Download or read book The Big Book of Small Python Projects written by Al Sweigart and published by No Starch Press. This book was released on 2021-06-25 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Download or read book Mastering Sudoku Week by Week written by Paul Stephens and published by Sterling Publishing Company. This book was released on 2007-02 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sudoku has become an addiction for millions--and that’s great, because mind games help keep our brains in good working order. But even though the rules are simple, many solvers need some help when cracking the more complicated grids. That support is here in abundance...enough to take to you into the realm of the Very Difficult and even the Fiendish. Using this attractive guide, solvers will smoothly progress through 52 stages, each with a self-testing and timed puzzle to monitor progress. Chock-full of tactics and tips, and drawing on strategies evolved by Sudoku experts from Japan, Europe, and the United States, this little book takes you to the top.
Download or read book Windows 10 For Dummies written by Andy Rathbone and published by John Wiley & Sons. This book was released on 2015-08-10 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Illustrates the new features of Windows 10.
Download or read book Pattern Based Constraint Satisfaction and Logic Puzzles Second Edition written by Denis Berthier and published by . This book was released on 2015-07-11 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: ""Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)"" develops a pure logic, pattern-based perspective of solving the finite Constraint Satisfaction Problem (CSP), with emphasis on finding the ""simplest"" solution. Different ways of reasoning with the constraints are formalised by various families of ""resolution rules,"" each of them carrying its own notion of simplicity. A large part of the book illustrates the power of the approach by applying it to various popular logic puzzles. It provides a unified view of how to model and solve them, even though they involve very different types of constraints: obvious symmetric ones in Sudoku, non-symmetric but transitive ones in Futoshiki, topological and geometric ones in Map colouring, Numbrix and Hidato, non-binary arithmetic ones in Kakuro and both non-binary and non-local ones in Slitherlink. It also shows that the most familiar techniques for these puzzles can be understood as mere application-specific presentations of the general rules.
Download or read book The Hidden Logic of Sudoku written by Denis Berthier and published by Lulu.com. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The "Hidden Logic of Sudoku" provides the first systematic perspective of the logical symmetries of the popular game. These are fully exploited to define new graphical representations, new kinds of resolution rules and a precedence ordering of the rules consistent with their logical complexity. The set of rules defined in the book is illustrated with a hundred of puzzles together with their full resolution paths. It suffices to solve almost any puzzle without making guesses or assuming the uniqueness of a solution. It has been fed into an Artificial Intelligence (AI) engine and a large database of puzzles has been processed, leading to a precise evaluation of the efficiency of each rule. The book is intended for both advanced Sudoku players (who will discover many new facets of the game and a new, systematic approach to the resolution rules) and for teachers or students of Logic or AI (who will appreciate the strict logical foundations).
Download or read book Expert Sudoku written by Nikoli Publishing and published by Workman Publishing Company. This book was released on 2009-11-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expert Sudoku is an all-new collection of handcrafted puzzles for the expert puzzle-solver. This is the book that challenges skilled solvers and Sudoku-lovers at the top level—every one of the 320 puzzles is rated "difficult." Good luck!
Download or read book Python 3 for Science and Engineering Applications written by Felix Bittmann and published by . This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Genetic Algorithms with Python written by Clinton Sheppard and published by . This book was released on 2018-02-11 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a hands-on introduction to machine learning with genetic algorithms using Python. Genetic algorithms are one of the tools you can use to apply machine learning to finding good, sometimes even optimal, solutions to problems that have billions of potential solutions. This book gives you experience making genetic algorithms work for you, using easy-to-follow example projects that you can fall back upon when learning to use other machine learning tools and techniques. The step-by-step tutorials build your skills from Hello World! to optimizing one genetic algorithm with another, and finally genetic programming; thus preparing you to apply genetic algorithms to problems in your own field of expertise. Python is a high-level, low ceremony and powerful language whose code can be easily understood even by entry-level programmers. If you have experience with another programming language then you should have no difficulty learning Python by induction. Souce code: https: //github.com/handcraftsman/GeneticAlgorithmsWithPython
Download or read book Research and Development in Intelligent Systems XXV written by Frans Coenen and published by Springer. This book was released on 2008-12-02 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: The papers in this volume are the refereed technical papers presented at AI-2008, the Twenty-eighth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, held in Cambridge in December 2008. They present new and innovative developments in the field, divided into sections on CBR and Classification, AI Techniques, Argumentation and Negotiation, Intelligent Systems, From Machine Learning To E-Learning and Decision Making. The volume also includes the text of short papers presented as posters at the conference. This is the twenty-fifth volume in the Research and Development series. The series is essential reading for those who wish to keep up to date with developments in this important field. The Application Stream papers are published as a companion volume under the title Applications and Innovations in Intelligent Systems XVI.
Download or read book The Mathematica GuideBook for Programming written by Michael Trott and published by Springer. This book was released on 2013-12-21 with total page 1060 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes -- Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This first volume begins with the structure of Mathematica expressions, the syntax of Mathematica, its programming, graphic, numeric and symbolic capabilities. It then covers the hierarchical construction of objects out of symbolic expressions, the definition of functions, the recognition of patterns and their efficient application, program flows and program structuring, and the manipulation of lists. An indispensible resource for students, researchers and professionals in mathematics, the sciences, and engineering.
Download or read book Krazydad Two Not Touch Volume 1 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times written by Jim Bumgardner and published by Krazydad Two Not Touch. This book was released on 2020-07-27 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.
Download or read book The Use of Computer and Video Games for Learning written by Alice Mitchell and published by Bright Sparks. This book was released on 2004 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Ai Escargot written by Arto Inkala and published by . This book was released on 2007-06-01 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.
Download or read book Anti Diagonal Sudoku written by Nidhi Grover and published by . This book was released on 2021-09-30 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: The objective of Anti-Diagonal Sudoku is to fill numbers 1-9 in the empty spaces of the 9x9 grid such that these numbers appear exactly once in each row, column, and 3x3 square. Additionally, the two main diagonals can have at most three different digits. Suitable for ages 12 and up. Two puzzles per page; 150 puzzles in total. Easy to hard puzzles for both novices and experts. Solutions included. Guaranteed hours of fun. Travel companion paperback. Other Sudoku puzzle variants are also available. Are you up for the challenge?
Download or read book Learning Python written by B. Nagesh Rao and published by . This book was released on 2017-05-17 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: 10 Reasons Why This is the Best Book for You: 1. This book starts slowly! The fundamental concepts are taught gently to ensure that you have a good foundation of basic concepts! 2. This book is well organised! The chapters, headings, subheadings and content within the chapters have been planned very carefully so that you conquer Python - chapter by chapter! 3. This book teaches interactively! The moment a new concept is taught, there is code that immediately follows so that you understand how it looks to the Python interpreter! 4. This book teaches even when you can't practice! Not only do we show you code immediately after teaching a concept, we also provide output from a real Python session so that you can imagine how Python reacts when you type in a piece of code! 5. This book teaches good programming practices! It is not only important to learn Python, but to also code like a professional. While it will definitely take a little bit of time to metamorphose from novice to professional, we show you best practices and pitfalls that will accelerate your journey! 6. This book presents programs that solve real problems! When it is time to apply Python, we show you constructive programs that demonstrate how to apply Python concepts! 7. We analyse every bit of code! Everything there is to analyse is analysed. Code snippets and programs are followed by output, which is then followed by analysis! 8. We compare Python with other programming languages! For the benefit of those readers who already know other programming languages like C/C++, Java or Perl, we provide tips that help them migrate to Python faster. These tips are in separate boxes to ensure that they don't disturb those readers who are not savvy with these languages! 9. We have filtered out content! While this might appear disadvantageous or counter-intuitive, we believe in presenting the most important concepts in detail and probably even skipping some concepts that you can live without! Call it the 80/20 rule if you will - we have decided to present in great detail those 20% of the features that you will use 80% of the time! 10. Each heading and subheading is need based! Our style of explaining a new concept is by first establishing a need. We believe this makes it easier for learners to understand not only what they are learning but also why!
Download or read book Proceedings of the 1st International Conference on Electronic Engineering and Renewable Energy written by Bekkay Hajji and published by Springer. This book was released on 2018-08-01 with total page 786 pages. Available in PDF, EPUB and Kindle. Book excerpt: The proceedings present a selection of refereed papers presented at the 1st International Conference on Electronic Engineering and Renewable Energy (ICEERE 2018) held during 15-17 April 2018, Saidi, Morocco. The contributions from electrical engineers and experts highlight key issues and developments essential to the multifaceted field of electrical engineering systems and seek to address multidisciplinary challenges in Information and Communication Technologies. The book has a special focus on energy challenges for developing the Euro-Mediterranean regions through new renewable energy technologies in the agricultural and rural areas. The book is intended for academia, including graduate students, experienced researchers and industrial practitioners working in the fields of Electronic Engineering and Renewable Energy.
Download or read book Magic Squares written by John Lee Fults and published by Open Court Publishing Company. This book was released on 1974 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: