Download or read book C Design Pattern Essentials written by Tony Bevis and published by . This book was released on 2012 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Once you've learned the fundamentals of C#, understanding Design Patterns is essential for writing clear, concise and effective code. This book gives you a step-by-step guide to object-oriented development, using tried and trusted techniques. The examples have been kept simple, enabling you to concentrate on understanding the concepts and application of each pattern. All examples have been designed around a common theme, making it easier to see how they relate to each other and how you can adapt them to your applications. While the book assumes a basic knowledge of C# you don't need to be a guru. This book is perfect for the programmer wishing to take their skills to the next level, and feel confident about using C# in real applications. Coverage includes all 23 of the patterns from the "Gang of Four" work, additional patterns including Model-View-Controller, and simple UML diagrams.
Download or read book Design Patterns for Embedded Systems in C written by Bruce Powel Douglass and published by Elsevier. This book was released on 2010-11-03 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . Design Patterns within these pages are immediately applicable to your project Addresses embedded system design concerns such as concurrency, communication, and memory usage Examples contain ANSI C for ease of use with C programming code
Download or read book Cocoa Design Patterns written by Erik Buck and published by Pearson Education. This book was released on 2009-09-01 with total page 525 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Next time some kid shows up at my door asking for a code review, this is the book that I am going to throw at him.” –Aaron Hillegass, founder of Big Nerd Ranch, Inc., and author of Cocoa Programming for Mac OS X Unlocking the Secrets of Cocoa and Its Object-Oriented Frameworks Mac and iPhone developers are often overwhelmed by the breadth and sophistication of the Cocoa frameworks. Although Cocoa is indeed huge, once you understand the object-oriented patterns it uses, you’ll find it remarkably elegant, consistent, and simple. Cocoa Design Patterns begins with the mother of all patterns: the Model-View-Controller (MVC) pattern, which is central to all Mac and iPhone development. Encouraged, and in some cases enforced by Apple’s tools, it’s important to have a firm grasp of MVC right from the start. The book’s midsection is a catalog of the essential design patterns you’ll encounter in Cocoa, including Fundamental patterns, such as enumerators, accessors, and two-stage creation Patterns that empower, such as singleton, delegates, and the responder chain Patterns that hide complexity, including bundles, class clusters, proxies and forwarding, and controllers And that’s not all of them! Cocoa Design Patterns painstakingly isolates 28 design patterns, accompanied with real-world examples and sample code you can apply to your applications today. The book wraps up with coverage of Core Data models, AppKit views, and a chapter on Bindings and Controllers. Cocoa Design Patterns clearly defines the problems each pattern solves with a foundation in Objective-C and the Cocoa frameworks and can be used by any Mac or iPhone developer.
Download or read book Pro Objective C Design Patterns for iOS written by Carlo Chung and published by Apress. This book was released on 2011-08-28 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: It’s time to capitalize on your mastery of Cocoa with Pro Objective-C Design Patterns for iOS. You’ve developed apps that impressed and performed, and now you’re ready to jump into development practices that will leave you with more effective, efficient, and professional level apps. This book is the element you need to make the jump from journeyman to master. All too often, developers grind through building good apps on willpower and a vigorous focus on code development, leaving them unaware of and unable to benefit from the underlying structural and functional design patterns. Pro Objective-C Design Patterns for iOS will teach you those design patterns that have always been present at some level in your code, but were never recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any developer working in the iOS application arena. You’ll learn to master classic patterns like singleton, abstract factory, chain of responsibility, and observer. You’ll also discover less well-known but useful patterns like memento, composite, command, and mediator.
Download or read book Design Patterns written by Erich Gamma and published by Pearson Deutschland GmbH. This book was released on 1995 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Software Engineering.
Download or read book Design Patterns Explained written by Alan Shalloway and published by Pearson Education. This book was released on 2004-10-12 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: "One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.
Download or read book Hands On Design Patterns with C and NET Core written by Gaurav Aroraa and published by Packt Publishing Ltd. This book was released on 2019-07-05 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply design patterns to solve problems in software architecture and programming using C# 7.x and .NET Core 2 Key FeaturesEnhance your programming skills by implementing efficient design patterns for C# and .NETExplore design patterns for functional and reactive programming to build robust and scalable applicationsDiscover how to work effectively with microservice and serverless architecturesBook Description Design patterns are essentially reusable solutions to common programming problems. When used correctly, they meet crucial software requirements with ease and reduce costs. This book will uncover effective ways to use design patterns and demonstrate their implementation with executable code specific to both C# and .NET Core. Hands-On Design Patterns with C# and .NET Core begins with an overview of object-oriented programming (OOP) and SOLID principles. It provides an in-depth explanation of the Gang of Four (GoF) design patterns such as creational, structural, and behavioral. The book then takes you through functional, reactive, and concurrent patterns, helping you write better code with streams, threads, and coroutines. Toward the end of the book, you’ll learn about the latest trends in architecture, exploring design patterns for microservices, serverless, and cloud native applications. You’ll even understand the considerations that need to be taken into account when choosing between different architectures such as microservices and MVC. By the end of the book, you will be able to write efficient and clear code and be comfortable working on scalable and maintainable projects of any size. What you will learnMake your code more flexible by applying SOLID principlesFollow the Test-driven development (TDD) approach in your .NET Core projectsGet to grips with efficient database migration, data persistence, and testing techniquesConvert a console application to a web application using the right MVPWrite asynchronous, multithreaded, and parallel codeImplement MVVM and work with RxJS and AngularJS to deal with changes in databasesExplore the features of microservices, serverless programming, and cloud computingWho this book is for If you have a basic understanding of C# and the .NET Core framework, this book will help you write code that is easy to reuse and maintain with the help of proven design patterns that you can implement in your code.
Download or read book Design Patterns in C written by Vaskaran Sarcar and published by Apress. This book was released on 2018-06-21 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get hands-on experience with each Gang of Four design pattern using C#. For each of the patterns, you’ll see at least one real-world scenario, a coding example, and a complete implementation including output. In the first part of Design Patterns in C#, you will cover the 23 Gang of Four (GoF) design patterns, before moving onto some alternative design patterns, including the Simple Factory Pattern, the Null Object Pattern, and the MVC Pattern. The final part winds up with a conclusion and criticisms of design patterns with chapters on anti-patterns and memory leaks. By working through easy-to-follow examples, you will understand the concepts in depth and have a collection of programs to port over to your own projects. Along the way, the author discusses the different creational, structural, and behavioral patterns and why such classifications are useful. In each of these chapters, there is a Q&A session that clears up any doubts and covers the pros and cons of each of these patterns.He finishes the book with FAQs that will help you consolidate your knowledge. This book presents the topic of design patterns in C# in such a way that anyone can grasp the idea. What You Will Learn Work with each of the design patterns Implement the design patterns in real-world applications Select an alternative to these patterns by comparing their pros and cons Use Visual Studio Community Edition 2017 to write code and generate output Who This Book Is For Software developers, software testers, and software architects.
Download or read book Design Patterns written by Christopher G. Lasater and published by Jones & Bartlett Publishers. This book was released on 2006-10 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design Patterns demonstrates how software developers can improve the performance, maintainability, portability, and scalability of their code through the use of the Gang of Four design patterns. After a discussion of patterns methodology, reasons for using design patterns, the book delves into each of the 23 patterns. Each pattern section gives a detailed description of the pattern, refactored from either Boolean logic or simpler, less-maintainable code that you might encounter in the real world, and shows readers how to use the pattern in their code. The text walks readers through making the move from current code to the pattern, lists the benefits of using the pattern, and shows how the pattern performs after the refactoring effort, with a goal throughout of providing practical implementations.
Download or read book Learning PHP Design Patterns written by William Sanders and published by "O'Reilly Media, Inc.". This book was released on 2013-02-11 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build server-side applications more efficiently—and improve your PHP programming skills in the process—by learning how to use design patterns in your code. This book shows you how to apply several object-oriented patterns through simple examples, and demonstrates many of them in full-fledged working applications. Learn how these reusable patterns help you solve complex problems, organize object-oriented code, and revise a big project by only changing small parts. With Learning PHP Design Patterns, you’ll learn how to adopt a more sophisticated programming style and dramatically reduce development time. Learn design pattern concepts, including how to select patterns to handle specific problems Get an overview of object-oriented programming concepts such as composition, encapsulation, polymorphism, and inheritance Apply creational design patterns to create pages dynamically, using a factory method instead of direct instantiation Make changes to existing objects or structure without having to change the original code, using structural design patterns Use behavioral patterns to help objects work together to perform tasks Interact with MySQL, using behavioral patterns such as Proxy and Chain of Responsibility Explore ways to use PHP’s built-in design pattern interfaces
Download or read book Design Patterns in C written by Vaskaran Sarcar and published by Createspace Independent Publishing Platform. This book was released on 2016-01-17 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will focus on the design patterns in C#.The knowledge and efficiency of a programmer is often judged by these concepts in most of the interviews.The author has used his vast experience to choose the most simple examples to help readers for the easy understanding of the topic.His focus here is totally on design and not on the programming logic.Though C# is used as the programming language but if the reader is familiar with any other popular language like C++,Java etc,he/she can also get the concepts very easily.Each of the chapter consists of the core concept, at least one real life example,one computer world example, one complete implementation for each of the patterns with corresponding outputs .The author tried to avoid unnecessary discussion on each topic and made them concise.He has directly entered each of the topic with an easy to remember implementation.
Download or read book Design Patterns For Dummies written by Steve Holzner and published by John Wiley & Sons. This book was released on 2006-07-28 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: There's a pattern here, and here's how to use it! Find out how the 23 leading design patterns can save you time and trouble Ever feel as if you've solved this programming problem before? You — or someone — probably did, and that's why there's a design pattern to help this time around. This book shows you how (and when) to use the famous patterns developed by the "Gang of Four," plus some new ones, all designed to make your programming life easier. Discover how to: Simplify the programming process with design patterns Make the most of the Decorator, Factory, and Adapter patterns Identify which pattern applies Reduce the amount of code needed for a task Create your own patterns
Download or read book Elemental Design Patterns written by Jason McC. Smith and published by Addison-Wesley. This book was released on 2012-03-23 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2012 Jolt Award Finalist! Even experienced software professionals find it difficult to apply patterns in ways that deliver substantial value to their organizations. In Elemental Design Patterns, Jason McC. Smith addresses this problem head-on, helping developers harness the true power of patterns, map them to real software implementations more cleanly and directly, and achieve far better results. Part tutorial, part example-rich cookbook, this resource will help developers, designers, architects, and analysts successfully use patterns with a wide variety of languages, environments, and problem domains. Every bit as important, it will give them a deeper appreciation for the work they’ve chosen to pursue. Smith presents the crucial missing link that patterns practitioners have needed: a foundational collection of simple core patterns that are broken down to their core elements. If you work in software, you may already be using some of these elemental design patterns every day. Presenting them in a comprehensive methodology for the first time, Smith names them, describes them, explains their importance, helps you compare and choose among them, and offers a framework for using them together. He also introduces an innovative Pattern Instance Notation diagramming system that makes it easier to work with patterns at many levels of granularity, regardless of your goals or role. If you’re new to patterns, this example-rich approach will help you master them piece by piece, logically and intuitively. If you’re an experienced patterns practitioner, Smith follows the Gang of Four format you’re already familiar with, explains how his elemental patterns can be composed into conventional design patterns, and introduces highly productive new ways to apply ideas you’ve already encountered. No matter what your level of experience, this infinitely practical book will help you transform abstract patterns into high-value solutions.
Download or read book C Programming with Design Patterns Revealed written by Tomasz Müldner and published by Addison-Wesley. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: C++ Programming with Design Patterns Revealed introduces C++ syntax alongside current object-oriented tools such as design patterns, and the Unified Modeling Language (UML), which are essential for the production of well-designed C++ software. Through this book, readers will attain mastery of many C++ features, as well as the object-oriented design techniques that facilitate and optimize their use. This book uses an example-based approach. First, a technique is presented alongside a piece of code that implements that technique. Next, a component is shown that uses the technique. Finally, an entire running example that incorporates the technique is presented. The book balances a systematic discussion of object-oriented design alongside the introduction of C++ syntax. It introduces twelve basic design patterns early on and uses them throughout, and describes design patterns via use of basic UML. Numerous reference appendices are included for the idioms, design patterns, and programming guidelines in the book. Portability tips, common programming errors, idioms, and programming style tips are also highlighted in each chapter. This book is designed for readers who have been exposed to Java, as well as to basic object-oriented ideas, and are looking to gain familiarity with C++.
Download or read book Head First Design Patterns written by Eric Freeman and published by "O'Reilly Media, Inc.". This book was released on 2004-10-25 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team.
Download or read book Design Patterns in Java written by Steven Metsker and published by Addison-Wesley Professional. This book was released on 2006-04-18 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design Patterns in JavaTM gives you the hands-on practice and deep insight you need to fully leverage the significant power of design patterns in any Java software project. The perfect complement to the classic Design Patterns, this learn-by-doing workbook applies the latest Java features and best practices to all of the original 23 patterns identified in that groundbreaking text. Drawing on their extensive experience as Java instructors and programmers, Steve Metsker and Bill Wake illuminate each pattern with real Java programs, clear UML diagrams, and compelling exercises. You'll move quickly from theory to application–learning how to improve new code and refactor existing code for simplicity, manageability, and performance. Coverage includes Using Adapter to provide consistent interfaces to clients Using Facade to simplify the use of reusable toolkits Understanding the role of Bridge in Java database connectivity The Observer pattern, Model-View-Controller, and GUI behavior Java Remote Method Invocation (RMI) and the Proxy pattern Streamlining designs using the Chain of Responsibility pattern Using patterns to go beyond Java's built-in constructor features Implementing Undo capabilities with Memento Using the State pattern to manage state more cleanly and simply Optimizing existing codebases with extension patterns Providing thread-safe iteration with the Iterator pattern Using Visitor to define new operations without changing hierarchy classes If you're a Java programmer wanting to save time while writing better code, this book's techniques, tips, and clear explanations and examples will help you harness the power of patterns to improve every program you write, design, or maintain. All source code is available for download at http://www.oozinoz.com.
Download or read book Interactive C written by Vaskaran Sarcar and published by Apress. This book was released on 2017-12-12 with total page 517 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover object-oriented programming with core concepts of C# in this unique tutorial. The book consists of four major sections which cover 15 core topics - nine of them are dedicated to object-oriented programming, five of them are dedicated to advanced concepts of C#, and one of them is dedicated to design patterns, with coverage of three Gang of Four design patterns with C# implementations. Finally, Interactive C# contains an FAQ section to cover all of these topics. This book uniquely presents a two-way discussion between a teacher and students. So, with this book you will have the feel of learning C# in a classroom environment or with your private tutor. Your teacher will discuss the problems/topics and ask you questions; at the same time, counter questions are provided to clarify points where necessary. What You Will Learn Become proficient in object-oriented programming Remake yourself as a great C# programmer Test your skills in C# fundamentals Use Visual Studio to write, compile and execute your code Who This Book Is For Programmers who want to understand the concepts and implementation of object-oriented programming in C#.