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EBookClubs

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Book Learn Git in a Month of Lunches

Download or read book Learn Git in a Month of Lunches written by Rick Umali and published by Simon and Schuster. This book was released on 2015-09-01 with total page 627 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Learn Git in a Month of Lunches introduces the discipline of source code control using Git. Whether you're a newbie or a busy pro moving your source control to Git, you'll appreciate how this book concentrates on the components of Git you'll use every day. In easy-to-follow lessons designed to take an hour or less, you'll dig into Git's distributed collaboration model, along with core concepts like committing, branching, and merging. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book Git is the source code control system preferred by modern development teams. Its decentralized architecture and lightning-fast branching let you concentrate on your code instead of tedious version control tasks. At first, Git may seem like a sprawling beast. Fortunately, to get started you just need to master a few essential techniques. Read on! Learn Git in a Month of Lunches introduces the discipline of source code control using Git. Helpful for both newbies who have never used source control and busy pros, this book concentrates on the components of Git you'll use every day. In easy-to-follow lessons that take an hour or less, you'll dig into Git's distributed collaboration model, along with core concepts like committing, branching, and merging. This book is a road map to the commands and processes you need to be instantly productive. What's Inside Start from square one—no experience required The most frequently used Git commands Mental models that show how Git works Learn when and how to branch code About the Reader No previous experience with Git or other source control systems is required. About the Author Rick Umali uses Git daily as a developer and is a skilled consultant, trainer, and speaker. Table of Contents Before you begin An overview of Git and version control Getting oriented with Git Making and using a Git repository Using Git with a GUI Tracking and updating files in Git Committing parts of changes The time machine that is Git Taking a fork in the road Merging branches Cloning Collaborating with remotes Pushing your changes Keeping in sync Software archaeology Understanding git rebase Workflows and branching conventions Working with GitHub Third-party tools and Git Sharpening your Git

Book Hand Lettering for Beginners

Download or read book Hand Lettering for Beginners written by Sarah Ensign and published by Penguin. This book was released on 2021-02-02 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create beautiful lettering projects, quotes, birthday cards, and more once you’ve learned the basics of hand lettering from artist Sarah Ensign. Have you always wanted to learn the secrets to create stunning letter art? Now you can! This book takes you through different hand lettering styles such as faux calligraphy, brush pen lettering, and creating basic font styles such as monoline, elegant, and brush pen scripts. Sarah Ensign, author and influencer shares this fascinating craft with you through pages of colorful examples and worksheets that allow you to practice what you’ve learned. She also shares practical tips on supplies such as pen and paper, creating beautiful fonts, and master tricky connections, and planning layouts for quotes. Simple Techniques and Endless Possibilities In this colorful, hardcover book, you’ll find hands-on lettering worksheets and step-by-step guides that will quickly build your confidence. Explore your creativity with this fun, creative craft. Hand lettering for Beginners has a fun, non-intimidating approach to guiding readers through hand lettering techniques and possibilities. This book will start a fascinating hobby that will allow you to grow your hand lettering skills and create your own unique projects.

Book Pro Git

    Book Details:
  • Author : Scott Chacon
  • Publisher : Apress
  • Release : 2014-11-18
  • ISBN : 1484200764
  • Pages : 441 pages

Download or read book Pro Git written by Scott Chacon and published by Apress. This book was released on 2014-11-18 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pro Git (Second Edition) is your fully-updated guide to Git and its usage in the modern world. Git has come a long way since it was first developed by Linus Torvalds for Linux kernel development. It has taken the open source world by storm since its inception in 2005, and this book teaches you how to use it like a pro. Effective and well-implemented version control is a necessity for successful web projects, whether large or small. With this book you’ll learn how to master the world of distributed version workflow, use the distributed features of Git to the full, and extend Git to meet your every need. Written by Git pros Scott Chacon and Ben Straub, Pro Git (Second Edition) builds on the hugely successful first edition, and is now fully updated for Git version 2.0, as well as including an indispensable chapter on GitHub. It’s the best book for all your Git needs.

Book The First 20 Hours

    Book Details:
  • Author : Josh Kaufman
  • Publisher : Penguin
  • Release : 2013-06-13
  • ISBN : 1101623047
  • Pages : 290 pages

Download or read book The First 20 Hours written by Josh Kaufman and published by Penguin. This book was released on 2013-06-13 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.

Book Music Theory for Computer Musicians

Download or read book Music Theory for Computer Musicians written by Michael Hewitt and published by Course Technology Ptr. This book was released on 2008 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many DJs, gigging musicians, and electronic music producers understand how to play their instruments or make music on the computer, but they lack the basic knowledge of music theory needed to take their music-making to the next level and compose truly professional tracks. Beneath all the enormously different styles of modern electronic music lie certain fundamentals of the musical language that are exactly the same no matter what kind of music you write. It is very important to acquire an understanding of these fundamentals if you are to develop as a musician and music producer. Put simply, you need to know what you are doing with regard to the music that you are writing. Music Theory for Computer Musicians explains these music theory fundamentals in the most simple and accessible way possible. Concepts are taught using the MIDI keyboard environment and today's computer composing and recording software. By reading this book and following the exercises contained within it, you, the aspiring music producer/computer musician, will find yourself making great progress toward understanding and using these fundamentals of the music language. The result will be a great improvement in your ability to write and produce your own original music!

Book Microsoft Word for Beginners

Download or read book Microsoft Word for Beginners written by Web Wise Seniors, Inc and published by . This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Learning to Program

    Book Details:
  • Author : Steven Foote
  • Publisher : Pearson Education
  • Release : 2014
  • ISBN : 0789753391
  • Pages : 336 pages

Download or read book Learning to Program written by Steven Foote and published by Pearson Education. This book was released on 2014 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning to Program will help students build a solid foundation in programming that can prepare them to achieve just about any programming goal. Whether they want to become a professional software programmer, learn how to more effectively communicate with programmers, or are just curious about how programming works, this book is a great first step in helping to get there.

Book Learning Processing

    Book Details:
  • Author : Daniel Shiffman
  • Publisher : Newnes
  • Release : 2015-09-09
  • ISBN : 0123947928
  • Pages : 566 pages

Download or read book Learning Processing written by Daniel Shiffman and published by Newnes. This book was released on 2015-09-09 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve.A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. - A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages - No previous experience required—this book is for the true programming beginner! - Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve

Book Think Julia

    Book Details:
  • Author : Ben Lauwens
  • Publisher : O'Reilly Media
  • Release : 2019-04-05
  • ISBN : 1492045004
  • Pages : 298 pages

Download or read book Think Julia written by Ben Lauwens and published by O'Reilly Media. This book was released on 2019-04-05 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you’re just learning how to program, Julia is an excellent JIT-compiled, dynamically typed language with a clean syntax. This hands-on guide uses Julia 1.0 to walk you through programming one step at a time, beginning with basic programming concepts before moving on to more advanced capabilities, such as creating new types and multiple dispatch. Designed from the beginning for high performance, Julia is a general-purpose language ideal for not only numerical analysis and computational science but also web programming and scripting. Through exercises in each chapter, you’ll try out programming concepts as you learn them. Think Julia is perfect for students at the high school or college level as well as self-learners and professionals who need to learn programming basics. Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn about values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand types, methods, and multiple dispatch Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design and data structures through case studies

Book Learning Statistics with R

Download or read book Learning Statistics with R written by Daniel Navarro and published by Lulu.com. This book was released on 2013-01-13 with total page 617 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Learning Statistics with R" covers the contents of an introductory statistics class, as typically taught to undergraduate psychology students, focusing on the use of the R statistical software and adopting a light, conversational style throughout. The book discusses how to get started in R, and gives an introduction to data manipulation and writing scripts. From a statistical perspective, the book discusses descriptive statistics and graphing first, followed by chapters on probability theory, sampling and estimation, and null hypothesis testing. After introducing the theory, the book covers the analysis of contingency tables, t-tests, ANOVAs and regression. Bayesian statistics are covered at the end of the book. For more information (and the opportunity to check the book out before you buy!) visit http://ua.edu.au/ccs/teaching/lsr or http://learningstatisticswithr.com

Book Test Driven React

    Book Details:
  • Author : Trevor Burnham
  • Publisher : Pragmatic Bookshelf
  • Release : 2019-07-29
  • ISBN : 1680507036
  • Pages : 243 pages

Download or read book Test Driven React written by Trevor Burnham and published by Pragmatic Bookshelf. This book was released on 2019-07-29 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: You work in a loop: write code, get feedback, iterate. The faster you get feedback, the faster you can learn and become a more effective developer. Test-Driven React helps you refine your React workflow to give you the feedback you need as quickly as possible. Write strong tests and run them continuously as you work, split complex code up into manageable pieces, and stay focused on what's important by automating away mundane, trivial tasks. Adopt these techniques and you'll be able to avoid productivity traps and start building React components at a stunning pace!

Book Beginner s Guide to Digital Painting in Procreate

Download or read book Beginner s Guide to Digital Painting in Procreate written by Antonio Stappaerts and published by . This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring characters to life on your iPad® with creativity and ease, using ProcreateTM to conceptualize, sketch, and paint directly onto the screen. Master the basics, from setting up your first canvas to using a selection of tools such as Brushes, Layers, and Adjustments to add depth and energy to your creations. To achieve details such as hair, skin, and garments, you are guided through tools and techniques for character-specific results. Whether you draw characters from reality, or dream up new, fantastical beings, this book unlocks your design potential with Procreate for next level-results.

Book The Jazz Piano Book

    Book Details:
  • Author : Mark Levine
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2011-01-12
  • ISBN : 1457101440
  • Pages : 431 pages

Download or read book The Jazz Piano Book written by Mark Levine and published by "O'Reilly Media, Inc.". This book was released on 2011-01-12 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most highly acclaimed jazz piano method ever published! Over 300 pages with complete chapters on Intervals and triads, The major modes and II-V-I, 3-note voicings, Sus. and phrygian Chords, Adding notes to 3-note voicings, Tritone substitution, Left-hand voicings, Altering notes in left-hand Stride and Bud Powell voicings, Block chords, Comping ...and much more! Endorsed by Kenny Barron, Down Beat, Jamey Aebersold, etc.

Book Python For Dummies

    Book Details:
  • Author : Stef Maruch
  • Publisher : John Wiley & Sons
  • Release : 2011-05-09
  • ISBN : 1118084845
  • Pages : 443 pages

Download or read book Python For Dummies written by Stef Maruch and published by John Wiley & Sons. This book was released on 2011-05-09 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python is one of the most powerful, easy-to-read programming languages around, but it does have its limitations. This general purpose, high-level language that can be extended and embedded is a smart option for many programming problems, but a poor solution to others. Python For Dummies is the quick-and-easy guide to getting the most out of this robust program. This hands-on book will show you everything you need to know about building programs, debugging code, and simplifying development, as well as defining what actions it can perform. You’ll wrap yourself around all of its advanced features and become an expert Python user in no time. This guide gives you the tools you need to: Master basic elements and syntax Document, design, and debug programs Work with strings like a pro Direct a program with control structures Integrate integers, complex numbers, and modules Build lists, stacks, and queues Create an organized dictionary Handle functions, data, and namespace Construct applications with modules and packages Call, create, extend, and override classes Access the Internet to enhance your library Understand the new features of Python 2.5 Packed with critical idioms and great resources to maximize your productivity, Python For Dummies is the ultimate one-stop information guide. In a matter of minutes you’ll be familiar with Python’s building blocks, strings, dictionaries, and sets; and be on your way to writing the program that you’ve dreamed about!

Book Unity Certified Programmer  Exam Guide

Download or read book Unity Certified Programmer Exam Guide written by Philip Walker and published by Packt Publishing Ltd. This book was released on 2020-06-30 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical guide to Unity game scripting using C#, backed with practice tests, exam tips, and easy-to-follow examples to help you better prepare for the exam and become a pro in Unity programming Key FeaturesDiscover the essentials of game scripting with Unity and C# to customize every aspect of your gameOvercome challenges in Unity game development using effective techniques and easy solutionsPass the Unity certification exam with the help of mock tests, exam tips, and self-assessment questionsBook Description Unity Certified Programmer is a global certification program by Unity for anyone looking to become a professional Unity developer. The official Unity programmer exam will not only validate your Unity knowledge and skills, but also enable you to be part of the Unity community. This study guide will start by building on your understanding of C# programming and take you through the process of downloading and installing Unity. You'll understand how Unity works and get to grips with the core objectives of the Unity exam. As you advance, you'll enhance your skills by creating an enjoyable side-scrolling shooter game that can be played within the Unity Editor or any recent Android mobile device. This Unity book will test your knowledge with self-assessment questions and help you take your skills to an advanced level by working with Unity tools such as the Animator, Particle Effects, Lighting, UI/UX, Scriptable Objects, and debugging. By the end of this book, you'll have developed a solid understanding of the different tools in Unity and understand how to create impressive Unity applications by making the most of its toolset. What you will learnDiscover techniques for writing modular, readable, and reusable scripts in UnityImplement and configure objects, physics, controls, and movements for your game projectsUnderstand 2D and 3D animation and write scripts that interact with Unity's Rendering APIExplore Unity APIs for adding lighting, materials, and texture to your appsWrite Unity scripts for building interfaces for menu systems, UI navigation, application settings, and much moreDelve into SOLID principles for writing clean and maintainable Unity applicationsWho this book is for The book is for game developers, software developers, mobile app developers, and Unity developers who want to advance in the game or related industry. Basic knowledge of C# programming and Unity engine is required.

Book Learn to Code HTML and CSS

Download or read book Learn to Code HTML and CSS written by Shay Howe and published by New Riders. This book was released on 2014-04-22 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML and CSS can be a little daunting at first but fear not. This book, based on Shay Howe's popular workshop covers the basics and breaks down the barrier to entry, showing readers how they can start using HTML and CSS through practical techniques today. They'll find accompanying code examples online, while they explore topics such as the different structures of HTML and CSS, and common terms. After establishing a basic understanding of HTML and CSS a deeper dive is taken into the box model and how to work with floats. The book includes an exercise focused on cleaning up a web page by improving the user interface and design, solely using HTML and CSS. With a few quick changes the web page changes shape and comes to life. Interactive, technically up-to-the-minute and easy-to-understand, this book will advance a student's skills to a professional level.

Book Python Tutorial 3 11 3

    Book Details:
  • Author : Guido Van Rossum
  • Publisher :
  • Release : 2023-05-12
  • ISBN : 9781312571655
  • Pages : 0 pages

Download or read book Python Tutorial 3 11 3 written by Guido Van Rossum and published by . This book was released on 2023-05-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: