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Book Aesthetic 3D Lighting

    Book Details:
  • Author : Lee Lanier
  • Publisher : Taylor & Francis
  • Release : 2018-03-05
  • ISBN : 1351733648
  • Pages : 363 pages

Download or read book Aesthetic 3D Lighting written by Lee Lanier and published by Taylor & Francis. This book was released on 2018-03-05 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aesthetic 3D Lighting: History, Theory, and Application delves into the history, the theory, and the practical and aesthetic application of lighting in the fine arts and 3D animation. In this book, animation industry veteran and lighting expert Lee Lanier examines the importance of lighting and its ability to communicate information to the viewer. Lee examines the history of lighting as applied to the fine arts, film, photography, and 3D animation. He discusses the use of light color, light location and direction, and light shadow types to recreate specific locations and to generate moods. He includes guides for successful lighting in 3D animation. Software-agnostic examples lead you through useful 3D lighting set-ups. Chapter-long case studies step you through more complex 3D lighting projects in Autodesk Maya. An accompanying eResource (www.routledge.com/9781138737570) features 3D model files, scene files, and texture bitmaps, allowing you to practice the discussed techniques in Autodesk Maya and many other 3D programs. The lighting techniques covered in this book include: History of lighting as used in the fine arts The scientific mechanisms of light Light types and light application in 3D programs Light qualities including shadows variations Basic and advanced 3D lighting approaches 1-, 2-, 3-point, naturalistic, and stylistic lighting techniques Replication of real-world lighting scenarios and locations Overview of advanced 3D lighting and rendering systems

Book 3D Lighting

    Book Details:
  • Author : Arnold Gallardo
  • Publisher :
  • Release : 2000-01
  • ISBN : 9781584500384
  • Pages : 492 pages

Download or read book 3D Lighting written by Arnold Gallardo and published by . This book was released on 2000-01 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examines 3D lighting techniques in relation to computer graphics, photography and cinematography.

Book Essential CG Lighting Techniques with 3ds Max

Download or read book Essential CG Lighting Techniques with 3ds Max written by Darren Brooker and published by Taylor & Francis. This book was released on 2012-11-12 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lighting is the one thing that makes or breaks any CG environment. This inspirational book and DVD give you everything you need to create convincing CG lightin; from the concepts and theoretical aspects to the techniques and tricks that are essential in a production environment. The stunning color illustrations throughout the book illustrate just what can be done, while the tutorials show you exactly how to do it. Every ounce of theory is backed up with practical tutorials, using the free trial versions of 3ds Max and Combustion supplied on the companion DVD. The tutorials take you from the fundamentals of lighting, right through to advanced techniques with many new sections, including ones that cover radiosity techniques, rendering with mental ray, and compositing. Certified by Autodesk, Darren Brooker's new edition teaches the real methods behind real-world work. If you want a one-stop master class in CG lighting, or if you just want to brush up on your existing skills - then this book contains everything you need.

Book Essential CG Lighting Techniques

Download or read book Essential CG Lighting Techniques written by Darren Brooker and published by CRC Press. This book was released on 2012-11-12 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Illustrated in color throughout, this comprehensive text not only looks at the technical and theoretical aspects of becoming skilled at using the light tools available in 3D software, but also provides invaluable tutorials so you can explore these techniques in-depth. Lighting is a core CG skill that makes or breaks a 3D environment. Providing all you need to master this vital aspect of CG, this comprehensive guide looks at the key concepts that can be applied in any 3D package. Every ounce of theory is backed up with practical tutorials, using the free demo version of 3ds max supplied on the accompanying CD-ROM. The tutorials deal with the fundamentals of lighting and as such are easily transferable to any other major 3D software package. The free CD also includes all the files needed to complete the tutorials step-by-step, as well as demo versions of Dark Tree Textures, Deep Paint 3D and Cinelook, acclaimed applications that every lighting artist should be aware of. If you are new to CG lighting, are thinking of specializing in this area, or want to brush up on your existing lighting skills, then this book will provide you with a one-stop master class so you too can achieve professional looking results.

Book Essential CG Lighting Techniques with 3ds Max

Download or read book Essential CG Lighting Techniques with 3ds Max written by Darren Brooker and published by Taylor & Francis. This book was released on 2012-12-12 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.

Book Light for Visual Artists Second Edition

Download or read book Light for Visual Artists Second Edition written by Richard Yot and published by Laurence King Publishing. This book was released on 2023-02-02 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: This introduction to light for students and visual artists explores the way light can be used to create realistic and fantastical effects in a wide range of media. Divided into three parts, the clearly written text explains: the fundamental properties of natural and artificial light; how to create realistic images by observing people and the environment; the creative use of light in composition and design. Updated with revised photos and artwork, as well as 15 practical exercises and new online video material, this second edition is an indispensable resource for animators, digital illustrators, painters, photographers and artists working in any medium.

Book Essential CG Lighting Techniques

Download or read book Essential CG Lighting Techniques written by Darren Brooker and published by Taylor & Francis. This book was released on 2003 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying CD-ROM contains ... "free demo version of 3ds max ... [and] all the files needed to complete the tutorials step by step, as well as demo versions of Dark Tree Textures, Deep Paint 3D an Cinelook.

Book Designing with Light

    Book Details:
  • Author : Jason Livingston
  • Publisher : John Wiley & Sons
  • Release : 2021-12-21
  • ISBN : 1119807786
  • Pages : 436 pages

Download or read book Designing with Light written by Jason Livingston and published by John Wiley & Sons. This book was released on 2021-12-21 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of the popular introduction to architectural lighting design, covering all stages of the lighting design process Designing with Light: The Art, Science, and Practice of Architectural Lighting Design, Second Edition, provides students and professionals alike with comprehensive understanding of the use of lighting to define and enhance a space. This accessible, highly practical textbook covers topics such as the art and science of color, color rendering and appearance, lighting control systems, building codes and standards, and sustainability and energy conservation. Throughout the text, accomplished lighting designer and instructor Jason Livingston offers expert insights on the use of color, the interaction between light and materials, the relation between light, vision, and psychology, and more. Fully revised and updated throughout, the second edition features new chapters on design thinking, common lighting techniques, and lighting economics. Expanded sections on aesthetics, controlling LEDs, light, and health, designing with light, and color mixing luminaires are supported by new case studies, examples, and exercises. Featuring hundreds of high-quality color images and illustrations, Designing with Light: Provides systematic guidance on all aspects of the lighting design process Thoroughly covers color and light, including color perception, color rendering, and designing with colored light Explains the theory behind the practice of architectural lighting design Contains information on cost estimating, life cycle analysis, voluntary energy programs, and professional lighting design credentials Includes an instructor resource site with PowerPoint presentations, test questions, and suggested assignments for each chapter, and also a student site with flashcards, self-evaluation tests, and helpful calculators. Designing with Light: The Art, Science, and Practice of Architectural Lighting Design, Second Edition is perfect for architecture, interior design, and electrical engineering programs that include courses on lighting design, as well as professionals looking for a thorough and up-to-date desk reference.

Book Advanced Maya Texturing and Lighting

Download or read book Advanced Maya Texturing and Lighting written by Lee Lanier and published by John Wiley & Sons. This book was released on 2015-04-03 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: Level up your skills with powerful texturing and lighting techniques Advanced Maya Texturing and Lighting, Third Edition leads you through the latest advanced techniques for adding realistic detail to your models. This new edition is up-to-date with the latest Maya texturing, lighting, and rendering features, including an exploration of the Node Editor, new Maya utility nodes and expanded coverage of mental ray shaders, and render settings. The proven tutorials are culled from real-world experience and refined to give you the ultimate in practical skills. You'll learn workflow tips and tricks, the construction of custom shading networks, and the application of time-saving tools that bring your project from concept to reality. The companion website features several gigabytes of Maya scene files, texture bitmaps, and QuickTime movies that support the exercises in the book, giving you everything you need to advance your animation skillset. This book helps you take your rendering skills to the next level with the advanced tools and techniques that take animation from good to great. Learn the theory behind expert lighting design Understand shadows, shading components, and texture mapping Work with node networks, raytracing, and global illumination Try new approaches to rendering using Maya Software and mental ray If you're ready to take a big step forward and fine-tune your style, Advanced Maya Texturing and Lighting, Third Edition is the practical, hands-on guide you need.

Book Digital Lighting and Rendering

Download or read book Digital Lighting and Rendering written by Jeremy Birn and published by Pearson Education. This book was released on 2006-04-27 with total page 727 pages. Available in PDF, EPUB and Kindle. Book excerpt: Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to: Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images Design realistic materials and paint detailed texture maps Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings Render in multiple passes for greater efficiency and creative control Understand production pipelines at visual effects and animation studios Develop your lighting reel to get a job in the industry

Book 3D Lighting and Rendering

    Book Details:
  • Author : Johal Gow
  • Publisher : Focal Press
  • Release : 2013-05-15
  • ISBN : 9780240824192
  • Pages : 400 pages

Download or read book 3D Lighting and Rendering written by Johal Gow and published by Focal Press. This book was released on 2013-05-15 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lighting is one of the most elusive and hard to manage aspects of 3d modeling and animation, leaving many artists looking for solid resources and valuable solutions. "3D Lighting and Rendering" is a complete learning experience in itself, covering the three softwares of 3ds Max, Maya, and XSI, with some coverage on mental ray and Photoshop. Unlike any other books or tutorials on the market today, "3D Lighting and Rendering" unifies theory and practical application, allowing artists to gain a solid knowledge base of lighting and rendering. The artist will learn how to effectively and productively work through trials and tribulations, which in turn will instill a "best practices" approach to learning lighting and rendering for given scenarios. The companion website will feature additional video tutorials in all featured softwares. Tutorials are covered in all three softwares, allowing the artist to expand their skillset across different platforms Readers will also learn how to create the cover image using different methods of critical analysis and practical applications across featured softwares A gallery of full color, highly artistic renders that will inspire the artist in their own concepts and designs. Companion website will feature additional video tutorials, project files, render-ready scenes and assets for artists to use in their own images, as well as links to forums where inspiration can be nurtured.

Book LightWave 3D 7 5 Lighting

Download or read book LightWave 3D 7 5 Lighting written by Nicholas Boughen and published by Wordware Publishing, Inc.. This book was released on 2003 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: LightWave 3D 7.5 Lighting is the only book on the market from a professional artist that explains the theory and application of lighting with LightWave 3D 7.5. The book discusses everything users need to know about the qualities of light, modern lighting techniques, LightWave's impressive toolset, and lighting design issues.

Book Illuminated Pixels

Download or read book Illuminated Pixels written by Virginia Wissler and published by Cengage Learning. This book was released on 2012-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation 'Illuminated Pixels' teaches digital artists how to apply the foundational principles of lighting to digital lighting and design. The book explores the why, what, and how of lighting, integrating classic concepts with modern techniques, explaining the importance and the application of them.

Book Aesthetic Medicine

    Book Details:
  • Author : Peter M. Prendergast
  • Publisher : Springer Science & Business Media
  • Release : 2011-09-23
  • ISBN : 364220113X
  • Pages : 612 pages

Download or read book Aesthetic Medicine written by Peter M. Prendergast and published by Springer Science & Business Media. This book was released on 2011-09-23 with total page 612 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Aesthetic Medicine: Art and Techniques provides step-by-step instructions in the procedures and techniques commonly employed in aesthetic medicine. The book is divided into four parts, the first two of which offer an introduction to aesthetic medicine and discuss preoperative assessment and treatment. Detailed guidance is then given on a wide range of cutaneous procedures, including the use of botulinum toxins, dermabrasion and microdermabrasion, cryotherapy, chemical peel skin resurfacing, laser treatments, mesotherapy, sclerotherapy, capacitive radiofrequency treatment, and the use of dermarollers. The final part of the book is devoted to techniques employed in shaping the face and body, such as breast and facial augmentation, penile enhancement, liposuction, and management of hair loss or excess hair. All procedures are depicted with the aid of numerous high-quality illustrations and color photographs. This book will serve as an excellent guide for both beginners and experienced practitioners.

Book Digital Museums in the Global South

Download or read book Digital Museums in the Global South written by Emma Duester and published by Taylor & Francis. This book was released on 2024-11-01 with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on digital museums in the context of Vietnam and contributes to global discussions on the development of digital museum offerings needed to meet audience demands, requirements for sustainable digitisation methods for cultural heritage, demands for the development of intellectual property protection for the digital environment, and shows ways for national governments to support digital museums. Duester provides insight into museums in part of the Global South, where infrastructure funding and technical and human resource constraints impact the take-up and display of digital content. With on-the-ground research from three Vietnamese museums, Duester argues for a museum framework that is sustainable, ethical, and culturally appropriate. The Vietnamese government’s strategy for digitalisation of culture, heritage, and museums is assessed, and the book includes a list of recommendations on sustainable digitisation methods, intellectual property protection measures for the digital environment, management, phygital business models, and new digital revenue streams. The volume will benefit scholars involved in the cultural and creative industries, as well as museum professionals and cultural policymakers who will value the book’s assessment of international standards, treaties, and conventions on copyright law and how they apply to museums, as well as the recommendations listed above.

Book Biomedical Visualisation

Download or read book Biomedical Visualisation written by Paul M. Rea and published by Springer Nature. This book was released on 2022-02-11 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited book explores the use of technology to enable us to visualise the life sciences in a more meaningful and engaging way. It will enable those interested in visualisation techniques to gain a better understanding of the applications that can be used in visualisation, imaging and analysis, education, engagement and training. The reader will also be able to learn about the use of visualisation techniques and technologies for the historical and forensic settings. The chapters presented in this volume cover such a diverse range of topics, with something for everyone. We present here chapters on 3D visualising novel stent grafts to aid treatment of aortic aneuryms; confocal microscopy constructed vascular models in patient education; 3D patient specific virtual reconstructions in surgery; virtual reality in upper limb rehabilitation in patients with multiple sclerosis and virtual clinical wards. In addition, we present chapters in artificial intelligence in ultrasound guided regional anaesthesia; carpal tunnel release visualisation techniques; visualising for embryology education and artificial intelligence data on bone mechanics. Finally we conclude with chapters on visualising patient communication in a general practice setting; digital facial depictions of people from the past; instructor made cadaveric videos, novel cadaveric techniques for enhancing visualisation of the human body and finally interactive educational videos and screencasts. This book explores the use of technologies from a range of fields to provide engaging and meaningful visual representations of the biomedical sciences. It is therefore an interesting read for researchers, developers and educators who want to learn how visualisation techniques can be used successfully for a variety of purposes, such as educating students or training staff, interacting with patients and biomedical procedures in general.

Book 3ds max 6 Killer Tips

Download or read book 3ds max 6 Killer Tips written by Jon Bell and published by New Riders. This book was released on 2011-11-12 with total page 627 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3ds max 6 Killer Tips features 275 hot tips--all illustrated, all in full color, for all levels of 3ds max users, from newbie to advanced. Get instant help on UI customization, modeling, animation, lighting, materials and texturing, rendering (including mental ray 3 secrets), the Reactor dynamics system, Particle Flow, Bones and IK, the Portable License Utility, and more! Learn how to enhance your 3ds max renderings with programs such as Adobe Photoshop and Discreet Combustion! Speed up your workflow and create stunning effects with more than 40 MAXScript tips, created by guest contributor and scripting expert Borislav Petrov. Written and edited by Jon A. Bell, professional 3D artist (The Discovery Channel, The History Channel, National Geographic) and author of the best-selling 3D Studio MAX f/x book series, 3ds max 6 Killer Tips is a must-have reference for every 3ds max 6 artist!