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EBookClubs

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Book 50 Quick and Brilliant Teaching Games

Download or read book 50 Quick and Brilliant Teaching Games written by Mike Gershon and published by CreateSpace. This book was released on 2015-03-10 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: 50 Quick and Brilliant Teaching Games is a superb collection of engaging and motivational teaching games any teacher can use in their classroom to raise achievement, teach fantastic lessons and energise their students. The book is written by bestselling author and trainer Mike Gershon. Drawing on his knowledge and experience of great classroom practice, Mike presents fifty bite-sized entries, each detailing a different fantastic teaching game. All the games can be picked up and used straight away, helping you to develop and improve your teaching quickly and effectively. Every game is presented in a simple, easy-to-apply format. Each one is appropriate for use across the curriculum and with different age groups. All the games will help you to become an even better teacher, raising achievement and engaging your students on a daily basis. The 'Quick 50' series meets the needs of the modern teacher, giving them the resources they require to be superb at what they do.

Book How to be Outstanding in the Classroom

Download or read book How to be Outstanding in the Classroom written by Mike Gershon and published by Routledge. This book was released on 2015-01-09 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every teacher wants to be outstanding. But what does outstanding mean? And how do we stay outstanding if the goalposts move? In this book, bestselling author Mike Gershon presents you with everything you need to know to make outstanding learning happen in your classroom. It breaks down the nature of outstanding teaching so as to expose the underlying principles which hold true across the curriculum. Featuring advice on all the different elements that contribute to outstanding teaching and learning including assessment, differentiation, literacy, leadership and ensuring progress, it covers: Cultivating the habits of outstanding learning The role assessment plays in planning learning, securing progress and helping students to achieve great outcomes. Leadership and your role as a leader The communication that takes place in the classroom Firmly rooted in the day-to-day experiences of being in the classroom, the book clearly explains the why, the how and what to do if things go wrong! Packed full of clear, easy-to-implement strategies and ideas, it is the text you can call upon time and again in order to cultivate and sustain the habits, actions and thoughts of outstanding teaching.

Book The Last Lecture

    Book Details:
  • Author : Randy Pausch
  • Publisher :
  • Release : 2008
  • ISBN : 9780340977002
  • Pages : 206 pages

Download or read book The Last Lecture written by Randy Pausch and published by . This book was released on 2008 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: A lot of professors give talks titled 'The Last Lecture'. Professors are asked to consider their demise and to ruminate on what matters most to them: What wisdom would we impart to the world if we knew it was our last chance? If we had to vanish tomorrow, what would we want as our legacy? When Randy Pausch, a computer science professor at Carnegie Mellon, was asked to give such a lecture, he didn't have to imagine it as his last, since he had recently been diagnosed with terminal cancer. But the lecture he gave, 'Really Achieving Your Childhood Dreams', wasnt about dying. It was about the importance of overcoming obstacles, of enabling the dreams of others, of seizing every moment (because time is all you have and you may find one day that you have less than you think). It was a summation of everything Randy had come to believe. It was about living. In this book, Randy Pausch has combined the humour, inspiration, and intelligence that made his lecture such a phenomenon and given it an indelible form. It is a book that will be shared for generations to come.

Book Games for Writing

    Book Details:
  • Author : Peggy Kaye
  • Publisher : Macmillan
  • Release : 1995-08-31
  • ISBN : 9780374524272
  • Pages : 244 pages

Download or read book Games for Writing written by Peggy Kaye and published by Macmillan. This book was released on 1995-08-31 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of games and activities designed to help children improve their writing skills.

Book 50 Tactile and Visual Perception Games for Under  1 e

Download or read book 50 Tactile and Visual Perception Games for Under 1 e written by Sam Cangemi and published by . This book was released on 1972 with total page 37 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Etude

    Book Details:
  • Author :
  • Publisher :
  • Release : 1900
  • ISBN :
  • Pages : 1790 pages

Download or read book The Etude written by and published by . This book was released on 1900 with total page 1790 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book What Video Games Have to Teach Us About Learning and Literacy  Second Edition

Download or read book What Video Games Have to Teach Us About Learning and Literacy Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

Book Speaking Games

    Book Details:
  • Author : Jason Anderson
  • Publisher : Delta Publishing Company(IL)
  • Release : 2014
  • ISBN : 9781905085989
  • Pages : 0 pages

Download or read book Speaking Games written by Jason Anderson and published by Delta Publishing Company(IL). This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the author of Role Plays for Today and Teamwork, Speaking Games is a new photocopiable resource book of 50 speaking games for teachers of English to use in class with both adult and teenage learners at levels B1-C1. It provides teachers with original, effective and enjoyable activities that focus on developing the learners' ability to use language confidently in real-world situations. It includes a wide variety of activities which get learners speaking on topics of interest while injecting energy, fun and motivation into a class. Each game: is easy to print, use and recycle; is presented in a double-page spread of instructions and resources; includes a 'Rules of the Game' handout, to be used as an authentic reading opportunity Speaking Games is divided into four sections: Board Games - photocopiable boards for games such as Snakes and Ladders or Scrabble; Card Games - photocopiable cards that are cut up and used either as questions or prompts; Secrets and Lies - activities that involve either guessing secret information or guessing whether a speaker is being honest or not; and, Quizzes, Puzzles and Challenges - including well-known quiz show formats, such as Who Wants to Be a Millionaire, problem solving puzzles, brainteasers and activities that challenge learners to use language accurately while speaking fluently.

Book Attention Games

Download or read book Attention Games written by Barbara Sher and published by John Wiley & Sons. This book was released on 2010-12-17 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to focus children's attention, you first have to capture their interest. Attention Games is filled with interesting and child-tested activities that can help children of all ages become better at focusing and paying attention. By sharing the upbeat, joyful activities in Attention Games, you can enhance your child's intelligence, boost his confidence, increase his ability to concentrate on one thing for long periods, and show that you care. Developed by Barbara Sher—parent, teacher, play therapy specialist and pediatric occupational therapist—these activities are specially designed to encourage kids to expand their powers of attention in ways that will help them throughout their lives.

Book The Teacher 50

    Book Details:
  • Author : Baruti K. Kafele
  • Publisher : ASCD
  • Release : 2016
  • ISBN : 1416622756
  • Pages : 95 pages

Download or read book The Teacher 50 written by Baruti K. Kafele and published by ASCD. This book was released on 2016 with total page 95 pages. Available in PDF, EPUB and Kindle. Book excerpt: An indispensable companion for teachers who want to give their absolute best in the classroom at all times and under all circumstances.

Book Games for Reading

    Book Details:
  • Author : Peggy Kaye
  • Publisher : Pantheon
  • Release : 2012-05-02
  • ISBN : 0307809358
  • Pages : 319 pages

Download or read book Games for Reading written by Peggy Kaye and published by Pantheon. This book was released on 2012-05-02 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: HERE ARE OVER SEVENTY GAMES TO HELP YOUR CHILD LEARN TO READ--AND LOVE IT. Peggy Kaye's Games for Reading helps children read by doing just what kids like best: playing games. There is a "bingo" game that helps children learn vocabulary. There is a rhyming game that helps them hear letter sounds more accurately. There are mazes and puzzles, games that train the eye to see patterns of letters, games that train the ear so a child can sound out words, games that awaken a child's imagination and creativity, and games that provide the right spark to fire a child's enthusiasm for reading. There are games in which your child has to act silly and games--sure to be any child's favorite--in which you do. Easy to follow and easy to play, these games are ideal for busy, working parents. You can read a game in a few minutes and start to play right away. You can play on car trips, while doing the laundry, or while cooking. These games are so much fun for the whole family that you may forget their serious purpose. But they will help all beginning readers--those who have reading problems and those who do not--learn to read and want to read. Games for Reading also includes a list of easy-to-read books and books for reading aloud, and a "Note to Teachers" on how to play these games in their classrooms.

Book Teach Your Child to Read in 100 Easy Lessons

Download or read book Teach Your Child to Read in 100 Easy Lessons written by Phyllis Haddox and published by Simon and Schuster. This book was released on 1986-06-15 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step program that shows parents, simply and clearly, how to teach their child to read in just 20 minutes a day.

Book Games for Children   Primary Resource Books for Teachers

Download or read book Games for Children Primary Resource Books for Teachers written by Gordon Lewis and published by Oxford University Press. This book was released on 2013-05-20 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fresh and enjoyable collection of games for children aged between 4 and 11, including card games, board games, physical games, and co-operative and competitive games. Gives helpful guidance for teachers on integrating games into the English syllabus, classroom management, adapting traditional games, and creating new games with children.

Book Place Value

    Book Details:
  • Author : David A. Adler
  • Publisher : Holiday House
  • Release : 2016-02-15
  • ISBN : 0823436136
  • Pages : 32 pages

Download or read book Place Value written by David A. Adler and published by Holiday House. This book was released on 2016-02-15 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: You had better not monkey around when it comes to place value. The monkeys in this book can tell you why! As they bake the biggest banana cupcake ever, they need to get the amounts in the recipe correct. There’s a big difference between 216 eggs and 621 eggs. Place value is the key to keeping the numbers straight. Using humorous art, easy-to-follow charts and clear explanations, this book presents the basic facts about place value while inserting some amusing monkey business.

Book Drama Menu

    Book Details:
  • Author : Glyn Trefor-Jones
  • Publisher :
  • Release : 2015
  • ISBN : 9781848422858
  • Pages : 0 pages

Download or read book Drama Menu written by Glyn Trefor-Jones and published by . This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed full of drama games, ideas and suggestions, Drama Menu is a unique new resource for drama teachers.

Book Etude

    Book Details:
  • Author :
  • Publisher :
  • Release : 1907
  • ISBN :
  • Pages : 874 pages

Download or read book Etude written by and published by . This book was released on 1907 with total page 874 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes music.

Book Games

    Book Details:
  • Author : C. Thi Nguyen
  • Publisher : Oxford University Press, USA
  • Release : 2020
  • ISBN : 0190052082
  • Pages : 253 pages

Download or read book Games written by C. Thi Nguyen and published by Oxford University Press, USA. This book was released on 2020 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Games are a unique art form. The game designer doesn't just create a world; they create who you will be in that world. They tell you what abilities to use and what goals to take on. In other words, they specify a form of agency. Games work in the medium of agency. And to play them, we take on alternate agencies and submerge ourselves in them. What can we learn about our own rationality and agency, from thinking about games? We learn that we have a considerable degree of fluidity with our agency. First, we have the capacity for a peculiar sort of motivational inversion. For some of us, winning is not the point. We take on an interest in winning temporarily, so that we can play the game. Thus, we are capable of taking on temporary and disposable ends. We can submerge ourselves in alternate agencies, letting them dominate our consciousness, and then dropping them the moment the game is over. Games are, then, a way of recording forms of agency, of encoding them in artifacts. Our games are a library of agencies. And exploring that library can help us develop our own agency and autonomy. But this technology can also be used for art. Games can sculpt our practical activity, for the sake of the beauty of our own actions. Games are part of a crucial, but overlooked category of art - the process arts. These are the arts which evoke an activity, and then ask you to appreciate your own activity. And games are a special place where we can foster beautiful experiences of our own activity. Because our struggles, in games, can be designed to fit our capacities. Games can present a harmonious world, where our abilities fit the task, and where we pursue obvious goals and act under clear values. Games are a kind of existential balm against the difficult and exhausting value clarity of the world. But this presents a special danger. Games can be a fantasy of value clarity. And when that fantasy leaks out into the world, we can be tempted to oversimplify our enduring values. Then, the pleasures of games can seduce us away from our autonomy, and reduce our agency."--