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Book 3D Modeling   Surfacing

Download or read book 3D Modeling Surfacing written by Bill Fleming and published by Morgan Kaufmann. This book was released on 1999 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: "3D Modeling and Surfacing provides a guide to mastering the technology and techniques of 3D graphics, with emphasis on modeling and surfacing. This book goes beyond mere explanations and tutorials - it actually explains which tools and techniques to choose to accomplish specific goals. A comprehensive overview of 3D graphics software makes this book your tool for navigating through the vast array of products available for the 3D graphics professional."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved

Book 3D Modeling   Surfacing

Download or read book 3D Modeling Surfacing written by Bill Fleming and published by . This book was released on 1999 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 3D Surface Reconstruction

    Book Details:
  • Author : Francesco Bellocchio
  • Publisher : Springer Science & Business Media
  • Release : 2012-10-28
  • ISBN : 1461456320
  • Pages : 167 pages

Download or read book 3D Surface Reconstruction written by Francesco Bellocchio and published by Springer Science & Business Media. This book was released on 2012-10-28 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Surface Reconstruction: Multi-Scale Hierarchical Approaches presents methods to model 3D objects in an incremental way so as to capture more finer details at each step. The configuration of the model parameters, the rationale and solutions are described and discussed in detail so the reader has a strong understanding of the methodology. Modeling starts from data captured by 3D digitizers and makes the process even more clear and engaging. Innovative approaches, based on two popular machine learning paradigms, namely Radial Basis Functions and the Support Vector Machines, are also introduced. These paradigms are innovatively extended to a multi-scale incremental structure, based on a hierarchical scheme. The resulting approaches allow readers to achieve high accuracy with limited computational complexity, and makes the approaches appropriate for online, real-time operation. Applications can be found in any domain in which regression is required. 3D Surface Reconstruction: Multi-Scale Hierarchical Approaches is designed as a secondary text book or reference for advanced-level students and researchers in computer science. This book also targets practitioners working in computer vision or machine learning related fields.

Book SolidWorks Surfacing and Complex Shape Modeling Bible

Download or read book SolidWorks Surfacing and Complex Shape Modeling Bible written by Matt Lombard and published by John Wiley & Sons. This book was released on 2011-06-24 with total page 509 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to gain proficiency and expertise with SolidWorks surface modeling, this is the resource for you. You'll learn how to apply concepts, utilize tools, and combine techniques and strategies in hands-on tutorials. This Bible covers the range from sketching splines and shelling to modeling blends and decorative features. Complete with professional tips and real-world examples, this inclusive guide enables you to coax more out of SolidWorks surfacing tools.

Book Mastering Surface Modeling with SOLIDWORKS 2024

Download or read book Mastering Surface Modeling with SOLIDWORKS 2024 written by Lani Tran and published by SDC Publications. This book was released on with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: • Teaches SOLIDWORKS users advanced surface modeling skills • Includes tips and techniques for hybrid modeling • Uses clear, step-by-step instructions to help you create real-world projects • Covers how to make molded parts and repair and patch surfaces Mastering Surface Modeling with SOLIDWORKS 2024 focuses on surfacing tools, an important aspect of SOLIDWORKS’ design capabilities that fills in the gaps that might be left by using solid modeling alone. If you are a SOLIDWORKS user currently relying on solid modeling for designs, or are just not familiar with surface modeling techniques, this book will add these skills to your repertoire to help you create the highest-quality models. For instructors teaching this advanced skillset, this book’s proven techniques, practical examples and training files will give students a broad understanding of the procedures needed to build freeform shapes and place them well on their way to creating sophisticated surface designs of their own. This manual is one of only a few on the market completely dedicated to mastering surfacing tools. Each of the twelve chapters has clean, clear instructions with plentiful diagrams to lead you through carefully selected exercises based on the author’s own work experience and techniques. You are guided from a review of surfacing basics, to advanced surface modeling of real-world objects, to an explanation and example of hybrid modeling, to surface repairs and patches. Peruse the table of contents and pick and choose the chapters you are interested in or complete all chapters consecutively to give you an in-depth understanding of all the tools and procedures needed to create surface designs. The projects you will work on in this book include a shoehorn, computer mouse, phone case, a modem housing, and stents. Woven into each of these are procedures, approaches and solutions for possible issues that might arise when you are using surfacing tools. These can be applied to any project you create. Each project touches on a variety of frequently used commands such as extrude, loft, boundary, and sweep; surface revolved, filled, split, and knit; using deform and configurations; mirroring bodies; creating an axis, curve driven and circular patterns, fillets, and molded parts. Look for the post-it notes next to commands for helpful tips and definitions. Throughout the book, you will learn techniques of hybrid modeling, the combination of surface and solid modeling. The last part of the book takes it one step further. Chapter 9 examines hybrid modeling in-depth, guiding you step-by-step from a 2D sketch to the final product, a handle housing. The last two chapters focus on molded parts, creating and saving visual properties of models and how to repair faulty surfaces. The advanced surfacing tools and techniques in this book give you the confidence to tackle projects using hybrid modeling. It is the best method to take full advantage of SOLIDWORKS’ modeling power and create more complex designs.

Book AutoCAD 2024 Tutorial Second Level 3D Modeling

Download or read book AutoCAD 2024 Tutorial Second Level 3D Modeling written by Randy Shih and published by SDC Publications. This book was released on with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: • Designed for users who want to learn 3D modeling using AutoCAD 2024 • Uses step-by-step tutorials that progress with each chapter • Learn to create wireframe models, 3D surface models, 3D solid models, multiview drawings and 3D renderings The primary goal of AutoCAD 2024 Tutorial Second Level 3D Modeling is to introduce the aspects of computer based three dimensional modeling. This text is intended to be used as a training guide for both students and professionals. The chapters in this book cover AutoCAD 2024 and proceed in a pedagogical fashion to guide you from constructing 3D wire frame models, 3D surface models, and 3D solid models to making multiview drawings and rendering images. The text takes a hands-on, exercise-intensive approach to all the important 3D modeling techniques and concepts. This book contains a series of twelve tutorial style chapters designed to introduce CAD users to 3D modeling with AutoCAD 2024. Users upgrading from a previous release of the AutoCAD software will also find this text helpful. The basic premise of this book is that the more 3D designs you create using AutoCAD 2024 the better you learn the software. With this in mind each tutorial introduces a new set of commands and concepts, building on previous chapters. By going through this book you will establish a good basis for exploring and growing in the exciting field of Computer Aided Engineering.

Book 3D Modeling of Nonlinear Wave Phenomena on Shallow Water Surfaces

Download or read book 3D Modeling of Nonlinear Wave Phenomena on Shallow Water Surfaces written by Iftikhar B. Abbasov and published by John Wiley & Sons. This book was released on 2018-02-01 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: With climate change, erosion, and human encroachment on coastal environments growing all over the world, it is increasingly important to protect populations and environments close to the sea from storms, tsunamis, and other events that can be not just costly to property but deadly. This book is one step in bringing the science of protection from these events forward, the most in-depth study of its kind ever published. The analytic and numerical modeling problems of nonlinear wave activities in shallow water are analyzed in this work. Using the author's unique method described herein, the equations of shallow water are solved, and asymmetries that cannot be described by the Stokes theory are solved. Based on analytical expressions, the impacts of dispersion effects to wave profiles transformation are taken into account. The 3D models of the distribution and refraction of nonlinear surface gravity wave at the various coast formations are introduced, as well. The work covers the problems of numerical simulation of the run-up of nonlinear surface gravity waves in shallow water, transformation of the surface waves for the 1D case, and models for the refraction of numerical modeling of the run-up of nonlinear surface gravity waves at beach approach of various slopes. 2D and 3D modeling of nonlinear surface gravity waves are based on Navier-Stokes equations. In 2D modeling the influence of the bottom of the coastal zone on flooding of the coastal zone during storm surges was investigated. Various stages of the run-up of nonlinear surface gravity waves are introduced and analyzed. The 3D modeling process of the run-up is tested for the coast protection work of the slope type construction. Useful for students and veteran engineers and scientists alike, this is the only book covering these important issues facing anyone working with coastal models and ocean, coastal, and civil engineering in this area.

Book Modeling of Curves and Surfaces with MATLAB

Download or read book Modeling of Curves and Surfaces with MATLAB written by Vladimir Rovenski and published by Springer Science & Business Media. This book was released on 2010-06-10 with total page 463 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text on geometry is devoted to various central geometrical topics including: graphs of functions, transformations, (non-)Euclidean geometries, curves and surfaces as well as their applications in a variety of disciplines. This book presents elementary methods for analytical modeling and demonstrates the potential for symbolic computational tools to support the development of analytical solutions. The author systematically examines several powerful tools of MATLAB® including 2D and 3D animation of geometric images with shadows and colors and transformations using matrices. With over 150 stimulating exercises and problems, this text integrates traditional differential and non-Euclidean geometries with more current computer systems in a practical and user-friendly format. This text is an excellent classroom resource or self-study reference for undergraduate students in a variety of disciplines.

Book Blender 3D Incredible Models

Download or read book Blender 3D Incredible Models written by Arijan Belec and published by Packt Publishing Ltd. This book was released on 2022-08-19 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn all about hard-surface modeling in Blender while creating three increasingly complex projects: an assault rifle, a sci-fi racing ship, and an army tank Key Features Explore Blender’s wide array of 3D modeling tools and features with key images printed in color Learn techniques for texturing, rendering, and rigging Employ these lessons to create increasingly complex hard-surface models Book DescriptionBlender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world. Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. You’ll be led through progressively more challenging modeling projects— from an assault rifle and an army tank to a sci-fi spaceship model—giving you a glimpse of all the skills you’d need in Blender’s vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until you’re equipped with everything you need to tackle your own modeling challenges, whatever they may be. By the end of this Blender book, you won’t just know how to create the models covered here, but you’ll be able to turn your own concepts and references into 3D Blender models too!What you will learn Dive into the fundamental theory behind hard-surface modeling Explore Blender's extensive modeling tools and features Use references to produce sophisticated and accurate models Create models with realistic textures and materials Set up lighting and render your scenes with style Master the use of polygons to make game-optimized models Develop impressive animations by exploring the world of rigging Employ texture painting and modifiers to render the tiniest details Who this book is for This book is for aspiring 3D artists, animators, architectural visualizers, and game developers looking to learn hard-surface modeling, an essential skill in creative industries. A basic understanding of Blender and its interface, orienting in the 3D Viewport, creating and moving objects, and mesh editing is necessary to get started.

Book Digital Modeling

    Book Details:
  • Author : William Vaughan
  • Publisher : New Riders
  • Release : 2011-12-27
  • ISBN : 0321712641
  • Pages : 627 pages

Download or read book Digital Modeling written by William Vaughan and published by New Riders. This book was released on 2011-12-27 with total page 627 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book. In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to: Master modeling techniques to produce professional results in any 3D application Use the tools of a professional digital modeler Control your models polygon-count as well as polygon-flow Create both organic and hard surface models Understand a modeler’s role in a production environment Gain the knowledge to land a job in the industry as a digital modeler Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details) And much more! All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

Book AutoCAD 2018 Tutorial Second Level 3D Modeling

Download or read book AutoCAD 2018 Tutorial Second Level 3D Modeling written by Randy Shih and published by SDC Publications. This book was released on 2017-09-07 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: The primary goal of AutoCAD 2018 Tutorial Second Level 3D Modeling is to introduce the aspects of computer based three dimensional modeling. This text is intended to be used as a training guide for both students and professionals. The chapters in this book cover AutoCAD 2018 and proceed in a pedagogical fashion to guide you from constructing 3D wire frame models, 3D surface models, and 3D solid models to making multiview drawings and rendering images. The text takes a hands-on, exercise-intensive approach to all the important 3D modeling techniques and concepts. This book contains a series of twelve tutorial style chapters designed to introduce CAD users to 3D modeling with AutoCAD 2018. Users upgrading from a previous release of the AutoCAD software will also find this text helpful. The basic premise of this book is that the more 3D designs you create using AutoCAD 2018 the better you learn the software. With this in mind each tutorial introduces a new set of commands and concepts, building on previous chapters. By going through this book you will establish a good basis for exploring and growing in the exciting field of Computer Aided Engineering.

Book Solidworks 2013 Bible

    Book Details:
  • Author : Matt Lombard
  • Publisher : John Wiley & Sons
  • Release : 2013-02-15
  • ISBN : 1118508394
  • Pages : 1298 pages

Download or read book Solidworks 2013 Bible written by Matt Lombard and published by John Wiley & Sons. This book was released on 2013-02-15 with total page 1298 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive resource packed with information for both beginners and advanced users SolidWorks is the leading 3D solid modeling software used in computer-aided design. It's powerful but not simple. This complete guide introduces beginners to the software but then goes far beyond, covering numerous details that advanced users have requested. Beginners will learn not only how the software works but why, while more experienced users will learn all about search criteria, Pack-and-Go, other file management concepts, and much more. A valuable companion website contains before and after real-world parts and assemblies along with many example files used in the text. Additionally, the text of the book is augmented by video tutorials with author voice-over which can be found on the website. SolidWorks is the leading 3D CAD program, and previous editions of this book have sold more than 33,000 copies Covers necessary information to give beginners a solid foundation in the software, including part and assembly modeling and 2D drawing techniques Addresses a wide range of advanced topics not treated in other books, including best practices, search criteria, Pack-and-Go, and other file management concepts Includes tutorials on both beginning and advanced topics, with videos; sample part, assembly, and drawing files; and before-and-after example files available on the companion website SolidWorks 2013 Bible is the ultimate resource on SolidWorks 2013, the book beginners can start with and advanced users will want to keep close at hand.

Book 3D Modeling of Nonlinear Wave Phenomena on Shallow Water Surfaces

Download or read book 3D Modeling of Nonlinear Wave Phenomena on Shallow Water Surfaces written by Iftikhar B. Abbasov and published by John Wiley & Sons. This book was released on 2018-01-31 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: With climate change, erosion, and human encroachment on coastal environments growing all over the world, it is increasingly important to protect populations and environments close to the sea from storms, tsunamis, and other events that can be not just costly to property but deadly. This book is one step in bringing the science of protection from these events forward, the most in-depth study of its kind ever published. The analytic and numerical modeling problems of nonlinear wave activities in shallow water are analyzed in this work. Using the author's unique method described herein, the equations of shallow water are solved, and asymmetries that cannot be described by the Stokes theory are solved. Based on analytical expressions, the impacts of dispersion effects to wave profiles transformation are taken into account. The 3D models of the distribution and refraction of nonlinear surface gravity wave at the various coast formations are introduced, as well. The work covers the problems of numerical simulation of the run-up of nonlinear surface gravity waves in shallow water, transformation of the surface waves for the 1D case, and models for the refraction of numerical modeling of the run-up of nonlinear surface gravity waves at beach approach of various slopes. 2D and 3D modeling of nonlinear surface gravity waves are based on Navier-Stokes equations. In 2D modeling the influence of the bottom of the coastal zone on flooding of the coastal zone during storm surges was investigated. Various stages of the run-up of nonlinear surface gravity waves are introduced and analyzed. The 3D modeling process of the run-up is tested for the coast protection work of the slope type construction. Useful for students and veteran engineers and scientists alike, this is the only book covering these important issues facing anyone working with coastal models and ocean, coastal, and civil engineering in this area.

Book A Beginner s Guide to 3D Modeling

Download or read book A Beginner s Guide to 3D Modeling written by Cameron Coward and published by No Starch Press. This book was released on 2019-06-11 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Beginner’s Guide to 3D Modeling is a project-based, straightforward introduction to computer-aided design (CAD). You’ll learn how to use Autodesk Fusion 360, the world’s most powerful free CAD software, to model gadgets, 3D print your designs, and create realistic images just like an engineering professional—with no experience required! Hands-on modeling projects and step-by-step instructions throughout the book introduce fundamental 3D modeling concepts. As you work through the projects, you’ll master the basics of parametric modeling and learn how to create your own models, from simple shapes to multipart assemblies. Once you’ve mastered the basics, you’ll learn more advanced modeling concepts like sweeps, lofts, surfaces, and rendering, before pulling it all together to create a robotic arm. You’ll learn how to: • Design a moving robotic arm, a door hinge, a teapot, and a 20-sided die • Create professional technical drawings for manufacturing and patent applications • Model springs and other complex curves to create realistic designs • Use basic Fusion 360 tools like Extrude, Revolve, and Hole • Master advanced tools like Coil and Thread Whether you’re a maker, hobbyist, or artist, A Beginner’s Guide to 3D Modeling is certain to show you how to turn your ideas into professional models. Go ahead—dust off that 3D printer and feed it your amazing designs.

Book The Waite Group 3D Modeling Lab

Download or read book The Waite Group 3D Modeling Lab written by Phillip Shaddock and published by . This book was released on 1994 with total page 542 pages. Available in PDF, EPUB and Kindle. Book excerpt: This low-cost package includes all the tools needed to create eye-popping three-dimensional graphics, type, and animation--so readers can make flying logos, architectural renderings, photorealistic "virtual" worlds, or any imaginable 3D image. The enclosed disks contain the powerful animation software program, 3D Workshop, along with dozens of 3D graphics.

Book Essential Skills for 3D Modeling  Rendering  and Animation

Download or read book Essential Skills for 3D Modeling Rendering and Animation written by Nicholas Bernhardt Zeman and published by CRC Press. This book was released on 2014-11-06 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Key to Fully Understanding the Basics of a 3D WorldProminently used in games, movies, and on television, 3D graphics are tools of creation used to enhance how material and light come together to manipulate objects in 3D space. A game-changer written for the non-technical mind, Essential Skills for 3D Modeling, Rendering, and Animation examines

Book Tinkercad For Dummies

    Book Details:
  • Author : Shaun C. Bryant
  • Publisher : John Wiley & Sons
  • Release : 2018-03-27
  • ISBN : 1119464412
  • Pages : 277 pages

Download or read book Tinkercad For Dummies written by Shaun C. Bryant and published by John Wiley & Sons. This book was released on 2018-03-27 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create in 3D with Tinkercad! If you can dream it, you can create it—using Tinkercad. This free tool gives everyone the power to create 3D models, regardless of your level of experience. With the help of Tinkercad For Dummies, you’ll have the knowledge you need to plan your designs, the know-how to utilize the platform’s drag-and-drop tools to create your design, and the information you need to print or export your designs to use them elsewhere. Tinkercad is for everyone! It’s simple enough to be used by kids and students, but robust enough that an adult could use it to create a complex product prototype. With more than 4 million designs posted in the Tinkercad community, the platform is also popular with teachers around the world. Why not join in on the fun? Create your Tinkercad account and join the community Use the drag-and-drop tools to build 3D images Export your designs to have them 3D printed Learn the principles of great 3D design Tinkercad is truly fun for all ages, and this hands-on guide makes it faster and easier to start using it right away!