Download or read book Between Pen and Pixel written by Aaron Kashtan and published by . This book was released on 2018 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Through case studies of the work of Alison Bechdel, Matt Kindt, Lynda Barry, Carla Speed McNeil, Chris Ware, and Randall Munroe, this monograph argues that paying attention to comics helps us understand the future of the book"--
Download or read book SPIN written by and published by . This book was released on 1997-11 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the concert stage to the dressing room, from the recording studio to the digital realm, SPIN surveys the modern musical landscape and the culture around it with authoritative reporting, provocative interviews, and a discerning critical ear. With dynamic photography, bold graphic design, and informed irreverence, the pages of SPIN pulsate with the energy of today's most innovative sounds. Whether covering what's new or what's next, SPIN is your monthly VIP pass to all that rocks.
Download or read book The New Nancy written by Jeff Karnicky and published by U of Nebraska Press. This book was released on 2023-09 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: The New Nancy explores how Olivia Jaimes's 2018 reboot of the legacy comic strip exemplifies the adaptability of contemporary flexible comics to serve divergent audiences, from nostalgic fans who read the daily comics in newspapers to newer webcomic readers.
Download or read book Programming Windows written by Charles Petzold and published by Pearson Education. This book was released on 1998-11-11 with total page 1719 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Look it up in Petzold” remains the decisive last word in answering questions about Windows development. And in PROGRAMMING WINDOWS, FIFTH EDITION, the esteemed Windows Pioneer Award winner revises his classic text with authoritative coverage of the latest versions of the Windows operating system—once again drilling down to the essential API heart of Win32 programming. Topics include: The basics—input, output, dialog boxes An introduction to Unicode Graphics—drawing, text and fonts, bitmaps and metafiles The kernel and the printer Sound and music Dynamic-link libraries Multitasking and multithreading The Multiple-Document Interface Programming for the Internet and intranets Packed as always with definitive examples, this newest Petzold delivers the ultimate sourcebook and tutorial for Windows programmers at all levels working with Microsoft Windows 95, Windows 98, or Microsoft Windows NT. No aspiring or experienced developer can afford to be without it. An electronic version of this book is available on the companion CD. For customers who purchase an ebook version of this title, instructions for downloading the CD files can be found in the ebook.
Download or read book From Point to Pixel written by Meredith Hoy and published by Dartmouth College Press. This book was released on 2017-01-03 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this fiercely ambitious study, Meredith Anne Hoy seeks to reestablish the very definitions of digital art and aesthetics in art history. She begins by problematizing the notion of digital aesthetics, tracing the nineteenth- and twentieth-century movements that sought to break art down into its constituent elements, which in many ways predicted and paved the way for our acceptance of digital art. Through a series of case studies, Hoy questions the separation between analog and digital art and finds that while there may be sensual and experiential differences, they fall within the same technological categories. She also discusses computational art, in which the sole act of creation is the building of a self-generating algorithm. The medium isn't the message - what really matters is the degree to which the viewer can sense a creative hand in the art.
Download or read book Computer Graphics written by James D. Foley and published by Addison-Wesley Professional. This book was released on 1996 with total page 1294 pages. Available in PDF, EPUB and Kindle. Book excerpt: On computer graphics
Download or read book Spin written by and published by . This book was released on 1997 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book REALbasic written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2001 with total page 755 pages. Available in PDF, EPUB and Kindle. Book excerpt: REALbasic is a programming language in the best Macintosh tradition: visual, intuitive, and easy to learn. It allows you to create interfaces in minutes and entire, compiled applications without having to learn a complicated language; the strong object orientation makes it very easy even for beginners to develop, maintain, and alter projects. Best of all, an REALbasic 3, a single button click generates your project as a Mac OS 8/9 application, a Mac OS X native ("Carbon") application, or a Windows executable. No other application framework lets you compile for users on so many platforms so quickly and easily. REALbasic: The Definitive Guide not only gives you a firm grasp of the program's essential concepts, but also tells you things you won't learn from the official documentation alone. If you've never programmed before, the book offers both a primer in REALbasic and an intuitive approach to the concepts of programming itself, as you quickly reach the ability to program every aspect of REALbasic. You start out drawing the interface much as you would do in a drawing program: by selecting buttons, menus, dialog boxes, and the like from a tools menu. Then you use the code editor to fill in the code that tells these pieces what to do. The widely hailed first edition of REALbasic: The Definitive Guide has been completely rewritten to encompass reader suggestions and the many improvements of REALbasic 3--like its ability to compile and run under OS X. The book is divided into three sections: Fundamentals: a detailed summary of the language that quickly shows you how to think about programming and accomplish your goals in less time User Interface: how to create a complete application using the rich classes and pre-defined tools that make life so much easier for the REALbasic programmer. Reaching Out: Internet communications, databases, multimedia, game programming and more!
Download or read book PC Mag written by and published by . This book was released on 1994-01-25 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Download or read book What Designers Know written by Bryan Lawson and published by Routledge. This book was released on 2012-08-06 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each chapter deals with a different technique from which we can best represent and make explicit the forms of knowledge used by designers. The book explores whether design knowledge is special, and attempts to get to the root of where design knowledge comes from. Crucially, it focuses on how designers use drawings in communicating their ideas and how they ‘converse’ with them as their designs develop. It also shows how experienced designers use knowledge differently to novices suggesting that design ‘expertise’ can be developed. Overall, this book builds a layout of the kinds of skill, knowledge and understanding that make up what we call designing.
Download or read book Introduction to Computer Graphics written by Frank Klawonn and published by Springer Science & Business Media. This book was released on 2012-01-18 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics, and enabling the reader to immediately implement these concepts in Java 2D and/or 3D with only elementary knowledge of the programming language. Features: provides an ideal, self-contained introduction to computer graphics, with theory and practice presented in integrated combination; presents a practical guide to basic computer graphics programming using Java 2D and 3D; includes new and expanded content on the integration of text in 3D, particle systems, billboard behaviours, dynamic surfaces, the concept of level of detail, and the use of functions of two variables for surface modelling; contains many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises; supplies useful supplementary material, including additional exercises, solutions, and program examples, at an associated website.
Download or read book Book of Abstracts of the 71st Annual Meeting of the European Federation of Animal Science written by Scientific Committee and published by BRILL. This book was released on 2023-09-14 with total page 672 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Book of Abstracts is the main publication of the 71st Annual Meeting of the European Federation of Animal Science (EAAP). It contains abstracts of the invited papers and contributed presentations of the sessions of EAAP's eleven Commissions: Animal Genetics, Animal Nutrition, Animal Management and Health, Animal Physiology, Cattle Production, Sheep and Goat Production, Pig Production, Horse Production and Livestock Farming Systems, Insects and Precision Livestock Farming.
Download or read book Mastering GUI Programming with Python written by Alan D. Moore and published by Packt Publishing Ltd. This book was released on 2019-05-24 with total page 526 pages. Available in PDF, EPUB and Kindle. Book excerpt: An advanced guide to creating powerful high-performance GUIs for modern, media-rich applications in various domains such as business and game development Key FeaturesGain comprehensive knowledge of Python GUI development using PyQt 5.12Explore advanced topics including multithreaded programming, 3D animation, and SQL databasesBuild cross-platform GUIs for Windows, macOS, Linux, and Raspberry PiBook Description PyQt5 has long been the most powerful and comprehensive GUI framework available for Python, yet there is a lack of cohesive resources available for Python programmers to learn how to use it. This book will be your comprehensive guide to exploring GUI development with PyQt5. You will get started with an introduction to PyQt5, before going on to develop stunning GUIs with modern features. You will learn how to build forms using QWidgets and delve into important aspects of GUI development such as layouts, size policies, and event-driven programming. Moving ahead, you'll discover PyQt5's most powerful features through chapters on audio-visual programming with QtMultimedia, database-driven software with QtSQL, and web browsing with QtWebEngine. Next, in-depth coverage of multithreading and asynchronous programming will help you run tasks asynchronously and build high-concurrency processes with ease. In later chapters, you'll gain insights into QOpenGLWidget, along with mastering techniques for creating 2D graphics with QPainter. You'll also explore PyQt on a Raspberry Pi and interface it with remote systems using QtNetwork. Finally, you will learn how to distribute your applications using setuptools and PyInstaller. By the end of this book, you will have the skills you need to develop robust GUI applications using PyQt. What you will learnGet to grips with the inner workings of PyQt5Understand how elements in a GUI application communicate with signals and slotsStudy techniques for styling an applicationExplore database-driven applications with the QtSQL moduleCreate 2D graphics with QPainterDelve into 3D graphics with QOpenGLWidgetBuild network and web-aware applications with QtNetwork and QtWebEngineWho this book is for This book is for programmers who want to create attractive, functional, and powerful GUIs using the Python language. You'll also find this book useful if you are a student, professional, or anyone who wants to start exploring GUIs. Although prior knowledge of the Python language is assumed, experience with PyQt, Qt, or GUI programming is not required.
Download or read book Learn Objective C for Java Developers written by James Bucanek and published by Apress. This book was released on 2009-11-18 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Objective-C for Java Developers will guide experienced Java developers into the world of Objective-C. It will show them how to take their existing language knowledge and design patterns and transfer that experience to Objective-C and the Cocoa runtime library. This is the express train to productivity for every Java developer who has dreamed of developing for Mac OS X or iPhone, but felt that Objective-C was too intimidating. So hop on and enjoy the ride! Provides a translation service that turns Java problem-solving skills into Objective-C solutions Allows Java developers to leverage their existing experience and quickly launch themselves into a new domain Takes the risk out of learning Objective-C
Download or read book TUGboat written by and published by . This book was released on 1989 with total page 856 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Introduction To Biostatistics Computer Science written by Mr. Y. I. Shah Dr. A. R. Paradkar and published by Pragati Books Pvt. Ltd.. This book was released on 2008-09-07 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Photoshop CS written by Shruti Lal and published by Firewall Media. This book was released on 2007-05 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: