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EBookClubs

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Book Baby Boomer Games

Download or read book Baby Boomer Games written by Rick Polizzi and published by . This book was released on 1995 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 100 Greatest Baby Boomer Toys

Download or read book 100 Greatest Baby Boomer Toys written by Mark Rich and published by . This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Boomers will be digging through their closets in search of their childhood after paging through this colourful nostalgic photo reference of the toys and playthings from the baby boomer generation. All ages will want to pick up this book and see what's inside -- from the common to the obscure -- brining back memories like the sound of tinker toys being dumped from a can. Each of the 100 chapters includes photographs and text discussing the origins and history of the popular toys, as well we other toys of the same type. For collectors, values listings are included for many more than the 100 featured toys. As a nostalgic picture book, it should become one of the primary gift books of the year.

Book The Baby Boomer Encyclopedia

Download or read book The Baby Boomer Encyclopedia written by Martin Gitlin and published by Bloomsbury Publishing USA. This book was released on 2011-03-03 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: This encyclopedia defines and contextualizes the Baby Boomer generation and the wide-reaching contributions of its members throughout modern American history. Comprising some 80 million Americans born between 1946 and 1965, the Baby Boomers have significantly changed every aspect of American history and culture. The members of this generation experienced some of the most tumultuous times in American history; indeed, the Boomers helped create these pivotal eras. From the advent of rock and roll to disco and rap, from the sexual revolution to the arrival of AIDS, and from race riots to the election of a black president, Baby Boomers have seen it all. Through nearly 100 alphabetically arranged entries, this encyclopedia gives later generations insight into the contributions of the Baby Boomers, and it helps members of that generation better contextualize their own experiences. Included entries are written in a clear and engaging manner, covering politics and activism, entertainment, the economy, gender roles, arts, pop culture, sports, religion, drug and alcohol use, and many other subject areas.

Book Gadgets  Games and Gizmos for Learning

Download or read book Gadgets Games and Gizmos for Learning written by Karl M. Kapp and published by John Wiley & Sons. This book was released on 2007-09-24 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gadgets, Games, and Gizmos is an innovative book that provides practical and original solutions to the impending boomer/gamer knowledge and skills transfer gap. The book outlines how gamer values such as the use of cheat codes, the love of gadgets, the need to play games, and the desire to be constantly connected can be used as methods for moving information from the heads of the boomers to the fingertips and gadgets of the gamers. As organizations begin to think strategically about how to attract, retain, and train new talent, this book, written by Karl Kapp, named one of 2007's Top 20 Most Influential Training Professionals by TrainingIndustry, Inc., will be an invaluable resource.

Book Baseball and the Baby Boomer

Download or read book Baseball and the Baby Boomer written by Talmage Boston and published by . This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tapping into the nostalgic era of feel-good baseball in the late 1940s and moving up to the Mitchell report, this collection documents the story of baseball as seen through the eyes and experiences of the postwar generation. From daytime games heard on the radio to players testifying before Congress on steroid usage, baseball has undergone a major transformation over the past sixty years. This chronicling of such vast changes features stories involving famed players such as Mickey Mantle, Jackie Robinson, Roger Maris, and Nolan Ryan.

Book Leisure Programming for Baby Boomers

Download or read book Leisure Programming for Baby Boomers written by Lynda J. Cochran and published by Human Kinetics. This book was released on 2009-05-19 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: The baby boomers—those born between 1946 and 1964—are a generation that consists of nearly 76 million Americans. Beginning in 2011, this large and influential population will begin their transition out of the workforce. As baby boomers enter retirement, they will be looking for opportunities in fitness, sports, outdoors, arts and cultural events, and other activities that suit their vibrant lifestyles. With their varied life experiences, values, and expectations, baby boomers are predicted to redefine the meaning of recreation and leisure programming for mature adults. Though many researchers have forecast the boomers’ impact on the future, only Leisure Programming for Baby Boomers addresses key information that recreation and leisure professionals need in order to make program decisions with baby boomers in mind. The authors combine their research, programming, and marketing expertise to provide insights into the values and lifestyle choices of boomers and offer programming and marketing strategies to reach this large and influential population. Leisure Programming for Baby Boomers will help you move beyond the traditional offerings of bingo, art classes, and social dances to capture the attention and imagination of your baby boomer community. This comprehensive guide offers these features: An in-depth review of current research to help you understand the values, interests, and needs of the boomer generation Guidance in adopting a “boomer lens” so you can more easily recognize the opportunities in working with this group and create and market programs that appeal to the values of this unique generation The Cochran Baby Boomer Quiz, a tool that can be used not only in assessing the programming preferences of the boomers in your community, but also in testing your staff’s knowledge of boomers and preparing them to work more effectively with this group Strategies, guidelines, and ready-to-use ideas for boomer-specific programming in arts and culture, outdoor recreation, education, wellness, and tourism Marketing templates and strategies that will attract boomers and keep them coming to your programs With Leisure Programming for Baby Boomers, you’ll discover what distinguishes the baby boomer generation from previous generations in regard to their demographic makeup, gender differences, cultural influences, brand loyalty, consumer behavior, and spending patterns. Based on current research, Leisure Programming for Baby Boomers explains the boomer generation in terms of five value areas specific to recreation and leisure programming: cultural influences, healthy aging and society, retirement, leisure pursuits, and economic levels. Using this knowledge, you’ll learn how to consider these generational values to create effective marketing messages and plan appropriate programming. Leisure Programming for Baby Boomers presents a range of detailed program ideas and formats that fulfill the interests of this new clientele so you can start offering new programs right away. It also offers guidelines and examples that will help you plan your own programs to meet the needs of your community. You’ll find all the tools you need to market your new programs, including techniques for attracting boomers to your programs and marketing templates that make implementing your marketing strategies simpler. Information on key topics such as marketing psychology; advertising beyond the brochure; motivating, recruiting, and communicating at the front lines; and creating and maintaining a focused image will help you better understand how to market programs. In this demand-driven occupation, recreation professionals must be prepared to market and deliver a wide range of leisure opportunities to serve the boomer generation. Is your recreation or leisure program ready for the baby boomers? Leisure Programming for Baby Boomers will help you understand the unique profile of the boomer generation and respond with creative programs that will add value and quality to the leisure lives of this new generation of mature adults. For information on system requirements or accessing an E-book after purchase, click here.

Book The Baby Boomer s Name Game

Download or read book The Baby Boomer s Name Game written by Christopher P. Andersen and published by Perigee Books. This book was released on 1987 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: The bestselling Name Game is back, completely revised and updated for parents of the 80s as it reveals the impact of names on behavior and helps parents choose names that will ensure their child's emotional well-being.

Book All About baby boomers

Download or read book All About baby boomers written by Wing Edouard and published by Aldo Press. This book was released on with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how you can live a completely fulfilling life and spread the radiance of joy and happiness all araound! Can You Avoid Aging? The Baby Boomers Brain The Baby Boomer's Diet

Book A Baby Boomer s Decision Making

Download or read book A Baby Boomer s Decision Making written by Francis J. Kostel and published by Dog Ear Publishing. This book was released on 2010-08 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Baby Boomer's Decision Making drives the nation's 75 million baby boomers to examine life through the decisions they make, whether they are considering finances, changing national priorities or the needs of aging parents. Boomers will explore decisions of love, school, career, family and fun. From 1956 Chevrolets to Martin Luther King Jr., Vietnam and the 21st century, memoir snippets expose the author's best and worst decision making. From these engaging stories, a model of decision making emerges driven by individual experience in a distinctive combination of understanding, relationships and God. A Baby Boomer's Decision Making creates a bridge from abstract theoretical manuscripts to the daily reality, dreams and apprehensions of baby boomers. Mathematics unlocks the tools of decision making, and prejudice is an omnipresent force. The peaks and valleys of love, family and career highlight the ingredients of decision making. Guidelines and principles of decision making solidify and further assist readers in reviewing the past, assessing the present and preparing for their future. A series of activities and questions at the end of the book encourage individual reflection or small group discussion. Francis J. Kostel earned a Ph.D. from the University of Chicago. As superintendent of schools in suburban Chicago's St. Charles, he led the district of more than 13,000 students, 1,600 staff members and 17 schools. He also served as principal of St. Charles High School, a nationally recognized Blue Ribbon high school, as a leadership consultant and as a mathematics teacher. From the working-class neighborhoods of Chicago to the White House Rose Garden, Kostel has experience with organizational success and conflict resolution. Through August One Consulting, Kostel serves as an executive coach and mentor. Kostel has given presentations throughout the country on leadership, strategic planning, personnel evaluation, change and policy decisions. He has written several articles and served on statewide and regional boards. Kostel is a choir member and ballroom dancer. He and his wife, the love of his life for more than 38 years, have two adult sons. Comments and inquiries regarding A Baby Boomer's Decision Making and August One Consulting are welcome at [email protected].

Book What Did The Baby Boomers Ever Do For Us

Download or read book What Did The Baby Boomers Ever Do For Us written by Francis Beckett and published by Routledge. This book was released on 2016-03-22 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 2010, this book explores the legacy of the baby boomers: the generation who, born in the aftermath of the Second World War, came of age in the radical sixties where for the first time since the War, there was freedom, money, and safe sex. In this book, Francis Beckett argues that what began as the most radical-sounding generation for half a century turned into a random collection of youthful style gurus, sharp-toothed entrepreneurs and management consultants who believed revolution meant new ways of selling things; and Thatcherites, who thought freedom meant free markets, not free people. At last, it found its most complete expression in New Labour. The author argues that the children of the 1960s betrayed the generations that came before and after, and that the true legacy of the swinging decade is in ashes.

Book Help  I m a Baby Boomer

Download or read book Help I m a Baby Boomer written by Hans Finzel and published by . This book was released on 1989 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Mass Media  An Aging Population  and the Baby Boomers

Download or read book Mass Media An Aging Population and the Baby Boomers written by Michael L. Hilt and published by Routledge. This book was released on 2016-05-06 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the oldest members of the baby boomer generation head into their retirement years, this demographic shift is having a substantial influence on uses of mass media, as well as the images portrayed in these media. Mass Media, An Aging Population, and the Baby Boomers provides a comprehensive examination of the relationship between media and aging issues, addressing mass media theory and practice as it relates to older Americans. Reviewing current research on communication and gerontology, authors Michael Hilt and Jeremy Lipschultz focus on aging baby boomers and their experiences with television, radio, print media, entertainment, advertising and public relations, along with the Internet and new media. They draw from studies about health and sexuality to understand views of aging, and present a view of older people as important players in the political process. Hilt and Lipschultz conclude the volume by addressing trends and making predictions related to baby boomers and mass media. Providing a timely and insightful examination of the linkage between mass media and aging issues, this volume will prove a valuable resource for scholars and students in media and gerontology. It is intended for use in coursework addressing such topics as mass communication and society, media and aging, media and public opinion, sociology, and social gerontology.

Book Dictionary of Toys and Games in American Popular Culture

Download or read book Dictionary of Toys and Games in American Popular Culture written by Frank Hoffmann and published by Routledge. This book was released on 2013-10-08 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Keep the information you need on playthings and pop culture at your fingertips! The Dictionary of Toys and Games in American Popular Culture is an A-to-Z reference guide to the playthings that amused us as children and fascinate us as adults. This enlightening—and entertaining—resource, complete with cross-references, provides easy access to concise but detailed descriptions that place toys and board games in their social and cultural contexts. From action figures to yo-yos, the book is your tour guide through the museum of sought-after collectibles and forgotten treasures that mirror the fads and fashions that helped define pop culture in the United States. The Dictionary of Toys and Games in American Popular Culture is a historical, yet current, reflection of society’s ever-changing attitudes toward childhood and its cultural touchstones. The book is filled with physical descriptions of each entry, including size, color, and material composition, and the age group most often associated with the item. It also includes biographical sketches of inventors, manufacturers, and distributors— a virtual “Who’s Who” of the American toy industry, including Milton Bradley, Walt Disney, and Jim Henson. With a brief glimpse through its pages or a lengthy look from cover to cover, you’ll discover (or re-discover) real hero action figures, toys with commercial tie-ins, fast-food promotional giveaways, penny prize package toys, and advertising icons and characters in addition to beloved toys and board games like Etch-a-Sketch®, Lincoln Logs®, Colorforms®, Yahtzee®, and Burp Gun, the first toy advertised on nationwide television. The Dictionary of Toys and Games in American Popular Culture presents easy-to-access and easy-to-read descriptions of such toys as: Barbie®, bendies, and Beanie Babies® Monopoly®, Mr. Machine®, and Mr. Potato Head™ Pez®, Plah-Doh®, and Pound Puppies® Scrabble®, Silly Putty®, and Slinky® Tiddly Winks®, Tinker Toys®, and Twister™ and looks at the people behind the scenes of the biggest names in toys, including LEGO® (Ole Kirk Christiansen) Fisher-Price® (Homer G. Fisher) Mattel® (Ruth and Elliott Handler) Hasbro™ (Alan, Merrill, and Stephen Hassenfeld) Toys R Us® (Charles Lazarus) Parker Brothers® (Edward and George Parker) F.A.O. Schwartz (Frederick Schwartz) Kenner® (Albert Steiner) Tonka® (Russell L. Wenkstern) The Dictionary of Toys and Games in American Popular Culture also includes an index and a selected bibliography to meet your casual or professional research needs. Faster (and more entertaining) than searching through a vast assortment of Web sites for information, the book is a vital resource for librarians, toy collectors and appraisers, popular culture enthusiasts, and anyone with an interest in toys—past and present.

Book Boomer Ball  The Ultimate Street Game Book

Download or read book Boomer Ball The Ultimate Street Game Book written by Fred Lavner and published by Lulu.com. This book was released on 2015-07-29 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: Boomerist Fred Lavner takes you back in time for a lighthearted look at the great games we played with a simple rubber ball. Follow Fred as he tells his tall tales of how the rubber plant evolved over thousands of years to create the iconic Spaldeen Hi-Bounce Pinky and the Pimple Ball, so kids of all ages could entertain themselves for hours and days with all kinds of nifty street games.

Book The Baby Boomer Generation

Download or read book The Baby Boomer Generation written by Paul Feeney and published by The History Press. This book was released on 2015-01-05 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you remember washing in a tin bath by the fire, using outside lavatories and not having a television? Did you grow up in the 1950s and were you a teenager in the swinging sixties? If the Festival of Britain, food rationing and the Queen’s coronation are among your earliest memories then you belong to the post-war baby boomer generation. How did we end up here, in the second decade of the twenty-first century, when it all just seems like yesterday? In this fascinating new trip down memory lane, Paul Feeney remembers what it has been like to live through the eventful second half of the twentieth century. This nostalgic journey through an era of change will resonate with anyone who began their innocent childhood years in austerity and has lived through a lifetime of ground-breaking events to the much changed Britain of today.

Book Classic Home Video Games  1985 1988

Download or read book Classic Home Video Games 1985 1988 written by Brett Weiss and published by McFarland. This book was released on 2012-11-12 with total page 828 pages. Available in PDF, EPUB and Kindle. Book excerpt: A follow up to 2007's Classic Home Video Games, 1972-1984, this reference work provides detailed descriptions and reviews of every U.S.-released game for the Nintendo NES, the Atari 7800, and the Sega Master System, all of which are considered among the most popular video game systems ever produced. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include publisher/developer data, release year, gameplay information, and, typically, the author's critique. A glossary provides a helpful guide to the classic video game genres and terms referenced throughout the work, and a preface provides a comparison between the modern gaming industry and the industry of the late 1980s.

Book Game Design

    Book Details:
  • Author : Lewis Pulsipher
  • Publisher : McFarland
  • Release : 2012-08-08
  • ISBN : 0786491051
  • Pages : 277 pages

Download or read book Game Design written by Lewis Pulsipher and published by McFarland. This book was released on 2012-08-08 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.