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Book The Beginner s Guide to Android Game Development

Download or read book The Beginner s Guide to Android Game Development written by James S. Cho and published by . This book was released on 2014 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android Game Development Made Easy. If you've always wanted to make Android games but didn't know where to start, this book is for you. Whether you are an absolute beginner with no programming experience or an experienced Java developer wanting to get started with game development, this comprehensive book will help you accomplish your goals and teach you how to build your own games from scratch-no game engines needed. In this beginner-friendly guide, you will find focused, step-by-step approaches designed to help you learn and practice one fundamental concept at a time. You will study Java and write object-oriented applications. You will experiment with the building blocks of Android and create fun, interactive 2D games with touch controls. You will even learn how to integrate social features such as a global leaderboard and publish your game to be shared with the billion Android users across the world. This book provides access to an extensive library of sample Java and Android game projects via its companion website so that you can continue learning on your own and grow as a game programmer. With this up-to-date guide in your hand, you will be able to successfully navigate common pitfalls and get up and running with your own projects in no time. Tested on Android Lollipop. All the code in the book has been tested on the Android Lollipop SDK (5.0), and is available under the open source MIT license at the book's companion site. Table of Contents: *Unit 1: Java Basics *Chapter 1: The Fundamentals of Programming, *Chapter 2: Beginning Java, *Chapter 3: Designing Better Objects, *Unit 2: Java Game Development, *Chapter 4: Laying the Foundations, *Chapter 5: Keeping It Simple, *Chapter 6: The Next Level, *Unit 3: Android Game Development, *Chapter 7: Beginning Android Development, *Chapter 8: The Android Game Framework, *Chapter 9: Building the Game, *Unit 4: Finishing Touches, * Chapter 10: Releasing Your Game, *Chapter 11: Continuing the Journey

Book Android Programming for Beginners

Download or read book Android Programming for Beginners written by John Horton and published by Packt Publishing Ltd. This book was released on 2021-04-09 with total page 743 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the Java and Android skills you need to start developing powerful mobile applications with the help of actionable steps Key FeaturesKick-start your Android programming career or just have fun publishing apps to the Google Play marketplaceGet a first principles introduction to using Java and Android and prepare to start building your own apps from scratchLearn by example by building four real-world apps and dozens of mini appsBook Description Do you want to make a career in programming but don't know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you'll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch. The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You'll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you'll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations. By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java. What you will learnUnderstand the fundamentals of coding in Java for AndroidInstall and set up your Android development environmentBuild functional user interfaces with the Android Studio visual designerAdd user interaction, data captures, sound, and animation to your appsManage your apps' data using the built-in Android SQLite databaseExplore the design patterns used by professionals to build top-grade applicationsBuild real-world Android applications that you can deploy to the Google Play marketplaceWho this book is for This Android book is for you if you are completely new to Java, Android, or programming and want to get started with Android app development. If you have experience of using Java on Android, this book will serve as a refresher to help you advance your knowledge and make progress through the early projects covered in the book.

Book The Complete Idiot s Guide to Android App Development

Download or read book The Complete Idiot s Guide to Android App Development written by Christopher Froehlich and published by Penguin. This book was released on 2011-07-05 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: An operating manual for the hottest mobile operating system. The Complete Idiot's Guide® to Android App Development gets novice developers up and running quickly on creating their very own mobile applications, with step-by-step instruction on everything they need to design, develop, test, and publish their fully-featured apps. The Android operating system is now the largest mobile platform in the U.S., and there are now more than 90,000 apps available. Android is completely open and free to all developers. Topics covered include: • Designing effective and easy-to-navigate user interfaces for apps • Adding audio and video support to apps • Making the most of Android's hardware, including GPS, social media, built-in camera, and voice integration • Publishing application to the Android market

Book Android Development Guide for the Newbie

Download or read book Android Development Guide for the Newbie written by Jason Hunter and published by CreateSpace. This book was released on 2014-04-08 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the world of technology expands, it becomes increasingly important that persons learn exactly how they can use the technology effectively. “Android Development Guide for the Newbie” places the focus on android development. It not only explains how this works but also shows the reader how they can create something like an app with ease. It is a very popular tool that is being used nowadays as the use of Smartphones and Tablets increase.The individual that knows nothing about android development can learn a lot in a very short period of time. It really is a great starter text for the newbie.

Book Android Programming for Beginners

Download or read book Android Programming for Beginners written by John Horton and published by Packt Publishing Ltd. This book was released on 2015-12-31 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn all the Java and Android skills you need to start making powerful mobile applications About This Book Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace A first-principles introduction to Java, via Android, which means you'll be able to start building your own applications from scratch Learn by example and build three real-world apps and over 40 mini apps throughout the book Who This Book Is For Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that “to learn Android, you must know java.” If so, Android Programming for Beginners is for you. You don't need any programming experience to follow along with this book, just a computer and a sense of adventure. What You Will Learn Master the fundamentals of coding Java for Android Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps' data using the built-in Android SQLite database Find out about the design patterns used by professionals to make top-grade applications Build, deploy, and publish real Android applications to the Google Play marketplace In Detail Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years' worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you're looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, capture images from a device's camera, and work with graphics, sound, and animations too. By the end of this book, you'll be ready to start building your own custom applications in Android and Java. Style and approach With more than 40 mini apps to code and run, Android Programming for Beginners is a hands-on guide to learning Android and Java. Each example application demonstrates a different aspect of Android programming. Alongside these mini apps, we push your abilities by building three larger applications to demonstrate Android application development in context.

Book Android Development Guide for the Newbie

Download or read book Android Development Guide for the Newbie written by Jason Hunter and published by Createspace Independent Publishing Platform. This book was released on 2014-04-08 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the world of technology expands, it becomes increasingly important that persons learn exactly how they can use the technology effectively. "Android Development Guide for the Newbie" places the focus on android development. It not only explains how this works but also shows the reader how they can create something like an app with ease. It is a very popular tool that is being used nowadays as the use of Smartphones and Tablets increase. The individual that knows nothing about android development can learn a lot in a very short period of time. It really is a great starter text for the newbie.

Book Beginning Android Application Development

Download or read book Beginning Android Application Development written by Wei-Meng Lee and published by John Wiley & Sons. This book was released on 2011-03-10 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create must-have applications for the latest Android OS The Android OS is a popular and flexible platform for many of today's most in-demand mobile devices. This full-color guide offers you a hands-on introduction to creating Android applications for the latest mobile devices. Veteran author Wei Meng Lee accompanies each lesson with real-world examples to drive home the content he covers. Beginning with an overview of core Android features and tools, he moves at a steady pace while teaching everything you need to know to successfully develop your own Android applications. Explains what an activity is and reviews its lifecycle Zeroes in on customizing activities by applying styles and themes Looks at the components of a screen, including LinearLayout, AbsoluteLayout, and RelativeLayout, among others Details ways to adapt to different screen sizes and adjust display orientation Reviews the variety of views such as TextView, ProgressBar, TimePicker, and more Beginning Android Application Development pares down the most essential steps you need to know so you can start creating Android applications today.

Book Programming Android

    Book Details:
  • Author : Zigurd Mednieks
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2012
  • ISBN : 1449316646
  • Pages : 565 pages

Download or read book Programming Android written by Zigurd Mednieks and published by "O'Reilly Media, Inc.". This book was released on 2012 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Android's core building blocks and APIs in depth with this authoritative, updated guide to create compelling apps that work on a full range of Android devices, using proven approaches to app design and implementation.

Book Android Development for Gifted Primates

Download or read book Android Development for Gifted Primates written by Antonis Tsagaris and published by . This book was released on 2018-08-14 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tired of dry, humorless, life-sucking coding books that feel like they were written by an automaton called Automax-201421? Me too. That's why this book takes a different approach! In this very opinionated book about Android development, geared towards beginners, you will learn, among other things how to create a user interface by using XML how to make that user interface interactive how to start background services how to facilitate communication between various Android components by using Intents and Broadcast Receivers why King Kong should not be able to produce actual excrement BUT THE GOVERNMENTS KEEP LYING TO US ABOUT IT how people debugged their Android apps in the trenches of World War I ...and much more.Written in a very serious and dryly technical manner by Antonis Tsagaris, this tome of celestial wisdom is meant for beginners and is rated R for strong language and mild sexuality.Antonis is the Android developer for codehouse five, a company specializing in web and Android development. Check out Karkoona, Looxie and Veterondo in the Play Store to see some of his work in action. Most of his apps have been featured in some Apps of the Week/Month/Year list or another in world-renowned publications such as TechRadar, The Times of India, PhoneArena, Android Police and many more. Antonis enjoys souvlaki, hiking, salivary glands (it's a thing) and talking about himself in the third person.

Book Beginner s Guide to Android App Development

Download or read book Beginner s Guide to Android App Development written by Serhan Yamacli and published by Createspace Independent Publishing Platform. This book was released on 2017-06-30 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers Android app design fundamentals in Android Studio using Java programming language. The author assumes you have no experience in app development. The book starts with the installation of the required development environment and setting up the emulators. Then, the simplest "Hello World" app is developed step by step. In the next chapter, basics of the Java programming language are given with practical examples. Screenshots and code snippets are clearly given in the book to guide the reader. After the Java lecture, 7 complete Android apps are developed again by step by step instructions. Each code line is explained. As the reader follows the development of the example apps, he/she will learn designing user interfaces, connecting interface objects to code, developing efficient Java code and testing the app on emulators and real devices. The last chapter explains the installation of the Unity game engine, developing a simple 2D platform game in Unity, setting up touch controls for Android environment and exporting the game as a standalone .apk file ready to be installed on Android devices. Sample apps developed in this book are as follows: 1. Headlight app: Learn the basics of app development and use buttons in your code. 2. Body mass index (BMI) calculator app: Using input boxes, performing calculations and displaying the results on the screen. 3. Simple dice roller app: Using random number generator functions, including images in your project, displaying images on the screen and changing the displayed image programmatically. 4. The compass app: Accessing the magnetic field sensor, setting required permissions, extracting the direction angle and animating a compass figure. 5. Show my location app: Creating a map project, setting required permissions, accessing GPS device and showing real time location on the map. 6. S.O.S. sender app: Adding SMS functionality, setting required permissions and sending real time location using SMS. 7. Development of a 2D platform game: Installing Unity game engine, developing the visual part of the game, implementing the game logic in the code, setting up touch controls and exporting the game as a standalone .apk file. This book includes 237 figures and 130 code snippets that are used to explain app development concepts clearly. Full resolution colour figures and complete project files can be downloaded from the book's companion website: www.yamaclis.com/android.

Book Android Programming

    Book Details:
  • Author : Bill Phillips
  • Publisher : Addison-Wesley Professional
  • Release : 2015-08-01
  • ISBN : 0134171500
  • Pages : 859 pages

Download or read book Android Programming written by Bill Phillips and published by Addison-Wesley Professional. This book was released on 2015-08-01 with total page 859 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android Programming: The Big Nerd Ranch Guide is an introductory Android book for programmers with Java experience. Based on Big Nerd Ranch's popular Android Bootcamp course, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps compatible with Android 4.1 (Jelly Bean) and up, including coverage of Lollipop and material design. Write and run code every step of the way, creating apps that integrate with other Android apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development. Big Nerd Ranch specializes in developing and designing innovative applications for clients around the world. Our experts teach others through our books, bootcamps, and onsite training. Whether it's Android, iOS, Ruby and Ruby on Rails, Cocoa, Mac OS X, JavaScript, HTML5 or UX/UI, we've got you covered. The Android team is constantly improving and updating Android Studio and other tools. As a result, some of the instructions we provide in the book are no longer correct. You can find an addendum addressing breaking changes at: https://github.com/bignerdranch/AndroidCourseResources/raw/master/2ndEdition/Errata/2eAddendum.pdf.

Book Android Application Development All in One For Dummies

Download or read book Android Application Development All in One For Dummies written by Barry Burd and published by John Wiley & Sons. This book was released on 2015-08-03 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your all-encompassing guide to learning Android app development If you're an aspiring or beginning programmer interested in creating apps for the Android market—which grows in size and downloads every day—this is your comprehensive, one-stop guide. Android Application Development All-in-One For Dummies covers the information you absolutely need to get started developing apps for Android. Inside, you'll quickly get up to speed on Android programming concepts and put your new knowledge to use to manage data, program cool phone features, refine your applications, navigate confidently around the Android native development kit, and add important finishing touches to your apps. Covering the latest features and enhancements to the Android Software Developer's Kit, this friendly, hands-on guide walks you through Android programming basics, shares techniques for developing great Android applications, reviews Android hardware, and much more. All programming examples, including the sample application, are available for download from the book's website Information is carefully organized and presented in an easy-to-follow format 800+ pages of content make this an invaluable resource at an unbeatable price Written by an expert Java educator, Barry Burd, who authors the bestselling Java For Dummies Go from Android newbie to master programmer in no time with the help of Android Application Development All-in-One For Dummies!

Book Fundamentals of Android App Development

Download or read book Fundamentals of Android App Development written by Sujit Kumar Mishra and published by BPB Publications. This book was released on 2020-05-04 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: TAGLINE: Android, SQLite, Google Firebase and Unity (Game Development) KEY FEATURES - Uncover the basics of Android App Development. - Get to know more about the Database Structure of SQLite (Android database). - A quick start guide that will help beginners understand the structure of Android Development (Programming). DESCRIPTION This hands-on book will teach you how to structure your android app, design flexible and interactive interfaces. It will help you develop your app on various platforms such as smartphones and tablets. The book uses SQLite as it is a very lightweight database, with no installation required, zero-configuration, and no server required. SQLite is widely used as a database of choice in mobile apps, cameras, home electronic devices, and other embedded systems. Then you will see how to work with Google Firebase, Google’s mobile platform, which helps you quickly develop high-quality apps. You will see how it supports a real-time database for your apps. It will also show how to use Unity, a cross-platform game engine. It will help you develop 3D games with high quality as per your requirement. WHAT WILL YOU LEARN - Get familiar with the fundamentals of Android App Development - Use SQLite Database in Android development - Learn how to use Google Firebase Services - Understand how to work with Unity for Android Game Development - Create an Android Project towards the end of the book WHO THIS BOOK IS FOR This book is more beneficial for young college students, Java Developer, any software engineer who is interested in android programming or mobile app development. This book is also for a person who wants to learn android programming. TABLE OF CONTENTS 1. Android Basic 2. SQL Lite 3. Firebase 4. Unity 5. Project

Book Sams Teach Yourself Android Game Programming in 24 Hours

Download or read book Sams Teach Yourself Android Game Programming in 24 Hours written by Jonathan Harbour and published by Sams Publishing. This book was released on 2012-11-15 with total page 827 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written

Book HTML5 for iOS and Android  A Beginner s Guide

Download or read book HTML5 for iOS and Android A Beginner s Guide written by Robin Nixon and published by McGraw Hill Professional. This book was released on 2011-08-05 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential Skills--Made Easy! Create advanced websites, web apps, and standalone apps for Apple iOS and Google Android devices. HTML5 for iOS and Android: A Beginner's Guide explains, step by step, how to use HTML5 and CSS3 as well as supporting technologies, such as JavaScript, MySQL, and PHP. Download wrapper code from the book's companion website to enable your programs to run like native iOS or Android apps. You'll also get tips for distributing your creations in various app stores. Everything you need to get started developing powerful mobile apps and websites is included in this hands-on guide. Designed for Easy Learning: Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter Ask the Expert--Q&A sections filled with bonus information and helpful tips Notes--Extra information related to the topic being covered Tips--Helpful reminders or alternate ways of doing things Cautions--Errors and pitfalls to avoid Annotated Syntax--Example code with commentary that describes the programming techniques being illustrated Robin Nixon is a developer and freelance technical writer who has published more than 500 articles in magazines such as PC Plus, PCW, Web User, PC Advisor, and PC Answers. He is the author of several computer books, including Plug-in PHP, Plug-in JavaScript, and Plug-in CSS.

Book Learn Android Studio

    Book Details:
  • Author : Clifton Craig
  • Publisher : Apress
  • Release : 2015-05-15
  • ISBN : 1430266023
  • Pages : 470 pages

Download or read book Learn Android Studio written by Clifton Craig and published by Apress. This book was released on 2015-05-15 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Android Studio covers Android Studio and its rich tools ecosystem, including Git and Gradle: this book covers how Android Studio works seamlessly with Git, for source control, and Gradle, a build and test tool. In addition, this book demonstrates how to develop/collaborate with remote Git web-hosting services such as GitHub and Bitbucket. Four complete Android projects accompany this volume and are available for download from a public Git repository. With this book, you learn the latest and most productive tools in the Android tools ecosystem, and the best practices for Android app development. You will be able to take away the labs' code as templates or frameworks to re-use and customize for your own similar apps. Android Studio is an intuitive, feature-rich, and extremely forgiving Integrated Development Environment (IDE). This IDE is more productive and easier to use for your Android app creations than Eclipse. With this book you will quickly master Android Studio and maximize your Android development time. Source code on the remote web-hosting service is targeted to the latest Android Studio release, version 1.2.

Book Head First Android Development

Download or read book Head First Android Development written by Dawn Griffiths and published by "O'Reilly Media, Inc.". This book was released on 2015-06-17 with total page 1094 pages. Available in PDF, EPUB and Kindle. Book excerpt: What will you learn from this book? If you have an idea for a killer Android app, this book will help you build your first working application in a jiffy. You’ll learn hands-on how to structure your app, design interfaces, create a database, make your app work on various smartphones and tablets, and much more. It’s like having an experienced Android developer sitting right next to you! All you need is some Java know-how to get started. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Android Development uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.