Download or read book Building iPhone and iPad Electronic Projects written by Mike Westerfield and published by "O'Reilly Media, Inc.". This book was released on 2013-09-11 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why simply play music or go online when you can use your iPhone or iPad for some really fun projects, such as building a metal detector, hacking a radio control truck, or tracking a model rocket in flight? Learn how to build these and other cool things by using iOS device sensors and inexpensive hardware such as Arduino and a Bluetooth Low Energy (LE) Shield. This hands-on book shows you how to write simple applications with techBASIC, an Apple-approved development environment that runs on iOS devices. By using code and example programs built into techBASIC, you’ll learn how to write apps directly on your Apple device and have it interact with other hardware. Build a metal detector with the iOS magnetometer Use the HiJack hardware platform to create a plant moisture sensor Put your iPhone on a small rocket to collect acceleration and rotation data Hack a radio control truck with Arduino and Bluetooth LE Create an arcade game with an iPad controller and two iPhone paddles Control a candy machine with an iOS device, a micro servo, and a WiFi connection
Download or read book Building IPhone and IPad Electronic Projects written by Mike Westerfield and published by . This book was released on 2013 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Why simply play music or go online when you can use your iPhone or iPad for some really fun projects, such as building a metal detector, hacking a radio control truck, or tracking a model rocket in flight? Learn how to build these and other cool things by using iOS device sensors and inexpensive hardware such as Arduino and a Bluetooth Low Energy (LE) Shield. This hands-on book shows you how to write simple applications with techBASIC, an Apple-approved development environment that runs on iOS devices. By using code and example programs built into techBASIC, you'll learn how to write apps directly on your Apple device and have it interact with other hardware. Build a metal detector with the iOS magnetometer Use the HiJack hardware platform to create a plant moisture sensor Put your iPhone on a small rocket to collect acceleration and rotation data Hack a radio control truck with Arduino and Bluetooth LE Create an arcade game with an iPad controller and two iPhone paddles Control a candy machine with an iOS device, a micro servo, and a WiFi connection.
Download or read book Building IPhone and IPad Electronic Projects written by Mike Westerfield and published by "O'Reilly Media, Inc.". This book was released on 2013-09-11 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why simply play music or go online when you can use your iPhone or iPad for some really fun projects, such as building a metal detector, hacking a radio control truck, or tracking a model rocket in flight? Learn how to build these and other cool things by using iOS device sensors and inexpensive hardware such as Arduino and a Bluetooth Low Energy (LE) Shield. This hands-on book shows you how to write simple applications with techBASIC, an Apple-approved development environment that runs on iOS devices. By using code and example programs built into techBASIC, you’ll learn how to write apps directly on your Apple device and have it interact with other hardware. Build a metal detector with the iOS magnetometer Use the HiJack hardware platform to create a plant moisture sensor Put your iPhone on a small rocket to collect acceleration and rotation data Hack a radio control truck with Arduino and Bluetooth LE Create an arcade game with an iPad controller and two iPhone paddles Control a candy machine with an iOS device, a micro servo, and a WiFi connection
Download or read book Practical Electronics written by J. M. Hughes and published by "O'Reilly Media, Inc.". This book was released on 2015-03-16 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: How much do you need to know about electronics to create something interesting, or creatively modify something that already exists? If you’d like to build an electronic device, but don’t have much experience with electronics components, this hands-on workbench reference helps you find answers to technical questions quickly. Filling the gap between a beginner’s primer and a formal textbook, Practical Electronics explores aspects of electronic components, techniques, and tools that you would typically learn on the job and from years of experience. Even if you’ve worked with electronics or have a background in electronics theory, you’re bound to find important information that you may not have encountered before. Among the book’s many topics, you’ll discover how to: Read and understand the datasheet for an electronic component Use uncommon but inexpensive tools to achieve more professional-looking results Select the appropriate analog and digital ICs for your project Select and assemble various types of connectors Do basic reverse engineering on a device in order to modify (hack) it Use open source tools for schematic capture and PCB layout Make smart choices when buying new or used test equipment
Download or read book Make Rockets written by Mike Westerfield and published by Maker Media, Inc.. This book was released on 2014-08-21 with total page 1261 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book teaches the reader to build rockets--powered by compressed air, water, and solid propellant--with the maximum possible fun, safety, and educational experience. Make: Rockets is for all the science geeks who look at the moon and try to figure out where Neil Armstrong walked, watch in awe as rockets lift off, and want to fly their own model rockets. Starting with the basics of rocket propulsion, readers will start out making rockets made from stuff lying around the house, and then move on up to air-, water-, and solid propellant-powered rockets. Most of the rockets in the book can be built from parts in the Estes Designer Special kit.
Download or read book IPad and IPhone Digital Photography Tips and Tricks written by Jason Rich and published by Pearson Education. This book was released on 2014 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaches tips and tricks for using the iPad and iPhone to take, edit, and share photos, covering topics ranging from framing, perspective, and lighting to creating digital slideshows, backing up images, and finding low-cost tools.
Download or read book iOS 15 Application Development for Beginners written by Arpit Kulsreshtha and published by BPB Publications. This book was released on 2021-12-31 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn iOS App development with advanced Apple technology and developer-centric tools. KEY FEATURES ● Loaded with core developer tools, including SwiftUI, Xcode, and CoreML. ● Covers app architecture, design patterns, and mobile hardware use in app development. ● Numerous examples covering database, GPS, image recognition, and ML. DESCRIPTION This book is a step-by-step, hands-on guide for Apple developers to build iOS apps using Swift programming with minimal effort. This book will help develop the knowledge and skills necessary to program Apple applications independently. This book introduces you to Swift, SwiftUI, MapKit, Xcode, and Core ML and guides you through the process of creating a strong, marketable iOS application. The book begins with the fundamentals of Swift, which will serve as the foundation for future app development. This book will help readers to develop user interfaces for iOS applications, using SwiftUI and Interface Builder, as well as the code for views, view controllers, and data managers. The book teaches how to use Core Data and SQLite to store databases. It will help you work with Apple technologies and frameworks, including Core Location and MapKit for GPS tracking, Camera and Photo Library for image storage, Core ML for machine learning, and implementations of artificial intelligence solutions. By the end of this book, you will have developed a solid foundation for writing Swift apps, utilizing best practices in architecture, and publishing them to the app store. The book successfully introduces you to the entire iOS application development journey in a manageable manner and instills an understanding of Apple apps. WHAT YOU WILL LEARN ● Develop practical skills in Swift programming, Xcode, and SwiftUI. ● Learn to work around the database, file handling, and networking while building apps. ● Utilize the capabilities of mobile hardware to include sound, images, and videos. ● Bring machine learning capabilities using the Core ML framework. ● Integrate features such as App Gestures and Core Location into iOS applications. ● Utilize mobile design patterns and maintain a clean coding style. WHO THIS BOOK IS FOR This book is ideal for beginners in programming, students, and professionals interested in learning how to program in iOS, use various developer tools, and create Apple apps. Working knowledge of any programming language is an advantage but not required. TABLE OF CONTENTS 1. Getting Started with Xcode 2. Swift Fundamentals 3. Classes, Struct, and Enumerations 4. Protocols, Extensions, and Error Handling 5. TabBar, TableView, and CollectionView 6. User Interface Design with SwiftUI 7. Database with SQLite and Core Data 8. File Handling in iOS 9. App Gesture Recognizers in iOS 10. Core Location with MapKit 11. Camera And Photo Library 12. Machine Learning with Core ML 13. Networking in iOS Apps 14. Mobile App Patterns and Architectures 15. Publish iOS App on App Store
Download or read book Electronic Projects for Musicians written by Craig Anderton and published by Music Sales Amer. This book was released on 1980 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shows how to build a preamp, ring modulator, phase shifter, and other electronic musical devices and provides a basic introduction to working with electronic components
Download or read book Smartphone Based Real Time Digital Signal Processing written by Nasser Kehtarnavaz and published by Springer Nature. This book was released on 2015-08-19 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real-time or applied digital signal processing courses are offered as follow-ups to conventional or theory-oriented digital signal processing courses in many engineering programs for the purpose of teaching students the technical know-how for putting signal processing algorithms or theory into practical use. These courses normally involve access to a teaching laboratory that is equipped with hardware boards, in particular DSP boards, together with their supporting software. A number of textbooks have been written discussing how to achieve real-time implementation on these hardware boards. This book discusses how smartphones can be used as hardware boards for real-time implementation of signal processing algorithms as an alternative to the hardware boards that are currently being used in signal processing teaching laboratories. The fact that mobile devices, in particular smartphones, have now become powerful processing platforms has led to the development of this book, thus enabling students to use their own smartphones to run signal processing algorithms in real-time considering that these days nearly all students possess smartphones. Changing the hardware platforms that are currently used in applied or real-time signal processing courses to smartphones creates a truly mobile laboratory experience or environment for students. In addition, it relieves the cost burden associated with using a dedicated signal processing board noting that the software development tools for smartphones are free of charge and are well-developed. This book is written in such a way that it can be used as a textbook for applied or real time digital signal processing courses offered at many universities. Ten lab experiments that are commonly encountered in such courses are covered in the book. This book is written primarily for those who are already familiar with signal processing concepts and are interested in their real-time and practical aspects. Similar to existing real-time courses, knowledge of C programming is assumed. This book can also be used as a self-study guide for those who wish to become familiar with signal processing app development on either Android or iPhone smartphones. All the lab codes can be obtained as a software package from http://sites.fastspring.com/bookcodes/product/bookcodes
Download or read book Creating Powerpoint Projects in Education written by and published by Monica Sevilla. This book was released on with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Learning IPad Programming written by Kirby Turner and published by Pearson Education. This book was released on 2013 with total page 800 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to iPad programming provides instructions on building PhotoWheel, a photo management and sharing application, using Apple's newest iOS.
Download or read book Elevate SwiftUI Skills by Building Projects written by Frahaan Hussain and published by Packt Publishing Ltd. This book was released on 2023-09-08 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the power of SwiftUI, creating complex user interfaces for different Apple platforms as you design a tax calculator app, a photo gallery app, an app store, and a fitness companion app Key Features Learn how to use the latest SwiftUI features such as UIkit Develop UIs for all categories of Apple devices, from the Apple Watch to the iPad Enhance your applications further with advanced SwiftUI features Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionElevate SwiftUI Skills by Building Projects helps you harness the cutting-edge potential of SwiftUI and its innovative and user-friendly approach to crafting user interfaces for Apple platforms with the power of Swift. This book will enhance your UI programming skills with SwiftUI through a project-based methodology, guiding you to create four real-world projects. Starting with a quick recap of Swift and SwiftUI, you’ll gradually develop projects tailored for iPhone, iPad, macOS, and watchOS using Swift and Xcode. You’ll experience SwiftUI’s versatility in action as you build a tax calculator for iPhone and a photo gallery for the iPad, which uses a larger display to enhance the viewing experience. You’ll also create an app store for Mac and, finally, get to grips with the power of SwiftUI for smaller devices such as the Apple Watch by designing a Fitness Companion app. By the end of this book, you'll have built fully functional projects across multiple platforms and gained the expertise needed to excel as a professional SwiftUI developer.What you will learn Start with a quick recap of UI essentials in Swift and Swift basics Discover how UI elements are integrated into apps Understand how SwiftUI builds on top of the pre-existing Swift programming language Familiarize yourself with the latest Xcode version to create SwiftUI apps Develop a wide variety of applications that can be used as cornerstones Design and code for watchOS, iOS, macOS, and iPadOS in SwiftUI through explicit projects Who this book is forIf you are a mobile developer already well-versed in Apple development using Swift, this book will further advance your skills in UI design. Basic Swift, Xcode, and Apple OS knowledge will help you get the most out of this book.
Download or read book Pro iOS Web Design and Development written by Andrea Picchi and published by Apress. This book was released on 2012-02-16 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Pro iOS Web Design and Development, you’ll design websites and develop web applications for iPhone and iPad using web standards deployed with Apple's Safari browser. Utilizing the very latest web and mobile technologies and releases, this book shows every web professional how to use HTML5 to do the heavy lifting, CSS3 to create the look and feel, and JavaScript to add program logic to their mobile sites and Web applications. In addition, you’ll learn how to address the specific features made available through Apple's iOS, especially with regard to designing Web-based touch-screen interfaces. Pro iOS Web Design and Development will help you deliver rich mobile user experiences without compromise by optimizing your sites for WebKit and Safari, the de facto standard for the iPhone, iPad, and iPod touch.
Download or read book iOS 17 App Development for Beginners written by Arpit Kulsreshtha and published by BPB Publications. This book was released on 2023-10-10 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn iOS app development from scratch and build your dream app KEY FEATURES ● Experience the cutting-edge capabilities of Xcode 15 and Swift 5.9 with this enhanced edition, unraveling the latest features. ● Embark on an exciting journey into the world of iOS programming while enjoying the process of building your very own iOS apps. ● Uncover the exciting advancements in iOS 17, including SwiftData, ActivityKit, SwiftUI, CoreML, and the Symbol Framework. DESCRIPTION “iOS 17 App Development for Beginners” is a definitive guide to building iOS apps with Swift. This book teaches the fundamentals of Swift, laying the foundation for future app development. It covers how to develop user interfaces for iOS apps using SwiftUI and UIKit and how to write code for views, view controllers, and data managers. The book also teaches using Core Data, Swift Data, and SQLite for database storage. Additionally, it covers essential Apple technologies and frameworks, such as Core Location and MapKit for GPS tracking, Camera and Photo Library for image storage, CI/CD, and Core ML for machine learning and artificial intelligence solutions. After completing this book, you will have a solid grasp of Swift app development and successfully publish your apps to the App Store. WHAT YOU WILL LEARN ● Explore the enhancements in the Swift programming language. ● Discover how to seamlessly integrate and manage complex data models using SwiftData and Core Data. ● Take a deep dive into the declarative and intuitive SwiftUI framework. ● Learn how to integrate machine learning with Core ML into your apps. ● Integrate ActivityKit to create engaging and interactive experiences within your iOS 17 apps. WHO THIS BOOK IS FOR This book is an excellent resource for anyone who wants to learn how to program in Swift and develop applications for the iOS platform. Whether you are a beginner, a student, or a professional, this book will teach you the basics of Swift and how to use it to create your apps. No prior programming experience is necessary, but some familiarity with other programming languages will be helpful. TABLE OF CONTENTS 1. Getting Started with Xcode 2. Swift Fundamentals 3. Class, Structure, and Enumerations 4. Protocols, Extensions, and Error Handling 5. Automatic Reference Counting and Memory Safety 6. Implementing iOS 17 Architecture 7. User Interface Design with UIKit 8. User Interface Design with SwiftUI 9. Concurrency in Swift and SwiftUI 10. Storing Data with SQLite and Core Data 11. File Handling in iOS 12. Core Location with MapKit 13. Camera and Photo Library 14. Multithreading in iOS 15. Networking in iOS Apps 16. Mobile App Architectures, Patterns, and Anti-Patterns 17. Publish iOS App on the Apple App Store 18. Continuous Integration and Delivery with Xcode Cloud 19. Advance iOS with New Frameworks
Download or read book iOS 6 Programming Pushing the Limits written by Rob Napier and published by John Wiley & Sons. This book was released on 2012-11-20 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to build extraordinary apps for iPhone, iPad, and iPod touch iOS is the hottest development platform around, and iOS 6 adds a new and deeper dimension to explore. This guide offers serious information for serious programmers who know the basics and are ready to dive into the advanced features of iOS. You'll learn to create killer apps for the iPad, iPhone, and iPod touch, including how to maximize performance and make more money from your apps with in-app purchases. Topics covered include security, multitasking, running on multiple platforms, blocks and functional programming, advanced text layout, and much more. App development for iPhones and iPads is a lucrative and exciting venture; books on this topic are steady bestsellers This advanced guide helps experienced developers take full advantage of the latest platform upgrade, iOS 6 Provides in-depth background on maximizing your apps with Apple's iPhone SDK 6.0, including the major new APIs and building applications for the new iPad Covers keeping control of multitasking, increasing income with in-app purchases, key value observing with Cocoa, running on multiple platforms, advanced text layout, building a Core foundation, and more iOS 6 Programming: Pushing the Limits gives experienced mobile developers a wealth of knowledge for creating outstanding iPhone and iPad apps on the latest platform.
Download or read book Beginning iPhone Development with Swift 3 written by Molly Maskrey and published by Apress. This book was released on 2016-11-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create your very own apps for the latest iOS devices. You'll start with the basics, and then work your way through the process of downloading and installing Xcode and the iOS 10 SDK, and then guides you though the creation of your first simple application. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, Beginning iPhone Development with Swift 3 offers a comprehensive course in iPhone and iPad programming. In this third edition of the best-selling book, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest iOS 10-specific project templates, and designed to take advantage of the latest Xcode features. Discover brand-new technologies, as well as significant updates to existing tools. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! What You Will Learn Develop your own bestselling iPhone and iPad apps Utilize Swift playgrounds Display data in Table Views Draw to the screen using Core Graphics Use iOS sensor capabilities to map your world Get your app to work with iCloud and more Who This Book is For Anyone who wants to start developing for iPhone and iPad.
Download or read book IOS Sensor Apps with Arduino written by Alasdair Allan and published by "O'Reilly Media, Inc.". This book was released on 2011-09-20 with total page 125 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book looks at how to integrate iOS devices into distributed sensors network, both to make use of its own on-board sensors in such networks, but also as a hub.