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Book Bioshock  PS3  Art Book

    Book Details:
  • Author : Brady GAMES
  • Publisher :
  • Release : 2008-09-25
  • ISBN : 9781405341714
  • Pages : 32 pages

Download or read book Bioshock PS3 Art Book written by Brady GAMES and published by . This book was released on 2008-09-25 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Art of Bioshock Infinite

    Book Details:
  • Author : Julian Murdoch
  • Publisher : Dark Horse Comics
  • Release : 2013-04-09
  • ISBN : 1621157334
  • Pages : 188 pages

Download or read book The Art of Bioshock Infinite written by Julian Murdoch and published by Dark Horse Comics. This book was released on 2013-04-09 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The Art of BioShock Infinite, delve deeper into the city of Columbia—the fabled floating metropolis that serves as a beacon of technology and achievement for the early 1900s! This deluxe hardcover features production designs and concept illustrations focusing on main characters Booker DeWitt, Elizabeth, and Songbird from the BioShock Infinite video game. See the evolution of Sky-Hooks, Heavy Hitters, the populace of Columbia, Vigors, airships, and much more! * BioShock Infinite won over 75 video game awards, including Best Original Game and Best of Show! * Introduction by creative director Ken Levine.

Book BioShock  Rapture

    Book Details:
  • Author : John Shirley
  • Publisher : St. Martin's Press
  • Release : 2012-06-26
  • ISBN : 9780765367358
  • Pages : 436 pages

Download or read book BioShock Rapture written by John Shirley and published by St. Martin's Press. This book was released on 2012-06-26 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The prequel to the award-winning and bestselling video game franchise"--Cover.

Book Bioshock Infinite

Download or read book Bioshock Infinite written by Doug Walsh and published by BradyGames. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers tips and tactics for using every weapon and ability at the hardest level and find every collectible with lists and appendices. This book navigates Booker past countless dangers and enemies, and find out more about the characters and storyline.

Book The Art of Mirror s Edge Catalyst

Download or read book The Art of Mirror s Edge Catalyst written by Dice and published by Dark Horse Comics. This book was released on 2016 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each glossy page is jam-packed with never before seen art, commentary and insight from the creators of the game. See the concepts behind Faith and her world take shape!

Book Bioshock Mini Artbook   Xbox360

Download or read book Bioshock Mini Artbook Xbox360 written by BradyGames Staff and published by . This book was released on 2010-01-11 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 1001 Video Games You Must Play Before You Die

Download or read book 1001 Video Games You Must Play Before You Die written by Tony Mott and published by Hachette UK. This book was released on 2011-12-05 with total page 960 pages. Available in PDF, EPUB and Kindle. Book excerpt: In fewer than fifty years videogames have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? This action packed book presents the best videogames from around the world - from 80's classic Donkey Kong to Doom, Frogger and Final Fantasy. Covering everything from old favourites to those breaking new ground, these are the games that should not be missed. Video game expert Tony Mott presents 1001 of the best video games from around the world and on all formats, from primitive pioneering consoles like Atari's VCS to modern-day home entertainment platforms such as Sony's PlayStation 3. 1001 VIDEO GAMES defines arcade experiences that first turned video gaming into a worldwide phenomenon such as Space Invaders, Asteroids, and Pac-Man - games that made the likes of Atari, Sinclair and Commadore household names. It also includes the games that have taken the console era by storm from Nintendo Wii to Sony Playstation and beyond - games of the modern era that have become cultural reference points in their own right including multi-million selling series such as Halo, Grand Theft Auto and Resident Evil. For aficionados this is a keepsake - charting the highlights of the past fifty years giving them key information for games they must play. For those just discovering the appeal of gaming this extensive volume will provide everything they need to ensure they don't miss out on the games that revolutionized this overwhelmingly popular medium.

Book The Girl With All the Gifts

Download or read book The Girl With All the Gifts written by M. R. Carey and published by Orbit. This book was released on 2014-06-10 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the ruins of civilization, a young girl's kindness and capacity for love will either save humanity -- or wipe it out in this USA Today bestselling thriller Joss Whedon calls "heartfelt, remorseless, and painfully human." Melanie is a very special girl. Dr Caldwell calls her "our little genius." Every morning, Melanie waits in her cell to be collected for class. When they come for her, Sergeant keeps his gun pointed at her while two of his people strap her into the wheelchair. She thinks they don't like her. She jokes that she won't bite, but they don't laugh.

Book Bioshock 2

    Book Details:
  • Author : Doug Walsh
  • Publisher : BradyGames
  • Release : 2010
  • ISBN : 9780744011234
  • Pages : 0 pages

Download or read book Bioshock 2 written by Doug Walsh and published by BradyGames. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Features a step-by-step walkthrough of the BioShock 2 game. This title lets you find maps with the locations of secrets, safe and enhancement, as well as a breakdown of items and weapons along with tips on how to upgrade your weaponry. It includes a foldout and more. It covers PS3, Xbox 360, and PC.

Book Extra Lives

    Book Details:
  • Author : Tom Bissell
  • Publisher : Vintage
  • Release : 2011-06-14
  • ISBN : 0307474313
  • Pages : 258 pages

Download or read book Extra Lives written by Tom Bissell and published by Vintage. This book was released on 2011-06-14 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games. In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the dominant popular art form of our time.

Book BioShock and Philosophy

Download or read book BioShock and Philosophy written by Luke Cuddy and published by John Wiley & Sons. This book was released on 2015-04-27 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Considered a sign of the ‘coming of age’ of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS) Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture Considers visionary game developer Ken Levine’s depiction of Ayn Rand’s philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes

Book The art of Bioshock infinite

Download or read book The art of Bioshock infinite written by and published by . This book was released on 2013 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Bioshock

    Book Details:
  • Author : Doug Walsh
  • Publisher : Bradygames
  • Release : 2008
  • ISBN : 9780744010619
  • Pages : 0 pages

Download or read book Bioshock written by Doug Walsh and published by Bradygames. This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: BradyGames' BioShock PS3 Signature Series Guide includes the following: A comprehensive walkthrough of the underwater Utopia, Rapture. Illustrated Maps: Discover the best route to each of your objectives and learn the location of every safe, secret, and enhancement that this strange world holds. Evolve Today: Uncover the secret powers of plasmids and unlock your genetic potential. With these genetic mutations you can shock, freeze, and incinerate enemies, use telekinesis to move objects, and enrage foes to make them fight against each other. U-Invent: Use our guide to create valuable upgrades to all of your weapons. Exclusive Foldout: An exclusive poster features art from the game. Completely updated for PlayStation 3! Platform: PlayStation 3Genre: Shooter

Book BioShock

    Book Details:
  • Author : Nicolas Courcier
  • Publisher : Third Editions
  • Release : 2019-02-19
  • ISBN : 2377840019
  • Pages : 192 pages

Download or read book BioShock written by Nicolas Courcier and published by Third Editions. This book was released on 2019-02-19 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique and extraordinary saga of video games. In just three installments, the BioShock saga made a special place for itself in the hearts of players. These games boast completely unique and extraordinary stories and worlds. The first two installments take place in the underwater city of Rapture. Immersed in the Art Deco style and a 1950s atmosphere, the player advances through an open, intelligent gameplay that encourages creativity and careful use of the resources provided by the surroundings. BioShock Infinite, the third installment, draws us in to explore the floating city of Columbia in a uchronic, steampunk-laden 1912.Third Éditions aims to pay tribute to this hit series—which, despite its short history, has already gained critical acclaim. Dive into this unique volume that explores the games’ origins and provides an original analysis of each installment. Discover a complete analysis of the three installments of the BioSchok Saga! The video game will not have secrets for you anymore ! EXTRACT After years marked by total abstruseness, the early 2000s saw the transition of PC games to the world of consoles. In market terms, game consoles had reached a general-public status, ensuring high popularity—but the PC market put up strong resistance, in particular by selling downloadable games through stores such as Steam. Numerous PC-based developers, such as Warren Spector (Deus Ex, Epie Mickey), Peter Molyneux (Populous, Fable), and of course Ken Levine, began developing for consoles. In the same vein, numerous genres that were typically destined for PC gaming began migrating to consoles. This change certainly had numerous causes, one being Microsoft’s arrival on the console market with Xbox (with architecture close to a PC). In addition, typical inconveniences in PC development were eliminated (games no longer had to be designed for a wide variety of configurations, as a console by nature has a stable internal architecture). Finally, there was the question of pirating—even though it exists on consoles, it is much more common on PCs. As a result, major developers such as Valve Corporation (Portal 2), BioWare (Mass Effect) and Bethesda Softworks (Fallout 4 and Skyrim entered the market, and the general mentality changed. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Raphaël Lucas - Raphaël has over fifteen years of experience in the world of video game writing. A reader of Tilt and a fan of a renowned French video game journalist AHL, he first pursued a university éducation. After obtaining a master‘s degree in history from the University of Paris 1, he then became a freelancer for PC Team before working for Gameplay RPG and PlayMag. In October 2004, he joined the group Future France and worked for Joypad, PlayStation Magazine, Consoles + and Joystick, not to mention a few other contributions to film magazines. Today, he writes for Jeux Vidéo Magazine as well as the magazine The Game. He is also the co-author of The Legend of Final Fantasy IX.

Book All Your Base Are Belong to Us

Download or read book All Your Base Are Belong to Us written by Harold Goldberg and published by National Geographic Books. This book was released on 2011-04-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through the stories of gaming's greatest innovations and most beloved creations, journalist Harold Goldberg captures the creativity, controversy--and passion--behind the videogame's meteoric rise to the top of the pop-culture pantheon. Over the last fifty years, video games have grown from curiosities to fads to trends to one of the world's most popular forms of mass entertainment. But as the gaming industry grows in numerous directions and everyone talks about the advance of the moment, few explore and seek to understand the forces behind this profound evolution. How did we get from Space Invaders to Grand Theft Auto? How exactly did gaming become a $50 billion industry and a dominant pop culture form? What are the stories, the people, the innovations, and the fascinations behind this incredible growth? Through extensive interviews with gaming's greatest innovators, both its icons and those unfairly forgotten by history, All Your Base Are Belong To Us sets out to answer these questions, exposing the creativity, odd theories--and passion--behind the twenty-first century's fastest-growing medium. Go inside the creation of: Grand Theft Auto * World of Warcraft * Bioshock * Kings Quest * Bejeweled * Madden Football * Super Mario Brothers * Myst * Pong * Donkey Kong * Crash Bandicoot * The 7th Guest * Tetris * Shadow Complex * Everquest * The Sims * And many more!

Book Level Up

    Book Details:
  • Author : Scott Rogers
  • Publisher : John Wiley & Sons
  • Release : 2010-09-29
  • ISBN : 0470970928
  • Pages : 515 pages

Download or read book Level Up written by Scott Rogers and published by John Wiley & Sons. This book was released on 2010-09-29 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

Book Structura 3

    Book Details:
  • Author :
  • Publisher :
  • Release : 2015-02-15
  • ISBN : 9781624650123
  • Pages : 0 pages

Download or read book Structura 3 written by and published by . This book was released on 2015-02-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The highly anticipated follow-up to Structura and Structura2 is the newest collection of images from Halo art director Sparth (Nicolas Bouvier), who takes views on an amazing journey to imaginary lands with artwork that is not only visually stunning, but also equally inspiring"--Page 4 of cover.