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Book Age of Wonders

Download or read book Age of Wonders written by Stratos Group and published by . This book was released on 1999-12-01 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: This game guide features tips, strategies, and much more for Age of Wonders, a game that takes players through adventures of ancient races and a chaotic fantasy world.

Book Age of Wonders II

Download or read book Age of Wonders II written by Barba Rick and published by Bradygames. This book was released on 2002 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: BradyGames Age of Wonders II: The Wizard's Throne Official Strategy Guide provides detailed strategies and area maps for the challenging scenarios in the game. Complete unit list and rundown of the Spheres of Magic to help players defeat enemies. Tactics for customizing magical skills and abilities and how to specialize in each. Tips for building intimidating defenses including training grounds for armies and more. Multiplayer tips and strategies.

Book Age of Wonders

Download or read book Age of Wonders written by David G. Hartwell and published by Macmillan. This book was released on 2017-01-24 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Age of Wonders: Exploring the World of Science Fiction gives an insider's view of the strange and wonderful world of science fiction, by one of the most respected editors in the field, David G. Hartwell (1941–2016). David G. Hartwell edited science fiction and fantasy for over twenty years. In that time, he worked with acclaimed and popular writers such as Robert A. Heinlein, Poul Anderson, Frank Herbert, Roger Zelazny, Robert Silverberg, Gene Wolfe, Nancy Kress, L.E. Modesitt, Terry Bisson, Lisa Goldstein, and Philip Jose Farmer, and discovered hot new talents like Kathleen Ann Goonan and Patrick O'Leary. Now in Age of Wonder, Hartwell describes the field he loved, worked in, and shaped as editor, critic, and anthologist. Like those other American art forms, jazz, comics, and rock 'n' roll, science fiction is the product of a rich and fascinating subculture. Age of Wonder is a fascinating tour of the origins, history, and culture of the science fiction world, written with insight and genuine affection for this wonder-filled literature, and addressed to newcomers and longtime SF readers alike. Age of Wonder remains "the landmark work" Roger Zelazny called the first edition. The book contains sections that offer advice on teaching courses in science fiction, disquisitions on the controversial subgenre of hard SF, and practical explanations of the economics of publishing science fiction and fantasy. Age of Wonder still lives up to Hugo and Nebula Award winner Vonda McIntyre's description: "An entertaining and provocative book that will inspire discussion and argument for years to come."

Book HWM

    HWM

    Book Details:
  • Author :
  • Publisher :
  • Release : 2002-10
  • ISBN :
  • Pages : 98 pages

Download or read book HWM written by and published by . This book was released on 2002-10 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.

Book Video Games

    Book Details:
  • Author : Andy Bossom
  • Publisher : Bloomsbury Publishing
  • Release : 2017-07-06
  • ISBN : 1474255426
  • Pages : 209 pages

Download or read book Video Games written by Andy Bossom and published by Bloomsbury Publishing. This book was released on 2017-07-06 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth through its online communities and changing demographics, branding and intellectual property, and handheld and mobile culture. Bossom and Dunning offer insights into the creative processes involved in making games, the global business behind the big budget productions, console and online markets, as well as web and app gaming. With 19 interviews exploring the diversity of roles and different perspectives on the game industry you'll enjoy learning from a range of international practitioners.

Book The Middle Ages in Computer Games

Download or read book The Middle Ages in Computer Games written by Robert Houghton and published by Boydell & Brewer. This book was released on 2024-11-05 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers the most comprehensive analysis and discussion of medievalist computer games to date. Games with a medieval setting are commercially lucrative and reach a truly massive audience. Moreover, they can engage their players in a manner that is not only different, but in certain aspects, more profound than traditional literary or cinematic forms of medievalism. However, although it is important to understand the versions of the Middle Ages presented by these games, how players engage with these medievalist worlds, and why particular representational trends emerge in this most modern medium, there has hitherto been little scholarship devoted to them. This book explores the distinct nature of medievalism in digital games across a range of themes, from the portrayal of grotesque yet romantic conflict to conflicting depictions of the Church and religion. It likewise considers the distinctions between medievalist games and those of other periods, underlining their emphasis on fantasy, roleplay and hardcore elements, and their consequences for depictions of morality, race, gender and sexuality. Ultimately the book argues that while medievalist games are thoroughly influenced by medievalist and ludic tropes, they are nonetheless representative of a distinct new form of medievalism. It engages with the vast literature surrounding historical game studies, game design, and medievalism, and considers hundreds of games from across genres, from Assassin's Creed and Baldur's Gate to Crusader Kings and The Witcher series. In doing so, it provides a vital illustration of the state of the field and a cornerstone for future research and teaching.

Book Game Design

    Book Details:
  • Author : Lewis Pulsipher
  • Publisher : McFarland
  • Release : 2012-08-08
  • ISBN : 0786491051
  • Pages : 277 pages

Download or read book Game Design written by Lewis Pulsipher and published by McFarland. This book was released on 2012-08-08 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.

Book Game Design Essentials

    Book Details:
  • Author : Briar Lee Mitchell
  • Publisher : John Wiley & Sons
  • Release : 2012-03-05
  • ISBN : 1118239334
  • Pages : 319 pages

Download or read book Game Design Essentials written by Briar Lee Mitchell and published by John Wiley & Sons. This book was released on 2012-03-05 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: An easy-to-follow primer on the fundamentals of digital game design The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry. With this guide to the basics, you'll get in on the game of digital game design while you learn the skills required for storyboarding, character creation, environment creation, level design, programming, and testing. Teaches basic skill sets in the context of current systems, genres, and game-play styles Demonstrates how to design for different sectors within gaming including console, PC, handheld, and mobile Explores low-poly modeling for game play Addresses character and prop animation, lighting and rendering, and environment design Discusses the path from concept to product, including pre- and post-production Includes real-world scenarios and interviews with key studio and industry professionals With Game Design Essentials, you'll benefit from a general-but-thorough overview of the core art and technology fundamentals of digital game design for the 21st century.

Book The Book of Wonders

Download or read book The Book of Wonders written by Jasmine Richards and published by Harper Collins. This book was released on 2012-01-17 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sorcerers, Cyclops, Djinnis . . . Magic. Thirteen-year-old Zardi loves to hear stories about fantastical beings long banned from the kingdom of Arribitha. But anyone who is caught whispering of their powers will feel the rage of the sultan—a terrifying tyrant who, even with his eyes closed, can see all. When her own beloved sister is captured by the evil ruler, Zardi knows that she must risk everything to rescue her. Along with Rhidan, who is her best friend, and an unlikely crew of sailors led by the infamous Captain Sinbad, Zardi ventures forth into strange and wondrous territory with a seemingly impossible mission: to bring magic back to Arribitha and defeat the sultan once and for all.

Book Writing   Learning

    Book Details:
  • Author : Brenton Doecke
  • Publisher : Wakefield Press
  • Release : 2005
  • ISBN : 9781862546776
  • Pages : 284 pages

Download or read book Writing Learning written by Brenton Doecke and published by Wakefield Press. This book was released on 2005 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Affirming the professional knowledge, practice, and engagement of teachers in the face of recurring media attacks on their profession, this examination of the role of writing in various teaching and learning contexts by English teachers provides richly reflective perspectives on the relationship between the writing and learning of both students and professionals.

Book World of Wonders

    Book Details:
  • Author : Aimee Nezhukumatathil
  • Publisher : Milkweed Editions
  • Release : 2020-09-08
  • ISBN : 157131959X
  • Pages : 146 pages

Download or read book World of Wonders written by Aimee Nezhukumatathil and published by Milkweed Editions. This book was released on 2020-09-08 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: “A poet celebrates the wonders of nature in a collection of essays that could almost serve as a coming-of-age memoir.” —Kirkus Reviews As a child, Nezhukumatathil called many places home: the grounds of a Kansas mental institution, where her Filipina mother was a doctor; the open skies and tall mountains of Arizona, where she hiked with her Indian father; and the chillier climes of western New York and Ohio. But no matter where she was transplanted—no matter how awkward the fit or forbidding the landscape—she was able to turn to our world’s fierce and funny creatures for guidance. “What the peacock can do,” she tells us, “is remind you of a home you will run away from and run back to all your life.” The axolotl teaches us to smile, even in the face of unkindness; the touch-me-not plant shows us how to shake off unwanted advances; the narwhal demonstrates how to survive in hostile environments. Even in the strange and the unlovely, Nezhukumatathil finds beauty and kinship. For it is this way with wonder: it requires that we are curious enough to look past the distractions in order to fully appreciate the world’s gifts. Warm, lyrical, and gorgeously illustrated by Fumi Nakamura, World of Wonders is a book of sustenance and joy. Praise for World of Wonders Barnes & Noble 2020 Book of the Year An NPR Best Book of 2020 An Esquire Best Book of 2020 A Publishers Weekly “Big Indie Book of Fall 2020” A BuzzFeed Best Book of Fall 2020 “Hands-down one of the most beautiful books of the year.” —NPR “A timely story about love, identity and belonging.” —New York Times Book Review “A truly wonderous essay collection.” —Roxane Gay, The Audacity

Book We re All Wonders

    Book Details:
  • Author : R. J. Palacio
  • Publisher : Knopf Books for Young Readers
  • Release : 2017-03-28
  • ISBN : 1524766518
  • Pages : 19 pages

Download or read book We re All Wonders written by R. J. Palacio and published by Knopf Books for Young Readers. This book was released on 2017-03-28 with total page 19 pages. Available in PDF, EPUB and Kindle. Book excerpt: The unforgettable bestseller Wonder has inspired a nationwide movement to Choose Kind. Now parents and educators can introduce the importance of choosing kind to younger readers with this gorgeous picture book, featuring Auggie and Daisy on an original adventure, written and illustrated by R. J. Palacio. Over 6 million people have fallen in love with Wonder and have joined the movement to Choose Kind. Now younger readers can meet Auggie Pullman, an ordinary boy with an extraordinary face, and his beloved dog, Daisy. Countless fans have asked R. J. Palacio to write a book for younger readers. With We’re All Wonders, she makes her picture-book debut as both author and artist, with a spare, powerful text and striking, richly imagined illustrations. Palacio shows readers what it’s like to live in Auggie’s world—a world in which he feels like any other kid, but he’s not always seen that way. We’re All Wonders may be Auggie’s story, but it taps into every child’s longing to belong, and to be seen for who they truly are. It’s the perfect way for families and educators to talk about empathy and kindness with young children. Praise for Wonder: A #1 New York Times Bestseller A USA Today Top 100 Bestseller An Indie Bestseller A Time Magazine 100 Best Young Adult Books of All Time Selection A Washington Post Best Kids’ Book A Parents Magazine Top 10 Book of the Year A New York Times Book Review Notable Book An NPR Outstanding Backseat Book Club Pick An Entertainment Weekly 10 Great Kids’ Books Selection A Publishers Weekly Best Book of the Year A School Library Journal Best Book of the Year A Kirkus Reviews Best Book of the Year A Booklist Editors’ Choice An E. B. White Read Aloud Award Winner An ALA Notable Book A Bank Street Best Book of the Year An IRA-CBC Teachers’ Choice A New York Public Library 100 Titles for Reading and Sharing Selection A Christopher Award Winner “A beautiful, funny and sometimes sob-making story of quiet transformation.” —The Wall Street Journal “A crackling page-turner filled with characters you can’t help but root for.” —Entertainment Weekly “Rich and memorable.” —The New York Times Book Review “Wonder is the best kids’ book of the year.” —Slate.com “A glorious exploration of the nature of friendship, tenacity, fear, and most importantly, kindness.” —The Huffington Post “Endearing, enduring Auggie and his family and friends will find a place in the hearts of readers and prompt reflection on how we treat others.” —The Washington Post

Book Creating Games

    Book Details:
  • Author : Morgan McGuire
  • Publisher : CRC Press
  • Release : 2008-12-23
  • ISBN : 1439865922
  • Pages : 552 pages

Download or read book Creating Games written by Morgan McGuire and published by CRC Press. This book was released on 2008-12-23 with total page 552 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates' areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground.

Book Game Audio Fundamentals

    Book Details:
  • Author : Keith Zizza
  • Publisher : CRC Press
  • Release : 2023-07-03
  • ISBN : 1000899373
  • Pages : 348 pages

Download or read book Game Audio Fundamentals written by Keith Zizza and published by CRC Press. This book was released on 2023-07-03 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources – including practical examples and incremental DAW exercises – and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.

Book Maximum PC

    Book Details:
  • Author :
  • Publisher :
  • Release : 2002-10
  • ISBN :
  • Pages : 98 pages

Download or read book Maximum PC written by and published by . This book was released on 2002-10 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.

Book Maximum PC

    Book Details:
  • Author :
  • Publisher :
  • Release : 2003-09
  • ISBN :
  • Pages : 100 pages

Download or read book Maximum PC written by and published by . This book was released on 2003-09 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.

Book HWM

    HWM

    Book Details:
  • Author :
  • Publisher :
  • Release : 2002-10
  • ISBN :
  • Pages : 98 pages

Download or read book HWM written by and published by . This book was released on 2002-10 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.