language for describing system design. This book illustrates how to build more efficient, robust, and reusable designs with this powerful programming paradigm. Design patterns have been used as integral techniques for creating better software, but getting started with design patterns has never been easy. Beginning with a description of the rationale behind design patterns, the discussion moves on to an overview of the basic pattern form, and then to a brief review of object-oriented concepts. Following this crucial background, the author presents a series of system design examples from initial conception all the way through code, discussing key design goals and the pros and cons of using various design patterns. Code is presented in Java, C++, and Visual Basic. The reader will gain insight into the inherent forces at work in the application design and the most effective application of numerous core design patterns as solutions to recurring programming problems. You will read and learn about such important ideas and topics as: Patterns as the language of design and the building blocks of architecture The value and use of many standard patterns in system design Extensible software development and change management Utilizing supporting patterns to prevent loose ends Testing and deploying new behaviors Understanding requirements and creating hinge points for entities that are likely to change "The Joy of Patterns "examines the relationship between specific programming languages andlanguage-independent design patterns. It also looks at the role of patterns in building systems from scratch through system maintenance and product evolution. With the background and deeper understanding harnessed from this book, you will have the ability to unleash the considerable power of design patterns and enhance the quality of your programming efforts. 0201657597B09072001

Book Making Embedded Systems

    Book Details:
  • Author : Elecia White
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2011-10-25
  • ISBN : 1449320589
  • Pages : 329 pages

Download or read book Making Embedded Systems written by Elecia White and published by "O'Reilly Media, Inc.". This book was released on 2011-10-25 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interested in developing embedded systems? Since they donâ??t tolerate inefficiency, these systems require a disciplined approach to programming. This easy-to-read guide helps you cultivate a host of good development practices, based on classic software design patterns and new patterns unique to embedded programming. Learn how to build system architecture for processors, not operating systems, and discover specific techniques for dealing with hardware difficulties and manufacturing requirements. Written by an expert whoâ??s created embedded systems ranging from urban surveillance and DNA scanners to childrenâ??s toys, this book is ideal for intermediate and experienced programmers, no matter what platform you use. Optimize your system to reduce cost and increase performance Develop an architecture that makes your software robust in resource-constrained environments Explore sensors, motors, and other I/O devices Do more with less: reduce RAM consumption, code space, processor cycles, and power consumption Learn how to update embedded code directly in the processor Discover how to implement complex mathematics on small processors Understand what interviewers look for when you apply for an embedded systems job "Making Embedded Systems is the book for a C programmer who wants to enter the fun (and lucrative) world of embedded systems. Itâ??s very well writtenâ??entertaining, evenâ??and filled with clear illustrations." â??Jack Ganssle, author and embedded system expert.

Book The Design and Evolution of C

Download or read book The Design and Evolution of C written by Bjarne Stroustrup and published by Addison-Wesley Professional. This book was released on 1994-10-08 with total page 1074 pages. Available in PDF, EPUB and Kindle. Book excerpt: The inventor of C++ presents the definitive insider's guide to the design and development of the C++ programming language. Without ommitting critical details or getting bogged down in technicalities, Stroustrup presents his unique insights into the decisions that shaped C++. Every C++ programmer will benefit from Stroustrup's explanations of the 'why's' behind C++ from the earliest features, such as the original class concept, to the latest extensions, such as new casts and explicit template instantiation. Some C++ design decisions have been universally praised, while others remain controversial, and debated vigorously; still other features have been rejected based on experimentation. In this book, Stroustrup dissects many of these decisions to present a case study in "real object- oriented language development" for the working programmer. In doing so, he presents his views on programming and design in a concrete and useful way that makes this book a must-buy for every C++ programmer. Features Written by the inventor of C++ Stroustrup Provides insights into the design decisions which shaped C++. Gives technical summaries of C++. Discusses the latest language features: templates, exceptions, run-time type information, and namespaces. Presents Stroustrup's unique programming and design views. 0201543303B04062001

Book Programming Embedded Systems in C and C

Download or read book Programming Embedded Systems in C and C written by Michael Barr and published by "O'Reilly Media, Inc.". This book was released on 1999 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces embedded systems to C and C++ programmers. Topics include testing memory devices, writing and erasing flash memory, verifying nonvolatile memory contents, controlling on-chip peripherals, device driver design and implementation, and more.

Book Advanced C   Programming Styles and Idioms

Download or read book Advanced C Programming Styles and Idioms written by James O. Coplien and published by Addison-Wesley Professional. This book was released on 1992 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Programming Languages.

Book Guide to Scientific Computing in C

Download or read book Guide to Scientific Computing in C written by Joe Pitt-Francis and published by Springer Science & Business Media. This book was released on 2012-02-15 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: This easy-to-read textbook/reference presents an essential guide to object-oriented C++ programming for scientific computing. With a practical focus on learning by example, the theory is supported by numerous exercises. Features: provides a specific focus on the application of C++ to scientific computing, including parallel computing using MPI; stresses the importance of a clear programming style to minimize the introduction of errors into code; presents a practical introduction to procedural programming in C++, covering variables, flow of control, input and output, pointers, functions, and reference variables; exhibits the efficacy of classes, highlighting the main features of object-orientation; examines more advanced C++ features, such as templates and exceptions; supplies useful tips and examples throughout the text, together with chapter-ending exercises, and code available to download from Springer.

Book C   Coding Standards

    Book Details:
  • Author : Herb Sutter
  • Publisher : Pearson Education
  • Release : 2004-10-25
  • ISBN : 0132654423
  • Pages : 489 pages

Download or read book C Coding Standards written by Herb Sutter and published by Pearson Education. This book was released on 2004-10-25 with total page 489 pages. Available in PDF, EPUB and Kindle. Book excerpt: Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world's most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own coding standards. The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized-techniques you may not know even if you've used C++ for years. Along the way, you'll find answers to questions like What's worth standardizing--and what isn't? What are the best ways to code for scalability? What are the elements of a rational error handling policy? How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies? When (and how) should you use static and dynamic polymorphism together? How do you practice "safe" overriding? When should you provide a no-fail swap? Why and how should you prevent exceptions from propagating across module boundaries? Why shouldn't you write namespace declarations or directives in a header file? Why should you use STL vector and string instead of arrays? How do you choose the right STL search or sort algorithm? What rules should you follow to ensure type-safe code? Whether you're working alone or with others, C++ Coding Standards will help you write cleaner code--and write it faster, with fewer hassles and less frustration.

Book C Programming Patterns

    Book Details:
  • Author : Mohmad Yakub
  • Publisher :
  • Release : 2019-07-23
  • ISBN : 9781082244308
  • Pages : 397 pages

Download or read book C Programming Patterns written by Mohmad Yakub and published by . This book was released on 2019-07-23 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can I improve my coding skills? This book has a unique approach, specially crafted for non-programmers/beginners. A sure way to become confident programmer is to master the technique of logic building skills. Solve pattern-based problems because it will improve the visualization of logic. After some level of practice, your mind will work like a mini-debugger where you could able to visualize the flow of data. If a problem asked in the interview or anywhere else, then we should able to get the logic correctly in a single chance, instead of guessing logic. This book is specially put in an easy way to be suitable for any age group and to fill the much-needed gap especially for:- Who is unaware of any approach to build programming logic? Who had a hard time learning to write a program? Who are teachers/trainers and looking for a reliable resource to create interest in the subject of programming for their students. Who had some experience in programming and not confident enough? Who carries the false notion that coding is only for super-smart people. Who are looking for a 1st solid move to become a self-taught programmer? Who had some experience in programming with pattern and looking for a STANDARD APPROACH to get the LOGIC RIGHT for any pattern. Who is a victim of discouragement comments, similar like the following? Actually, you aren't interested. You lack patience and determination.? Your IQ is well below average. Programming is not about memorizing programming logic or downloading standard college/university level algorithms by practice in our mind, rather we need to understand the approach to solve a problem. Many novice programmers and many frustrated programmers do ask similar kind of questions which are as follows; How to develop logic building skill? How to learn to code? How to improve program logic? The Right, Approach: So the rule of the thumb is, in order to learn programming language fast and properly, first learn to hack programming logic. So, initially building programming logic skills must be the first and foremost activity rather than concentrating more on the features/APIs of a programming language. This technical manual is totally dedicated to the beginner or intermediate students who are just tired of hitting hard on many places in order to become confident in programming. Additionally, if you are among those who got limited time to learn to program, this is the guide that can serve you well too. Learning with simple picture-based problems or pattern surely helps in improving coding skills. If we apply the wrong logical condition then the non-matching output will be generated. Learning in this way makes learning interesting and force us to put efforts & focused. So, in this way, it helps in logic building. In general, It suits to most of the beginners/non-programmers and programmer with weak coding skills. After mastering the skills from this book, a beginner can confidently solve logical problems like 2-3 years experienced programmer. This is just not a book but a sensible option to learn programming logic from the very minimal. Can you afford to miss the right way to learn programming skills?

Book Multi paradigm Design for C

Download or read book Multi paradigm Design for C written by James O. Coplien and published by Addison-Wesley Professional. This book was released on 1999 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: The C++ language is being used increasingly for complex and large-scale software systems--systems that call for multi-paradigm design. Well known for his C++ expertise, James Coplien guides program designers through the most challenging aspects of C++ design. He describes each paradigm and explains how it solves the design problem at hand and how it applies to C++.

Book Programming Interviews Exposed

Download or read book Programming Interviews Exposed written by John Mongan and published by John Wiley & Sons. This book was released on 2011-08-10 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: The pressure is on during the interview process but with the right preparation, you can walk away with your dream job. This classic book uncovers what interviews are really like at America's top software and computer companies and provides you with the tools to succeed in any situation. The authors take you step-by-step through new problems and complex brainteasers they were asked during recent technical interviews. 50 interview scenarios are presented along with in-depth analysis of the possible solutions. The problem-solving process is clearly illustrated so you'll be able to easily apply what you've learned during crunch time. You'll also find expert tips on what questions to ask, how to approach a problem, and how to recover if you become stuck. All of this will help you ace the interview and get the job you want. What you will learn from this book Tips for effectively completing the job application Ways to prepare for the entire programming interview process How to find the kind of programming job that fits you best Strategies for choosing a solution and what your approach says about you How to improve your interviewing skills so that you can respond to any question or situation Techniques for solving knowledge-based problems, logic puzzles, and programming problems Who this book is for This book is for programmers and developers applying for jobs in the software industry or in IT departments of major corporations. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

Book Design Patterns Explained

Download or read book Design Patterns Explained written by Alan Shalloway and published by Addison-Wesley Professional. This book was released on 2002 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the programmer to patterns: how to understand them, how to use them, and then how to implement them into their programs. This book focuses on teaching design patterns instead of giving more specialized patterns to the relatively few.

Book Effective C

    Book Details:
  • Author : Scott Douglas Meyers
  • Publisher : Addison-Wesley Professional
  • Release : 1998
  • ISBN :
  • Pages : 292 pages

Download or read book Effective C written by Scott Douglas Meyers and published by Addison-Wesley Professional. This book was released on 1998 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Effective C++ has been updated to reflect the latest ANSI/ISO standards. The author, a recognised authority on C++, shows readers fifty ways to improve their programs and designs.