Download or read book Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments written by National Academies of Sciences, Engineering, and Medicine and published by National Academies Press. This book was released on 2018-04-28 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of computer science (CS) is currently experiencing a surge in undergraduate degree production and course enrollments, which is straining program resources at many institutions and causing concern among faculty and administrators about how best to respond to the rapidly growing demand. There is also significant interest about what this growth will mean for the future of CS programs, the role of computer science in academic institutions, the field as a whole, and U.S. society more broadly. Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments seeks to provide a better understanding of the current trends in computing enrollments in the context of past trends. It examines drivers of the current enrollment surge, relationships between the surge and current and potential gains in diversity in the field, and the potential impacts of responses to the increased demand for computing in higher education, and it considers the likely effects of those responses on students, faculty, and institutions. This report provides recommendations for what institutions of higher education, government agencies, and the private sector can do to respond to the surge and plan for a strong and sustainable future for the field of CS in general, the health of the institutions of higher education, and the prosperity of the nation.
Download or read book Computer Science Education Research written by Sally Fincher and published by CRC Press. This book was released on 2004-01-01 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an overview of how to approach computer science education research from a pragmatic perspective. It represents the diversity of traditions and approaches inherent in this interdisciplinary area, while also providing a structure within which to make sense of that diversity. It provides multiple 'entry points'- to literature, to methods, to topics Part One, 'The Field and the Endeavor', frames the nature and conduct of research in computer science education. Part Two, 'Perspectives and Approaches', provides a number of grounded chapters on particular topics or themes, written by experts in each domain. These chapters cover the following topics: * design * novice misconceptions * programming environments for novices * algorithm visualisation * a schema theory view on learning to program * critical theory as a theoretical approach to computer science education research Juxtaposed and taken together, these chapters indicate just how varied the perspectives and research approaches can be. These chapters, too, act as entry points, with illustrations drawn from published work.
Download or read book Primary Computing and Digital Technologies Knowledge Understanding and Practice written by Keith Turvey and published by Learning Matters. This book was released on 2016-09-14 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: What do you need to know to teach computing in primary schools? How do you teach it? This book offers practical guidance on how to teach the computing curriculum in primary schools, coupled with the subject knowledge needed to teach it. This Seventh Edition is a guide to teaching the computing content of the new Primary National Curriculum. It includes many more case studies and practical examples to help you see what good practice in teaching computing looks like. It also explores the use of ICT in the primary classroom for teaching all curriculum subjects and for supporting learning in every day teaching. New chapters have been added on physical computing and coding and the importance of web literacy, bringing the text up-to-date. Computing is both a subject and a powerful teaching and learning tool throughout the school curriculum and beyond into many areas of children’s learning lives. This book highlights the importance of supporting children to become discerning and creative users of digital technologies as opposed to passive consumers.
Download or read book The Cambridge Handbook of Computing Education Research written by Sally A. Fincher and published by . This book was released on 2019-02-13 with total page 924 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.
Download or read book Academic Careers for Experimental Computer Scientists and Engineers written by National Research Council and published by National Academies Press. This book was released on 1994-02-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: The information age has grown out of the work of experimental computer science, which is dedicated to the development of new hardware, software, graphics, interfaces, and other computer system technologies. While it is important to society in this larger sense, experimental computer science has found an awkward fit in university environments. This volume examines what is special about experimental computer science and what can be done to achieve a better fit for its practitioners in the academic context.
Download or read book Mindstorms written by Seymour A Papert and published by Basic Books. This book was released on 2020-10-06 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.
Download or read book A People s History of Computing in the United States written by Joy Lisi Rankin and published by Harvard University Press. This book was released on 2018-10-08 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Silicon Valley gets all the credit for digital creativity, but this account of the pre-PC world, when computing meant more than using mature consumer technology, challenges that triumphalism. The invention of the personal computer liberated users from corporate mainframes and brought computing into homes. But throughout the 1960s and 1970s a diverse group of teachers and students working together on academic computing systems conducted many of the activities we now recognize as personal and social computing. Their networks were centered in New Hampshire, Minnesota, and Illinois, but they connected far-flung users. Joy Rankin draws on detailed records to explore how users exchanged messages, programmed music and poems, fostered communities, and developed computer games like The Oregon Trail. These unsung pioneers helped shape our digital world, just as much as the inventors, garage hobbyists, and eccentric billionaires of Palo Alto. By imagining computing as an interactive commons, the early denizens of the digital realm seeded today’s debate about whether the internet should be a public utility and laid the groundwork for the concept of net neutrality. Rankin offers a radical precedent for a more democratic digital culture, and new models for the next generation of activists, educators, coders, and makers.
Download or read book A National Computing Environment for Academic Research written by and published by . This book was released on 1983 with total page 46 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Gender in Academic Computing Alternative Career Paths and Norms digital original edition written by Janet Abbate and published by MIT Press. This book was released on 2014-01-10 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: Few people know that women were a significant presence in the early decades of computing in both the United States and Britain; programming in postwar years was considered woman's work (perhaps in contrast to the more manly task of building the computers themselves). This BIT offers a chapter in this untold history of women and computing, describing women's career stratagems in academic computing—recounting both the obstacles female scholars have faced and their resourceful strategies for gaining credentials and finding alternative ladders to visibility and career advancement.
Download or read book Curious Learners in Primary Maths Science Computing and DT written by Alan Cross and published by SAGE. This book was released on 2016-09-19 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether it is in the National Curriculum or the Teachers′ Standards, promotion of children′s curiosity is highlighted as a key part of effective teaching. Curiosity has the potential to enhance learning in all curriculum subjects but it has a special connection with scientific thinking. A curious approach can open up learning in science, computing, design technology and mathematics. This text explores how teachers can harness the power of curiosity in their classroom. Full of practical teaching ideas for engaging learners and making lessons more exciting, it highlights the ways in which STEM subjects can be taught together. Coverage includes: the place of curiosity in subject teaching how curiosity contributes to a learner′s overall capability examples of curiosity in primary STEM classes case studies which exemplify curiosity.
Download or read book Academic Computing written by and published by . This book was released on 1987 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Oxford Handbook of Affective Computing written by Rafael A. Calvo and published by Oxford Library of Psychology. This book was released on 2015 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Oxford Handbook of Affective Computing is a definitive reference in the burgeoning field of affective computing (AC), a multidisciplinary field encompassing computer science, engineering, psychology, education, neuroscience, and other disciplines. AC research explores how affective factors influence interactions between humans and technology, how affect sensing and affect generation techniques can inform our understanding of human affect, and on the design, implementation, and evaluation of systems involving affect at their core. The volume features 41 chapters and is divided into five sections: history and theory, detection, generation, methodologies, and applications. Section 1 begins with the making of AC and a historical review of the science of emotion. The following chapters discuss the theoretical underpinnings of AC from an interdisciplinary viewpoint. Section 2 examines affect detection or recognition, a commonly investigated area. Section 3 focuses on aspects of affect generation, including the synthesis of emotion and its expression via facial features, speech, postures, and gestures. Cultural issues are also discussed. Section 4 focuses on methodological issues in AC research, including data collection techniques, multimodal affect databases, formats for the representation of emotion, crowdsourcing techniques, machine learning approaches, affect elicitation techniques, useful AC tools, and ethical issues. Finally, Section 5 highlights applications of AC in such domains as formal and informal learning, games, robotics, virtual reality, autism research, health care, cyberpsychology, music, deception, reflective writing, and cyberpsychology. This compendium will prove suitable for use as a textbook and serve as a valuable resource for everyone with an interest in AC."--
Download or read book Computer Science written by Subrata Dasgupta and published by Oxford University Press. This book was released on 2016 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: While the development of Information Technology has been obvious to all, the underpinning computer science has been less apparent. Subrata Dasgupta provides a thought-provoking introduction to the field and its core principles, considering computer science as a science of symbol processing.
Download or read book Resources in Education written by and published by . This book was released on 1996-07 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book A Companion to Digital Humanities written by Susan Schreibman and published by John Wiley & Sons. This book was released on 2008-03-03 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Companion offers a thorough, concise overview of the emerging field of humanities computing. Contains 37 original articles written by leaders in the field. Addresses the central concerns shared by those interested in the subject. Major sections focus on the experience of particular disciplines in applying computational methods to research problems; the basic principles of humanities computing; specific applications and methods; and production, dissemination and archiving. Accompanied by a website featuring supplementary materials, standard readings in the field and essays to be included in future editions of the Companion.
Download or read book Database Computing for Scholarly Research written by Sandra R. Schloen and published by Springer Nature. This book was released on 2024-01-24 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book discusses in detail a series of examples drawn from scholarly projects that use the OCHRE database platform (Online Cultural and Historical Research Environment). These case studies illustrate the wide range of data that can be managed with this platform and the wide variety of problems solved by OCHRE’s item-based graph data model. The unique features and design principles of the OCHRE platform are explained and justified, helping readers to imagine how the system could be used for their own data. Data generated by studies in the humanities and social sciences is often semi-structured, fragmented, highly variable, and subject to many interpretations, making it difficult to represent adequately in a conventional database. The authors examine commonly used methods of data management in the humanities and offer a compelling argument for a different approach that takes advantage of powerful computational techniques for organizing scholarly information. This book is a challenge to scholars in the humanities and social sciences, asking them to expect more from technology as they pursue their research goals. Written jointly by a software engineer and a research scholar, each with many years of experience in applying database methods to diverse kinds of scholarly data, it shows how scholars can make the most of their existing data while going beyond the limitations of commonly used software tools to represent their objects of study in a more accurate, nuanced, and flexible way.
Download or read book Digital Game Based Learning written by Marc Prensky and published by Paragon House. This book was released on 2007-03-01 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.