Download or read book Bluetooth Essentials for Programmers written by Albert S. Huang and published by Cambridge University Press. This book was released on 2007-09-03 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an introduction to Bluetooth programming, with a specific focus on developing real code. The authors discuss the major concepts and techniques involved in Bluetooth programming, with special emphasis on how they relate to other networking technologies. They provide specific descriptions and examples for creating applications in a number of programming languages and environments including Python, C, Java, GNU/Linux, Windows XP, Symbian Series 60, and Mac OS X. No previous experience with Bluetooth is assumed, and the material is suitable for anyone with some programming background. The authors place special emphasis on the essential concepts and techniques of Bluetooth programming, starting simply and allowing the reader to quickly master the basic concepts before addressing advanced features.
Download or read book Bluetooth Application Programming with the Java APIs written by C Bala Kumar and published by Morgan Kaufmann. This book was released on 2004 with total page 526 pages. Available in PDF, EPUB and Kindle. Book excerpt: About the Authors C Bala Kumar is a Distinguished Member of the Technical Staff at Motorola. He chaired the industry expert group that defined the Java APIs for Bluetooth wireless technology. He currently leads the systems software team for wireless platforms in Motorola's Semiconductor Products Sector. Paul J. Kline is a Distinguished Member of the Technical Staff at Motorola and the maintenance lead for the JABWT specification. He currently works on the System Software Architecture team in Motorola's Semiconductor Products Sector. Timothy J. Thompson is a Senior Software Engineer on the System Software Architecture team in Motorola's Semiconductor Products Sector. He was the OBEX architect on the JABWT specification team at Motorola.-
Download or read book Bluetooth Low Energy written by Robin Heydon and published by Prentice Hall. This book was released on 2012-10-26 with total page 659 pages. Available in PDF, EPUB and Kindle. Book excerpt: The First Complete Guide to Bluetooth Low Energy: How It Works, What It Can Do, and How to Apply It A radical departure from conventional Bluetooth technology, Bluetooth low energy (BLE) enables breakthrough wireless applications in industries ranging from healthcare to transportation. Running on a coin-sized battery, BLE can operate reliably for years, connecting and extending everything from personal area network devices to next-generation sensors. Now, one of the standard’s leading developers has written the first comprehensive, accessible introduction to BLE for every system developer, designer, and engineer. Robin Heydon, a member of the Bluetooth SIG Hall of Fame, has brought together essential information previously scattered through multiple standards documents, sharing the context and expert insights needed to implement high-performance working systems. He first reviews BLE’s design goals, explaining how they drove key architectural decisions, and introduces BLE’s innovative usage models. Next, he thoroughly covers how the two main parts of BLE, the controller and host, work together, and then addresses key issues from security and profiles through testing and qualification. This knowledge has enabled the creation of Bluetooth Smart and Bluetooth Smart Ready devices. This guide is an indispensable companion to the official BLE standards documents and is for every technical professional and decision-maker considering BLE, planning BLE products, or transforming plans into working systems. Topics Include BLE device types, design goals, terminology, and core concepts Architecture: controller, host, applications, and stack splits Usage models: presence detection, data broadcasting, connectionless models, and gateways Physical Layer: modulation, frequency band, radio channels, power, tolerance, and range Direct Test Mode: transceiver testing, hardware interfaces, and HCI Link Layer: state machine, packets, channels, broadcasting, encryption, and optimization HCI: physical/logical interfaces, controller setup, and connection management L2CAP: channels and packet structure, and LE signaling channels Attributes: grouping, services, characteristics, and protocols Security: pairing, bonding, and data signing Generic Access Profiles: roles, modes, procedures, security modes, data advertising, and services Applications, devices, services, profiles, and peripherals Testing/qualification: starting projects, selecting features, planning, testing, compliance, and more
Download or read book Getting Started with Bluetooth Low Energy written by Kevin Townsend and published by "O'Reilly Media, Inc.". This book was released on 2014-04-30 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Bluetooth Low Energy (BLE), smart devices are about to become even smarter. This practical guide demonstrates how this exciting wireless technology helps developers build mobile apps that share data with external hardware, and how hardware engineers can gain easy and reliable access to mobile operating systems. This book provides a solid, high-level overview of how devices use BLE to communicate with each other. You’ll learn useful low-cost tools for developing and testing BLE-enabled mobile apps and embedded firmware and get examples using various development platforms—including iOS and Android for app developers and embedded platforms for product designers and hardware engineers. Understand how data is organized and transferred by BLE devices Explore BLE’s concepts, key limitations, and network topology Dig into the protocol stack to grasp how and why BLE operates Learn how BLE devices discover each other and establish secure connections Set up the tools and infrastructure for BLE application development Get examples for connecting BLE to iPhones, iPads, Android devices, and sensors Develop code for a simple device that transmits heart rate data to a mobile device
Download or read book Bluetooth Application Programming with the Java APIs Essentials Edition written by Timothy J. Thompson and published by Morgan Kaufmann. This book was released on 2008-04-02 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adoption of Bluetooth wireless technology has become ubiquitous in the last few years. One of the biggest steps forward is the standardization of Java APIs for Bluetooth wireless technology (JABWT). The latest updates to this standard is explained in detail in this book. The JABWT standard, defined by the JSR-82 Java Specification Request, supports rapid development of Bluetooth applications that are portable, secure, and highly-usable. Wireless device manufacturers have responded overwhelmingly to the JABWT specification by implementing JABWT applications in mobile phones and other personal wireless communications products. Bluetooth Application Programming Essentials: Programming with the Java APIs explains in detail how to write Bluetooth applications using the Java APIs to exploit the power of both technologies. Written by the specification lead for JSR-82 and two other key participants in developing the standards of JABWT, this book provides the authoritative explanations and concrete examples needed to get started right away. This book provides embedded Java developers with to-the-point information on the APIs in the specification with detailed programmatic examples of the APIs in use. A NEW chapter on the Push Registry definition (a new feature in the 1.1 version of JSR-82) has been added. Finally, the new Essentials version of the book will update the remaining chapters to reflect changes in the latest Bluetooth spec (2.1) and the industry as a whole. By focusing only on the essentials, this concise resource enables software and hardware vendors to quickly develop Bluetooth applications for mobile devices in an increasingly competitive market The updated material examines crucial programming areas (including RFCOMM, OBEX, device discovery, service discovery, and L2CAP), which allows developers to not only successfully design, but master and build Java APIs for Bluetooth Wireless Technology Includes a new and valuable chapter that delineates the pivotal Push Registry feature - a recent development that will help programmers avoid the common problem of connection collision By providing real-world issues and problems involved in implementing the Java APIs specification, the book allows developers to identify with the text and encourages repeated reference
Download or read book Mono A Developer s Notebook written by Edd Wilder-James and published by "O'Reilly Media, Inc.". This book was released on 2004-07-20 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Mono Project is the much talked-about open source initiative to create a Unix implementation of Microsoft's .NET Development Framework. Its purpose is to allow Unix developers to build and deploy cross-platform .NET applications. The project has also sparked interest in developing components, libraries and frameworks with C#, the programming language of .NET.The controversy? Some say Mono will become the preferred platform for Linux development, empowering Linux/Unix developers. Others say it will allow Microsoft to embrace, extend, and extinguish Linux. The controversy rages on, but--like many developers--maybe you've had enough talk and want to see what Mono is really all about.There's one way to find out: roll up your sleeves, get to work, and see what you Mono can do. How do you start? You can research Mono at length. You can play around with it, hoping to figure things out for yourself. Or, you can get straight to work with Mono: A Developer's Notebook--a hands-on guide and your trusty lab partner as you explore Mono 1.0.Light on theory and long on practical application, Mono: A Developer's Notebook bypasses the talk and theory, and jumps right into Mono 1.0. Diving quickly into a rapid tour of Mono, you'll work through nearly fifty mini-projects that will introduce you to the most important and compelling aspects of the 1.0 release. Using the task-oriented format of this new series, you'll learn how to acquire, install, and run Mono on Linux, Windows, or Mac OS X. You'll work with the various Mono components: Gtk#, the Common Language Runtime, the class libraries (both .NET and Mono-provided class libraries), IKVM and the Mono C# compiler. No other resource will take you so deeply into Mono so quickly or show you as effectively what Mono is capable of.The new Developer's Notebooks series from O'Reilly covers important new tools for software developers. Emphasizing example over explanation and practice over theory, they focus on learning by doing--you'll get the goods straight from the masters, in an informal and code-intensive style that suits developers. If you've been curious about Mono, but haven't known where to start, this no-fluff, lab-style guide is the solution.
Download or read book Essentials of Short Range Wireless written by Nick Hunn and published by Cambridge University Press. This book was released on 2010-07-08 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: For engineers, product designers, and technical marketers who need to design a cost-effective, easy-to-use, short-range wireless product that works, this practical guide is a must-have. It explains and compares the major wireless standards - Bluetooth, Wi-Fi, 802.11abgn, ZigBee, and 802.15.4 - enabling you to choose the best standard for your product. Packed with practical insights based on the author's 10 years of design experience, and highlighting pitfalls and trade-offs in performance and cost, this book will ensure you get the most out of your chosen standard by teaching you how to tailor it for your specific implementation. With information on intellectual property rights and licensing, production test, and regulatory approvals, as well as analysis of the market for wireless products, this resource truly provides everything you need to design and implement a successful short-range wireless product.
Download or read book Android for Programmers written by Paul J. Deitel and published by Prentice Hall. This book was released on 2012 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: By the world's #1 Java programming authors, and the creators of the bestselling "iPhone for Programmers," the application-driven approach to Android brings the Deitels' signature "Live Code" technique to Android development and teaches every new technique in the context of a real-world Android App: 16 complete Apps in all.
Download or read book Inside Bluetooth Low Energy written by Naresh Gupta and published by Artech House. This book was released on 2013 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Bluetooth Low Energy (LE) is one of the latest enhancements to Bluetooth technology and, as the name suggests, it is aimed at ultra low power devices, such as heart rate monitors, thermometers, and sensors. Due to very low power consumption, devices compliant with this standard can operate for several years on coin cell batteries without the need for recharging. This cutting-edge book helps you understand the whats, whys, and hows of Bluetooth LE. It includes a broad view of the technology, identifies the various building blocks, and explains how they come together. You also find discussions on Bluetooth basics, providing the background information needed to master Bluetooth LE"--Back cover.
Download or read book Building Bluetooth Low Energy Systems written by Muhammad Usama bin Aftab and published by Packt Publishing Ltd. This book was released on 2017-04-24 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover and implement a system of your choice using Bluetooth Low Energy. About This Book Learn the basics of Bluetooth Low Energy with its exciting new protocol stack and security. Build customized Bluetooth Low Energy projects that make your web or mobile apps smarter in terms of networking and communications. Using Android, iOS, and the Web, acquire key skills to harness the power of Bluetooth Low Energy in your IoT applications. Who This Book Is For The book is for developers and enthusiasts who are passionate about learning Bluetooth Low Energy technologies and want to add new features and services to their new or existing products. They should be familiar with programming languages such as Swift, Java, and JavaScript. Knowledge of debugging skills would be an advantage. What You Will Learn Bluetooth Low Energy in theory. Bluetooth Low Energy Hardware and Software Development Kits. Implement Bluetooth low energy communication (central and peripheral) using Android. Master BLE Beacons with examples implemented over Eddystone and iBeacons. Implement indoor navigation using Estimote Beacons on iOS. Implement Internet gateways to control BLE devices on a Wi-Fi network. Understand BLE security mechanisms with a special focus on Bluetooth pairing, bonding, and key exchange to cover encryption, privacy, and user data integrity. Implement Bluetooth Mesh using CSRMesh Technology. In Detail Bluetooth Low Energy (BLE) is a Wireless Personal Area network technology aimed at novel applications for smart devices. High-tech BLE profiles and services are being increasingly used by application developers and hardware enthusiasts to allow devices to interact with the surrounding world. This book will focus on a technical introduction to BLE and how it is reshaping small-distance communication. We will start with IoT, where many technologies such as BLE, Zigbee, and IEEE 802.15.4 Mesh will be introduced. The book will present BLE from an engineering perspective, from which the protocol stack, architecture, and layers are discussed. You will learn to implement customized projects for Peripheral/Central communication, BLE Beacons, indoor navigation using triangulation, and the Internet gateway for Bluetooth Low Energy Personal Network, all using various code samples and APIs on Android, iOS, and the Web. Finally, the book will conclude with a glimpse into future technologies destined to be prominent in years to come. Style and approach The book is a practical tutorial that will help you understand the background and technicalities of BLE and offers a friendly environment to build and create robust BLE projects. This hands-on approach will give you a clear vision of Bluetooth Low Energy and how it can be used in IoT.
Download or read book Programming Android written by Zigurd Mednieks and published by "O'Reilly Media, Inc.". This book was released on 2012 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Android's core building blocks and APIs in depth with this authoritative, updated guide to create compelling apps that work on a full range of Android devices, using proven approaches to app design and implementation.
Download or read book Killer Game Programming in Java written by Andrew Davison and published by "O'Reilly Media, Inc.". This book was released on 2005-05-20 with total page 1000 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.
Download or read book Intro to Bluetooth Low Energy written by Mohammad Afaneh and published by Independently Published. This book was released on 2018-08-27 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bluetooth Low Energy (BLE) is an exciting new technology that was introduced in 2010. It targets applications in the Internet of Things (IoT) space. With the recent release of Bluetooth 5 in late 2016 and Bluetooth mesh in mid-2017 (which builds on top of BLE), Bluetooth is now more capable than ever of becoming the standard wireless protocol used in many IoT applications including: smart homes, smart cities, medical devices, wearables, and sensor connectivity. Learning a new technology is always challenging and usually comes with a learning curve. Some technologies are easier to learn than others. Unfortunately, Bluetooth Low Energy (BLE) can be one of those hard ones. The lack of good resources including blogs, tutorials, and up-to-date books that help a beginner to learn BLE, makes the task even more difficult. That is, in fact, the primary goal of this book: to provide you with a complete understanding of the basics and core concepts of BLE that you can learn in a single weekend. Here's a tiny list of the benefits this book will help you achieve: Understand what Bluetooth Low Energy is and how it compares to Bluetooth Classic. Become better informed about the use cases where BLE makes the most sense. Learn all about Bluetooth 5 and the new features it brought us. Understand how two BLE devices discover and connect with each other. Understand how BLE devices exchange and transfer data between each other. Fully grasp concepts such as Peripherals, Centrals, Advertising, Connections, GATT, GAP, and many others. Learn about the newly released Bluetooth mesh standard. What readers are saying "I bought your BLE book and I love it. I am an iOS developer and your material helped me understand some of the finer points of BLE" -Alex Carrizo, Senior iOS Developer, iOS SME at Mobile Apps Company Topics include: The basics of Bluetooth Low Energy & Bluetooth 5.0. The difference between BLE and Bluetooth Classic (the one used for streaming audio and connecting headsets). The benefits and limitations of using BLE and which use cases make the most sense for BLE. The difference between a BLE Central and a BLE Peripheral. All about GATT (Generic Attribute Profile) and GAP (Generic Access Profile). How Bluetooth 5 achieves double the speed, four times the range, and eight times the advertising capacity.- How BLE devices advertise and discover each other. How two BLE devices connect to each other. How BLE devices exchange and transfer data between each other. Profiles, Services, and Characteristics. How secure BLE is, and how BLE devices secure the communication channel between them. The different connection and advertising parameters and what each of them means. An introduction to Bluetooth mesh. About the Author Mohammad Afaneh has been an embedded engineer for over 10 years. Since 2014, he has focused solely on learning and developing Bluetooth Low Energy applications. He even spent days and weeks reading through the 2,800+ page Bluetooth specification document looking for answers to questions he couldn't find answers to in other books and resources. He shares everything he knows about development for BLE technology at his website www.novelbits.io, and via training classes around the world.
Download or read book Programming Interactivity written by Joshua Noble and published by "O'Reilly Media, Inc.". This book was released on 2009-07-21 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.
Download or read book Fast and Effective Embedded Systems Design written by Tim Wilmshurst and published by Elsevier. This book was released on 2012-07-03 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fast and Effective Embedded Systems Design is a fast-moving introduction to embedded system design, applying the innovative ARM mbed and its web-based development environment. Each chapter introduces a major topic in embedded systems, and proceeds as a series of practical experiments, adopting a "learning through doing" strategy. Minimal background knowledge is needed. C/C++ programming is applied, with a step-by-step approach which allows the novice to get coding quickly. Once the basics are covered, the book progresses to some "hot" embedded issues – intelligent instrumentation, networked systems, closed loop control, and digital signal processing. Written by two experts in the field, this book reflects on the experimental results, develops and matches theory to practice, evaluates the strengths and weaknesses of the technology or technique introduced, and considers applications and the wider context. Numerous exercises and end of chapter questions are included. A hands-on introduction to the field of embedded systems, with a focus on fast prototyping Key embedded system concepts covered through simple and effective experimentation Amazing breadth of coverage, from simple digital i/o, to advanced networking and control Applies the most accessible tools available in the embedded world Supported by mbed and book web sites, containing FAQs and all code examples Deep insights into ARM technology, and aspects of microcontroller architecture Instructor support available, including power point slides, and solutions to questions and exercises
Download or read book Programming Chrome Apps written by Marc Rochkind and published by "O'Reilly Media, Inc.". This book was released on 2014-12-15 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Put your web app design skills to work by learning how to create powerful and portable Chrome Apps. With this practical book, you'll learn how to build Google's unique apps to behave just like native apps so they can interact with hardware devices, access external files, and send notifications. Chrome Apps run on any platform that supports the Chrome browser--including OS X, Windows, Linux, as well as Android and iOS. If you know how to work with HTML, CSS, JavaScript, and the DOM, you're ready to get started.
Download or read book Computer Organization and Design RISC V Edition written by David A. Patterson and published by Morgan Kaufmann. This book was released on 2017-05-12 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud