Download or read book Algorithmic Gold written by Onesimus Malatji and published by Onesimus Malatji. This book was released on 2023-09-20 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: In "Algorithmic Gold: The New Billionaires of X Social Media," readers are given an insider's view into the seismic shifts occurring in the digital landscape. Bought and transformed by Elon Musk, X is not just a social media platform; it's a revolutionary ecosystem that's creating new paradigms for online engagement and wealth creation. Through a blend of in-depth analysis, case studies, and actionable strategies, this book serves as the definitive guide for anyone looking to capitalize on the X revolution. Structured into nine compelling sections, the book navigates you through the labyrinthine avenues of this digital revolution. It explains X's revolutionary anti-bot subscription model and dives deep into its ground-breaking algorithmic revenue model based on impressions. From mastering the art of content monetization, understanding the dynamics of 'blue ticks,' to navigating the complexities of shadow banning, this book equips you with the insights to leverage the platform to its fullest. Beyond X, the book broadens its scope to discuss how other disruptive technologies, like cryptocurrency and artificial intelligence, are converging to redefine traditional career paths, wealth, and unprecedented economic opportunities. With special focus on Ethereum, XRP, and Dogecoin, it offers a critical analysis of the evolving crypto space, discussing the superior advantages of these digital currencies over Bitcoin. The future of work through the lens of AI is also given a dedicated focus, illuminating how innovations like ghost-writing 2.0 and AI-powered tools such as Co-Pilot are not only transforming industries but also creating new avenues for economic growth. Whether you're a content creator, an entrepreneur, or simply someone interested in leveraging the disruptive power of X, cryptocurrencies, and AI, "Algorithmic Gold" equips you with the knowledge, strategies, and tools to navigate this rapidly evolving digital landscape. Your roadmap to algorithmic gold starts here.
Download or read book Algorithms from THE BOOK written by Kenneth Lange and published by SIAM. This book was released on 2020-05-04 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: Algorithms are a dominant force in modern culture, and every indication is that they will become more pervasive, not less. The best algorithms are undergirded by beautiful mathematics. This text cuts across discipline boundaries to highlight some of the most famous and successful algorithms. Readers are exposed to the principles behind these examples and guided in assembling complex algorithms from simpler building blocks. Written in clear, instructive language within the constraints of mathematical rigor, Algorithms from THE BOOK includes a large number of classroom-tested exercises at the end of each chapter. The appendices cover background material often omitted from undergraduate courses. Most of the algorithm descriptions are accompanied by Julia code, an ideal language for scientific computing. This code is immediately available for experimentation. Algorithms from THE BOOK is aimed at first-year graduate and advanced undergraduate students. It will also serve as a convenient reference for professionals throughout the mathematical sciences, physical sciences, engineering, and the quantitative sectors of the biological and social sciences.
Download or read book Essential Algorithms written by Rod Stephens and published by John Wiley & Sons. This book was released on 2013-07-25 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: A friendly and accessible introduction to the most useful algorithms Computer algorithms are the basic recipes for programming. Professional programmers need to know how to use algorithms to solve difficult programming problems. Written in simple, intuitive English, this book describes how and when to use the most practical classic algorithms, and even how to create new algorithms to meet future needs. The book also includes a collection of questions that can help readers prepare for a programming job interview. Reveals methods for manipulating common data structures such as arrays, linked lists, trees, and networks Addresses advanced data structures such as heaps, 2-3 trees, B-trees Addresses general problem-solving techniques such as branch and bound, divide and conquer, recursion, backtracking, heuristics, and more Reviews sorting and searching, network algorithms, and numerical algorithms Includes general problem-solving techniques such as brute force and exhaustive search, divide and conquer, backtracking, recursion, branch and bound, and more In addition, Essential Algorithms features a companion website that includes full instructor materials to support training or higher ed adoptions.
Download or read book Algorithms and Networking for Computer Games written by Jouni Smed and published by John Wiley & Sons. This book was released on 2017-06-06 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from the perspective of the computer scientist. Combining algorithmic knowledge and game-related problems, it explores the most common problems encountered in game programing. The first part of the book presents practical algorithms for solving “classical” topics, such as random numbers, procedural generation, tournaments, group formations and game trees. The authors also focus on how to find a path in, create the terrain of, and make decisions in the game world. The second part introduces networking related problems in computer games, focusing on four key questions: how to hide the inherent communication delay, how to best exploit limited network resources, how to cope with cheating and how to measure the on-line game data. Thoroughly revised, updated, and expanded to reflect the many constituent changes occurring in the commercial gaming industry since the original, this Second Edition, like the first, is a timely, comprehensive resource offering deeper algorithmic insight and more extensive coverage of game-specific networking problems than ordinarily encountered in game development books. Algorithms and Networking for Computer Games, Second Edition: Provides algorithmic solutions in pseudo-code format, which emphasises the idea behind the solution, and can easily be written into a programming language of choice Features a section on the Synthetic player, covering decision-making, influence maps, finite-state machines, flocking, fuzzy sets, and probabilistic reasoning and noise generation Contains in-depth treatment of network communication, including dead-reckoning, local perception filters, cheating prevention and on-line metrics Now includes 73 ready-to-use algorithms and 247 illustrative exercises Algorithms and Networking for Computer Games, Second Edition is a must-have resource for advanced undergraduate and graduate students taking computer game related courses, postgraduate researchers in game-related topics, and developers interested in deepening their knowledge of the theoretical underpinnings of computer games and in learning new approaches to game design and programming.
Download or read book Introduction to Algorithms third edition written by Thomas H. Cormen and published by MIT Press. This book was released on 2009-07-31 with total page 1313 pages. Available in PDF, EPUB and Kindle. Book excerpt: The latest edition of the essential text and professional reference, with substantial new material on such topics as vEB trees, multithreaded algorithms, dynamic programming, and edge-based flow. Some books on algorithms are rigorous but incomplete; others cover masses of material but lack rigor. Introduction to Algorithms uniquely combines rigor and comprehensiveness. The book covers a broad range of algorithms in depth, yet makes their design and analysis accessible to all levels of readers. Each chapter is relatively self-contained and can be used as a unit of study. The algorithms are described in English and in a pseudocode designed to be readable by anyone who has done a little programming. The explanations have been kept elementary without sacrificing depth of coverage or mathematical rigor. The first edition became a widely used text in universities worldwide as well as the standard reference for professionals. The second edition featured new chapters on the role of algorithms, probabilistic analysis and randomized algorithms, and linear programming. The third edition has been revised and updated throughout. It includes two completely new chapters, on van Emde Boas trees and multithreaded algorithms, substantial additions to the chapter on recurrence (now called “Divide-and-Conquer”), and an appendix on matrices. It features improved treatment of dynamic programming and greedy algorithms and a new notion of edge-based flow in the material on flow networks. Many exercises and problems have been added for this edition. The international paperback edition is no longer available; the hardcover is available worldwide.
Download or read book Chromatic Algorithms written by Carolyn L. Kane and published by University of Chicago Press. This book was released on 2014-08-13 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: These days, we take for granted that our computer screens—and even our phones—will show us images in vibrant full color. Digital color is a fundamental part of how we use our devices, but we never give a thought to how it is produced or how it came about. Chromatic Algorithms reveals the fascinating history behind digital color, tracing it from the work of a few brilliant computer scientists and experimentally minded artists in the late 1960s and early ‘70s through to its appearance in commercial software in the early 1990s. Mixing philosophy of technology, aesthetics, and media analysis, Carolyn Kane shows how revolutionary the earliest computer-generated colors were—built with the massive postwar number-crunching machines, these first examples of “computer art” were so fantastic that artists and computer scientists regarded them as psychedelic, even revolutionary, harbingers of a better future for humans and machines. But, Kane shows, the explosive growth of personal computing and its accompanying need for off-the-shelf software led to standardization and the gradual closing of the experimental field in which computer artists had thrived. Even so, the gap between the bright, bold presence of color onscreen and the increasing abstraction of its underlying code continues to lure artists and designers from a wide range of fields, and Kane draws on their work to pose fascinating questions about the relationships among art, code, science, and media in the twenty-first century.
Download or read book Algorithms and Computation written by Seok-Hee Hong and published by Springer. This book was released on 2008-12-11 with total page 962 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains the proceedings of the 19th International Symposium on Algorithmsand Computation (ISAAC 2008),held on the Gold Coast, Australia, December 15–17, 2008. In the past, it was held in Tokyo (1990), Taipei (1991), Nagoya (1992), Hong Kong (1993), Beijing (1994), Cairns (1995), Osaka (1996), Singapore (1997), Daejeon (1998), Chennai (1999), Taipei (2000), Christchurch (2001), Vancouver (2002), Kyoto (2003), Hong Kong (2004), Hainan (2005), Kolkata (2006), and Sendai (2007). ISAACis anannualinternationalsymposiumthatcoversthe verywide range of topics in the ?eld of algorithms and computation. The main purpose of the symposium is to provide a forum for researchers working in algorithms and theoryofcomputationfrom allovertheworld.In responseto ourcallfor papers, we received 229 submissions from 40 countries. The task of selecting the papers in this volume was done by our Program Committee and many other external reviewers. After an extremely rigorous review process and extensive discussion, the Committee selected 78 papers. We hope all accepted papers will eventually appear in scienti?c journals in a more polished form. Two special issues, one of Algorithmica and one of the International Journal on Computational Geometry and Applications, with selected papers from ISAAC 2008 are in preparation.
Download or read book Algorithms Part II written by Robert Sedgewick and published by Addison-Wesley Professional. This book was released on 2014-02-01 with total page 973 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is Part II of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part II contains Chapters 4 through 6 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use. The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts. The companion web site, algs4.cs.princeton.edu contains An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material The MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants. Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.
Download or read book Linear Programming An Introduction to Finite Improvement Algorithms written by Daniel Solow and published by Courier Corporation. This book was released on 2014-08-11 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text covers the basic theory and computation for a first course in linear programming, including substantial material on mathematical proof techniques and sophisticated computation methods. Includes Appendix on using Excel. 1984 edition.
Download or read book Imposing Regulation on Advanced Algorithms written by Fotios Fitsilis and published by Springer Nature. This book was released on 2019-09-03 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book discusses the necessity and perhaps urgency for the regulation of algorithms on which new technologies rely; technologies that have the potential to re-shape human societies. From commerce and farming to medical care and education, it is difficult to find any aspect of our lives that will not be affected by these emerging technologies. At the same time, artificial intelligence, deep learning, machine learning, cognitive computing, blockchain, virtual reality and augmented reality, belong to the fields most likely to affect law and, in particular, administrative law. The book examines universally applicable patterns in administrative decisions and judicial rulings. First, similarities and divergence in behavior among the different cases are identified by analyzing parameters ranging from geographical location and administrative decisions to judicial reasoning and legal basis. As it turns out, in several of the cases presented, sources of general law, such as competition or labor law, are invoked as a legal basis, due to the lack of current specialized legislation. This book also investigates the role and significance of national and indeed supranational regulatory bodies for advanced algorithms and considers ENISA, an EU agency that focuses on network and information security, as an interesting candidate for a European regulator of advanced algorithms. Lastly, it discusses the involvement of representative institutions in algorithmic regulation.
Download or read book Adaptive and Natural Computing Algorithms written by Bernadete Ribeiro and published by Springer Science & Business Media. This book was released on 2005-12-12 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ICANNGA series of Conferences has been organised since 1993 and has a long history of promoting the principles and understanding of computational intelligence paradigms within the scientific community and is a reference for established workers in this area. Starting in Innsbruck, in Austria (1993), then to Ales in Prance (1995), Norwich in England (1997), Portoroz in Slovenia (1999), Prague in the Czech Republic (2001) and finally Roanne, in France (2003), the ICANNGA series has established itself for experienced workers in the field. The series has also been of value to young researchers wishing both to extend their knowledge and experience and also to meet internationally renowned experts. The 2005 Conference, the seventh in the ICANNGA series, will take place at the University of Coimbra in Portugal, drawing on the experience of previous events, and following the same general model, combining technical sessions, including plenary lectures by renowned scientists, with tutorials.
Download or read book Data Structures and Algorithms in Java written by Michael T. Goodrich and published by John Wiley & Sons. This book was released on 2014-01-28 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: The design and analysis of efficient data structures has long been recognized as a key component of the Computer Science curriculum. Goodrich, Tomassia and Goldwasser's approach to this classic topic is based on the object-oriented paradigm as the framework of choice for the design of data structures. For each ADT presented in the text, the authors provide an associated Java interface. Concrete data structures realizing the ADTs are provided as Java classes implementing the interfaces. The Java code implementing fundamental data structures in this book is organized in a single Java package, net.datastructures. This package forms a coherent library of data structures and algorithms in Java specifically designed for educational purposes in a way that is complimentary with the Java Collections Framework.
Download or read book Grammatical Inference Algorithms and Applications written by Arlindo L. Oliveira and published by Springer. This book was released on 2004-02-13 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Colloquium on Grammatical Inference, ICGI 2000, held in Lisbon, Portugal in September 2000. The 24 revised full papers presented were carefully reviewed and selected from 35 submissions. The papers address topics like machine learning, automata, theoretical computer science, computational linguistics, pattern recognition, artificial neural networks, natural language acquisition, computational biology, information retrieval, text processing, and adaptive intelligent agents.
Download or read book Data Structures and Algorithms in C written by Michael T. Goodrich and published by John Wiley & Sons. This book was released on 2011-02-22 with total page 739 pages. Available in PDF, EPUB and Kindle. Book excerpt: An updated, innovative approach to data structures and algorithms Written by an author team of experts in their fields, this authoritative guide demystifies even the most difficult mathematical concepts so that you can gain a clear understanding of data structures and algorithms in C++. The unparalleled author team incorporates the object-oriented design paradigm using C++ as the implementation language, while also providing intuition and analysis of fundamental algorithms. Offers a unique multimedia format for learning the fundamentals of data structures and algorithms Allows you to visualize key analytic concepts, learn about the most recent insights in the field, and do data structure design Provides clear approaches for developing programs Features a clear, easy-to-understand writing style that breaks down even the most difficult mathematical concepts Building on the success of the first edition, this new version offers you an innovative approach to fundamental data structures and algorithms.
Download or read book Python Algorithms written by Magnus Lie Hetland and published by Apress. This book was released on 2011-02-27 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python Algorithms explains the Python approach to algorithm analysis and design. Written by Magnus Lie Hetland, author of Beginning Python, this book is sharply focused on classical algorithms, but it also gives a solid understanding of fundamental algorithmic problem-solving techniques. The book deals with some of the most important and challenging areas of programming and computer science, but in a highly pedagogic and readable manner. The book covers both algorithmic theory and programming practice, demonstrating how theory is reflected in real Python programs. Well-known algorithms and data structures that are built into the Python language are explained, and the user is shown how to implement and evaluate others himself.
Download or read book Analysis of Algorithms written by Jeffrey McConnell and published by Jones & Bartlett Publishers. This book was released on 2007-11-02 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated to follow the recommendations put forth by the ACM/SIGCSE 2001 task force, Analysis of Algorithms raises awareness of the effects that algorithms have on the efficiency of a program and develops the necessary skills to analyze general algorithms used in programs. The text presents the material with the expectation that it can be used with active and cooperative learning methodology, based on the premise that students learn more effectively and retain more information longer when they are active participants in the learning process. To accomplish this, the chapters are clear and complete to encourage students to prepare by reading before class, and the text is filled with exciting examples and exercises that look at the efficiency of various algorithms to solve a problem. The author is well known for workshops that he presents on the active learning model. He has written an instructor's manual that helps instructors understand how to present the material in an active way.
Download or read book Approximation and Online Algorithms written by Leah Epstein and published by Springer. This book was released on 2018-11-28 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed workshop post-proceedings of the 16th International Workshop on Approximation and Online Algorithms, WAOA 2018, held in Helsinki, Finland, in August 2018 as part of ALGO 2018. The 19 revised full papers presented together with one invited paper in this book were carefully reviewed and selected from 44 submissions. Topics of interest for WAOA 2016 were: graph algorithms; inapproximability results; network design; packing and covering; paradigms for the design and analysis of approximation and online algorithms; parameterized complexity; scheduling problems; algorithmic game theory; algorithmic trading; coloring and partitioning; competitive analysis; computational advertising; computational finance; cuts and connectivity; geometric problems; mechanism design; resource augmentation; and real-world applications.