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Book Critical Zones

    Book Details:
  • Author : Bruno Latour
  • Publisher : MIT Press
  • Release : 2020-10-13
  • ISBN : 0262044455
  • Pages : 473 pages

Download or read book Critical Zones written by Bruno Latour and published by MIT Press. This book was released on 2020-10-13 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artists and writers portray the disorientation of a world facing climate change. This monumental volume, drawn from a 2020 exhibition at the ZKM Center for Art and Media, portrays the disorientation of life in world facing climate change. It traces this disorientation to the disconnection between two different definitions of the land on which modernizing humans live: the sovereign nation from which they derive their rights, and another one, hidden, from which they gain their wealth—the land they live on, and the land they live from. Charting the land they will inhabit, they find not a globe, not the iconic “blue marble,” but a series of critical zones—patchy, heterogenous, discontinuous. With short pieces, longer essays, and more than 500 illustrations, the contributors explore the new landscape on which it may be possible for humans to land—what it means to be “on Earth,” whether the critical zone, the Gaia, or the terrestrial. They consider geopolitical conflicts and tools redesigned for the new “geopolitics of life forms.” The “thought exhibition” described in this book can opens a fictional space to explore the new climate regime; the rest of the story is unknown. Contributors include Dipesh Chakrabarty, Pierre Charbonnier, Emanuele Coccia, Vinciane Despret, Jerôme Gaillarde, Donna Haraway, Joseph Leo Koerner, Timothy Lenton, Richard Powers, Simon Schaffer, Isabelle Stengers, Bronislaw Szerszynski, Jan A. Zalasiewicz, Siegfried Zielinski Copublished with ZKM | Center for Art and Media Karlsruhe

Book Cultural Analytics

    Book Details:
  • Author : Lev Manovich
  • Publisher : MIT Press
  • Release : 2020-10-20
  • ISBN : 0262360632
  • Pages : 332 pages

Download or read book Cultural Analytics written by Lev Manovich and published by MIT Press. This book was released on 2020-10-20 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book at the intersection of data science and media studies, presenting concepts and methods for computational analysis of cultural data. How can we see a billion images? What analytical methods can we bring to bear on the astonishing scale of digital culture--the billions of photographs shared on social media every day, the hundreds of millions of songs created by twenty million musicians on Soundcloud, the content of four billion Pinterest boards? In Cultural Analytics, Lev Manovich presents concepts and methods for computational analysis of cultural data. Drawing on more than a decade of research and projects from his own lab, Manovich offers a gentle, nontechnical introduction to the core ideas of data analytics and discusses the ways that our society uses data and algorithms.

Book Artificial Nature

Download or read book Artificial Nature written by Jeffrey Deitch and published by Howell Press. This book was released on 1990 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Painting the Digital River

    Book Details:
  • Author : James Faure Walker
  • Publisher : Prentice Hall Professional
  • Release : 2006
  • ISBN : 0131739026
  • Pages : 344 pages

Download or read book Painting the Digital River written by James Faure Walker and published by Prentice Hall Professional. This book was released on 2006 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is as much about painting as it is about the digital world. But beyond both it's really about visual intelligence. What makes it a joy to read is the lovely match between Faure Walker's subject and his style of writing: apparently artless, just making itself up as it goes along, but actually always with a witty spring, and never slack." -- MATTHEW COLLINGS, artist, critic, author, and television host "As a painter himself, James Faure Walker opens up a provocative dialogue between painting and digital computing that is essential reading for all painters interested in new technologies." -- IRVING SANDLER, author, critic, and art historian "Faure Walker has a distinguished background as both a painter and digital artist. He is an early adopter of digital technology in this regard, so has lived the history of the ever-accelerating embrace of the digital. On top of this, he is a good storyteller and a clear writer who avoids the pitfalls of pretentious art-world jargon." -- LANE HALL, digital artist and professor "Using a wide stream of fresh water as a metaphor, Faure Walker depicts a flow of ideas, concepts, and solutions that result in digital art. All the core elements of an art-style-in-making are here: ties with mainstream and traditional art, stages of technological progress, and reflections on the bright and varied personalities of digital artists. With a personal approach, Faure Walker presents vibrant, exciting, emotionally overpowering art works and describes them with empathy and imagination. This entertaining, sensitive, and observant book itself flows like a river." -- ANNA URSYN, digital artist and professor "Something like this book is overdue. I am not aware of any comparable work. Lots of 'how to do,' but nothing raising so many interesting and critical questions." -- HANS DEHLINGER, digital artist and professor "Here is the intimate narrative of a passionate yet skeptical explorer who unflinchingly records his artistic discoveries and personal reflections. Faure Walker's decades of experience as a practicing painter, art critic, and educator shine through on every page. The book is an essential resource for anyone interested in digital visual culture." -- ANNE MORGAN SPALTER, digital artist, author, and visual computing researcher This book is about art, written from an artist's point of view. It also is about computers, written from the perspective of a painter who uses them. Painting the Digital River is James Faure Walker's personal odyssey from the traditional art scene to fresh horizons, from hand to digital painting--and sometimes back again. It is a literate and witty attempt to make sense of the introduction of computer tools into the creation of art, to understand the issues and the fuss, to appreciate the people involved and the work they produce, to know the promise of the new media, as well as the risks. Following his own winding path, Faure Walker tells of learning to paint with the computer, of misunderstandings across the art and science divide, of software limitations, of conversations between the mainstream and digital art worlds, of emerging genres of digital painting, of the medieval digital, of a different role for drawing. As a painter and computer enthusiast, the author recognizes the marvels of digital paint as well as anyone. But he also challenges the assumption that digital somehow means different. The questions he raises matter to artists of every background, style, and disposition, and the answers should reward anyone seeking insight into contemporary art.

Book A Companion to Digital Art

    Book Details:
  • Author : Christiane Paul
  • Publisher : John Wiley & Sons
  • Release : 2016-03-02
  • ISBN : 1118475186
  • Pages : 632 pages

Download or read book A Companion to Digital Art written by Christiane Paul and published by John Wiley & Sons. This book was released on 2016-03-02 with total page 632 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reflecting the dynamic creativity of its subject, this definitive guide spans the evolution, aesthetics, and practice of today’s digital art, combining fresh, emerging perspectives with the nuanced insights of leading theorists. Showcases the critical and theoretical approaches in this fast-moving discipline Explores the history and evolution of digital art; its aesthetics and politics; as well as its often turbulent relationships with established institutions Provides a platform for the most influential voices shaping the current discourse surrounding digital art, combining fresh, emerging perspectives with the nuanced insights of leading theorists Tackles digital art’s primary practical challenges – how to present, document, and preserve pieces that could be erased forever by rapidly accelerating technological obsolescence Up-to-date, forward-looking, and critically reflective, this authoritative new collection is informed throughout by a deep appreciation of the technical intricacies of digital art

Book Hylozoic Ground

Download or read book Hylozoic Ground written by Hayley Isaacs and published by . This book was released on 2010 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Production Volume Rendering

Download or read book Production Volume Rendering written by Magnus Wrenninge and published by CRC Press. This book was released on 2012-09-25 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work. Production Volume Rendering: Design and Implementation provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical underpinnings as well as the implementation of a working renderer. The book offers two paths toward understanding production volume rendering. It describes: Modern production volume rendering techniques in a generic context, explaining how the techniques fit together and how the modules are used to achieve real-world goals Implementation of the techniques, showing how to translate abstract concepts into concrete, working code and how the ideas work together to create a complete system As an introduction to the field and an overview of current techniques and algorithms, this book is a valuable source of information for programmers, technical directors, artists, and anyone else interested in how production volume rendering works. Web Resource The scripts, data, and source code for the book’s renderer are freely available at https://github.com/pvrbook/pvr. Readers can see how the code is implemented and acquire a practical understanding of how various design considerations impact scalability, extensibility, generality, and performance.

Book Builders of the Vision

Download or read book Builders of the Vision written by Daniel Cardoso Llach and published by Routledge. This book was released on 2015-06-05 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Builders of the Vision traces the intellectual history and contemporary practices of Computer-Aided Design (CAD) and Numerical Control since the years following World War II until today. Drawing from primary archival and ethnographic sources, it identifies and documents the crucial ideas shaping digital design technologies since the first numerical control and CAD systems were developed under US Air Force research contracts at MIT between 1949 and 1970: the cybernetic theorization of design as a human-machine endeavor; the vision of computers as "perfect slaves" taking care of the drudgery of physical labor; the techno-social utopias of computers as vehicles of democracy and social change; the entrepreneurial urge towards design and construction integration; and the managerial ideologies enabling today’s transnational geographies of practice. Examining the contrasting, and often conflicting, sensibilities that converge into CAD and BIM discourses - globalism, utopianism, entrepreneurialism, and architects’ desires for aesthetic liberation - Builders of the Vision shows that software systems and numerically controlled machines are not merely "instruments," or "tools," but rather versatile metaphors reconfiguring conceptions of design, materiality, work, and what it means to be creative. Crucially, by revealing software systems as socio-technical infrastructures that mediate the production of our built environments, author Daniel Cardoso Llach builds a strong case for the fields of architecture, media, and science and technology studies to critically engage with both the politics and the poetics of technology in design. Builders of the Vision will be essential reading for scholars and practitioners across disciplines interested in the increasingly complex socio-technical systems that go into imagining and building of our artifacts, buildings, and cities.

Book Cloth Simulation for Computer Graphics

Download or read book Cloth Simulation for Computer Graphics written by Tuur Stuyck and published by Morgan & Claypool Publishers. This book was released on 2018-08-24 with total page 123 pages. Available in PDF, EPUB and Kindle. Book excerpt: Physics-based animation is commonplace in animated feature films and even special effects for live-action movies. Think about a recent movie and there will be some sort of special effects such as explosions or virtual worlds. Cloth simulation is no different and is ubiquitous because most virtual characters (hopefully!) wear some sort of clothing. The focus of this book is physics-based cloth simulation. We start by providing background information and discuss a range of applications. This book provides explanations of multiple cloth simulation techniques. More specifically, we start with the most simple explicitly integrated mass-spring model and gradually work our way up to more complex and commonly used implicitly integrated continuum techniques in state-of-the-art implementations. We give an intuitive explanation of the techniques and give additional information on how to efficiently implement them on a computer. This book discusses explicit and implicit integration schemes for cloth simulation modeled with mass-spring systems. In addition to this simple model, we explain the more advanced continuum-inspired cloth model introduced in the seminal work of Baraff and Witkin [1998]. This method is commonly used in industry. We also explain recent work by Liu et al. [2013] that provides a technique to obtain fast simulations. In addition to these simulation approaches, we discuss how cloth simulations can be art directed for stylized animations based on the work of Wojtan et al. [2006]. Controllability is an essential component of a feature animation film production pipeline. We conclude by pointing the reader to more advanced techniques.

Book Charles A  Csuri

Download or read book Charles A Csuri written by Charles A. Csuri and published by . This book was released on 2006-07-01 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Paper Architect

Download or read book The Paper Architect written by María Victoria Garrido Bianchini and published by . This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to cutting and folding paper structures with templates and plans for creating models of structures such as the Golden Gate Bridge, the Eiffel Tower, the Taj Mahal, and many others.

Book Taylorwood Unhinged

    Book Details:
  • Author : Sam Taylor-Wood
  • Publisher : Book Works (UK)
  • Release : 1996-10-31
  • ISBN : 9781870699273
  • Pages : 24 pages

Download or read book Taylorwood Unhinged written by Sam Taylor-Wood and published by Book Works (UK). This book was released on 1996-10-31 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Computer Animator s Technical Handbook

Download or read book The Computer Animator s Technical Handbook written by Lynn Pocock and published by Morgan Kaufmann. This book was released on 2002 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher description.

Book Windows and Mirrors

    Book Details:
  • Author : J. David Bolter
  • Publisher : MIT Press (MA)
  • Release : 2003
  • ISBN : 9780262025454
  • Pages : 182 pages

Download or read book Windows and Mirrors written by J. David Bolter and published by MIT Press (MA). This book was released on 2003 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: The experience of digital art and how it is relevant to information technology.

Book Human Factors in Communication of Design

Download or read book Human Factors in Communication of Design written by Amic G. Ho and published by AHFE Conference. This book was released on 2024-07-24 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the 15th International Conference on Applied Human Factors and Ergonomics and the Affiliated Conferences, Nice, France, 24-27 July 2024.

Book Image and Video Based Artistic Stylisation

Download or read book Image and Video Based Artistic Stylisation written by Paul Rosin and published by Springer Science & Business Media. This book was released on 2012-10-29 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: Non-photorealistic rendering (NPR) is a combination of computer graphics and computer vision that produces renderings in various artistic, expressive or stylized ways such as painting and drawing. This book focuses on image and video based NPR, where the input is a 2D photograph or a video rather than a 3D model. 2D NPR techniques have application in areas as diverse as consumer and professional digital photography and visual effects for TV and film production. The book covers the full range of the state of the art of NPR with every chapter authored by internationally renowned experts in the field, covering both classical and contemporary techniques. It will enable both graduate students in computer graphics, computer vision or image processing and professional developers alike to quickly become familiar with contemporary techniques, enabling them to apply 2D NPR algorithms in their own projects.

Book Electronic Art

    Book Details:
  • Author : Roger F. Malina
  • Publisher : Elsevier
  • Release : 2013-10-22
  • ISBN : 1483293769
  • Pages : 133 pages

Download or read book Electronic Art written by Roger F. Malina and published by Elsevier. This book was released on 2013-10-22 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers are more and more becoming creative tools in music as well as in the visual arts and design. In the last few years, it has become clear that digital technology provides a platform for multimedia productions as well as a medium for new art forms. Computer Music and Computer Graphics & Animation have their own international forums. The need was felt, however, to bring together the diverse disciplines within art and technology in one international event - the First International Symposium on Electronic Art (FISEA). The Symposium attracted considerable interest and hundreds of papers and proposals were submitted, of which a selection were accepted. This book, also published as a supplement to the journal Leonardo, publishes 20 of these selected papers under the editorship of Wim van der Plas, Ton Hokken and Johan den Biggelaar. This richly illustrated issue on Electronic Art reflects the enormous international interest which FISEA generated and will further stimulate interest in applications of new technology in music, visual arts and design.