Download or read book Better Than Games written by Winsome Campbell-Green and published by CG Writing Services. This book was released on 2014-03-13 with total page 67 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Better Than Games: The Rule Book For Singles Dating And Searching For Love" is a rulebook Winsome Campbell-Green was inspired to create as a reminder than you do not have to tolerate to ‘games’, and you are worthy of love that will bring you peace, clarity and happiness. There is a 'war' between the sexes and this dating rulebook serves up practical advice on: —The powerful rules for dating —How to find compatibility —Build Your Self-Image —How to attract love into your life —How to avoid feelings of entrapment and break bad relationship patterns —When to let go and how to deal with your emotions —How to meet the right people —How to capitalize on the traditional roles and expectation of the sexes —How to find the power in vulnerability —How to create balance in your single life —How to unleash your own power —How to unlock limitless possibilities that you are missing —How to discover your 'type' —How to feel validated This inspiration book also breaks down some of the 'myths' that surrounds dating, gives advice on how singles can return to their core values. Singles will learn how to harness the power of their faith to manifest endless love in their life. Life is journey and does not promise perfection, but you must never settle for less than you deserve. Winsome believe you do not have to feel like you are just 'getting by' because you are the solution that you seek. The author hopes this book will to help bring dating singles in alignment with love and happiness and it will be a blessing to your life!
Download or read book More Than a Game written by Nathan Chiarlitti and published by FriesenPress. This book was released on 2019-02-28 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every year, hundreds of thousands of young players take to the ice, dreaming of a career in hockey, yet, only a few make it to the big leagues. A successful hockey career shouldn’t be defined by championships won, records broken, or contracts signed. In More Than a Game, Nathan Chiarlitti argues that hockey can develop important qualities to help players in their everyday lives. This book takes hockey players, parents, coaches and fans through the highs and lows of the game, season after season, league after league, and shares some of the important lessons that over twenty years of hockey has taught. Whether in a professional league, a junior league, a minor league or a beer league, hockey really is, More Than a Game.
Download or read book Games written by C. Thi Nguyen and published by . This book was released on 2020 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In other words, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our own motivations and rationality. This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never have developed on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a "library of agency" which we can use to help develop our freedom and autonomy. Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aesthetic appreciation of their own activity.
Download or read book More Than Just a Game written by Kathryn Jay and published by Columbia University Press. This book was released on 2004 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every aspect of the sporting world has exploded since 1945. In this book, Jay takes a look at how sports has become a multibillion-dollar industry as well as a major influence on--and reflection of--American society. 25 illustrations.
Download or read book Go More Than a Game written by Peter Shotwell and published by Tuttle Publishing. This book was released on 2011-04-11 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the fascinating game of Go with this expert guidebook. Go is a two-player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast--even when compared to chess. Go has enthralled hundreds of millions of people in Asia, where it is an integral part of the culture. In the West, many have learned of its pleasures, especially after the game appeared in a number of hit movies, TV series, and books, and was included on major Internet game sites. By eliciting the highest powers of rational thought, the game draws players, not just for the thrills of competition, but because they feel it enhances their mental, artistic, and even spiritual lives. Go! More Than a Game is the guidebook that uses the most modern methods of teaching to learn Go, so that, in a few minutes, anyone can understand the two basic rules that generate the game. The object of Go is surrounding territory, but the problem is that while you are doing this, the opponent may be surrounding you! In a series of exciting teaching games, you will watch as Go's beautiful complexities begin to unfold in intertwining patterns of black and white stones. These games progress from small 9x9 boards to 13x13 and then to the traditional 19x19 size. Go! More Than a Game has been completely revised by the author based on new data about the history of early Go and the Confucians who wrote about it. This popular book includes updated information such as the impact of computer versions on the game, the mysterious new developments of Go combinatorics, advances in Combinatorial Game Theory and a look at the current international professional playing scene.
Download or read book More Than a Game written by Phil Jackson and published by Seven Stories Press. This book was released on 2011-01-04 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than a Game covers the years that follow the one featured in the ESPN documentary series "The Last Dance." After leaving the Bulls at the end of the 1997-1998 season—the year featured in the new ESPN documentary series "The Last Dance"—Phil Jackson had one year off and started to write this book—together with his old friend, fellow player and coach, the basketball novelist Charley Rosen. Then Phil took the LA Lakers coaching job, Rosen followed him there, and by the time they finished writing this book it was 2000 and Phil had won yet another NBA championship, the first of five he would win with his new team. In More than a Game, Jackson and Rosen look backward to their origins as players and coaches, forward to the future of the game of basketball, and linger in the moving target of the present—lavishing page after page on the Triangle Offense and all the ways it reveals the essence of the game of basketball they both love so much. This is Jackson in his prime, transitioning from the Bulls to the Lakers, a master of the art of winning, who would go on to claim more NBA championships, eleven, than any other coach in NBA history. As he writes in More than a Game of his newest championship team: "We won because our fundamentals were sound, because Shaq was so dominant and Kobe was so creative, but we also won because we developed a certain confidence in our ability to win."
Download or read book More than a game written by Barry Atkins and published by Manchester University Press. This book was released on 2013-07-19 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: This electronic version has been made available under a Creative Commons (BY-NC-ND) open access license. The first academic work dedicated to the study of computer games in terms of the stories they tell and the manner of their telling. Applies practices of reading texts from literary and cultural studies to consider the computer game as an emerging mode of contemporary storytelling in an accessible, readable manner. Contains detailed discussion of narrative and realism in four of the most significant games of the last decade: 'Tomb Raider', 'Half-Life', 'Close Combat' and 'Sim City'. Recognises the excitement and pleasure that has made the computer game such a massive global phenomenon.
Download or read book Out of Touch written by Michelle Drouin and published by MIT Press. This book was released on 2022-02-01 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: A behavioral scientist explores love, belongingness, and fulfillment, focusing on how modern technology can both help and hinder our need to connect. A Next Big Idea Club nominee. Millions of people around the world are not getting the physical, emotional, and intellectual intimacy they crave. Through the wonders of modern technology, we are connecting with more people more often than ever before, but are these connections what we long for? Pandemic isolation has made us even more alone. In Out of Touch, Professor of Psychology Michelle Drouin investigates what she calls our intimacy famine, exploring love, belongingness, and fulfillment and considering why relationships carried out on technological platforms may leave us starving for physical connection. Drouin puts it this way: when most of our interactions are through social media, we are taking tiny hits of dopamine rather than the huge shots of oxytocin that an intimate in-person relationship would provide. Drouin explains that intimacy is not just sex—although of course sex is an important part of intimacy. But how important? Drouin reports on surveys that millennials (perhaps distracted by constant Tinder-swiping) have less sex than previous generations. She discusses pandemic puppies, professional cuddlers, the importance of touch, “desire discrepancy” in marriage, and the value of friendships. Online dating, she suggests, might give users too many options; and the internet facilitates “infidelity-related behaviors.” Some technological advances will help us develop and maintain intimate relationships—our phones, for example, can be bridges to emotional support. Some, on the other hand, might leave us out of touch. Drouin explores both of these possibilities.
Download or read book Reality Is Broken written by Jane McGonigal and published by Penguin. This book was released on 2011-01-20 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: “McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.
Download or read book More Than a Game written by David K. Wiggins and published by Rowman & Littlefield. This book was released on 2018-10-01 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than a Game discusses how African American men and women sought to participate in sport and what that participation meant to them, the African American community, and the United States more generally. Recognizing the complicated history of race in America and how sport can both divide and bring people together, the book chronicles the ways in which African Americans overcame racial discrimination to achieve success in an institution often described as America's only true meritocracy. African Americans have often glorified sport, viewing it as one of the few ways they can achieve a better life. In reality, while some African Americans found fame and fortune in sport, most struggled just to participate – let alone succeed at the highest levels of sport. Thus, the book has two basic themes. It discusses the varied experiences of African Americans in sport and how their participation has both reflected and changed views of race.
Download or read book Games As A Service written by Oscar Clark and published by CRC Press. This book was released on 2014-02-05 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service. Games as a Service: How Free to Play Design Can Make Better Games has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than the ‘evil’ or ‘manipulative’ experiences some designers fear with the move away from wasteful Products to sustainable, trustworthy Services. Oscar Clark is a consultant and Evangelist for Everyplay from Applifier. He has been a pioneer in online, mobile and console social games services since 1998 including Wireplay (British Telecom), Hutchison Whampoa (3UK) and PlayStation®Home. He is a regular columnist on PocketGamer.Biz and is an outspoken speaker and moderator at countless games conferences on Games Design, Discovery, and Monetisation. He is also a notorious hat wearer.
Download or read book Game Balance written by Ian Schreiber and published by CRC Press. This book was released on 2021-08-09 with total page 682 pages. Available in PDF, EPUB and Kindle. Book excerpt: Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics, psychology, and occasionally other fields such as economics and game theory. Game Balance offers readers a dynamic look into game design and player theory. Throughout the book, relevant topics on the use of spreadsheet programs will be included in each chapter. This book therefore doubles as a useful reference on Microsoft Excel, Google Spreadsheets, and other spreadsheet programs and their uses for game designers. FEATURES The first and only book to explore game balance as a topic in depth Topics range from intermediate to advanced, while written in an accessible style that demystifies even the most challenging mathematical concepts to the point where a novice student of game design can understand and apply them Contains powerful spreadsheet techniques which have been tested with all major spreadsheet programs and battle-tested with real-world game design tasks Provides short-form exercises at the end of each chapter to allow for practice of the techniques discussed therein along with three long-term projects divided into parts throughout the book that involve their creation Written by award-winning designers with decades of experience in the field Ian Schreiber has been in the industry since 2000, first as a programmer and then as a game designer. He has worked on eight published game titles, training/simulation games for three Fortune 500 companies, and has advised countless student projects. He is the co-founder of Global Game Jam, the largest in-person game jam event in the world. Ian has taught game design and development courses at a variety of colleges and universities since 2006. Brenda Romero is a BAFTA award-winning game director, entrepreneur, artist, and Fulbright award recipient and is presently game director and creator of the Empire of Sin franchise. As a game director, she has worked on 50 games and contributed to many seminal titles, including the Wizardry and Jagged Alliance series and titles in the Ghost Recon, Dungeons & Dragons, and Def Jam franchises.
Download or read book More Than Medals written by Dennis J. Frost and published by Cornell University Press. This book was released on 2021-01-15 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: How does a small provincial city in southern Japan become the site of a world-famous wheelchair marathon that has been attracting the best international athletes since 1981? In More Than Medals, Dennis J. Frost answers this question and addresses the histories of individuals, institutions, and events—the 1964 Paralympics, the FESPIC Games, the Ōita International Wheelchair Marathon, the Nagano Winter Paralympics, and the 2021 Tokyo Summer Games that played important roles in the development of disability sports in Japan. Sporting events in the postwar era, Frost shows, have repeatedly served as forums for addressing the concerns of individuals with disabilities. More Than Medals provides new insights on the cultural and historical nature of disability and demonstrates how sporting events have challenged some stigmas associated with disability, while reinforcing or generating others. Frost analyzes institutional materials and uses close readings of media, biographical sources, and interviews with Japanese athletes to highlight the profound—though often ambiguous—ways in which sports have shaped how postwar Japan has perceived and addressed disability. His novel approach highlights the importance of the Paralympics and the impact that disability sports have had on Japanese society. Open access edition funded by the National Endowment for the Humanities.
Download or read book More Than a Game written by Ronny Mintjens and published by Trafford Publishing. This book was released on 2012-12 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ronny Mintjens, linguist, teacher, and professional football coach, needed to find a way to really see the world, something deeper than mere tourism. Leaving the comfort and familiarity of his own European life, Mintjens decided to pursue his love of professional sports and exotic cultures all at once. He began coaching football at clubs all across Africa. Beginning in southern and then moving on to eastern Africa, Mintjens soon realized that there was more to professional football than simply training and winning matches. Trying to find ways to make a true mark on the game, Mintjens travelled from one club to the next. Each club, from Mount Kilimanjaro and the Serengeti Plains to Table Mountain and the Cape of Good Hope, held its own surprises and boasted its own strengths and weaknesses. In the end, each had its own lessons on the intricate weaving of African culture and heritage. Leave your life behind and dive into the exotic world of African sports with this fascinating tale of an ambitious foreigner and his deep journey to understand football as a way of life in the African football club. In this relatively unknown part of the world, football is certainly more than a game.
Download or read book Better Than Halloween written by Nick Harding and published by Church House Publishing. This book was released on 2006-09-01 with total page 70 pages. Available in PDF, EPUB and Kindle. Book excerpt: Helps you to transform 31 October into a Christian-themed event for children aged 5-11. This work includes: an explanation of the origins of Halloween and why many Christians choose not to celebrate it, detailed instructions and practical suggestions for planning and running Bright/Light parties, and a CD-ROM of all the supporting resources.
Download or read book So Much More Than a Game written by Julie Wyckoff and published by Lulu.com. This book was released on 2009 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book SuperBetter written by Jane McGonigal and published by Penguin. This book was released on 2015-09-15 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: An innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even suicidal. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a resilience-building game. What started as a simple motivational exercise quickly became a set of rules for “post-traumatic growth” that she shared on her blog. These rules led to a digital game and a major research study with the National Institutes of Health. Today nearly half a million people have played SuperBetter to get stronger, happier, and healthier. But the life-changing ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade’s worth of scientific research into the ways all games—including videogames, sports, and puzzles—change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a more “gameful” mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games—such as optimism, creativity, courage, and determination—to real-world goals. Drawing on hundreds of studies, McGonigal shows that getting superbetter is as simple as tapping into the three core psychological strengths that games help you build: • Your ability to control your attention, and therefore your thoughts and feelings • Your power to turn anyone into a potential ally, and to strengthen your existing relationships • Your natural capacity to motivate yourself and super-charge your heroic qualities, like willpower, compassion, and determination SuperBetter contains nearly 100 playful challenges anyone can undertake in order to build these gameful strengths. It includes stories and data from people who have used the SuperBetter method to get stronger in the face of illness, injury, and other major setbacks, as well as to achieve goals like losing weight, running a marathon, and finding a new job. As inspiring as it is down to earth, and grounded in rigorous research, SuperBetter is a proven game plan for a better life. You’ll never say that something is “just a game” again.