Download or read book Many Criteria Optimization and Decision Analysis written by Dimo Brockhoff and published by Springer Nature. This book was released on 2023-07-28 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the state-of-the-art, current challenges, and future perspectives for the field of many-criteria optimization and decision analysis. The field recognizes that real-life problems often involve trying to balance a multiplicity of considerations simultaneously – such as performance, cost, risk, sustainability, and quality. The field develops theory, methods and tools that can support decision makers in finding appropriate solutions when faced with many (typically more than three) such criteria at the same time. The book consists of two parts: key research topics, and emerging topics. Part I begins with a general introduction to many-criteria optimization, perspectives from research leaders in real-world problems, and a contemporary survey of the attributes of problems of this kind. This part continues with chapters on fundamental aspects of many-criteria optimization, namely on order relations, quality measures, benchmarking, visualization, and theoretical considerations. Part II offers more specialized chapters on correlated objectives, heterogeneous objectives, Bayesian optimization, and game theory. Written by leading experts across the field of many-criteria optimization, this book will be an essential resource for researchers in the fields of evolutionary computing, operations research, multiobjective optimization, and decision science.
Download or read book Twenty Lectures on Algorithmic Game Theory written by Tim Roughgarden and published by Cambridge University Press. This book was released on 2016-08-30 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer science and economics have engaged in a lively interaction over the past fifteen years, resulting in the new field of algorithmic game theory. Many problems that are central to modern computer science, ranging from resource allocation in large networks to online advertising, involve interactions between multiple self-interested parties. Economics and game theory offer a host of useful models and definitions to reason about such problems. The flow of ideas also travels in the other direction, and concepts from computer science are increasingly important in economics. This book grew out of the author's Stanford University course on algorithmic game theory, and aims to give students and other newcomers a quick and accessible introduction to many of the most important concepts in the field. The book also includes case studies on online advertising, wireless spectrum auctions, kidney exchange, and network management.
Download or read book Approximation and Online Algorithms written by Evripidis Bampis and published by Springer Science & Business Media. This book was released on 2009-02-02 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 6th Workshop on Approximation and Online Algorithms (WAOA 2008) focused on the design and analysis of algorithms for online and computati- ally hard problems. Both kinds of problems have a large number of appli- tions from a variety of ?elds. WAOA 2008 took place in Karlsruhe, Germany, during September 18–19, 2008. The workshop was part of the ALGO 2008 event that also hosted ESA 2008, WABI 2008, and ATMOS 2008. The pre- ous WAOA workshops were held in Budapest (2003), Rome (2004), Palma de Mallorca (2005), Zurich (2006), and Eilat (2007). The proceedings of these p- viousWAOA workshopsappearedasLNCS volumes2909,3351,3879,4368,and 4927, respectively. Topics of interest for WAOA 2008 were: algorithmic game theory, appro- mation classes, coloring and partitioning, competitive analysis, computational ?nance, cuts and connectivity, geometric problems, inapproximability results, mechanism design, network design, packing and covering, paradigms for design and analysis of approximationand online algorithms, randomizationtechniques, real-world applications, and scheduling problems. In response to the call for - pers,wereceived56submissions.Eachsubmissionwasreviewedbyatleastthree referees, and the vast majority by at least four referees. The submissions were mainly judged on originality, technical quality, and relevance to the topics of the conference. Based on the reviews, the Program Committee selected 22 papers. We are grateful to Andrei Voronkov for providing the EasyChair conference system,whichwasusedtomanagetheelectronicsubmissions,thereviewprocess, and the electronic PC meeting. It made our task much easier. We would also like to thank all the authors who submitted papers to WAOA 2008 as well as the local organizers of ALGO 2008.
Download or read book Frontiers of Game Theory written by K. G. Binmore and published by MIT Press. This book was released on 1993 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: seventeen contributions reflecting the many diverse approaches in the field todayThese seventeen contributions take up the most recent research in game theory, reflecting the many diverse approaches in the field today. They are classified in five general tactical categories - prediction, explanation, investigation, description, and prescription - and wit in these along applied and theoretical divisions. The introduction clearly lays out this framework.
Download or read book Computational Science and Its Applications ICCSA 2008 written by Osvaldo Gervasi and published by Springer. This book was released on 2008-06-28 with total page 1297 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set is assembled following the 2008 International Conference on Computational Science and Its Applications, ICCSA 2008, a premium int- national event held in Perugia, Italy, from June 30 to July 3, 2008. The collection of fully refereed high-quality original works accepted as theme papers for presentation at ICCSA 2008 are published in this LNCS proceedings set. This outstanding collection complements the volume of workshop papers, traditionally published by IEEE Computer Society. The continuous support of computational science researchers has helped ICCSA to become a ?rmly established forum in the area of scienti?c computing and the conference itself become a recurring scienti?c and professional meeting that cannot be given up. The computational science ?eld, based on fundamental disciplines such as mathematics, physics, and chemistry, is ?nding new computational approaches to foster the human progress in heterogeneous and fundamental areas such as aerospace and automotive industries, bioinformatics and nanotechnology studies, networks and grid computing, computational geometry and biometrics, computer education, virtual reality, and art. Due to the growing complexity of many ch- lenges in computational science, the use of sophisticated algorithms and eme- ing technologies is inevitable. Together, these far-reaching scienti?c areas help to shape this conference in the areas of state-of-the-art computational science research and applications, encompassing the facilitating theoretical foundations and the innovative applications of such results in other areas.
Download or read book Repeated Games with Incomplete Information written by Robert J. Aumann and published by MIT Press. This book was released on 1995 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: The basic model studied throughout the book is one in which players ignorant about the game being played must learn what they can from the actions of the others.
Download or read book Game Theory Alive written by Anna R. Karlin and published by American Mathematical Soc.. This book was released on 2017-04-27 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: We live in a highly connected world with multiple self-interested agents interacting and myriad opportunities for conflict and cooperation. The goal of game theory is to understand these opportunities. This book presents a rigorous introduction to the mathematics of game theory without losing sight of the joy of the subject. This is done by focusing on theoretical highlights (e.g., at least six Nobel Prize winning results are developed from scratch) and by presenting exciting connections of game theory to other fields such as computer science (algorithmic game theory), economics (auctions and matching markets), social choice (voting theory), biology (signaling and evolutionary stability), and learning theory. Both classical topics, such as zero-sum games, and modern topics, such as sponsored search auctions, are covered. Along the way, beautiful mathematical tools used in game theory are introduced, including convexity, fixed-point theorems, and probabilistic arguments. The book is appropriate for a first course in game theory at either the undergraduate or graduate level, whether in mathematics, economics, computer science, or statistics. The importance of game-theoretic thinking transcends the academic setting—for every action we take, we must consider not only its direct effects, but also how it influences the incentives of others.
Download or read book An Introduction to Universal Artificial Intelligence written by Marcus Hutter and published by CRC Press. This book was released on 2024-05-28 with total page 517 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Introduction to Universal Artificial Intelligence provides the formal underpinning of what it means for an agent to act intelligently in an unknown environment. First presented in Universal Algorithmic Intelligence (Hutter, 2000), UAI offers a framework in which virtually all AI problems can be formulated, and a theory of how to solve them. UAI unifies ideas from sequential decision theory, Bayesian inference, and algorithmic information theory to construct AIXI, an optimal reinforcement learning agent that learns to act optimally in unknown environments. AIXI is the theoretical gold standard for intelligent behavior. The book covers both the theoretical and practical aspects of UAI. Bayesian updating can be done efficiently with context tree weighting, and planning can be approximated by sampling with Monte Carlo tree search. It provides algorithms for the reader to implement, and experimental results to compare against. These algorithms are used to approximate AIXI. The book ends with a philosophical discussion of Artificial General Intelligence: Can super-intelligent agents even be constructed? Is it inevitable that they will be constructed, and what are the potential consequences? This text is suitable for late undergraduate students. It provides an extensive chapter to fill in the required mathematics, probability, information, and computability theory background.
Download or read book In the Scope of Logic Methodology and Philosophy of Science written by Peter Gärdenfors and published by Springer Science & Business Media. This book was released on 2013-03-14 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the second of two volumes containing papers submitted by the invited speakers to the 11th international Congress of Logic, Methodology and Philosophy of Science, held in Cracow in 1999, under the auspices of the International Union of History and Philosophy of Science, Division of Logic, Methodology and Philosophy of Science. The invited speakers are the leading researchers and accordingly the book presents the current state of the intellectual discourse in the respective fields.
Download or read book Pareto Optimality Game Theory and Equilibria written by Panos M. Pardalos and published by Springer Science & Business Media. This book was released on 2008-07-02 with total page 872 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive work examines important recent developments and modern applications in the fields of optimization, control, game theory and equilibrium programming. In particular, the concepts of equilibrium and optimality are of immense practical importance affecting decision-making problems regarding policy and strategies, and in understanding and predicting systems in different application domains, ranging from economics and engineering to military applications. The book consists of 29 survey chapters written by distinguished researchers in the above areas.
Download or read book Bayesian Full Information Analysis of Simultaneous Equation Models Using Integration by Monte Carlo written by L. Bauwens and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: In their review of the "Bayesian analysis of simultaneous equation systems", Dr~ze and Richard (1983) - hereafter DR - express the following viewpoint about the present state of development of the Bayesian full information analysis of such sys tems i) the method allows "a flexible specification of the prior density, including well defined noninformative prior measures"; ii) it yields "exact finite sample posterior and predictive densities". However, they call for further developments so that these densities can be eval uated through 'numerical methods, using an integrated software packa~e. To that end, they recommend the use of a Monte Carlo technique, since van Dijk and Kloek (1980) have demonstrated that "the integrations can be done and how they are done". In this monograph, we explain how we contribute to achieve the developments suggested by Dr~ze and Richard. A basic idea is to use known properties of the porterior density of the param eters of the structural form to design the importance functions, i. e. approximations of the posterior density, that are needed for organizing the integrations.
Download or read book Stochastic Teams Games and Control under Information Constraints written by Serdar Yüksel and published by Springer Nature. This book was released on with total page 935 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Epistemic Game Theory written by Andrés Perea and published by Cambridge University Press. This book was released on 2012-06-07 with total page 581 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first textbook to explain the principles of epistemic game theory.
Download or read book Contest Theory written by Milan Vojnović and published by Cambridge University Press. This book was released on 2016-02-04 with total page 737 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contests are prevalent in many areas, including sports, rent seeking, patent races, innovation inducement, labor markets, scientific projects, crowdsourcing and other online services, and allocation of computer system resources. This book provides unified, comprehensive coverage of contest theory as developed in economics, computer science, and statistics, with a focus on online services applications, allowing professionals, researchers and students to learn about the underlying theoretical principles and to test them in practice. The book sets contest design in a game-theoretic framework that can be used to model a wide-range of problems and efficiency measures such as total and individual output and social welfare, and offers insight into how the structure of prizes relates to desired contest design objectives. Methods for rating the skills and ranking of players are presented, as are proportional allocation and similar allocation mechanisms, simultaneous contests, sharing utility of productive activities, sequential contests, and tournaments.
Download or read book Frontiers of Dynamic Games written by Leon A. Petrosyan and published by Springer Nature. This book was released on 2020-10-31 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes papers presented at the ISDG12-GTM2019 International Meeting on Game Theory, as a joint meeting of the 12th International ISDG Workshop and the 13th "International Conference on Game Theory and Management”, held in St. Petersburg in July 2019. The topics cover a wide range of game-theoretic models and include both theory and applications, including applications to management.
Download or read book Mathematical Reviews written by and published by . This book was released on 2008 with total page 866 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Multiagent Systems written by Yoav Shoham and published by Cambridge University Press. This book was released on 2008-12-15 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multiagent systems combine multiple autonomous entities, each having diverging interests or different information. This overview of the field offers a computer science perspective, but also draws on ideas from game theory, economics, operations research, logic, philosophy and linguistics. It will serve as a reference for researchers in each of these fields, and be used as a text for advanced undergraduate or graduate courses. The authors emphasize foundations to create a broad and rigorous treatment of their subject, with thorough presentations of distributed problem solving, game theory, multiagent communication and learning, social choice, mechanism design, auctions, cooperative game theory, and modal logics of knowledge and belief. For each topic, basic concepts are introduced, examples are given, proofs of key results are offered, and algorithmic considerations are examined. An appendix covers background material in probability theory, classical logic, Markov decision processes and mathematical programming.