Download or read book Advanced Macromedia Flash MX written by Dan Livingston and published by Prentice Hall Professional. This book was released on 2002 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: Give games and Web applications a professional look with powerful Flash movies and high-quality animations. Master ActionScript by watching 70 plus videos from the desktop of expert Flash author and developer Livingston on accompanying CD-ROM with code.
Download or read book Macromedia Flash MX Advanced for Windows and Macintosh written by Russell Chun and published by Peachpit Press. This book was released on 2002 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.
Download or read book Macromedia Flash MX Actionscripting written by Derek Franklin and published by Macromedia Press. This book was released on 2002 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introducing actionscript - Using event handlers - Understanding target paths - Understanding and using objects - Using functions - Customizing objects - Using dynamic data - Manipulating data - Using conditional logic - Automating scripts with loops - Getting data in and out of flash - Using XML with flash - Validating and formatting data - Controlling movie clips dynamically - Time-and frame-based dynamism - Scripting for sound - Loading external assets.
Download or read book Macromedia Flash MX Game Design Demystified written by Jobe Makar and published by Macromedia Press. This book was released on 2003 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.
Download or read book Macromedia Flash MX 2004 Advanced Step by Step Training written by Noble Desktop, LLC and published by . This book was released on 2004-01-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Macromedia Flash MX FreeHand 10 written by Brad Kozak and published by Allyn & Bacon. This book was released on 2002 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to integrate Macromedia FreeHand and Flash to create vector-based graphics for print and the Web with the official Macromedia training guide for Flash 5 and Freehand 10 Studio, based on the curricula used in Macromedia's own training centers. Project-based tutorial approach leads users through the lessons in the book at their own pace and includes practice files on the CD-ROM.
Download or read book Macromedia Flash MX Developer s Guide written by P. S. Woods and published by McGraw-Hill/Osborne Media. This book was released on 2002 with total page 846 pages. Available in PDF, EPUB and Kindle. Book excerpt: High-demand-Flash skills and techniques are essential for anyone involved in Web motion-and this book delivers the goods Gives advanced developers everything they¿ll need to extend the already extensive functionality of Flash Provides intermediate to advanced users with the tools necessary to master the production process and create professional applications Ultimate resource-filled with developer¿s tips on managing file size and working with sound and interactivity features Includes CD-ROM featuring code from the book
Download or read book Macromedia Flash MX 2004 ActionScript written by Derek Franklin and published by Macromedia Press. This book was released on 2004 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.
Download or read book Using Macromedia Flash MX written by Michael Hurwicz and published by Que Publishing. This book was released on 2003 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation The only comprehensive reference to Flash that creative professionals and Flash gurus will need! Covering basic skills quickly and concisely, it allows more time to be spent on more advanced topics.nbsp;Organised by topic, readers can jump in and learn only what they need to complete the task at hand. nbsp; Completely up20020828d and expanded to cover all aspects of Flash MX, including Flash's upgraded ActionScript and interface features. Concise and complete, containing the information that busy professionals need without any of the fluff. Includes contributions from several highly respected Flash professionals; they give real-world tasks and tips as well as answers to questions they've been hearing for years as trainers. Cyndy Cashman is the founder and president of Breakaway Interactive Training and Digital Media Center, located in Norman, Oklahoma. Her company is a Macromedia-authorized training center providing training and consulting services for interactive media. She has been using and teaching advanced Flash topics for many years. Michael Hurwicz has been using Flash 5 intensively since it first came out. He has written about Macromedia Director, discreet 3d Studio Max, and eRain Swift3D for WebTools. A full-time freelance writer for 16 years, he has written books on networks and architecture. nbsp.
Download or read book Certified Macromedia Flash MX Designer Study Guide written by Christopher Hayes and published by Macromedia Press. This book was released on 2003 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Readers will learn how to design, structure and optimize for the most efficient Flash animations possible. Each subject is presented in clear and direct language, with useful and well-explained examples and extensive graphical elements. Sample questions accompany each subject.
Download or read book Macromedia Flash MX for Windows and Macintosh written by Katherine Ulrich and published by Peachpit Press. This book was released on 2002 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses topics including creating and modifying graphics, using non-Flash graphics, frame-by-frame animations, interactivity, and adding sound and video.
Download or read book Extending Flash MX 2004 written by Keith Peters and published by Apress. This book was released on 2013-11-11 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Learn the new, powerful features in the new release of Flash. Covers all new areas of extensibility: commands, tools, timeline effects, behaviors, and advanced topics. This book will allow you to streamline day-to-day development by showing you how to custom-build your own commands and tools. Plenty of useful examples are included throughout to demonstrate each area. * Two books in one: first part will actually get the person to understand and be able to use the Extensibility features, not just copy and paste the code in the book, but have a conceptual understanding of how it works and be able to create their own extensions. The second part of the book will be a complete reference guide, that one will want to keep around to look up commands, syntax, parameters, etc. * At this time, it’s the only book covering the subject, and this book actually covers extensibility in both Flash MX 2004 and Flash MX Professional 2004. * The reference content and example files will be available from the book’s companion site, www.flashextensibility.com – this site aims to be the premier site for designers and developers to go to for Flash extensibility material.
Download or read book Macromedia Flash MX Actionscripting advanced Con CD ROM written by Derek Franklin and published by . This book was released on 2002 with total page 614 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Macromedia MX ELearning written by Jeffrey Bardzell and published by Macromedia Press. This book was released on 2003 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: With International Data Corp. projecting e-learning to be an $11.5 billion industry by 2003, the demand for interactive multimedia learning applications is on the rise. And Macromedia's Studio MX design tools--including Flash MX, Dreamweaver MX, and ColdFusion MX--provide the ideal solution. But figuring out how to combine these products to create the perfect active-learning applications for your purposes can be tricky--which is why you needMacromedia MX eLearning: Advanced Training from the Source. Using project-based lessons, e-learning specialist and veteran author Jeffrey Bardzell takes you through the paces of these solutions, demonstrating how you can use them to create e-learning applications for both academic and corporate environments. Moving at your own pace, you'll learn by doing through the tutorials and hands-on instructions that have become the hallmark of this popular series. By the time you reach the end of this volume, you will have built four e-learning projects: one in Dreamweaver, two in Flash, and one that uses ColdFusion, Dreamweaver, and Flash to create a front-end for a complete ColdFusion-driven Web application. In the process, you'll learn how to create drag-and-drop interactivity, fill-in-the-blank dynamic text, hotspots, and a host of other useful e-learning features, including how to track scores and provide on-the-fly user feedback by connecting to a database through ColdFusion. Whether you're a corporate or government trainer or an educator grappling with the challenges of distance learning, you'll find what you need to provide the training your people require inMacromedia MX eLearning: Advanced Training from the Source.
Download or read book Macromedia Flash MX 2004 written by Brian Underdahl and published by McGraw Hill Professional. This book was released on 2003 with total page 754 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contents of accompanying CD-ROM: Examples and Trial versions of Flash MX 2004, Canvas 9 Professional Ed., Sorenson Squeeze, Swift 3D, Toon Boom Studio.
Download or read book Object Oriented Macromedia Flash MX written by William Drol and published by Apress. This book was released on 2008-01-01 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object-Oriented Flash MX teaches object-oriented programming skills using Flash MX ActionScript. It assumes no previous programming experience and encourages Flash users that normally avoid ActionScript.
Download or read book Macromedia Flash Communication Server MX written by Kevin Towes and published by Peachpit Press. This book was released on 2002 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Towes presents an introduction to the technology, as well a guide to implementation of successful applications. Part one provides ten quick steps to get readers familiar with the server. Part two explores the issues affecting appropriate integration of the Communication Server. Key concepts include understanding digital communication solutions, understanding objects, using server side ActionScripting, and more.