EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Automating ActionScript Projects with Eclipse and Ant

Download or read book Automating ActionScript Projects with Eclipse and Ant written by Sidney de Koning and published by "O'Reilly Media, Inc.". This book was released on 2011-10-10 with total page 97 pages. Available in PDF, EPUB and Kindle. Book excerpt: Automating repetitive programming tasks is easier than many Flash/AS3 developers think. With the Ant build tool, the Eclipse IDE, and this concise guide, you can set up your own "ultimate development machine" to code, compile, debug, and deploy projects faster. You’ll also get started with versioning systems, such as Subversion and Git. Create a consistent workflow for multiple machines, or even complete departments, with the help of extensive Ant code samples. If you want to work smarter and take your skills to a new level, this book will get you on the road to automation—with Ant. Set up your Eclipse work environment with Eclipse plugins, including the FDT code editor and the Mylyn task manager Enable several developers to work on the same project simultaneously with a versioning system Walk through the basics of Ant, and use sample code to create your first script Compile and debug your Ant build with FDT or the Flex SDK Apply Ant to mobile development for both the Android Platform and iOS, using the Android SDK and Adobe Air

Book Automating ActionScript Projects with Eclipse and Ant

Download or read book Automating ActionScript Projects with Eclipse and Ant written by Sidney Koning and published by "O'Reilly Media, Inc.". This book was released on 2011-10-17 with total page 97 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text guides ActionScript developers through the process of using Ant and setting up the ultimate developer workflow. Learn how to install and set up a versioning repository in Git or SVN and use it from Eclipse, how to use Mylyn to connect to your favourite bug/issue tracker (Google Code, Mantis) and how to manage your open issues.

Book What s New in Adobe AIR 3

Download or read book What s New in Adobe AIR 3 written by Joseph Labrecque and published by "O'Reilly Media, Inc.". This book was released on 2011-12-06 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will present you with a full rundown of all the new features in the upcoming AIR 3.0 runtime. Along with each feature, if applicable, will be a demonstration of how to employ the new feature. There's also be a short introduction to AIR and a chapter dedicated to providing you with additional resources.

Book What s New in Flash Player 11

Download or read book What s New in Flash Player 11 written by Joseph Labrecque and published by "O'Reilly Media, Inc.". This book was released on 2011-12-06 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will present you with a full rundown of all the new features in the upcoming Flash Player 11 runtime. Along with each feature, if applicable, will be a demonstration of how to employ the new feature. There's also be a short introduction to Flash Player and a chapter dedicated to providing you with additional resources.

Book Introducing Starling

    Book Details:
  • Author : Thibault Imbert
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2012-01-12
  • ISBN : 1449320899
  • Pages : 154 pages

Download or read book Introducing Starling written by Thibault Imbert and published by "O'Reilly Media, Inc.". This book was released on 2012-01-12 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Starling is an ActionScript 3 2D framework developed on top of the Stage3D APIs (available on desktop in Flash Player 11 and Adobe AIR 3). Starling is mainly designed for game development, but could be used for many other use cases. Starling makes it possible to write fast GPU accelerated applications without having to touch the low-level Stage3D APIs. Most Flash developers want to be able to leverage GPU acceleration (through Stage3D) without the need to write such higher-level frameworks and dig into the low-level Stage3D APIs. Starling is completely designed after the Flash Player APIs and abstracts the complexity of Stage3D (Molehill) and allows easy and intuitive programming for everyone. Obviously Starling is for ActionScript 3 developers, especially those involved in 2D game development; of course you will need to have a basic understanding of ActionScript 3. By its design (lightweight, flexible and simple), Starling can be used also be used for other use cases like UI programming. That said, everything is designed to be as intuitive as possible, so any Java™ or .Net™ developer will get the hang of it quickly as well.

Book Foundation ActionScript 3 0 for Flash and Flex

Download or read book Foundation ActionScript 3 0 for Flash and Flex written by Darren Richardson and published by Apress. This book was released on 2009-11-09 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: ActionScript 3.0, the latest version of the Flash Platform's scripting language, offers many new and powerful features. ActionScript is now a full-fledged programming language, with complete object-oriented capabilities, improved event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are a Flash designer wishing to add to your skill set or an experienced ActionScript developer who wants to get up to speed with the latest version, you'll find all you need to know in Foundation ActionScript 3.0 for Flash and Flex. Starting with the fundamentals, you'll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you've learned and introduce some additional advanced techniques. You'll gain a solid understanding of the new and exciting world of ActionScript 3.0 and see how everything fits together to form complete applications, so you'll be able to build your own professional sites. The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quick. With this book as your guide, you'll be creating killer Flash applications before you know it.

Book Foundation ActionScript 3 0 with Flash CS3 and Flex

Download or read book Foundation ActionScript 3 0 with Flash CS3 and Flex written by Sean McSharry and published by Apress. This book was released on 2008-07-31 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book teaches ActionScript to both aspiring ActionScript developers and experienced ones who want to upgrade their knowledge to the new version. It details how to use ActionScript through both Flash CS2 and Flex 2 (open source ActionScript developers should also be able to make use of the book). Coverage focuses on essential real world techniques and assumes no previous ActionScript knowledge. In addition, the book features a host of practical examples; reference sections are also included at the back of the book allowing the reader to easily look up syntax.

Book Foundation ActionScript 3

Download or read book Foundation ActionScript 3 written by Paul Milbourne and published by Apress. This book was released on 2014-12-02 with total page 542 pages. Available in PDF, EPUB and Kindle. Book excerpt: ActionScript 3 is a full-fledged programming language, with complete object-oriented capabilities, event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are just starting out on the road to computer programming and animation or an experienced developer who wants to learn a new language, you’ll find all you need to know in Foundation ActionScript 3. Starting with the fundamentals, you’ll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you’ve learned and introduce some additional advanced techniques. You’ll gain a solid understanding of the exciting world of ActionScript 3 and see how everything fits together, so you’ll be able to build your own professional applications. The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quickly. With this book as your guide, you’ll be creating killer Flash applications before you know it.

Book Enterprise Development with Flex

Download or read book Enterprise Development with Flex written by Yakov Fain and published by "O'Reilly Media, Inc.". This book was released on 2010-03-16 with total page 684 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to use Adobe Flex to build production-quality Rich Internet Applications for the enterprise, this groundbreaking book shows you exactly what's required. You'll learn efficient techniques and best practices, and compare several frameworks and tools available for RIA development -- well beyond anything you'll find in Flex tutorials and product documentation. Through many practical examples, the authors impart their considerable experience to help you overcome challenges during your project's life cycle. Enterprise Development with Flex also suggests proper tools and methodologies, guidelines for determining the skill sets required for the project, and much more. Choose among several frameworks to build Flex applications, including Cairngorm, PureMVC, Mate, and Clear Toolkit Apply selected design patterns with Flex Learn how to extend the Flex framework and build your own component library Develop a sample AIR application that automatically synchronizes local and remote databases to support your sales force Get solutions for leveraging AMF protocol and synchronizing Flex client data modifications with BlazeDS-based servers Determine the actual performance of your application and improve its efficiency

Book PeopleSoft PeopleTools Tips   Techniques

Download or read book PeopleSoft PeopleTools Tips Techniques written by Jim J. Marion and published by McGraw Hill Professional. This book was released on 2010-07-22 with total page 641 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced PeopleSoft PeopleTools Development Strategies Maximize the efficiency and productivity of your PeopleSoft applications from Oracle using the proven methods and best practices in this Oracle Press guide. PeopleSoft PeopleTools Tips & Techniques lays out the benefits of each tactic along with implementation considerations, programming instructions, and reusable code samples. Construct powerful iScripts, build custom UIs, work with Java and Ajax, and integrate the latest Web 2.0 features. Test-driven development, application security, performance tuning, and debugging are also covered in this authoritative resource. Develop modular logic using PeopleSoft application classes Incorporate file attachment and approval workflow capabilities Add Web elements with PeopleCode iScripts and bookmarkets Enhance functionality using HTML, JavaScript, CSS, and Ajax Extend PeopleSoft Integration Broker through custom connctors Effectively merge Java with PeopleCode to create elegant solutions Use runtime loggers and tracers to test and tune applications Extend the PeopleSoft Web server with JSP, servlets, and filters Create Web-based mobile applications using Oracle JDeveloper

Book Essential ActionScript 2 0

Download or read book Essential ActionScript 2 0 written by Colin Moock and published by "O'Reilly Media, Inc.". This book was released on 2004-06-16 with total page 531 pages. Available in PDF, EPUB and Kindle. Book excerpt: Experienced Flash developers and programmers coming from other languages will enjoy the sheer depth of Moocks's coverage. Novice programmers will appreciate the frequent, low-jargon explanations that are often glossed over by advanced programming books.

Book Understanding Macromedia Flash 8 ActionScript 2

Download or read book Understanding Macromedia Flash 8 ActionScript 2 written by Andrew Rapo and published by Taylor & Francis. This book was released on 2013-01-17 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.

Book SonarQube in Action

    Book Details:
  • Author : Patroklos Papapetrou
  • Publisher : Simon and Schuster
  • Release : 2013-10-30
  • ISBN : 1638352895
  • Pages : 581 pages

Download or read book SonarQube in Action written by Patroklos Papapetrou and published by Simon and Schuster. This book was released on 2013-10-30 with total page 581 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary SonarQube in Action shows developers how to use the SonarQube platform to help them continuously improve their source code. The book presents SonarQube's core Seven Axes of Quality: design/architecture, duplications, comments, unit tests, complexity, potential bugs, and coding rules. You'll find simple, easy-to-follow discussion and examples as you learn to integrate SonarQube into your development process. About the Technology SonarQube is a powerful open source tool for continuous inspection, a process that makes code quality analysis and reporting an integral part of the development lifecycle. Its unique dashboards, rule-based defect analysis, and tight build integration result in improved code quality without disruption to developer workflow. It supports many languages, including Java, C, C++, C#, PHP, and JavaScript. About the Book SonarQube in Action teaches you how to effectively use SonarQube following the continuous inspection model. This practical book systematically explores SonarQube's core Seven Axes of Quality (design, duplications, comments, unit tests, complexity, potential bugs, and coding rules). With well-chosen examples, it helps you learn to use SonarQube's review functionality and IDE integration to implement continuous inspection best practices in your own quality management process. The book's Java-based examples translate easily to other development languages. No prior experience with SonarQube or continuous delivery practice is assumed Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. What's Inside Gather meaningful quality metrics Integrate with Ant, Maven, and Jenkins Write your own plugins Master the art of continuous inspection About the Authors Ann Campbellb and Patroklos Papapetrou are experienced developers and team leaders. Both actively contribute to the SonarQube community. Table of Contents PART 1 WHAT THE NUMBERS ARE TELLING YOU An introduction to SonarQube Issues and coding standards Ensuring that your code is doing things right Working with duplicate code Optimizing source code documentation Keeping your source code files elegant Improving your application design PART 2 SETTLING IN WITH SONARQUBE Planning a strategy and expanding your insight Continuous Inspection with SonarQube Letting SonarQube drive code reviews IDE integration PART 3 ADMINISTERING AND EXTENDING Security: users, groups, and roles Rule profile administration Making SonarQube fit your needs Managing your projects Writing your own plugins

Book Computerworld

    Book Details:
  • Author :
  • Publisher :
  • Release : 2004-10-04
  • ISBN :
  • Pages : 44 pages

Download or read book Computerworld written by and published by . This book was released on 2004-10-04 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt: For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.

Book Implementing Domain driven Design

Download or read book Implementing Domain driven Design written by Vaughn Vernon and published by Pearson Education. This book was released on 2013 with total page 656 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vaughn Vernon presents concrete and realistic domain-driven design (DDD) techniques through examples from familiar domains, such as a Scrum-based project management application that integrates with a collaboration suite and security provider. Each principle is backed up by realistic Java examples, and all content is tied together by a single case study of a company charged with delivering a set of advanced software systems with DDD.

Book Eclipse For Dummies

    Book Details:
  • Author : Barry A. Burd
  • Publisher : John Wiley & Sons
  • Release : 2004-12-27
  • ISBN : 9780764589447
  • Pages : 360 pages

Download or read book Eclipse For Dummies written by Barry A. Burd and published by John Wiley & Sons. This book was released on 2004-12-27 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: In his friendly, easy-to-understand style, the bestsellingauthor of Java 2 For Dummies shows developers how to get up to speed fast onthis popular Java IDE Eclipse, an open source product originally developed by IBM,has an estimated 500,000 users-a 45 percent market share among JavaIDEs Shows Java developers how to maximize programming productivitywith Eclipse, covering all the basics as well as advancedtechniques such as using Ant, developing new Eclipse plug-ins, andworking with Javadocs JAR files

Book Eclipse Web Tools Platform

Download or read book Eclipse Web Tools Platform written by Naci Dai and published by Pearson Education. This book was released on 2007-05-21 with total page 917 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover WTP, the New End-to-End Toolset for Java-Based Web Development The Eclipse Web Tools Platform (WTP) seamlessly integrates all the tools today’s Java Web developer needs. WTP is both an unprecedented Open Source resource for working developers and a powerful foundation for state-of-the-art commercial products. Eclipse Web Tools Platform offers in-depth descriptions of every tool included in WTP, introducing powerful capabilities never before available in Eclipse. The authors cover the entire Web development process–from defining Web application architectures and development processes through testing and beyond. And if you’re seeking to extend WTP, this book provides an introduction to the platform’s rich APIs. The book also Presents step-by-step coverage of developing persistence, business logic, and presentation tiers with WTP and Java Introduces best practices for multiple styles of Web and Java EE development Demonstrates JDBC database access and configuration Shows how to configure application servers for use with WTP Walks through creating Web service application interfaces Covers automated testing with JUnit and Cactus, and automated builds utilizing Ant, Maven, and CruiseControl Introduces testing and profiling Web applications with the Eclipse Test and Performance Tools Platform (TPTP) project Describes how to extend WTP with new servers, file types, and WSDL extensions Foreword Preface Acknowledgments About the Authors Part I: Getting Started Chapter 1: Introduction Chapter 2: About the Eclipse Web Tools Platform Project Chapter 3: Quick Tour Chapter 4: Setting Up Your Workspace Part II: Java Web Application Development Chapter 5: Web Application Architecture and Design Chapter 6: Organizing Your Development Project Chapter 7: The Presentation Tier Chapter 8: The Business Logic Tier Chapter 9: The Persistence Tier Chapter 10: Web Services Chapter 11: Testing Part III: Extending WTP Chapter 12: Adding New Servers Chapter 13: Supporting New File Types Chapter 14: Creating WSDL Extensions Chapter 15: Customizing Resource Resolution Part IV: Products and Plans Chapter 16: Other Web Tools Based on Eclipse Chapter 17: The Road Ahead Glossary References Index This book is an invaluable resource for every Eclipse and enterprise Java Web developer: both those who use Eclipse to build other Web applications, and those who build Eclipse technologies into their own products. Complete source code examples are available at www.eclipsewtp.org.