Download or read book Affective Computing and Regulation in Brain Computer Interface written by Zehong Jimmy Cao and published by Frontiers Media SA. This book was released on 2022-07-12 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Emotions and Affect in Human Factors and Human Computer Interaction written by Myounghoon Jeon and published by Academic Press. This book was released on 2017-04-05 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emotions and Affect in Human Factors and Human–Computer Interaction is a complete guide for conducting affect-related research and design projects in H/F and HCI domains. Introducing necessary concepts, methods, approaches, and applications, the book highlights how critical emotions and affect are to everyday life and interaction with cognitive artifacts. The text covers the basis of neural mechanisms of affective phenomena, as well as representative approaches to Affective Computing, Kansei Engineering, Hedonomics, and Emotional Design. The methodologies section includes affect induction techniques, measurement techniques, detection and recognition techniques, and regulation models and strategies. The application chapters discuss various H/F and HCI domains: product design, human–robot interaction, behavioral health and game design, and transportation. Engineers and designers can learn and apply psychological theories and mechanisms to account for their affect-related research and can develop their own domain-specific theory. The approach outlined in this handbook works to close the existing gap between the traditional affect research and the emerging field of affective design and affective computing. Provides a theoretical background of affective sciences Demonstrates diverse affect induction methods in actual research settings Describes sensing technologies, such as brain–computer interfaces, facial expression detection, and more Covers emotion modeling and its application to regulation processes Includes case studies and applied examples in a variety of H/F and HCI application areas Addresses emerging interdisciplinary areas including Positive Technology, Subliminal Perception, Physiological Computing, and Aesthetic Computing
Download or read book Signal Processing and Machine Learning for Brain machine Interfaces written by Toshihisa Tanaka (Engineer) and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Brain-machine interfacing or brain-computer interfacing (BMI/BCI) is an emerging and challenging technology used in engineering and neuroscience. The ultimate goal is to provide a pathway from the brain to the external world via mapping, assisting, augmenting or repairing human cognitive or sensory-motor functions. In this book an international panel of experts introduce signal processing and machine learning techniques for BMI/BCI and outline their practical and future applications in neuroscience, medicine, and rehabilitation, with a focus on EEG-based BMI/BCI methods and technologies. Topics covered include discriminative learning of connectivity pattern of EEG; feature extraction from EEG recordings; EEG signal processing; transfer learning algorithms in BCI; convolutional neural networks for event-related potential detection; spatial filtering techniques for improving individual template-based SSVEP detection; feature extraction and classification algorithms for image RSVP based BCI; decoding music perception and imagination using deep learning techniques; neurofeedback games using EEG-based Brain-Computer Interface Technology; affective computing system and more.
Download or read book Affective Interactions written by Ana Paiva and published by Springer. This book was released on 2006-12-30 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Affective computing is a fascinating new area of research emerging in computer science. It dwells on problems where "computing is related to, arises from or deliberately influences emotions" (Picard 1997). Following this new research direction and considering the human element as crucial in designing and implementing interactive intelligent interfaces, affective computing is now influencing the way we shape, design, construct, and evaluate human-computer interaction and computer-mediated communcation. This book originates from a workshop devoted to affective interactions. It presents revised full versions of several papers accepted in preliminary version for the workshop and various selectively solicited papers by key people as well as an introductory survey by the volume editor and interview with Rosaling Picard, a pioneer researcher in the field. The book competently assesses the state of the art in this fascinating new field.
Download or read book Affective Computing and Intelligent Interaction written by Sidney D ́Mello and published by Springer. This book was released on 2011-10-18 with total page 639 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 6974 and LNCS 6975 constitutes the refereed proceedings of the Fourth International Conference on Affective Computing and Intelligent Interaction, ACII 2011, held in Memphis,TN, USA, in October 2011. The 135 papers in this two volume set presented together with 3 invited talks were carefully reviewed and selected from 196 submissions. The papers are organized in topical sections on recognition and synthesis of human affect, affect-sensitive applications, methodological issues in affective computing, affective and social robotics, affective and behavioral interfaces, relevant insights from psychology, affective databases, Evaluation and annotation tools.
Download or read book Affective Computing and Interaction Psychological Cognitive and Neuroscientific Perspectives written by Gkay, Didem and published by IGI Global. This book was released on 2010-10-31 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since interactions may occur between animals, humans, or computational agents, an interdisciplinary approach which investigates foundations of affective communication in a variety of platforms is indispensable. In the field of affective computing, a collection of research, merging decades of research on emotions in psychology, cognition and neuroscience will inspire creative future research projects and contribute to the prosperity of this emerging field. Affective Computing and Interaction: Psychological, Cognitive and Neuroscientific Perspectives examines the current state and the future prospects of affect in computing within the context of interactions. Uniting several aspects of affective interactions and topics in affective computing, this reference reviews basic foundations of emotions, furthers an understanding of the contribution of affect to our lives and concludes by revealing current trends and promising technologies for reducing the emotional gap between humans and machines, all within the context of interactions.
Download or read book Brain Computer Interfaces written by Desney S. Tan and published by Springer Science & Business Media. This book was released on 2010-06-10 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: For generations, humans have fantasized about the ability to create devices that can see into a person’s mind and thoughts, or to communicate and interact with machines through thought alone. Such ideas have long captured the imagination of humankind in the form of ancient myths and modern science fiction stories. Recent advances in cognitive neuroscience and brain imaging technologies have started to turn these myths into a reality, and are providing us with the ability to interface directly with the human brain. This ability is made possible through the use of sensors that monitor physical processes within the brain which correspond with certain forms of thought. Brain-Computer Interfaces: Applying our Minds to Human-Computer Interaction broadly surveys research in the Brain-Computer Interface domain. More specifically, each chapter articulates some of the challenges and opportunities for using brain sensing in Human-Computer Interaction work, as well as applying Human-Computer Interaction solutions to brain sensing work. For researchers with little or no expertise in neuroscience or brain sensing, the book provides background information to equip them to not only appreciate the state-of-the-art, but also ideally to engage in novel research. For expert Brain-Computer Interface researchers, the book introduces ideas that can help in the quest to interpret intentional brain control and develop the ultimate input device. It challenges researchers to further explore passive brain sensing to evaluate interfaces and feed into adaptive computing systems. Most importantly, the book will connect multiple communities allowing research to leverage their work and expertise and blaze into the future.
Download or read book Foundations and Fundamentals in Human Computer Interaction written by Constantine Stephanidis and published by CRC Press. This book was released on 2024-08-02 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book serves as a foundation to the field of HCI, equipping readers with the necessary knowledge and skills to engage in this field. This book Discusses human functionalities and characteristics relevant to interaction, including sensory perception, attention and memory, language and communication, emotions, decision-making, as well as mental models, human error, and human actions. Explores the evolution of HCI design approaches and the role of social and organizational psychology in HCI Discusses key concepts and societal aspects of interactive technologies, such as user acceptance, ethics, privacy, and trust. Covers the historical background, contributing disciplines, essential concepts, and theories within the domain. This book will appeal to individuals interested in Human–Computer Interaction research and applications.
Download or read book Affective Interactions written by Ana Paiva and published by Springer. This book was released on 2000-12-13 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: Affective computing is a fascinating new area of research emerging in computer science. It dwells on problems where "computing is related to, arises from or deliberately influences emotions" (Picard 1997). Following this new research direction and considering the human element as crucial in designing and implementing interactive intelligent interfaces, affective computing is now influencing the way we shape, design, construct, and evaluate human-computer interaction and computer-mediated communcation. This book originates from a workshop devoted to affective interactions. It presents revised full versions of several papers accepted in preliminary version for the workshop and various selectively solicited papers by key people as well as an introductory survey by the volume editor and interview with Rosaling Picard, a pioneer researcher in the field. The book competently assesses the state of the art in this fascinating new field.
Download or read book Affective Computing written by Rosalind W. Picard and published by MIT Press. This book was released on 2000-07-24 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: According to Rosalind Picard, if we want computers to be genuinely intelligent and to interact naturally with us, we must give computers the ability to recognize, understand, even to have and express emotions. The latest scientific findings indicate that emotions play an essential role in decision making, perception, learning, and more—that is, they influence the very mechanisms of rational thinking. Not only too much, but too little emotion can impair decision making. According to Rosalind Picard, if we want computers to be genuinely intelligent and to interact naturally with us, we must give computers the ability to recognize, understand, even to have and express emotions. Part 1 of this book provides the intellectual framework for affective computing. It includes background on human emotions, requirements for emotionally intelligent computers, applications of affective computing, and moral and social questions raised by the technology. Part 2 discusses the design and construction of affective computers. Although this material is more technical than that in Part 1, the author has kept it less technical than typical scientific publications in order to make it accessible to newcomers. Topics in Part 2 include signal-based representations of emotions, human affect recognition as a pattern recognition and learning problem, recent and ongoing efforts to build models of emotion for synthesizing emotions in computers, and the new application area of affective wearable computers.
Download or read book The Oxford Handbook of Affective Computing written by Rafael A. Calvo and published by Oxford Library of Psychology. This book was released on 2015 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Oxford Handbook of Affective Computing is a definitive reference in the burgeoning field of affective computing (AC), a multidisciplinary field encompassing computer science, engineering, psychology, education, neuroscience, and other disciplines. AC research explores how affective factors influence interactions between humans and technology, how affect sensing and affect generation techniques can inform our understanding of human affect, and on the design, implementation, and evaluation of systems involving affect at their core. The volume features 41 chapters and is divided into five sections: history and theory, detection, generation, methodologies, and applications. Section 1 begins with the making of AC and a historical review of the science of emotion. The following chapters discuss the theoretical underpinnings of AC from an interdisciplinary viewpoint. Section 2 examines affect detection or recognition, a commonly investigated area. Section 3 focuses on aspects of affect generation, including the synthesis of emotion and its expression via facial features, speech, postures, and gestures. Cultural issues are also discussed. Section 4 focuses on methodological issues in AC research, including data collection techniques, multimodal affect databases, formats for the representation of emotion, crowdsourcing techniques, machine learning approaches, affect elicitation techniques, useful AC tools, and ethical issues. Finally, Section 5 highlights applications of AC in such domains as formal and informal learning, games, robotics, virtual reality, autism research, health care, cyberpsychology, music, deception, reflective writing, and cyberpsychology. This compendium will prove suitable for use as a textbook and serve as a valuable resource for everyone with an interest in AC."--
Download or read book The Oxford Handbook of Affective Computing written by Rafael A. Calvo and published by Oxford University Press. This book was released on 2015-01-15 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: Affective Computing is a growing multidisciplinary field encompassing computer science, engineering, psychology, education, neuroscience, and many other disciplines. It explores how affective factors influence interactions between humans and technology, how affect sensing and affect generation techniques can inform our understanding of human affect, and on the design, implementation, and evaluation of systems that intricately involve affect at their core. The Oxford Handbook of Affective Computing will help both new and experienced researchers identify trends, concepts, methodologies, and applications in this burgeouning field. The volume features 41 chapters divided into five main sections: history and theory, detection, generation, methodologies, and applications. Section One begins with a look at the makings of AC and a historical review of the science of emotion. Chapters discuss the theoretical underpinnings of AC from an interdisciplinary perspective involving the affective, cognitive, social, media, and brain sciences. Section Two focuses on affect detection or affect recognition, which is one of the most commonly investigated areas in AC. Section Three examines aspects of affect generation including the synthesis of emotion and its expression via facial features, speech, postures and gestures. Cultural issues in affect generation are also discussed. Section Four features chapters on methodological issues in AC research, including data collection techniques, multimodal affect databases, emotion representation formats, crowdsourcing techniques, machine learning approaches, affect elicitation techniques, useful AC tools, and ethical issues in AC. Finally, Section Five highlights existing and future applications of AC in domains such as formal and informal learning, games, robotics, virtual reality, autism research, healthcare, cyberpsychology, music, deception, reflective writing, and cyberpsychology. With chapters authored by world leaders in each area, The Oxford Handbook of Affective Computing is suitable for use as a textbook in undergraduate or graduate courses in AC, and will serve as a valuable resource for students, researchers, and practitioners across the globe.
Download or read book Affect and Emotion in Human Computer Interaction written by Christian Peter and published by Springer Science & Business Media. This book was released on 2008-08-25 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Affect and emotion play an important role in our everyday lives: They are present whatever we do, wherever we are, and wherever we go, without us being aware of them for much of the time. When it comes to interaction, be it with humans, technology, or humans via technology, we suddenly become more aware of emotion, either by seeing the other’s emotional expression, or by not getting an emotional response while anticipating one. Given this, it seems only sensible to explore affect and emotion in human-computer interaction, to investigate the underlying principles, to study the role they play, to develop methods to quantify them, and to finally build applications that make use of them. This is the research field for which, over ten years ago, Rosalind Picard coined the phrase "affective computing". The present book provides an account of the latest work on a variety of aspects related to affect and emotion in human-technology interaction. It covers theoretical issues, user experience and design aspects as well as sensing issues, and reports on a number of affective applications that have been developed in recent years.
Download or read book Interaction Techniques and Technologies in Human Computer Interaction written by Constantine Stephanidis and published by CRC Press. This book was released on 2024-08-30 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a thorough exploration of interaction design by examining various technologies, interaction techniques, styles, and devices. This book • Assists readers in acquiring a deep understanding of diverse ways humans interact with computer technologies and in selecting the most suitable approach for various interactive scenarios. • Introduces cutting‐edge interaction techniques, including multimodal and gesture‐based interaction, wearables, haptic, speech and sound‐based interaction, embodied interaction, and more. • Advances beyond traditional interfaces to large and multiscreen interactions, proxemics, brain‐computer interfaces, affective computing and Extended Reality. This book will appeal to individuals interested in Human-Computer Interaction research and applications.
Download or read book Applications of Non invasive Brain computer Interfaces for Communication and Affect Recognition written by Md Rakibul Mowla and published by . This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Various assistive technologies are available for people with communication disorders. While these technologies are quite useful for moderate to severe movement impairments, certain progressive diseases can cause a total locked-in state (TLIS). These conditions include amyotrophic lateral sclerosis (ALS), neuromuscular disease (NMD), and several other disorders that can cause impairment between the neural pathways and the muscles. For people in a locked-in state (LIS), brain-computer interfaces (BCIs) may be the only possible solution. BCIs could help to restore communication to these people, with the help of external devices and neural recordings. The present dissertation investigates the role of latency jitter on BCIs system performance and, at the same time, the possibility of affect recognition using BCIs. BCIs that can recognize human affect are referred to as affective brain-computer interfaces (aBCIs). These aBCIs are a relatively new area of research in affective computing. Estimation of affective states can improve human-computer interaction as well as improve the care of people with severe disabilities. The present work used a publicly available dataset as well as a dataset collected at the Brain and Body Sensing Lab at K-State to assess the effectiveness of EEG recordings in recognizing affective states. This work proposed an extended classifier-based latency estimation (CBLE) method using sparse autoencoders (SAE) to investigate the role of latency jitter on BCI system performance. The recent emergence of autoencoders motivated the present work to develop an SAE based CBLE method. Here, the newly-developed SAE-based CBLE method is applied to a newly-collected dataset. Results from our data showed a significant (p
Download or read book New Perspectives on Affect and Learning Technologies written by Rafael A. Calvo and published by Springer Science & Business Media. This book was released on 2011-07-15 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: This monograph integrates theoretical perspectives on affect and learning with recent research in affective computing with an emphasis on building new learning technologies. The "new perspectives" come from the intersection of several research themes: -Basic research on emotion, cognition, and motivation applied to learning environments -Pedagogical and motivational strategies that are sensitive to affective and cognitive processes -Multimodal Human Computer Interfaces, with a focus on affect recognition and synthesis -Recent advances in affect-sensitive Intelligent Tutoring Systems -Novel methodologies to investigate affect and learning -Neuroscience research on emotions and learning
Download or read book Signal Processing and Machine Learning for Brain Machine Interfaces written by Toshihisa Tanaka and published by Institution of Engineering and Technology. This book was released on 2018-09 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces signal processing and machine learning techniques for Brain Machine Interfacing/Brain Computer Interfacing (BMI/BCI), and their practical and future applications in neuroscience, medicine, and rehabilitation. This is an emerging and challenging technology in engineering, computing, machine learning, neuroscience and medicine, and so the book will interest researchers, engineers, professionals and specialists from all of these areas who need to know more about cutting edge technologies in the fields.