Download or read book Worm written by Mark Bowden and published by Grove/Atlantic, Inc.. This book was released on 2011-09-27 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the bestselling author of Black Hawk Down, the gripping story of the Conficker worm—the cyberattack that nearly toppled the world. The Conficker worm infected its first computer in November 2008, and within a month had infiltrated 1.5 million computers in 195 countries. Banks, telecommunications companies, and critical government networks—including British Parliament and the French and German military—became infected almost instantaneously. No one had ever seen anything like it. By January 2009, the worm lay hidden in at least eight million computers, and the botnet of linked computers it had created was big enough that an attack might crash the world. In this “masterpiece” (The Philadelphia Inquirer), Mark Bowden expertly lays out a spellbinding tale of how hackers, researchers, millionaire Internet entrepreneurs, and computer security experts found themselves drawn into a battle between those determined to exploit the Internet and those committed to protecting it.
Download or read book Learn Programming written by Antti Salonen and published by Createspace Independent Publishing Platform. This book was released on 2018-08-17 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is aimed at readers who are interested in software development but have very little to no prior experience. The book focuses on teaching the core principles around software development. It uses several technologies to this goal (e.g. C, Python, JavaScript, HTML, etc.) but is not a book about the technologies themselves. The reader will learn the basics (or in some cases more) of various technologies along the way, but the focus is on building a foundation for software development. The book is your guided tour through the programming jungle, aiming to provide some clarity and build the foundation for software development skills. The book web site is https: //progbook.org/
Download or read book Coding Interview Questions written by Narasimha Karumanchi and published by . This book was released on 2012-05 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Coding Interview Questions" is a book that presents interview questions in simple and straightforward manner with a clear-cut explanation. This book will provide an introduction to the basics. It comes handy as an interview and exam guide for computer scientists. Programming puzzles for interviews Campus Preparation Degree/Masters Course Preparation Big job hunters: Apple, Microsoft, Google, Amazon, Yahoo, Flip Kart, Adobe, IBM Labs, Citrix, Mentor Graphics, NetApp, Oracle, Webaroo, De-Shaw, Success Factors, Face book, McAfee and many more Reference Manual for working people Topics Covered: Programming BasicsIntroductionRecursion and BacktrackingLinked Lists Stacks Queues Trees Priority Queue and HeapsGraph AlgorithmsSortingSearching Selection Algorithms [Medians] Symbol TablesHashing String Algorithms Algorithms Design Techniques Greedy Algorithms Divide and Conquer Algorithms Dynamic Programming Complexity Classes Design Interview Questions Operating System Concepts Computer Networking Basics Database Concepts Brain Teasers NonTechnical Help Miscellaneous Concepts Note: If you already have "Data Structures and Algorithms Made Easy" no need to buy this.
Download or read book Bullshit Jobs written by David Graeber and published by Simon & Schuster. This book was released on 2019-05-07 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: From David Graeber, the bestselling author of The Dawn of Everything and Debt—“a master of opening up thought and stimulating debate” (Slate)—a powerful argument against the rise of meaningless, unfulfilling jobs…and their consequences. Does your job make a meaningful contribution to the world? In the spring of 2013, David Graeber asked this question in a playful, provocative essay titled “On the Phenomenon of Bullshit Jobs.” It went viral. After one million online views in seventeen different languages, people all over the world are still debating the answer. There are hordes of people—HR consultants, communication coordinators, telemarketing researchers, corporate lawyers—whose jobs are useless, and, tragically, they know it. These people are caught in bullshit jobs. Graeber explores one of society’s most vexing and deeply felt concerns, indicting among other villains a particular strain of finance capitalism that betrays ideals shared by thinkers ranging from Keynes to Lincoln. “Clever and charismatic” (The New Yorker), Bullshit Jobs gives individuals, corporations, and societies permission to undergo a shift in values, placing creative and caring work at the center of our culture. This book is for everyone who wants to turn their vocation back into an avocation and “a thought-provoking examination of our working lives” (Financial Times).
Download or read book Genius at Play written by Siobhan Roberts and published by Princeton University Press. This book was released on 2024-10-29 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: A multifaceted biography of a brilliant mathematician and iconoclast A mathematician unlike any other, John Horton Conway (1937–2020) possessed a rock star’s charisma, a polymath’s promiscuous curiosity, and a sly sense of humor. Conway found fame as a barefoot professor at Cambridge, where he discovered the Conway groups in mathematical symmetry and the aptly named surreal numbers. He also invented the cult classic Game of Life, a cellular automaton that demonstrates how simplicity generates complexity—and provides an analogy for mathematics and the entire universe. Moving to Princeton in 1987, Conway used ropes, dice, pennies, coat hangers, and the occasional Slinky to illustrate his winning imagination and share his nerdish delights. Genius at Play tells the story of this ambassador-at-large for the beauties and joys of mathematics, lays bare Conway’s personal and professional idiosyncrasies, and offers an intimate look into the mind of one of the twentieth century’s most endearing and original intellectuals.
Download or read book Windows 10 For Dummies written by Andy Rathbone and published by John Wiley & Sons. This book was released on 2015-08-10 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Illustrates the new features of Windows 10.
Download or read book The Art and Craft of Problem Solving written by Paul Zeitz and published by John Wiley & Sons. This book was released on 2017 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text on mathematical problem solving provides a comprehensive outline of "problemsolving-ology," concentrating on strategy and tactics. It discusses a number of standard mathematical subjects such as combinatorics and calculus from a problem solver's perspective.
Download or read book Discovering Requirements written by Ian F. Alexander and published by John Wiley & Sons. This book was released on 2009-02-11 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is not only of practical value. It's also a lot of fun to read." Michael Jackson, The Open University. Do you need to know how to create good requirements? Discovering Requirements offers a set of simple, robust, and effective cognitive tools for building requirements. Using worked examples throughout the text, it shows you how to develop an understanding of any problem, leading to questions such as: What are you trying to achieve? Who is involved, and how? What do those people want? Do they agree? How do you envisage this working? What could go wrong? Why are you making these decisions? What are you assuming? The established author team of Ian Alexander and Ljerka Beus-Dukic answer these and related questions, using a set of complementary techniques, including stakeholder analysis, goal modelling, context modelling, storytelling and scenario modelling, identifying risks and threats, describing rationales, defining terms in a project dictionary, and prioritizing. This easy to read guide is full of carefully-checked tips and tricks. Illustrated with worked examples, checklists, summaries, keywords and exercises, this book will encourage you to move closer to the real problems you're trying to solve. Guest boxes from other experts give you additional hints for your projects. Invaluable for anyone specifying requirements including IT practitioners, engineers, developers, business analysts, test engineers, configuration managers, quality engineers and project managers. A practical sourcebook for lecturers as well as students studying software engineering who want to learn about requirements work in industry. Once you've read this book you will be ready to create good requirements!
Download or read book The Nature of Software Development written by Ron Jeffries and published by Pragmatic Bookshelf. This book was released on 2015-02-19 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: You need to get value from your software project. You need it "free, now, and perfect." We can't get you there, but we can help you get to "cheaper, sooner, and better." This book leads you from the desire for value down to the specific activities that help good Agile projects deliver better software sooner, and at a lower cost. Using simple sketches and a few words, the author invites you to follow his path of learning and understanding from a half century of software development and from his engagement with Agile methods from their very beginning. The book describes software development, starting from our natural desire to get something of value. Each topic is described with a picture and a few paragraphs. You're invited to think about each topic; to take it in. You'll think about how each step into the process leads to the next. You'll begin to see why Agile methods ask for what they do, and you'll learn why a shallow implementation of Agile can lead to only limited improvement. This is not a detailed map, nor a step-by-step set of instructions for building the perfect project. There is no map or instructions that will do that for you. You need to build your own project, making it a bit more perfect every day. To do that effectively, you need to build up an understanding of the whole process. This book points out the milestones on your journey of understanding the nature of software development done well. It takes you to a location, describes it briefly, and leaves you to explore and fill in your own understanding. What You Need: You'll need your Standard Issue Brain, a bit of curiosity, and a desire to build your own understanding rather than have someone else's detailed ideas poured into your head.
Download or read book Challenges for Games Designers written by Brenda Brathwaite and published by Createspace Independent Publishing Platform. This book was released on 2008-08-21 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or aspire to be. Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 "non-digital shorts" to further hone your skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games. The book is useful for professional designers, aspiring designers, and instructors who teach game design courses, and the challenges are great for both practice and homework assignments. The book can be worked through chapter by chapter, or you can skip around and do only the challenges that interest you. As with anything else, making great games takes practice and Challenges for Game Designers provides you with a collection of fun, thought-provoking, and of course, challenging activities that will help you hone vital skills and become the best game designer you can be.
Download or read book Mastering Bitcoin written by Andreas M. Antonopoulos and published by "O'Reilly Media, Inc.". This book was released on 2017-06-12 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: Join the technological revolution that’s taking the financial world by storm. Mastering Bitcoin is your guide through the seemingly complex world of bitcoin, providing the knowledge you need to participate in the internet of money. Whether you’re building the next killer app, investing in a startup, or simply curious about the technology, this revised and expanded second edition provides essential detail to get you started. Bitcoin, the first successful decentralized digital currency, is still in its early stages and yet it’s already spawned a multi-billion-dollar global economy open to anyone with the knowledge and passion to participate. Mastering Bitcoin provides the knowledge. You simply supply the passion. The second edition includes: A broad introduction of bitcoin and its underlying blockchain—ideal for non-technical users, investors, and business executives An explanation of the technical foundations of bitcoin and cryptographic currencies for developers, engineers, and software and systems architects Details of the bitcoin decentralized network, peer-to-peer architecture, transaction lifecycle, and security principles New developments such as Segregated Witness, Payment Channels, and Lightning Network A deep dive into blockchain applications, including how to combine the building blocks offered by this platform into higher-level applications User stories, analogies, examples, and code snippets illustrating key technical concepts
Download or read book Seven More Languages in Seven Weeks written by Bruce Tate and published by Pragmatic Bookshelf. This book was released on 2014-11-19 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Great programmers aren't born--they're made. The industry is moving from object-oriented languages to functional languages, and you need to commit to radical improvement. New programming languages arm you with the tools and idioms you need to refine your craft. While other language primers take you through basic installation and "Hello, World," we aim higher. Each language in Seven More Languages in Seven Weeks will take you on a step-by-step journey through the most important paradigms of our time. You'll learn seven exciting languages: Lua, Factor, Elixir, Elm, Julia, MiniKanren, and Idris. Learn from the award-winning programming series that inspired the Elixir language. Hear how other programmers across broadly different communities solve problems important enough to compel language development. Expand your perspective, and learn to solve multicore and distribution problems. In each language, you'll solve a non-trivial problem, using the techniques that make that language special. Write a fully functional game in Elm, without a single callback, that compiles to JavaScript so you can deploy it in any browser. Write a logic program in Clojure using a programming model, MiniKanren, that is as powerful as Prolog but much better at interacting with the outside world. Build a distributed program in Elixir with Lisp-style macros, rich Ruby-like syntax, and the richness of the Erlang virtual machine. Build your own object layer in Lua, a statistical program in Julia, a proof in code with Idris, and a quiz game in Factor. When you're done, you'll have written programs in five different programming paradigms that were written on three different continents. You'll have explored four languages on the leading edge, invented in the past five years, and three more radically different languages, each with something significant to teach you.
Download or read book The Master Theorem written by and published by . This book was released on 2019-06 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Data Structures Using C written by Reema Thareja and published by Oxford University Press, USA. This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition of Data Structures Using C has been developed to provide a comprehensive and consistent coverage of both the abstract concepts of data structures as well as the implementation of these concepts using C language. It begins with a thorough overview of the concepts of C programming followed by introduction of different data structures and methods to analyse the complexity of different algorithms. It then connects these concepts and applies them to the study of various data structures such as arrays, strings, linked lists, stacks, queues, trees, heaps, and graphs. The book utilizes a systematic approach wherein the design of each of the data structures is followed by algorithms of different operations that can be performed on them, and the analysis of these algorithms in terms of their running times. Each chapter includes a variety of end-chapter exercises in the form of MCQs with answers, review questions, and programming exercises to help readers test their knowledge.
Download or read book Introduction to Deep Learning Business Applications for Developers written by Armando Vieira and published by Apress. This book was released on 2018-05-03 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the potential applications, challenges, and opportunities of deep learning from a business perspective with technical examples. These applications include image recognition, segmentation and annotation, video processing and annotation, voice recognition, intelligent personal assistants, automated translation, and autonomous vehicles. An Introduction to Deep Learning Business Applications for Developers covers some common DL algorithms such as content-based recommendation algorithms and natural language processing. You’ll explore examples, such as video prediction with fully convolutional neural networks (FCNN) and residual neural networks (ResNets). You will also see applications of DL for controlling robotics, exploring the DeepQ learning algorithm with Monte Carlo Tree search (used to beat humans in the game of Go), and modeling for financial risk assessment. There will also be mention of the powerful set of algorithms called Generative Adversarial Neural networks (GANs) that can be applied for image colorization, image completion, and style transfer. After reading this book you will have an overview of the exciting field of deep neural networks and an understanding of most of the major applications of deep learning. The book contains some coding examples, tricks, and insights on how to train deep learning models using the Keras framework. What You Will Learn Find out about deep learning and why it is so powerful Work with the major algorithms available to train deep learning models See the major breakthroughs in terms of applications of deep learning Run simple examples with a selection of deep learning libraries Discover the areas of impact of deep learning in business Who This Book Is For Data scientists, entrepreneurs, and business developers.
Download or read book Cracking the Coding Interview written by Gayle Laakmann McDowell and published by CreateSpace. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in the 5th edition, Cracking the Coding Interview gives you the interview preparation you need to get the top software developer jobs. This book provides: 150 Programming Interview Questions and Solutions: From binary trees to binary search, this list of 150 questions includes the most common and most useful questions in data structures, algorithms, and knowledge based questions. 5 Algorithm Approaches: Stop being blind-sided by tough algorithm questions, and learn these five approaches to tackle the trickiest problems. Behind the Scenes of the interview processes at Google, Amazon, Microsoft, Facebook, Yahoo, and Apple: Learn what really goes on during your interview day and how decisions get made. Ten Mistakes Candidates Make -- And How to Avoid Them: Don't lose your dream job by making these common mistakes. Learn what many candidates do wrong, and how to avoid these issues. Steps to Prepare for Behavioral and Technical Questions: Stop meandering through an endless set of questions, while missing some of the most important preparation techniques. Follow these steps to more thoroughly prepare in less time.
Download or read book 100 Logic Math Brain Teasers written by Bal Phondke and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: