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Book Become an App Inventor  The Official Guide from MIT App Inventor

Download or read book Become an App Inventor The Official Guide from MIT App Inventor written by Karen Lang and published by Candlewick Press. This book was released on 2022-02-22 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a foreword by Gitanjali Rao, Time Magazine’s inaugural Kid of the Year, this engaging guide from MITeen Press teaches anyone to design and publish their own apps—no experience necessary!—and introduces young app creators from around the world. Have you ever wanted to build your own mobile apps? App Inventor, a free and revolutionary online program from MIT, lets you do just that. With the help of this companion guide chock-full of colorful graphics and easy-to-follow instructions, readers can learn how to create six different apps, including a working piano, a maze game, and even their own chat app to communicate with friends—then use what they’ve learned to build apps of their own imagination. User-friendly code blocks that snap together allow even beginners to quickly create working apps. Readers will also learn about young inventors already using their own apps to make a difference in their communities, such as the girls from Moldova whose app helps alert residents when local well water is contaminated. Or the boys from Malden, Massachusetts, whose app lets users geotag potholes to alert city hall when repairs are needed. With this inspiring guide, curious young dreamers can become real inventors with real-world impact.

Book App Inventor 2

    Book Details:
  • Author : David Wolber
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2014-10-13
  • ISBN : 1491907231
  • Pages : 362 pages

Download or read book App Inventor 2 written by David Wolber and published by "O'Reilly Media, Inc.". This book was released on 2014-10-13 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Yes, you can create your own apps for Android devices—and it’s easy to do. This extraordinary book introduces you to App Inventor 2, a powerful visual tool that lets anyone build apps. Learn App Inventor basics hands-on with step-by-step instructions for building more than a dozen fun projects, including a text answering machine app, a quiz app, and an app for finding your parked car! The second half of the book features an Inventor’s Manual to help you understand the fundamentals of app building and computer science. App Inventor 2 makes an excellent textbook for beginners and experienced developers alike. Use programming blocks to build apps—like working on a puzzle Create custom multi-media quizzes and study guides Design games and other apps with 2D graphics and animation Make a custom tour of your city, school, or workplace Control a LEGO® MINDSTORMS® NXT robot with your phone Build location-aware apps by working with your phone’s sensors Explore apps that incorporate information from the Web

Book Learning MIT App Inventor

    Book Details:
  • Author : Derek Walter
  • Publisher : Addison-Wesley Professional
  • Release : 2014-11-21
  • ISBN : 0133799271
  • Pages : 241 pages

Download or read book Learning MIT App Inventor written by Derek Walter and published by Addison-Wesley Professional. This book was released on 2014-11-21 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: With MIT’s App Inventor 2, anyone can build complete, working Android apps—without writing code! This complete tutorial will help you do just that, even if you have absolutely no programming experience. Unlike books focused on the obsolete Google version, Learning MIT App Inventor is written from the ground up for MIT’s dramatically updated Version 2. The authors guide you step-by-step through every task and feature, showing you how to create apps by dragging, dropping, and connecting puzzle pieces—not writing code. As you learn, you’ll also master expert design and development techniques you can build on if you ever do want to write code. Through hands-on projects, you’ll master features ranging from GPS to animation, build high-quality user interfaces, make everything work, and test it all with App Inventor’s emulator. (You won’t even need an Android device!) All examples for this book are available at theapplanet.com/appinventor Coverage includes: Understanding mobile devices and how mobile apps run on them Planning your app's behavior and appearance with the Designer Using the Blocks Editor to tell your app what to do and how to do it Creating variables and learning how to use them effectively Using procedures to group and reuse pieces of code in larger, more complicated apps Storing data in lists and databases Using App Inventor's gaming, animation, and media features Creating more sophisticated apps by using multiple screens Integrating sensors to make your app location-aware Debugging apps and fixing problems Combining creativity and logical thinking to envision more complex apps

Book Learn to Program with App Inventor

Download or read book Learn to Program with App Inventor written by Lyra Logan and published by No Starch Press. This book was released on 2019-11-26 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to build mobile apps for Android devices with MIT App Inventor, a visual drag-and-drop programming language like Scratch. You've swiped and tapped your way through countless apps, but have you ever created one? Now you can, thanks to Learn to Program with App Inventor. In less than an hour, you'll be able to build and run your first app! App Inventor is a free software for making Android apps. All you need is a PC with an Internet connection to build your app, and a mobile phone for testing. You'll use a simple drag-and-drop interface, which minimizes errors and avoids too much typing. A certified App Inventor Master Trainer, Logan breaks down each project into logical steps, lists the components you'll need, and then shows you how to create screen designs, control program flow with conditionals and loops, and store data in variables and lists. Once you've tested the app on your phone, you can test what you learned with challenges at the end of each chapter. You'll build cool apps like: * Hi, World!: Use your voice to send a text message * Practice Makes Perfect: Rehearse a speech or dance routine with this video recording app * Fruit Loot: Catch randomly failing fruit in this exciting game * Beat the Bus: Track a friend's journey using location services and maps * Virtual Shades: Take a selfie, then try on some virtual sunglasses Join the 6 million people who have tried App Inventor, and make the journey from app user to app inventor.

Book App Inventor 2 Essentials

Download or read book App Inventor 2 Essentials written by Felicia Kamriani and published by Packt Publishing Ltd. This book was released on 2016-04-14 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step introductory guide to mobile app development with App Inventor 2 About This Book Get an introduction to the functionalities of App Inventor 2 and use it to unleash your creativity Learn to navigate the App Inventor platform, develop basic coding skills and become familiar with a blocks based programming language Build your very first mobile app and feel proud of your accomplishment Follow tutorials to expand your app development skills Who This Book Is For App Inventor 2 Essentials is for anyone who wants to learn to make mobile apps for Android devices – no prior coding experience is necessary. What You Will Learn Perform technical setup and navigate the App Inventor platform Utilize the interactive development environment by pairing a mobile device with a computer using Wi-Fi or USB Build three apps: a game, an event app and a raffle app Create the user interface of the app in the Designer and program the code in the Blocks Editor Integrate basic computer science principles along with more complex elements such fusion tables and lists Test and troubleshoot your applications Publish your apps on Google Play Store to reach a wide audience Unleash your creativity for further app development In Detail App Inventor 2 will take you on a journey of mobile app development. We begin by introducing you to the functionalities of App Inventor and giving you an idea about the types of apps you can develop using it. We walk you through the technical set up so you can take advantage of the interactive development environment (live testing). You will get hands-on, practical experience building three different apps using tutorials. Along the way, you will learn computer science principles as well as tips to help you prepare for the creative process of building an app from scratch. By the end of the journey, you will learn how to package an app and deploy it to app markets. App Inventor 2 Essentials prepares you to amass a resource of skills, knowledge and experience to become a mobile app developer Style and approach Every topic in this book is explained in step-by-step and easy-to-follow fashion, accompanied with screenshots of the interface that will make it easier for you to understand the processes.

Book Hello App Inventor

    Book Details:
  • Author : Paula Beer
  • Publisher : Simon and Schuster
  • Release : 2014-10-26
  • ISBN : 1638353093
  • Pages : 538 pages

Download or read book Hello App Inventor written by Paula Beer and published by Simon and Schuster. This book was released on 2014-10-26 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Hello App Inventor! introduces creative young readers to the world of mobile programming—no experience required! Featuring more than 30 fun invent-it-yourself projects, this full-color, fun-to-read book starts with the building blocks you need to create a few practice apps. Then you'll learn the skills you need to bring your own app ideas to life. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book Have you ever wondered how apps are made? Do you have a great idea for an app that you want to make reality? This book can teach you how to create apps for any Android device, even if you have never programmed before. With App Inventor, if you can imagine it, you can create it. Using this free, friendly tool, you can decide what you want your app to do and then click together colorful jigsaw-puzzle blocks to make it happen. App Inventor turns your project into an Android app that you can test on your computer, run on your phone, share with your friends, and even sell in the Google Play store. Hello App Inventor! introduces young readers to the world of mobile programming. It assumes no previous experience. Featuring more than 30 invent-it-yourself projects, this book starts with basic apps and gradually builds the skills you need to bring your own ideas to life. We've provided the graphics and sounds to get you started right away. And a special Learning Points feature connects the example you're following to important computing concepts you'll use in any programming language. App Inventor is developed and maintained by MIT. What's Inside Covers MIT App Inventor 2 How to create animated characters, games, experiments, magic tricks, and a Zombie Alarm clock Use advanced phone features like: Movement sensors Touch screen interaction GPS Camera Text Web connectivity About the Authors Paula Beerand Carl Simmons are professional educators and authors who spend most of their time training new teachers and introducing children to programming. Table of Contents Getting to know App Inventor Designing the user interface Using the screen: layouts and the canvas Fling, touch, and drag: user interaction with the touch screen Variables, decisions, and procedures Lists and loops Clocks and timers Animation Position sensors Barcodes and scanners Using speech and storing data on your phone Web-enabled apps Location-aware apps From idea to app Publishing and beyond

Book App Inventor for Android

Download or read book App Inventor for Android written by Jason Tyler and published by John Wiley & Sons. This book was released on 2011-04-04 with total page 629 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create Android mobile apps, no programming required! Even with limited programming experience, you can easily learn to create apps for the Android platform with this complete guide to App Inventor for Android. App Inventor for Android is a visual language that relies on simple programming blocks that users can drag and drop to create apps. This handy book gives you a series of fully worked-out apps, complete with their programming blocks, which you can customize for your own use or use as a starting point for creating the next killer app. And it's all without writing a single line of code. Don't miss the book's special section on Apps Inventor Design Patterns, which explains computer terms in simple terms and is an invaluable basic reference. Teaches programmers and non-programmers alike how to use App Inventor for Android to create Android apps Provides a series of fully worked-out apps that you can customize, download, and use on your Android phone or use as a starting point for building the next great app Includes a valuable reference section on App Inventor Design Patterns and general computer science concepts Shows you how to create apps that take advantage of the Android smartphone?s handy features, such as GPS, messaging, contacts, and more With App Inventor for Android and this complete guide, you'll soon be creating apps that incorporate all of the Android smartphone's fun features, such as the accelerometer, GPS, messaging, and more.

Book App Inventor

    Book Details:
  • Author : David Wolber
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2011-05-03
  • ISBN : 1449308813
  • Pages : 386 pages

Download or read book App Inventor written by David Wolber and published by "O'Reilly Media, Inc.". This book was released on 2011-05-03 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to using App Inventor to create Android applications presents step-by-step instructions for a variety of projects, including creating location-aware apps, data storage, and decision-making apps.

Book If Pluto Was a Pea

    Book Details:
  • Author : Gabrielle Prendergast
  • Publisher : Margaret K. McElderry Books
  • Release : 2019-08-20
  • ISBN : 153440435X
  • Pages : 40 pages

Download or read book If Pluto Was a Pea written by Gabrielle Prendergast and published by Margaret K. McElderry Books. This book was released on 2019-08-20 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Join two curious kids as they explore their backyard, and contemplate their place within our vast universe in this adorable picture book that’s full of comparisons to help kids understand cosmic size. If Pluto was a pea… the Sun would be like a tent, Mercury would be a marble, and Earth would be a golf ball. Pluto is the smallest planet in our solar system, but how small is small? As it turns out, it only takes the contents of a lunchbox and a backyard to find out.

Book Creative Coding in Python

Download or read book Creative Coding in Python written by Sheena Vaidyanathan and published by Quarry Books. This book was released on 2018-12-18 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creative Coding in Python presents over 30 creative projects that teach kids how to code in the easy and intuitive programming language, Python. Creative Coding in Python teaches the fundamentals of computer programming and demonstrates how to code 30+ fun, creative projects using Python, a free, intuitive, open-source programming language that's one of the top five most popular worldwide and one of the most popular Google search terms in the U.S. Computer science educator Sheena Vaidyanathan helps kids understand the fundamental ideas of computer programming and the process of computational thinking using illustrations, flowcharts, and pseudocode, then shows how to apply those essentials to code exciting projects in Python: Chatbots: Discover variables, strings, integers, and more to design conversational programs. Geometric art: Use turtle graphics to create original masterpieces. Interactive fiction: Explore booleans and conditionals to invent "create your own adventure" games. Dice games: Reuse code to devise games of chance. Arcade games and apps: Understand GUI (graphical user interfaces) and create your own arcade games and apps. What’s next? Look at exciting ways to use your powerful new skills and expand your knowledge of coding in Python. Creative Coding in Python gives kids the tools they need to create their own computer programs.

Book Computational Thinking Education

Download or read book Computational Thinking Education written by Siu-Cheung Kong and published by Springer. This book was released on 2019-07-04 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: This This book is open access under a CC BY 4.0 license.This book offers a comprehensive guide, covering every important aspect of computational thinking education. It provides an in-depth discussion of computational thinking, including the notion of perceiving computational thinking practices as ways of mapping models from the abstraction of data and process structures to natural phenomena. Further, it explores how computational thinking education is implemented in different regions, and how computational thinking is being integrated into subject learning in K-12 education. In closing, it discusses computational thinking from the perspective of STEM education, the use of video games to teach computational thinking, and how computational thinking is helping to transform the quality of the workforce in the textile and apparel industry.

Book Beginner s Step by Step Coding Course

Download or read book Beginner s Step by Step Coding Course written by DK and published by Penguin. This book was released on 2020-01-07 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this visual guide to computer programming for beginners, it has never been easier to learn how to code. Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The book also looks at many of the main coding languages that are out there, outlining the key applications of each language, so you can choose the right language for you. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete program. There are challenges for you to tackle to build your confidence before moving on. Written by a team of expert coders and coding teachers, Beginner's Step-by-Step Coding Course is the ideal way to get to set you on the road to code.

Book Building a Mobile App

Download or read book Building a Mobile App written by Sarah Guthals and published by John Wiley & Sons. This book was released on 2017-03-27 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding is cool, and these fun projects help you get started today! Building a Mobile App offers basic lessons in Android development, designed specifically for kids! Three fun projects walk you through basic coding skills using MIT's App Inventor—a free, online programming tool that uses a simple block style language that makes coding easy to learn. No long chapters to read, and no homework—just dive right in! You'll begin with a basic project that shows you how to make an app that works; next, you'll put those skills to work on a photo editing app that takes your skills to the next level. Finally, you'll level up one more time to become a Game Maker—that's right, you'll actually build a mobile game that you can send to your friends! Each project includes step-by-step directions and plenty of graphics to help you stay on track, and easy-to-read instructions help you complete each project frustration-free. App building can get pretty complicated, but it doesn't have to start out that way. Start small to pick up the basics quickly, and you'll be coding in no time! This book helps you get started quickly and easily, with a focus on fun. Build your own Android mobile apps using a free online platform! Code everything yourself, including buttons, screens, and interactions! Build an app that lets you draw on pictures you take! Create a simple, interactive game you can share with your friends! Adults all over the world turn to For Dummies books for clear instruction with a sense of humor; the Dummies Junior books bring that same "learning is fun" attitude to kids, with projects designed specifically for a kid's interests, needs, and skill level. Building a Mobile App gets kids coding quickly, with fun projects they'll be happy to show off!

Book Android Apps with App Inventor 2

    Book Details:
  • Author : Karl-Hermann Rollke
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2018-01-23
  • ISBN : 9781983965043
  • Pages : 150 pages

Download or read book Android Apps with App Inventor 2 written by Karl-Hermann Rollke and published by Createspace Independent Publishing Platform. This book was released on 2018-01-23 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the development environment App Inventor 2 you can easily develop and test your own apps. The book is intended to help you get started with setting up the development environment right through to your own apps. It is written for beginners who want to deal with app development, but can also be used for teaching purposes in schools or community colleges. It is a step-by-step guide that does not focus on the full description of the programming language, but uses examples to illustrate the capabilities of the development environment. It starts with setting up the environment and the Android device. It continues with simple apps, via variable concepts and control structures to more complex topics. Event-driven apps are developed, subroutines are handled and sensors are queried. Working with multiple screens is just as important as files and dialogs. The examples are chosen so that the topics with increasing difficulty are treated as systematically as possible. The examples are not too complex to be easily understood. They should serve as inspiration for own projects. A technically strict systematology and a complete description of the programming language is not intended to not overwhelm beginners.

Book Ada and the Galaxies

Download or read book Ada and the Galaxies written by Alan Lightman and published by Candlewick Press. This book was released on 2021-09-07 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stargazers rejoice! In his first book for children, renowned physicist Alan Lightman and collaborators, with help from the Hubble telescope, light up the night sky. New York Times best-selling author Alan Lightman, in collaboration with Olga Pastuchiv, brings galaxies close in a stunning picture-book tribute to the interconnectedness of the natural world. Layering photographs taken from the Hubble telescope into charming and expressive art, illustrator Susanna Chapman zooms in on one child’s experiences: Ada knows that the best place for star-gazing is on the island in Maine where she vacations with her grandparents. By day, she tracks osprey in the trees, paddles a kayak, and hunts for shells. But she’s most in her element when the sun goes down and the stars blink to life. Will the fog this year foil her plans, or will her grandfather find a way to shine a spotlight on the vast puzzle of the universe . . . until the weather turns?

Book Coding for Kids 3

Download or read book Coding for Kids 3 written by Monica Oriani Cauduro and published by White Star Kids. This book was released on 2020-01-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide for beginner programmers provides step-by-step instructions on developing application software.

Book Helping Kids with Coding For Dummies

Download or read book Helping Kids with Coding For Dummies written by Camille McCue and published by John Wiley & Sons. This book was released on 2018-04-05 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Help for grown-ups new to coding Getting a jump on learning how coding makes technology work is essential to prepare kids for the future. Unfortunately, many parents, teachers, and mentors didn't learn the unique logic and language of coding in school. Helping Kids with Coding For Dummies comes to the rescue. It breaks beginning coding into easy-to-understand language so you can help a child with coding homework, supplement an existing coding curriculum, or have fun learning with your favorite kid. The demand to have younger students learn coding has increased in recent years as the demand for trained coders has far exceeded the supply of coders. Luckily, this fun and accessible book makes it a snap to learn the skills necessary to help youngsters develop into proud, capable coders! Help with coding homework or enhance a coding curriculum Get familiar with coding logic and how to de-bug programs Complete small projects as you learn coding language Apply math skills to coding If you’re a parent, teacher, or mentor eager to help 8 to 14 year olds learn to speak a coding language like a mini pro, this book makes it possible!