Download or read book App Development Using iOS iCloud written by Shantanu Baruah and published by Apress. This book was released on 2022-11-29 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create a professional looking app from start to finish that takes advantage of iCloud technology. Rather than working with Storyboarding for building your UI, you’ll use code to build professional looking screens. Using code is standard for professional developers to fit form factor alignment across multiple screen sizes and other design constraints. First, you’ll build a basic, functional UX screen. Then you’ll incorporate iCloud with CloudKit for data persistence and private, public, and shared databases. Here your code-drive UI design will expand out to developing professional looking screens with animation. You’ll also learn to work with reminder and notification boxes, sharing data between your users, and adding functionally for interaction with other Apps. Finally, you’ll tackle testing and using Test Flight before publishing your app to the App Store. This book offers a practical guide for coders at any level who want to learn and create professional looking iOS apps leveraging the database features of iCloud and the numerous extensions that Apple provides in the Xcode environment. Create professional looking apps that are secure and your users will love! What You'll Learn Leverage CloudKit for Backend as a Service Handle Asynchronous processes Share data among users of your app with simultaneous modifications Who This Book Is For iOS developers familiar with the basics of Swift coding who want to work with iCloud databases or move into more advanced fields, such as using extensions or designing UX in code.
Download or read book iOS 12 App Development Essentials written by Neil Smyth and published by Payload Media, Inc.. This book was released on 2018-10-31 with total page 813 pages. Available in PDF, EPUB and Kindle. Book excerpt: iOS 12 App Development Essentials, the latest edition of this popular book series, has now been fully updated for the iOS 12 SDK, Xcode 10 and the Swift 4 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 12 and programming in Swift 4 is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, location management, local notifications, camera access and video playback support. Other features are also covered including Auto Layout, local map search, user interface animation using UIKit dynamics, Siri integration, iMessage app development, CloudKit sharing and biometric authentication. Additional features of iOS development using Xcode are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, collection and stack layouts and CloudKit data storage in addition to drag and drop integration and the document browser. The key new features of iOS 12 and Xcode 10 are also covered in detail, including Siri shortcuts and the new iOS machine learning features. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 12. Assuming you are ready to download the iOS 12 SDK and Xcode 10, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started.
Download or read book Apple Watch App Development written by Steven F. Daniel and published by Packt Publishing Ltd. This book was released on 2016-04-29 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build real-world applications for the Apple Watch platform using the WatchKit framework and Swift 2.0 About This Book Find out how to download and install the Xcode development tools before learning about Xcode playgrounds and the Swift programming language Discover everything you need to know about the WatchKit platform architecture, its classes, as well its limitations This book introduces you to the very latest mobile platform with hands-on instructions so you can build your very own Apple Watch apps Who This Book Is For This book is for developers who are interested in creating amazing apps for the Apple Watch platform. Readers are expected to have no prior experience of programming. What You Will Learn Navigate within the WatchKit interface using the page-based, modal, and hierarchical navigation techniques Work with context menus to allow your users to interact with the Apple Watch and respond to their actions to perform a task Use the MapKit framework to display a map within the WatchKit interface to track the user's current location Build effective user interfaces for the WatchKit platform and integrate iCloud capabilities to synchronize data between the iOS app and the WatchKit UI Design your apps for the Apple Watch platform by adhering to the set of User Interface design guidelines set out by Apple Reinforce image caching to display animations within the Apple Watch user interface Explore WatchKit tables, which allow your users to purchase groceries and pay for them using Apple Pay Analyze the new layout system to ensure that your Apple Watch apps work with various screen sizes In Detail Wearable are the next wave of mobile technology and with the release of Apple's WatchKit SDK, a whole new world of exciting development possibilities has opened up. Apple Watch App Development introduces you to the architecture and possibilities of the Apple Watch platform, as well as an in-depth look at how to work with Xcode playgrounds. Benefit from a rapid introduction to the Swift programming language so you can quickly begin developing apps with the WatchKit framework and the Xcode Development IDE. Get to grips with advanced topics such as notifications, glances, iCloud, Apple pay, closures, tuples, protocols, delegates, concurrency, and using Swift Playgrounds, with each concept is backed up with example code that demonstrates how to properly execute it. Finally, discover how to package and deploy your Watch application to the Apple AppStore. By the end of this book, you will have a good understanding of how to develop apps for the Apple Watch platform, and synchronize data using iCloud between the wearable and the iOS device. Style and approach This book takes a step-by-step approach to developing applications for the Apple Watch using the Swift programming language and the WatchKit UI. Each topic is explained in a conversational and easy-to-follow style.
Download or read book ICloud for Developers written by Cesare Rocchi and published by . This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up-to-date fast on the techniques you need get your applications iCloud-ready. With Apple's iCloud servers now available to developers, there's every reason to make synchronization a core feature of your product. You'll learn how to iCloud-enable the data formats you're most likely to use in an iOS application: key-value data, document-based data, and relational data. Using a simple grocery list application as an example, you'll find out how to configure any application to make the most of iCloud's capabilities. Your app's users want their application data to be in sync as they switch from one device to another. Guided by iOS expert Cesare Rocchi, you'll start by learning how to configure an app and its resources for iCloud. Then, after a quick introduction to iCloud-supported data types, you'll work on using the simplest: key-value data. Next, you'll find out how to get your document-based data (including media files), and even relational data working with iCloud. As you learn each new technique, you'll use it to synchronize yet another module of the book's sample app, Grocery, a simple shopping list that can be shared between two or more devices. You'll learn how to handle the kinds of conflicts likely to occur when you build apps that keep themselves in sync across phones and tablets, as well as how to deal with the notifications used by iCloud to broadcast changes as they occur. As devices proliferate, synchronization is more important than ever. When you finish this book, you'll know how to make it a part of your own applications. What You Need: You should have Xcode 4.6.2 and iOS SDK 6.0 installed on your workstation. To write apps that interact with iCloud, you need to be a registered Apple developer. To test the synchronization of iCloud applications that you write, you'll need two iOS devices (either of which can be an iPhone, iPod, or iPad).
Download or read book iOS 11 App Development Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on 2018-03-01 with total page 1309 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Creating iOS 5 Apps written by Richard Warren and published by Peachpit Press. This book was released on 2011-12-13 with total page 856 pages. Available in PDF, EPUB and Kindle. Book excerpt: With more than 250 million iOS devices sold Apple’s booming mobile platform provides a large and rapidly growing app market for developers, and with the release of the iOS 5 SDK, Apple has provided their richest, most exciting set of development tools yet. In this book, iOS programming expert Richard Warren shows you how to use these powerful tools to begin writing the next generation of iOS apps. Richard provides a complete introduction to iPhone and iPad development, emphasizing the newest technologies and best practices for iOS 5. After a tour of the inner workings of an iOS project and an invaluable examination of Objective-C, you will hone your app-developing skills by developing a complete, full-featured application. You start by building the app’s user interface. This will cover everything from linking View Controllers in the Storyboard to drawing custom views. Next, you will use iCloud storage and Core data to manage your app’s data model, synchronizing your data across multiple devices. Then you tackle more advanced topics, including Core Animation, Core Motion, Core Location and Core Image. Finally, Richard shows you how to test, polish and prepare your apps for submission to the iTunes App Store. This book includes: Detailed instruction, ample illustrations, and clear examples Real-world guidance and advice Insight into best practices from an iOS programming expert A solid introduction to the Objective-C language and important Cocoa design patterns Information on key iOS 5 technologies, including Automatic Reference Counting, Storyboards, iCloud storage, Container View Controllers, Custom Control Appearances, Core Image, and integrated Twitter support.
Download or read book iOS 5 Programming Pushing the Limits written by Rob Napier and published by John Wiley & Sons. This book was released on 2011-12-07 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Open the door to endless new app development possibilities Pushing the Limits with iOS 5 Programming is an expert guide for developers aiming to create unique applications for Apple's iPad 2, iPhone, and the iPod Touch, which includes the latest version of the Apple iPhone SDK, iOS 5. This text goes beyond the basics to keep you ahead of the technology curve and spark your innovative nature to create seamless, functional, and fun apps. With a focus on advanced techniques for app development, you will learn to differentiate your apps from all the rest. With this must-have book, you'll explore advanced coverage of a variety of development topics, such as developing with deep Objective-C, while you learn to create amazing applications for Apple's iPad 2, iPhone, and iPod touch. Veteran mobile developers and authors guide you through maximizing your programs as they delve into topics not commonly found elsewhere. Provides a solid foundation in the patterns of iOS Shares tips for running on multiple platforms and best using security services Discusses topics such as controlling multitasking, advanced text layout and more Demonstrates how to think differently with blocks and functional programming Teaches table view, performance, and money-making optimization Eliminates common challenges with memory management and iOS information flow Pushing the Limits with iOS 5 Programming allows you to take on the future with confidence in your new, stand-out app design skills.
Download or read book iOS 10 App Development Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on 2016-10-28 with total page 1181 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book iOS 6 Programming Pushing the Limits written by Rob Napier and published by John Wiley & Sons. This book was released on 2012-11-20 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to build extraordinary apps for iPhone, iPad, and iPod touch iOS is the hottest development platform around, and iOS 6 adds a new and deeper dimension to explore. This guide offers serious information for serious programmers who know the basics and are ready to dive into the advanced features of iOS. You'll learn to create killer apps for the iPad, iPhone, and iPod touch, including how to maximize performance and make more money from your apps with in-app purchases. Topics covered include security, multitasking, running on multiple platforms, blocks and functional programming, advanced text layout, and much more. App development for iPhones and iPads is a lucrative and exciting venture; books on this topic are steady bestsellers This advanced guide helps experienced developers take full advantage of the latest platform upgrade, iOS 6 Provides in-depth background on maximizing your apps with Apple's iPhone SDK 6.0, including the major new APIs and building applications for the new iPad Covers keeping control of multitasking, increasing income with in-app purchases, key value observing with Cocoa, running on multiple platforms, advanced text layout, building a Core foundation, and more iOS 6 Programming: Pushing the Limits gives experienced mobile developers a wealth of knowledge for creating outstanding iPhone and iPad apps on the latest platform.
Download or read book Learning IPad Programming written by Kirby Turner and published by Addison-Wesley Professional. This book was released on 2012 with total page 791 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning iPad Programming walks you through the process of building PhotoWheel (free on the App Store), a photo management and sharing app that leverages every aspect of iOS 5. With PhotoWheel, you can organize your favorite photos into albums, share photos with family and friends, view them on your TV using AirPlay and an Apple TV, and most importantly, gain hands-on experience with building an iPad app. As you build PhotoWheel, you’ll learn how to take advantage of the latest features in iOS 5 and Xcode, including Storyboarding, Automatic Reference Counting (ARC), and iCloud. Best of all, you’ll learn how to extend the boundaries of your app by communicating with web services. If you want to build apps for the iPad, Learning iPad Programming is the one book to get. As you build PhotoWheel, you’ll learn how to Install and configure Xcode 4.2 on your Mac Master the basics of Objective-C, and learn about memory management with ARC Build a fully functional app that uses Core Data and iCloud for photo sharing and synchronization Use Xcode’s new Storyboard feature to quickly prototype a functional UI, and then extend that UI with code Create multitouch gestures and integrate Core Animation for a unique UI experience Build custom views, and use view controllers to perform custom view transitions Add AirPrint, email, and AirPlay capabilities to your app Apply image filters and effects using Core Image Diagnose and fix bugs with Instruments Prepare your app for submission to the app store Download the free version of PhotoWheel from the App Store today! Share your photos with friends and upload to iCloud, all while learning how to build the app.
Download or read book iOS Cloud Development For Dummies written by Neal Goldstein and published by For Dummies. This book was released on 2012-08-28 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to create robust, data-driven, iOS cloud apps? This book makes it easier! Apple's mobile operating system (iOS) supports iPhones, iPads, iPods and other Apple devices, and while even beginners can now develop apps to run just on these devices themselves, sometimes you want to create an app with more heft. Applications such as live weather reports or multi-player games require a lot of data to be pulled from outside—often from cloud-based Web Services, such as Google or Amazon. This book, written by application development expert Neal Goldstein, shows you how to weave all of this together to create robust iOS apps. Developers will learn how to get, post, and modify data as well as how to create and deploy new, app-specific Web Services. The book includes numerous sample programs such as Xcode projects, sample server code used to create Web Services in the cloud, desktop client back-ends, and more. Takes new and seasoned developers beyond the creation of simple client-based iOS applications to create more sophisticated, data-driven, cloud-based mobile apps Explains how to access existing Web Services from native iOS applications and also how to create and deploy new, app-specific Web Services Includes sample programs such as Xcode projects with complete source code, and sample server code for creating cloud-based Web Services Offers valuable and hard-to-get information for new or veteran iOS developers, from small shops to enterprise iOS development Shows you how to use iCloud and Core data to enable apps running on different devices to share data Connecting your iOS app to the cloud just got easier, with iOS Cloud Development For Dummies. Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.
Download or read book iCloud Standard Guide written by Andri Yadi and published by Packt Publishing Ltd. This book was released on 2013-11-18 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: An easy-to-use guide, filled with tutorials that will teach you how to set up and use iCloud, and profit from all of its marvellous features.This book is for anyone with basic knowledge of computers and mobile operations. Prior knowledge of cloud computing or iCloud is not expected.
Download or read book iOS 9 App Development Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on 2015-10-22 with total page 1115 pages. Available in PDF, EPUB and Kindle. Book excerpt: iOS 9 App Development Essentials is latest edition of this popular book series and has now been fully updated for the iOS 9 SDK, Xcode 7 and the Swift 2 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 9 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. Additional features of iOS development using Xcode 7 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication. The key new features of iOS 9 and Xcode 7 are also covered in detail, including new error handling in Swift 2, designing Stack View based user interfaces, multiple storyboard support, iPad multitasking, map flyover support, 3D Touch and Picture-in-Picture media playback. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 9. Assuming you are ready to download the iOS 9 SDK and Xcode 7, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started.
Download or read book Learning Swift written by Paris Buttfield-Addison and published by "O'Reilly Media, Inc.". This book was released on 2017-03-30 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get valuable hands-on experience with Swift 3, the latest version of Apple’s programming language. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with Swift 3 by developing three complete, tightly linked versions of the Notes application for the OS X, iOS, and watchOS platforms. In the process, you’ll learn Swift’s fundamentals, including its syntax and features, along with the basics of the Cocoa, CocoaTouch, and WatchKit frameworks. This book teaches you how to use common design patterns for Swift, how to structure an application for Apple’s platforms, and how to submit working apps to the App Store. Divided into four distinct parts, this book includes: Swift 2 basics: Learn Swift’s basic building blocks and features for object-oriented development OS X app development: Set up the document model, build out features, and sync data with iCloud iOS app development: Use multimedia, contacts, location, notifications, and iCloud files to build a fully featured iOS Notes app Advanced app extensions: Build an Apple Watch app, and learn how to debug, monitor, and test all three of your Swift apps
Download or read book Implementing iOS Apps with iCloud Support written by Andreas Bachmaier and published by GRIN Verlag. This book was released on 2013-03-04 with total page 45 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bachelor Thesis from the year 2013 in the subject Computer Science - Programming, grade: 1, University of Applied Sciences Technikum Vienna (Informations- und Kommunikationssysteme), course: Smartphone Platforms, language: English, abstract: Nowadays Information is an important asset for us in the professional, but also private life. The mobile phone is our constant companion and tablets gain more and more popularity because of the ease of use (screen size, larger virtual keyboard).. In addition to these mobile devices a lot of users maybe also own a laptop or a desktop computer. Many applications (apps) are using the cloud to synchronize the data on different devices. Apple’s solution for the cloud service is currently iCloud. In my paper, I will show how to develop applications for iOS devices (such as iPhone and iPad) that store the data in the iCloud. After an introduction to the features of iCloud, I will describe the fundamentals of the data storages on iOS devices by giving several examples. The last chapter extends the application with integrating the three kinds of iCloud storages. Those types are based on and similar to local storages types.
Download or read book Building iOS 17 Apps with Xcode Storyboards written by Neil Smyth and published by Payload Publishing. This book was released on 2024-01-26 with total page 758 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aims to teach the skills necessary to create iOS apps using the iOS 17 SDK, UIKit, Xcode 15 Storyboards, and the Swift programming language. Beginning with the basics, this book outlines the steps necessary to set up an iOS development environment. Next, an introduction to the architecture of iOS 17 and programming in Swift is provided, followed by an in-depth look at the design of iOS apps and user interfaces. More advanced topics such as file handling, database management, graphics drawing, and animation are also covered, as are touch screen handling, gesture recognition, multitasking, location management, local notifications, camera access, and video playback support. Other features include Auto Layout, local map search, user interface animation using UIKit dynamics, iMessage app development, and biometric authentication. Additional features of iOS development using Xcode are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, collection and stack layouts, CloudKit data storage, and the document browser. Other features of iOS 17 and Xcode 15 are also covered in detail, including iOS machine learning features. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 17. Assuming you are ready to download the iOS 17 SDK and Xcode 15, have a Mac, and have some ideas for some apps to develop, you are ready to get started.
Download or read book iOS Apps for Masterminds 4th Edition written by J.D Gauchat and published by J.D. Gauchat. This book was released on 2018-08-15 with total page 810 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to create apps for iOS 12 before anyone else. This is the first book to teach you how to work with Swift 4.2, Xcode 10, iOS 12 and the new APIs introduced by Apple iOS Apps for Masterminds leads the reader step by step to master the complex subjects required to create applications for iPhones and iPads. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to work with the most powerful frameworks available for the construction of modern applications. This book is a complete course that will teach you how to build insanely great applications from scratch. Every chapter explores both basic and complicated concepts of computer programming, the Swift language, and app development. The information is supported by functional examples that guide beginners and experts through the most fundamental frameworks included in the iOS SDK. The examples are distributed throughout the book in a specific order to gradually introduce complex topics and make them accessible to everyone. The goal of iOS Apps for Masterminds is to make you familiar with the most advanced technologies for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds. This book includes: Introduction to Swift 4.2 Swift Paradigm Foundation Framework UIKit Framework Auto Layout Size Classes Navigation Controllers Scroll Views Stack Views Table Views Collection Views Split View Controller Alert Views Notifications Files Archiving Core Data iCloud CloudKit Core Graphics and Quartz 2D Core Animation AVFoundation Camera and Photos Library Web Kit Views Gesture Recognizers Timers Operation Queues Error Handling Image and Video Internationalization ...and more! iOS app development with iOS 12, Xcode 10 and Swift 4.2 App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.