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Book Web Application Design Handbook

Download or read book Web Application Design Handbook written by Susan Fowler and published by Morgan Kaufmann. This book was released on 2004-06-23 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: The standards for usability and interaction design for Web sites and software are well known. This full-color book, written by designers with a significant contribution to Web-based application design, delivers both a thorough treatment of the subject for many different kinds of applications and a quick reference for designers looking for some fast design solutions.

Book Web Application Design Patterns

Download or read book Web Application Design Patterns written by Pawan Vora and published by Morgan Kaufmann. This book was released on 2009-03-12 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever notice that—in spite of their pervasiveness—designing web applications is still challenging? While their benefits motivate their creation, there are no well-established guidelines for design. This often results in inconsistent behaviors and appearances, even among web applications created by the same company. Design patterns for web applications, similar in concept to those for web sites and software design, offer an effective solution. In Web Application Design Patterns, Pawan Vora documents design patterns for web applications by not only identifying design solutions for user interaction problems, but also by examining the rationale for their effectiveness, and by presenting how they should be applied. - Design interfaces faster, with a better rationale for the solutions you choose. - Learn from over more than 100 patterns, with extensive annotation on use and extension. - Take a short-cut into understanding the industry with more than 500 full-color screenshots.

Book Designing Data Intensive Applications

Download or read book Designing Data Intensive Applications written by Martin Kleppmann and published by "O'Reilly Media, Inc.". This book was released on 2017-03-16 with total page 658 pages. Available in PDF, EPUB and Kindle. Book excerpt: Data is at the center of many challenges in system design today. Difficult issues need to be figured out, such as scalability, consistency, reliability, efficiency, and maintainability. In addition, we have an overwhelming variety of tools, including relational databases, NoSQL datastores, stream or batch processors, and message brokers. What are the right choices for your application? How do you make sense of all these buzzwords? In this practical and comprehensive guide, author Martin Kleppmann helps you navigate this diverse landscape by examining the pros and cons of various technologies for processing and storing data. Software keeps changing, but the fundamental principles remain the same. With this book, software engineers and architects will learn how to apply those ideas in practice, and how to make full use of data in modern applications. Peer under the hood of the systems you already use, and learn how to use and operate them more effectively Make informed decisions by identifying the strengths and weaknesses of different tools Navigate the trade-offs around consistency, scalability, fault tolerance, and complexity Understand the distributed systems research upon which modern databases are built Peek behind the scenes of major online services, and learn from their architectures

Book Web Application Design Handbook

Download or read book Web Application Design Handbook written by Susan Fowler and published by Elsevier. This book was released on 2004-07-21 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: The standards for usability and interaction design for Web sites and software are well known. While not everyone uses those standards, or uses them correctly, there is a large body of knowledge, best practice, and proven results in those fields, and a good education system for teaching professionals "how to." For the newer field of Web application design, however, designers are forced to reuse the old rules on a new platform. This book provides a roadmap that will allow readers to put complete working applications on the Web, display the results of a process that is running elsewhere, and update a database on a remote server using an Internet rather than a network connection. Web Application Design Handbook describes the essential widgets and development tools that will the lead to the right design solutions for your Web application. Written by designers who have made significant contributions to Web-based application design, it delivers a thorough treatment of the subject for many different kinds of applications, and provides quick reference for designers looking for some fast design solutions and opportunities to enhance the Web application experience. This book adds flavor to the standard Web design genre by juxtaposing Web design with programming for the Web and covers design solutions and concepts, such as intelligent generalization, to help software teams successfully switch from one interface to another.* The first interaction design book that focuses exclusively on Web applications.* Full-color figures throughout the book.* Serves as a "cheat sheet" or "fake book" for designers: a handy reference for standards, rules of thumb, and tricks of the trade.* Applicable to new Web-based applications and for porting existing desktop applications to Web browsers.

Book CUDA Application Design and Development

Download or read book CUDA Application Design and Development written by Rob Farber and published by Elsevier. This book was released on 2011-10-31 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book then details the thought behind CUDA and teaches how to create, analyze, and debug CUDA applications. Throughout, the focus is on software engineering issues: how to use CUDA in the context of existing application code, with existing compilers, languages, software tools, and industry-standard API libraries."--Pub. desc.

Book Application Development and Design  Concepts  Methodologies  Tools  and Applications

Download or read book Application Development and Design Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2017-08-11 with total page 1641 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advancements in technology have allowed for the creation of new tools and innovations that can improve different aspects of life. These applications can be utilized across different technological platforms. Application Development and Design: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on trends, techniques, and uses of various technology applications and examines the benefits and challenges of these computational developments. Highlighting a range of pertinent topics such as software design, mobile applications, and web applications, this multi-volume book is ideally designed for researchers, academics, engineers, professionals, students, and practitioners interested in emerging technology applications.

Book Designing the Obvious

    Book Details:
  • Author : Robert Hoekman (Jr.)
  • Publisher : Pearson Education
  • Release : 2011
  • ISBN : 0321749855
  • Pages : 305 pages

Download or read book Designing the Obvious written by Robert Hoekman (Jr.) and published by Pearson Education. This book was released on 2011 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing the Obvious belongs in the toolbox of every person charged with the design and development of Web-based software, from the CEO to the programming team. Designing the Obvious explores the character traits of great Web applications and uses them as guiding principles of application design so the end result of every project instills customer satisfaction and loyalty. These principles include building only whats necessary, getting users up to speed quickly, preventing and handling errors, and designing for the activity. Designing the Obvious does not offer a one-size-fits-all development process--in fact, it lets you use whatever process you like. Instead, it offers practical advice about how to achieve the qualities of great Web-based applications and consistently and successfully reproduce them. This latest edition updates examples to show the guiding principles of application design in action on today's web, plus adds new chapters on strategy and persuasion. It offers practical advice about how to achieve the qualities of great Web-based applications and consistently and successfully reproduce them.

Book Application Design

    Book Details:
  • Author : Rob Botwright
  • Publisher : Rob Botwright
  • Release : 101-01-01
  • ISBN : 1839387033
  • Pages : 221 pages

Download or read book Application Design written by Rob Botwright and published by Rob Botwright. This book was released on 101-01-01 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: 📚 Introducing the Ultimate Application Design Book Bundle! 🚀 Are you ready to take your application design skills to the next level? Dive into the world of data-intensive app systems with our comprehensive book bundle, "Application Design: Key Principles for Data-Intensive App Systems." 🌐💡 📘 Book 1 - Foundations of Application Design: Lay the groundwork for success with an introduction to key principles for data-intensive systems. From data modeling basics to architecture patterns, this volume sets the stage for mastering application design. 📘 Book 2 - Mastering Data-Intensive App Architecture: Elevate your skills with advanced techniques and best practices for architecting data-intensive applications. Explore distributed systems, microservices, and optimization strategies to build scalable and resilient systems. 📘 Book 3 - Scaling Applications: Learn essential strategies and tactics for handling data-intensive workloads. Discover performance optimization techniques, cloud computing, and containerization to scale your applications effectively. 📘 Book 4 - Expert Insights in Application Design: Gain valuable insights from industry experts and thought leaders. Explore cutting-edge approaches and innovations shaping the future of data-intensive application development. With a combined wealth of knowledge, these four books provide everything you need to succeed in the fast-paced world of application design. Whether you're a seasoned professional or just starting your journey, this bundle is your roadmap to success. 🛣️💼 🚀 Don't miss out on this opportunity to master application design and unlock new possibilities in your career. Get your hands on the "Application Design: Key Principles for Data-Intensive App Systems" book bundle today! 🌟📈

Book Interactive Design

    Book Details:
  • Author : Andy Pratt
  • Publisher : Rockport Pub
  • Release : 2012-09-01
  • ISBN : 1592537804
  • Pages : 226 pages

Download or read book Interactive Design written by Andy Pratt and published by Rockport Pub. This book was released on 2012-09-01 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: User experience design is one of the fastest-growing specialties in graphic design. Smart companies realize that the most successful products are designed to meet the needs and goals of real people—the users. This means putting the user at the center of the design process. This innovative, comprehensive book examines the user-centered design process from the perspective of a designer. With rich imagery, Interactive Design introduces the different UX players, outlines the user-centered design process from user research to user testing, and explains through various examples how user-centered design has been successfully integrated into the design process of a variety of design studios worldwide.

Book Application Design for Wearable Computing

Download or read book Application Design for Wearable Computing written by Daniel P. Siewiorek and published by Morgan & Claypool Publishers. This book was released on 2008 with total page 75 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation This lecture describes application design for wearable computing, providing a blend of experiencebased insights, learning in application development, and guidelines on how to frame problems and address a specifi c design context, followed by more detailed issues and solution approaches at the next level of the application development. The lecture takes the viewpoint of a potential designer or researcher in this fi eld and aims to present such an integrated material in one place. Designing wearable computer interfaces requires attention to many different factors because of the computers closeness to the body and its use while performing other tasks. Among the most challenging questions facing wearable-computer designers are user needs and interactions. For the purposes of discussion, we have created the UCAMP framework, which consists of the following factors: user, corporal, attention, manipulation, and perception. Each of these factors and their importance has been described. A number of example prototypes developed by the authors, as well as the other researchers, have been used to illustrate these concepts. Wearable computers have established their fi rst foothold in several application domains, such as vehicle and aircraft maintenance and manufacturing, inspection procedures, language translation, and other areas. The lecture proceeds by describing the next step in the evolution of wearable computers, namely context awareness. Context-aware computing takes into account a users state and surroundings, and the mobile computer modifi es its behavior based on this information. A users context can be quite rich, consisting of attributes such as physical location, physiological state, personal history, daily behavioral patterns, and so forth. If a human assistant were given such context, he or she would make decisions in a proactive fashion, anticipating user needs, and acting as a proactive assistant. The goal is to enable mobile computers to play an analogous role, exploiting context information to signifi cantly reduce demands on human attention. Context-aware intelligent agents can deliver relevant information when a user needs that information. These data make possible many exciting new applications, such as augmented reality, context-aware collaboration, augmented manufacturing, and maintenance. The combined studies and research reported in this lecture suggest a number of useful guidelines for designing wearable computing devices. Also included with the guidelines is a list of questions that designers should consider when beginning to design a wearable computer. The research directions section emphasizes remaining challenges and trends in the areas of user interface, modalities of interaction, and wearable cognitive augmentation. Finally, we summarize the most important challenges and outline future directions in wearable computing.

Book JavaScript Application Design

Download or read book JavaScript Application Design written by Nicolas Bevacqua and published by Simon and Schuster. This book was released on 2015-01-29 with total page 493 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary JavaScript Application Design: A Build First Approach introduces JavaScript developers to techniques that will improve the quality of their software as well as their web development workflow. You'll begin by learning how to establish build processes that are appropriate for JavaScript-driven development. Then, you'll walk through best practices for productive day-to-day development, like running tasks when your code changes, deploying applications with a single command, and monitoring the state of your application once it's in production. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book The fate of most applications is often sealed before a single line of code has been written. How is that possible? Simply, bad design assures bad results. Good design and effective processes are the foundation on which maintainable applications are built, scaled, and improved. For JavaScript developers, this means discovering the tooling, modern libraries, and architectural patterns that enable those improvements. JavaScript Application Design: A Build First Approach introduces techniques to improve software quality and development workflow. You'll begin by learning how to establish processes designed to optimize the quality of your work. You'll execute tasks whenever your code changes, run tests on every commit, and deploy in an automated fashion. Then you'll focus on designing modular components and composing them together to build robust applications. This book assumes readers understand the basics of JavaScript. What's Inside Automated development, testing, and deployment processes JavaScript fundamentals and modularity best practices Modular, maintainable, and well-tested applications Master asynchronous flows, embrace MVC, and design a REST API About the Author Nicolas Bevacqua is a freelance developer with a focus on modular JavaScript, build processes, and sharp design. He maintains a blog at ponyfoo.com. Table of Contents PART 1 BUILD PROCESSES Introduction to Build First Composing build tasks and flows Mastering environments and the development workflow Release, deployment, and monitoring PART 2 MANAGING COMPLEXITY Embracing modularity and dependency management Understanding asynchronous flow control methods in JavaScript Leveraging the Model-View-Controller Testing JavaScript components REST API design and layered service architectures

Book Application Design for Wearable Computing

Download or read book Application Design for Wearable Computing written by Dan Siewiorek and published by Morgan & Claypool Publishers. This book was released on 2008-04-08 with total page 74 pages. Available in PDF, EPUB and Kindle. Book excerpt: The confluence of decades of computer science and computer engineering research in multimodal interaction (e.g., speech and gesture recognition), machine learning (e.g., classification and feature extraction), software (e.g., web browsers, distributed agents), electronics (e.g., energy-efficient microprocessors, head-mounted displays), design methodology in user-centered design, and rapid prototyping have enabled a new class of computers—wearable computers. The lecture takes the viewpoint of a potential designer or researcher in wearable computing. Designing wearable computers requires attention to many different factors because of the computer’s closeness to the body and its use while performing other tasks. For the purposes of discussion, we have created the UCAMP framework, which consists of the following factors: user, corporal, attention, manipulation, and perception. Each of these factors and their importance is described. A number of example prototypes developed by the authors, as well as by other researchers, are used to illustrate these concepts. Wearable computers have established their first foothold in several application domains, such as vehicle and aircraft maintenance and manufacturing, inspection, language translation, and other areas. The lecture continues by describing the next step in the evolution of wearable computers, namely, context awareness. Context-aware computing takes into account a user’s state and surroundings, and the mobile computer modifies its behavior based on this information. A user’s context can be quite rich, consisting of attributes such as physical location, physiological state, personal history, daily behavioral patterns, and so forth. If a human assistant were given such context, he or she would make decisions in a proactive fashion, anticipating user needs, and acting as a proactive assistant. The goal is to enable mobile computers to play an analogous role, exploiting context information to significantly reduce demands on human attention. Context-aware intelligent agents can deliver relevant information when a user needs that information. These data make possible many exciting new applications, such as augmented reality, context-aware collaboration, and augmented manufacturing. The combined studies and research reported in this lecture suggest a number of useful guidelines for designing wearable computing devices. Also included with the guidelines is a list of questions that designers should consider when beginning to design a wearable computer. The research directions section emphasizes remaining challenges and trends in the areas of user interface, modalities of interaction, and wearable cognitive augmentation. Finally, we summarize the most important challenges and conclude with a projection of future directions in wearable computing. Table of Contents: Introduction / The Wearable Computing UCAMP / Design Guidelines for Wearable Computing / Research Directions / Conclusions and Future Challenges

Book Mobile Usability

    Book Details:
  • Author : Jakob Nielsen
  • Publisher : Pearson Education
  • Release : 2012-10-09
  • ISBN : 0133122174
  • Pages : 596 pages

Download or read book Mobile Usability written by Jakob Nielsen and published by Pearson Education. This book was released on 2012-10-09 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do we create a satisfactory user experience when limited to a small device? This new guide focuses on usability for mobile devices, primarily smartphones and touchphones, and covers such topics as developing a mobile strategy, designing for small screens, writing for mobile, usability comparisons, and looking toward the future. The book includes 228-full color illustrations to demonstrate the points. Based on expert reviews and international studies with participants ranging from students to early technology adopters and business people using websites on a variety of mobile devices, this guide offers a complete look at the landscape for a mobile world. Author Jakob Nielsen is considered one of the world's leading experts on Web usability. He is the author of numerous best-selling books, including Prioritizing Web Usability and the groundbreaking Designing Web Usability, which has sold more than 250,000 copies and has been translated in 22 languages.

Book Digital Interface Design and Application

Download or read book Digital Interface Design and Application written by Jonathan A. Dell and published by John Wiley & Sons. This book was released on 2015-06-26 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many computer applications require microprocessors to reliably interconnect and communicate with other peripherals in order to perform their intended functions. Interface design, which includes the development of the methods and processes by which two or more components communicate, is a crucial step in the deployment of microprocessors in an embedded computing environment. ARM-based microprocessors are a leading technology in this field, offering a wide range of performance for different applications. This book provides a comprehensive treatment of interface design from basic logical and theoretical principles to practical implementation on an ARM-based microprocessor, addressing both hardware and software considerations. The microprocessor’s high level of complexity is carefully analysed in the text to provide clear guidance for the reader in the design of new applications, resulting in an invaluable reference resource for graduates and engineers involved in the design of electronic products and systems. Key Features: Brings together aspects of digital hardware, interface design and software integration in a single text to make clear the link between low and high level languages for interface control Categorises interface techniques into easily distinguished chapters, progressively involving greater complexity, enabling the reader to quickly find relevant material for a particular application Provides many practical C-coded examples showing both the preparation and use of complex programmable subsystems implemented in a typical commercial product Presents in each chapter an introduction to the essential theoretical aspects and the development of simple interface designs using basic logical building blocks

Book Introduction to Graphic Design Methodologies and Processes

Download or read book Introduction to Graphic Design Methodologies and Processes written by John Bowers and published by John Wiley & Sons. This book was released on 2012-01-19 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: A concise, visually based introduction to graphic design methodologies Graphic design has emerged as a discipline complete with a body of scholarly literature devoted to its underlying theory. Introduction to Graphic Design Methodologies and Processes contributes to this expanding discourse by illustrating the value of qualitative and quantitative methodologies in guiding conceptual development in ways beyond those based on taste, style, and personal preference. Introduction to Graphic Design Methodologies and Processes: Introduces a range of practical methodologies pertinent to the interpreting, targeting, and creating of forms and messages Furthers the ability of designers by showing them how to design creatively, collaboratively, and strategically, and as a result, helps them move from form-makers to cultural participants—a transformative trend for design professionals Includes case studies with questions and answers contributed by a diverse group, including Second Story and Sol Sender As professional designers play more strategic roles, the need for material on design methodologies is growing. This concise, visually based introduction to the topic is the designer's definitive resource for defining their purpose, and producing work that is original, appropriate, responsible—and inspiring.

Book Universal Design for Web Applications

Download or read book Universal Design for Web Applications written by Wendy Chisholm and published by "O'Reilly Media, Inc.". This book was released on 2008-11-14 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes how to use such standards-based technologies as XHTML, CSS, and Ajax to develop a variety of Web applications and devices.

Book App Architecture

    Book Details:
  • Author : Chris Eidhof
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2018-05-13
  • ISBN : 9781719030250
  • Pages : 230 pages

Download or read book App Architecture written by Chris Eidhof and published by Createspace Independent Publishing Platform. This book was released on 2018-05-13 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains a range of application design patterns and their implementation techniques using a single example app, fully implemented in five design patterns. Instead of advocating for any particular pattern, we lay out the problems all architectures are trying to address: constructing the app's components, communicating between the view and the model, and handling non-model state. We show high-level solutions to these problems and break them down to the level of implementation for five different design patterns - two commonly used and three more experimental.The common architectures are Model-View-Controller and Model-View-ViewModel + Coordinator. In addition to explaining these patterns conceptually and on the implementation level, we discuss solutions to commonly encountered problems, like massive view controllers. On the experimental side we explain View-State-Driven Model-View-Controller, ModelAdapter-ViewBinder, and The Elm Architecture. By examining these experimental patterns, we extract valuable lessons that can be applied to other patterns and to existing code bases.