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Book Raster Graphics

    Book Details:
  • Author : Fouad Sabry
  • Publisher : One Billion Knowledgeable
  • Release : 2024-05-13
  • ISBN :
  • Pages : 121 pages

Download or read book Raster Graphics written by Fouad Sabry and published by One Billion Knowledgeable. This book was released on 2024-05-13 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is Raster Graphics In computer graphics and digital photography, a raster graphic represents a two-dimensional picture as a rectangular matrix or grid of pixels, viewable via a computer display, paper, or other display medium. A raster is technically characterized by the width and height of the image in pixels and by the number of bits per pixel. Raster images are stored in image files with varying dissemination, production, generation, and acquisition formats. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Raster graphics Chapter 2: Pixel Chapter 3: RGB color model Chapter 4: Vector graphics Chapter 5: Dot matrix Chapter 6: Rasterisation Chapter 7: Framebuffer Chapter 8: Truevision TGA Chapter 9: Dots per inch Chapter 10: Color depth (II) Answering the public top questions about raster graphics. (III) Real world examples for the usage of raster graphics in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Raster Graphics.

Book WordPerfect 12 For Dummies

Download or read book WordPerfect 12 For Dummies written by Margaret Levine Young and published by John Wiley & Sons. This book was released on 2004-09-24 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you take the shortest route instead of the side roads when you’re trying to get somewhere? Do you choose the streamlined model instead of one loaded with gizmos and gadgets? Do you value ease over extras? WordPerfect 12 is practical software designed to help you create great-looking, readable documents. Whether you’re a recent convert from longhand (welcome to the modern world) or a word processing pro, WordPerfect12 For Dummies covers what you need to know, including: The basics, like using menus and toolbars, saving, editing, and printing files, getting help, and more Editing and formatting text, adding page numbers, charts, cool fonts, borders, backgrounds, and more Using templates to make your life easier Creating envelopes and labels and doing multiple mailings Using the compatibility toolbars, Workspace Manager, Office Ready template browser, and wireless office capabilities Creating and integrating columns, tables and graphics Creating Web pages, Adobe Acrobat Documents, XML files, and even Microsoft Office documents Publishing your document as a Web Page WordPerfect12 For Dummies was written by Margaret Levine Young, David C. Kay, and Richard Wagner, all computer gurus who have written or contributed to other For Dummies books and numerous computer books. After it shows you how to do what you need to do, it inspires you to do things you probably didn’t know you could do, such as: Changing Workspaces to the WordPerfect Legal mode if you need to create legal documents Choosing from 26 different tool bars to fit the way you work and what you’re working on Using WordPerfect Office Ready for 40 additional templates Printing bar codes Using Microsoft Outlook contact information in Word Perfect First you’ll get comfortable with WordPerfect 12, and then you’ll get confident and want to explore more. Whether you are a beginner, need a quick refresher, or want to take advantage of the advanced functions, with its complete index, WordPerfect12 For Dummies will be the reference you rely on.

Book Raster Graphics Editor

Download or read book Raster Graphics Editor written by Fouad Sabry and published by One Billion Knowledgeable. This book was released on 2024-05-05 with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is Raster Graphics Editor Among the many raster graphics file formats, such as JPEG, PNG, and GIF, a raster graphics editor is a computer program that enables users to create and edit images in an interactive manner on the computer screen. Users can also save their edited images in one of these formats. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Raster graphics editor Chapter 2: Raster graphics Chapter 3: Vector graphics Chapter 4: 2D computer graphics Chapter 5: Vector graphics editor Chapter 6: Transparency (graphic) Chapter 7: Image file format Chapter 8: Image editing Chapter 9: Paintbrush (software) Chapter 10: Bounding volume (II) Answering the public top questions about raster graphics editor. (III) Real world examples for the usage of raster graphics editor in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Raster Graphics Editor.

Book Compressed Image File Formats

Download or read book Compressed Image File Formats written by John Miano and published by Addison-Wesley Professional. This book was released on 1999 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since not all graphic formats are of equal complexity, author John Miano does not simply choose a number of file formats and devote a chapter to each one. Instead, he offers additional coverage for the more complex image file formats like PNG (a new standard) and JPEG, while providing all information necessary to use the simpler file formats. While including the well-documented BMP, XBM, and GIF formats for completeness, along with some of their less-covered features, this book gives the most space to the more intricate PNG and JPEG, from basic concepts to creating and reading actual files. Among its highlights, this book covers: -- JPEG Huffman coding, including decoding sequential mode JPEG images and creating sequential JPEG files-- Optimizing the DCT-- Portable Network Graphics format (PNG), including decompressing PNG image data and creating PNG files-- Windows BMP, XBM, and GIF

Book JavaScript Bitmap Graphics with Canvas

Download or read book JavaScript Bitmap Graphics with Canvas written by Ian Elliot and published by . This book was released on 2019-09-09 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the introduction of Canvas into HTML, JavaScript has been a first class language for graphics allowing you to create graphics without resorting to a library of any kind. This book is all about programming Canvas. Like many books and online resources, it covers the basics of using Canvas, but it also goes into many of the skills that you need to make good use of these facilities. For example, a graphics application often needs to download or upload files, but exactly how to do this in a modern way is difficult to find out. If you do upload a file then you might want to work with it at the pixel level and this requires working with raw binary data. How do you do this in JavaScript, which tries hard to keep data types hidden from the programmer? As far as the user is concerned, there is also the issue of how to keep graphic processes from bringing your application to a halt. You need to keep graphics on a separate thread or use the GPU to get the job done, or both. Although most of the book is concerned with the standard 2d graphics context, the final chapters explain the use of WebGL with Canvas as a general purpose rendering engine, including how to use it for 3D graphics and for fast 2D graphics. What you will learn: The canvas element and the fundamental ideas of a path and its stroke and fill properties Transformations - organizing and using unit shapes as the building blocks for complex graphics Working with text including typography and SVG Text Clipping, compositing and effects The Image object as a source of bitmaps Image loading and saving using async and await Sprite-based animation using web workers and Offscreencanvas Files blobs and the Fetch API Image processing, filters and convolution Using Canvas with WebGL for 3D graphics display Using WebGL to implements fast 2D graphics Ian Elliot is a core member of the I Programmer team where he writes on all aspects of web development. This is his fifth book on JavaScript. The others are Just JavaScript: An Idiomatic Approach; JavaScript Async: Events, Callbacks, Promises and Async Await, Just jQuery: The Core UI and Just jQuery: Events, Async & AJAX.

Book Mastering Flash Made Easy

    Book Details:
  • Author : TeachUcomp, Incorporated
  • Publisher : TeachUcomp Inc.
  • Release : 2006-04
  • ISBN : 1934131121
  • Pages : 212 pages

Download or read book Mastering Flash Made Easy written by TeachUcomp, Incorporated and published by TeachUcomp Inc.. This book was released on 2006-04 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book SVG for Web Developers

    Book Details:
  • Author : Ellen Pearlman
  • Publisher : Prentice Hall Professional
  • Release : 2003
  • ISBN : 9780131004993
  • Pages : 432 pages

Download or read book SVG for Web Developers written by Ellen Pearlman and published by Prentice Hall Professional. This book was released on 2003 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at intermediate to advanced Web developers, this guide has examples throughout the book that have all been tested in the author's classroom training. This is the get-up-to-speed-quickly guide to SVG--Scalable Vector Graphics--for the experienced Web developer.

Book Visual Design Solutions

Download or read book Visual Design Solutions written by Connie Malamed and published by John Wiley & Sons. This book was released on 2015-04-13 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enhance learners' interest and understanding with visual design for instructional and information products No matter what medium you use to deliver content, if the visual design fails, the experience falls flat. Meaningful graphics and a compelling visual design supercharge instruction, training, and presentations, but this isn't easy to accomplish. Now you can conquer your design fears and knowledge gaps with Visual Design Solutions: a resource for learning professionals seeking to raise the bar on their graphics and visual design skills. This informal and friendly book guides you through the process and principles used by professional graphic designers. It also presents creative solutions and examples that you can start using right away. Anyone who envisions, designs, or creates instructional or informational graphics will benefit from the design strategies laid out in this comprehensive resource. Written by Connie Malamed, an art educator and instructional designer, this book will help you tap into your creativity, design with intention, and produce polished work. Whereas most graphic design books focus on logos, packaging, and brochures, Visual Design Solutions focuses on eLearning, presentations, and performance support. Visual Design Solutions includes practical guidelines for making smart design choices, ways to create professional-looking products, and principles for successful graphics that facilitate learning. Ideal for instructional designers, trainers, presenters, and professors who want to advance from haphazard to intentional design, this book will help them realize their design potential. Gain the knowledge and confidence to design impressive, effective visuals for learning Increase learner comprehension and retention with visual strategies offered by an expert author Serves as a reference and a resource, with a wealth of examples for inspiration and ideas Addresses an intimidating topic in an informal, friendly style In four parts, the book provides a thorough overview of the design process and design concepts; explores space, image, and typography; and presents workable solutions for your most persistent and puzzling design problems. Get started and begin creating captivating graphics for your learners.

Book The Data Handbook

    Book Details:
  • Author : Brand Fortner
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1461225388
  • Pages : 360 pages

Download or read book The Data Handbook written by Brand Fortner and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: "What our teachers don't tell us in school is that we will spend most of our scientific or engineering career in front of computers, trying to beat them into submission." This extract from the Preface sets the style for this highly readable book. It is packed with information covering data representations, the pitfalls of computer arithmetic, and a variety of widely-used representations and standards. Each chapter begins with a detailed contents list and finishes with a brief summary of the topics presented and the whole is rounded off with a glossary and index. Novices will enjoy an occasionally lighthearted read from start to finish, while even the most experienced computer users who use the book as a reference will discover useful nuggets of information. A structured array of data sets are available online via the TELOS Web site, www.telospub.com, which will provide users with direct digital access to information they might need in working through the book.

Book Foundations of Computer Science

Download or read book Foundations of Computer Science written by Ashok Arora and published by Laxmi Publications. This book was released on 2006-12 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Fundamentals and Applications

Download or read book Computer Fundamentals and Applications written by Ashok Arora and published by Vikas Publishing House. This book was released on 2015 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the invention of computers and the advent of the Internet, mobile computing and e-Business applications, Information Technology (IT) has brought rapid progress in domestic and international business, and a tremendous change in the lifestyle of people. This book provides the students not just the knowledge about the fundamentals of a computer system, like its organization, memory management and hardware devices, but also the software that run on it. The book then proceeds to describe operating systems, and the basics of programming concepts like procedure-oriented programming and object-oriented programming. Useful application software like MS Word, MS Excel and MS PowerPoint are described in great detail in separate chapters. A complete section has been devoted to the teaching of data communication, networking and Internet. The book ends with a detailed description of the business applications of computers. KEY FEATURES • Incorporates basics of IT along with developing skills for using various IT tools • Includes diagrams, pictures and screenshots • Provides key terms, review questions, practical exercises, group discussions, project activities and application-based case studies in each chapter • Follows the latest curriculum and guidelines for undergraduate and postgraduate courses of various universities, colleges and institutes

Book Windows and OS 2 Bitmapped Graphics

Download or read book Windows and OS 2 Bitmapped Graphics written by Steve Rimmer and published by New York ; Toronto : McGraw-Hill. This book was released on 1996 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here's a single-source reference for all programmers who want to work with bitmapped graphics in the Windows or OS/2 environments. The book covers Windows 95 and the OS/2 operating system; and displaying, printing and dithering bitmaps in the Windows environment. Disk contains the source code that is Windows 95 and OS/2 compatible.

Book Android Wireless Application Development

Download or read book Android Wireless Application Development written by Shane Conder and published by Pearson Education. This book was released on 2011 with total page 792 pages. Available in PDF, EPUB and Kindle. Book excerpt: The start-to-finish guide to Android application development: massively updated for the newest SDKs and developer techniques! This book delivers all the up-to-date information, tested code, and best practices you need to create and market successful mobile apps with the latest versions of Android. Drawing on their extensive experience with mobile and wireless development, Lauren Darcey and Shane Conder cover every step: concept, design, coding, testing, packaging, and delivery. The authors introduce the Android platform, explain the principles of effective Android application design, and present today's best practices for crafting effective user interfaces. Next, they offer detailed coverage of each key Android API, including data storage, networking, telephony, location-based services, multimedia, 3D graphics, and hardware. Every chapter of this edition has been updated for the newest Android SDKs, tools, utilities, and hardware. All sample code has been overhauled and tested on leading devices from multiple companies, including HTC, Motorola, and ARCHOS. Many new examples have been added, including complete new applications. This new edition also adds Nine new chapters covering web APIs, the Android NDK, extending application reach, managing users, data synchronization, backups, advanced user input, and more Greatly expanded coverage of Android manifest files, content providers, app design, and testing New coverage of hot topics like Bluetooth, gestures, voice recognition, App Widgets, live folders, live wallpapers, and global search Updated 3D graphics programming coverage reflecting OpenGL ES 2.0 An all-new chapter on tackling cross-device compatibility issues, from designing for the smallest phones to the big new tablets hitting the market Even more tips and tricks to help you design, develop, and test applications for different devices A new appendix full of Eclipse tips and tricks This book is an indispensable resource for every member of the Android development team: software developers with all levels of mobile experience, team leaders and project managers, testers and QA specialists, software architects, and even marketers.

Book Programming Flex 3

    Book Details:
  • Author : Chafic Kazoun
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2008-09-19
  • ISBN : 1449391087
  • Pages : 661 pages

Download or read book Programming Flex 3 written by Chafic Kazoun and published by "O'Reilly Media, Inc.". This book was released on 2008-09-19 with total page 661 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to try your hand at developing rich Internet applications with Adobe's Flex 3, and already have experience with frameworks such as .NET or Java, this is the ideal book to get you started. Programming Flex 3 gives you a solid understanding of Flex 3's core concepts, and valuable insight into how, why, and when to use specific Flex features. Numerous examples and sample code demonstrate ways to build complete, functional applications for the Web, using the free Flex SDK, and RIAs for the desktop, using Adobe AIR. This book is an excellent companion to Adobe's Flex 3 reference documentation. With this book, you will: Learn the underlying details of the Flex framework Program with MXML and ActionScript Arrange the layout and deal with UI components Work with media Manage state for applications and components Use transitions and effects Debug your Flex applications Create custom components Embed Flex applications in web browsers Build AIR applications for the desktop Flex 3 will put you at the forefront of the RIA revolution on both the Web and the desktop. Programming Flex 3 will help you get the most from this amazing and sophisticated technology.

Book Beginning Web Programming with HTML  XHTML  and CSS

Download or read book Beginning Web Programming with HTML XHTML and CSS written by Jon Duckett and published by John Wiley & Sons. This book was released on 2004-08-06 with total page 832 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book teaches people how to write web pages using HTML, XHTML and CSS. It follows standards-based principles, but also teaches readers ways around problems they are likely to face.

Book Adobe Creative Suite 4 Web Premium All in One For Dummies

Download or read book Adobe Creative Suite 4 Web Premium All in One For Dummies written by Jennifer Smith and published by John Wiley & Sons. This book was released on 2009-02-23 with total page 795 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Adobe Creative Suite 4 Web Premium package has all the tools you need to create cool Web pages with interactive content, animations, 3D images, and more. Learn to use them all in Adobe Creative Suite 4 Web Premium All-in-One For Dummies. Nine handy minibooks cover: Adobe Creative Suite Basics Photoshop CS4 Illustrator CS4 Dreamweaver CS4 Fireworks CS4 Soundbooth Flash CS4 Acrobat 9.0 Contribute CS4 They show you the fastest, easiest ways to use each tool and how to put the pieces together for a Web experience with “wow.” You can: Get a handle on the common commands and similarities among all the programs Edit images with Photoshop, adjust resolution and size, and explore 3D Work with vector tracing, create graphic styles and templates, and learn Illustrator shortcuts Learn how Dreamweaver CS4 lets you create interactive features without coding Create cool rollover effects and great graphics with Fireworks Use Soundbooth to add sound effects, create and edit audio tracks, and more Build Flash animations that allow for user interaction Collaboratively author, review, and publish content with Contribute—you don’t even need to know HTML You’ll discover what’s new in the Photoshop workspace; how to create Web images, rollovers, image maps, and slices; how PDF files can save you money; how to manage your site with Contribute; and more. Adobe Creative Suite 4 Web Premium All-in-One For Dummies helps you get the most from this great software suite.

Book Advanced Android Application Development

Download or read book Advanced Android Application Development written by Joseph Annuzzi (Jr.) and published by Pearson Education. This book was released on 2015 with total page 610 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book--a renamed new edition of Android Wireless Application Development, Volume II--is the definitive guide to advanced commercial-grade Android development, updated for the latest Android SDK. The book serves as a reference for the Android API."--