Download or read book Behavior Trees in Robotics and AI written by Michele Colledanchise and published by CRC Press. This book was released on 2018-07-20 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state machines, are known to produce brittle behaviors when complexity increases, making it very hard to add features without breaking existing functionality. BTs were created to address this very problem, and enables the creation of systems that are both modular and reactive. Behavior Trees in Robotics and AI: An Introduction provides a broad introduction as well as an in-depth exploration of the topic, and is the first comprehensive book on the use of BTs. This book introduces the subject of BTs from simple topics, such as semantics and design principles, to complex topics, such as learning and task planning. For each topic, the authors provide a set of examples, ranging from simple illustrations to realistic complex behaviors, to enable the reader to successfully combine theory with practice. Starting with an introduction to BTs, the book then describes how BTs relate to, and in many cases, generalize earlier switching structures, or control architectures. These ideas are then used as a foundation for a set of efficient and easy to use design principles. The book then presents a set of important extensions and provides a set of tools for formally analyzing these extensions using a state space formulation of BTs. With the new analysis tools, the book then formalizes the descriptions of how BTs generalize earlier approaches and shows how BTs can be automatically generated using planning and learning. The final part of the book provides an extended set of tools to capture the behavior of Stochastic BTs, where the outcomes of actions are described by probabilities. These tools enable the computation of both success probabilities and time to completion. This book targets a broad audience, including both students and professionals interested in modeling complex behaviors for robots, game characters, or other AI agents. Readers can choose at which depth and pace they want to learn the subject, depending on their needs and background.
Download or read book Behavior Trees in Robotics and AI written by Michele Colledanchise and published by CRC Press. This book was released on 2018-07-20 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state machines, are known to produce brittle behaviors when complexity increases, making it very hard to add features without breaking existing functionality. BTs were created to address this very problem, and enables the creation of systems that are both modular and reactive. Behavior Trees in Robotics and AI: An Introduction provides a broad introduction as well as an in-depth exploration of the topic, and is the first comprehensive book on the use of BTs. This book introduces the subject of BTs from simple topics, such as semantics and design principles, to complex topics, such as learning and task planning. For each topic, the authors provide a set of examples, ranging from simple illustrations to realistic complex behaviors, to enable the reader to successfully combine theory with practice. Starting with an introduction to BTs, the book then describes how BTs relate to, and in many cases, generalize earlier switching structures, or control architectures. These ideas are then used as a foundation for a set of efficient and easy to use design principles. The book then presents a set of important extensions and provides a set of tools for formally analyzing these extensions using a state space formulation of BTs. With the new analysis tools, the book then formalizes the descriptions of how BTs generalize earlier approaches and shows how BTs can be automatically generated using planning and learning. The final part of the book provides an extended set of tools to capture the behavior of Stochastic BTs, where the outcomes of actions are described by probabilities. These tools enable the computation of both success probabilities and time to completion. This book targets a broad audience, including both students and professionals interested in modeling complex behaviors for robots, game characters, or other AI agents. Readers can choose at which depth and pace they want to learn the subject, depending on their needs and background.
Download or read book Behavior Trees in Robotics and AI written by Michele Colledanchise and published by CRC Press. This book was released on 2020-06-30 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book on Behavior Trees (BTs) in robotics and AI.
Download or read book Hands On Artificial Intelligence with Unreal Engine written by Francesco Sapio and published by Packt Publishing Ltd. This book was released on 2019-04-25 with total page 537 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unreal Engine is a powerful game development engine that provides rich functionalities to create 2D and 3D games. If you want to use AI to extend the play-life of your games and make them more challenging and fun, this book is for you. It will help you break down AI into simple concepts to give you a fundamental understanding of each of the topics.
Download or read book ROS by Example written by R. Patrick Goebel and published by . This book was released on 2015 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is aimed at new ROS users who want to go beyond the Beginner Tutorials and create some working ROS applications, either in simulation or on a real robot like the TurtleBot. The book provides step-by-step explanations of a number of ROS programming examples using code that can be downloaded from the accompanying ros-by-example repository.
Download or read book Automated Planning and Acting written by Malik Ghallab and published by Cambridge University Press. This book was released on 2016-08-09 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the most recent and advanced techniques for creating autonomous AI systems capable of planning and acting effectively.
Download or read book Communications Signal Processing and Systems written by Qilian Liang and published by Springer Nature. This book was released on 2021-06-07 with total page 2070 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings together papers presented at the 2020 International Conference on Communications, Signal Processing, and Systems, which provides a venue to disseminate the latest developments and to discuss the interactions and links between these multidisciplinary fields. Spanning topics ranging from communications, signal processing and systems, this book is aimed at undergraduate and graduate students in Electrical Engineering, Computer Science and Mathematics, researchers and engineers from academia and industry as well as government employees (such as NSF, DOD and DOE).
Download or read book The Robotics Primer written by Maja J. Mataric and published by MIT Press. This book was released on 2007-08-17 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: A broadly accessible introduction to robotics that spans the most basic concepts and the most novel applications; for students, teachers, and hobbyists. The Robotics Primer offers a broadly accessible introduction to robotics for students at pre-university and university levels, robot hobbyists, and anyone interested in this burgeoning field. The text takes the reader from the most basic concepts (including perception and movement) to the most novel and sophisticated applications and topics (humanoids, shape-shifting robots, space robotics), with an emphasis on what it takes to create autonomous intelligent robot behavior. The core concepts of robotics are carried through from fundamental definitions to more complex explanations, all presented in an engaging, conversational style that will appeal to readers of different backgrounds. The Robotics Primer covers such topics as the definition of robotics, the history of robotics (“Where do Robots Come From?”), robot components, locomotion, manipulation, sensors, control, control architectures, representation, behavior (“Making Your Robot Behave”), navigation, group robotics, learning, and the future of robotics (and its ethical implications). To encourage further engagement, experimentation, and course and lesson design, The Robotics Primer is accompanied by a free robot programming exercise workbook that implements many of the ideas on the book on iRobot platforms. The Robotics Primer is unique as a principled, pedagogical treatment of the topic that is accessible to a broad audience; the only prerequisites are curiosity and attention. It can be used effectively in an educational setting or more informally for self-instruction. The Robotics Primer is a springboard for readers of all backgrounds—including students taking robotics as an elective outside the major, graduate students preparing to specialize in robotics, and K-12 teachers who bring robotics into their classrooms.
Download or read book Modern Robotics written by Kevin M. Lynch and published by Cambridge University Press. This book was released on 2017-05-25 with total page 545 pages. Available in PDF, EPUB and Kindle. Book excerpt: A modern and unified treatment of the mechanics, planning, and control of robots, suitable for a first course in robotics.
Download or read book Swarm Intelligence written by Marco Dorigo and published by Springer. This book was released on 2018-10-22 with total page 447 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 11th International Conference on Swarm Intelligence, ANTS 2018, held in Rome, Italy, in October 2018. The 24 full papers and 12 short papers presented in this volume were carefully reviewed and selected from 69 submissions. They are devoted to the field of swarm intelligence as a whole, without any bias towards specific research directions.
Download or read book Game AI Pro 2 written by Steven Rabin and published by CRC Press. This book was released on 2015-04-17 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the com
Download or read book Artificial Intelligence for Robotics written by Francis X. Govers and published by Packt Publishing Ltd. This book was released on 2018-08-30 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring a new degree of interconnectivity to your world by building your own intelligent robots Key Features Leverage fundamentals of AI and robotics Work through use cases to implement various machine learning algorithms Explore Natural Language Processing (NLP) concepts for efficient decision making in robots Book DescriptionArtificial Intelligence for Robotics starts with an introduction to Robot Operating Systems (ROS), Python, robotic fundamentals, and the software and tools that are required to start out with robotics. You will learn robotics concepts that will be useful for making decisions, along with basic navigation skills. As you make your way through the chapters, you will learn about object recognition and genetic algorithms, which will teach your robot to identify and pick up an irregular object. With plenty of use cases throughout, you will explore natural language processing (NLP) and machine learning techniques to further enhance your robot. In the concluding chapters, you will learn about path planning and goal-oriented programming, which will help your robot prioritize tasks. By the end of this book, you will have learned to give your robot an artificial personality using simulated intelligence.What you will learn Get started with robotics and artificial intelligence Apply simulation techniques to give your robot an artificial personality Understand object recognition using neural networks and supervised learning techniques Pick up objects using genetic algorithms for manipulation Teach your robot to listen using NLP via an expert system Use machine learning and computer vision to teach your robot how to avoid obstacles Understand path planning, decision trees, and search algorithms in order to enhance your robot Who this book is for If you have basic knowledge about robotics and want to build or enhance your existing robot’s intelligence, then Artificial Intelligence for Robotics is for you. This book is also for enthusiasts who want to gain knowledge of AI and robotics.
Download or read book Human Machine Shared Contexts written by William Lawless and published by Academic Press. This book was released on 2020-06-10 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Human-Machine Shared Contexts considers the foundations, metrics, and applications of human-machine systems. Editors and authors debate whether machines, humans, and systems should speak only to each other, only to humans, or to both and how. The book establishes the meaning and operation of "shared contexts between humans and machines; it also explores how human-machine systems affect targeted audiences (researchers, machines, robots, users) and society, as well as future ecosystems composed of humans and machines. This book explores how user interventions may improve the context for autonomous machines operating in unfamiliar environments or when experiencing unanticipated events; how autonomous machines can be taught to explain contexts by reasoning, inferences, or causality, and decisions to humans relying on intuition; and for mutual context, how these machines may interdependently affect human awareness, teams and society, and how these "machines" may be affected in turn. In short, can context be mutually constructed and shared between machines and humans? The editors are interested in whether shared context follows when machines begin to think, or, like humans, develop subjective states that allow them to monitor and report on their interpretations of reality, forcing scientists to rethink the general model of human social behavior. If dependence on machine learning continues or grows, the public will also be interested in what happens to context shared by users, teams of humans and machines, or society when these machines malfunction. As scientists and engineers "think through this change in human terms," the ultimate goal is for AI to advance the performance of autonomous machines and teams of humans and machines for the betterment of society wherever these machines interact with humans or other machines. This book will be essential reading for professional, industrial, and military computer scientists and engineers; machine learning (ML) and artificial intelligence (AI) scientists and engineers, especially those engaged in research on autonomy, computational context, and human-machine shared contexts; advanced robotics scientists and engineers; scientists working with or interested in data issues for autonomous systems such as with the use of scarce data for training and operations with and without user interventions; social psychologists, scientists and physical research scientists pursuing models of shared context; modelers of the internet of things (IOT); systems of systems scientists and engineers and economists; scientists and engineers working with agent-based models (ABMs); policy specialists concerned with the impact of AI and ML on society and civilization; network scientists and engineers; applied mathematicians (e.g., holon theory, information theory); computational linguists; and blockchain scientists and engineers. - Discusses the foundations, metrics, and applications of human-machine systems - Considers advances and challenges in the performance of autonomous machines and teams of humans - Debates theoretical human-machine ecosystem models and what happens when machines malfunction
Download or read book AI for Games written by Ian Millington and published by CRC Press. This book was released on 2021-11-15 with total page 85 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is artificial intelligence? How is artificial intelligence used in game development? Game development lives in its own technical world. It has its own idioms, skills, and challenges. That’s one of the reasons games are so much fun to work on. Each game has its own rules, its own aesthetic, and its own trade-offs, and the hardware it will run on keeps changing. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI).
Download or read book Responsible Artificial Intelligence written by Virginia Dignum and published by Springer Nature. This book was released on 2019-11-04 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, the author examines the ethical implications of Artificial Intelligence systems as they integrate and replace traditional social structures in new sociocognitive-technological environments. She discusses issues related to the integrity of researchers, technologists, and manufacturers as they design, construct, use, and manage artificially intelligent systems; formalisms for reasoning about moral decisions as part of the behavior of artificial autonomous systems such as agents and robots; and design methodologies for social agents based on societal, moral, and legal values. Throughout the book the author discusses related work, conscious of both classical, philosophical treatments of ethical issues and the implications in modern, algorithmic systems, and she combines regular references and footnotes with suggestions for further reading. This short overview is suitable for undergraduate students, in both technical and non-technical courses, and for interested and concerned researchers, practitioners, and citizens.
Download or read book Brains Behavior and Robotics written by James Sacra Albus and published by BYTE. This book was released on 1981 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mind and matter. The basic elements of the brain. Sensory input. The central nervous system. Hierarchical goal-directed behavior. A neurological model. Modeling the higher functions. Robots. Hierarchical robot-control systems. Artificial intelligence. Future applications. Economic, social, and political implications.
Download or read book Flesh and Machines written by Rodney Brooks and published by Vintage. This book was released on 2003-02-04 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are we really on the brink of having robots to mop our floors, do our dishes, mow our lawns, and clean our windows? And are researchers that close to creating robots that can think, feel, repair themselves, and even reproduce? Rodney A. Brooks, director of the MIT Artificial Intelligence Laboratory believes we are. In this lucid and accessible book, Brooks vividly depicts the history of robots and explores the ever-changing relationships between humans and their technological brethren, speculating on the growing role that robots will play in our existence. Knowing the moral battle likely to ensue, he posits a clear philosophical argument as to why we should not fear that change. What results is a fascinating book that offers a deeper understanding of who we are and how we can control what we will become.