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EBookClubs

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Book Collaborative Virtual Environments  3DCVE   2014 International Workshop on

Download or read book Collaborative Virtual Environments 3DCVE 2014 International Workshop on written by and published by . This book was released on 2014 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Collaborative Computing  Networking  Applications and Worksharing

Download or read book Collaborative Computing Networking Applications and Worksharing written by Honghao Gao and published by Springer Nature. This book was released on 2021-01-21 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set constitutes the refereed proceedings of the 16th International Conference on Collaborative Computing: Networking, Applications, and Worksharing, CollaborateCom 2020, held in Shanghai, China, in October 2020. The 61 full papers and 16 short papers presented were carefully reviewed and selected from 211 submissions. The papers reflect the conference sessions as follows: Collaborative Applications for Network and E-Commerce; Optimization for Collaborate System; Cloud and Edge Computing; Artificial Intelligence; AI Application and Optimization; Classification and Recommendation; Internet of Things; Collaborative Robotics and Autonomous Systems; Smart Transportation.

Book Virtual  Augmented and Mixed Reality

Download or read book Virtual Augmented and Mixed Reality written by Stephanie Lackey and published by Springer. This book was released on 2016-07-04 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process. The 70 papers presented in this volume are organized in topical sections named: Usability, User Experience and Design in VAMR, Perception, Cognition, Psychology and Behaviour in VAMR, Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR, VAMR Applications in Aviation, Space and the Military, Medicine, Health and Well-Being Applications of VAMR, VAMR in Industry, Design and Engineering, Novel Virtual Environments.

Book 2018 IEEE Fourth VR International Workshop on Collaborative Virtual Environments  3DCVE

Download or read book 2018 IEEE Fourth VR International Workshop on Collaborative Virtual Environments 3DCVE written by IEEE Staff and published by . This book was released on 2018-03-19 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Improve interaction and collaboration in immersive virtual environments Design, implementation and evaluation of Immersive Collaborative Virtual Environments

Book Computer Supported Collaboration

Download or read book Computer Supported Collaboration written by Weidong Huang and published by John Wiley & Sons. This book was released on 2024-06-12 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer-Supported Collaboration Discover the latest developments in AR, VR, mobile, and wearable technologies for the remote guidance of physical tasks In Computer-Supported Collaboration: Theory and Practice, an expert team of researchers delivers the latest instruction in using augmented reality (AR), virtual reality (VR), and mobile or wearable technology to support remote guidance on physical tasks. The authors offer an overview of the field before moving on to discuss state-of-the-art research developments in everything from shared visual spaces to the use of hand gestures and gaze information for better collaboration. The book also describes the hardware devices, software tools, and libraries that can be used to help build remote guidance systems, as well as the industrial systems and applications that have been used in real world settings. Finally, Computer-Supported Collaboration includes a discussion of the current challenges faced by practitioners in the field and likely future directions for new research and development. Readers will also discover: A thorough introduction and review of the art of remote guidance research and engineering Comprehensive explorations of the shared visual space used to support common grounding and the remote guidance of physical tasks, as well as mobility support for local workers Practical discussions of mobility support of workers and helpers in remote guidance, including systems that support hands-free interaction In-depth explorations of communication cues in remote guidance, including systems that support gesturing and sketching on a touch-based display Perfect for researchers and professionals working in human-computer interaction or computer-supported collaborative work, Computer-Supported Collaboration: Theory and Practice is also an ideal resource for educators and graduate students teaching or studying in these fields.

Book Augmented Cognition

    Book Details:
  • Author : Dylan D. Schmorrow
  • Publisher : Springer Nature
  • Release : 2022-05-17
  • ISBN : 3031054571
  • Pages : 431 pages

Download or read book Augmented Cognition written by Dylan D. Schmorrow and published by Springer Nature. This book was released on 2022-05-17 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 16th International Conference on Augmented Cognition, AC 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The AC 2022 proceedings aims to develop adaptive systems capable of extending the information management capacity of individuals through computing technologies and offers a broad range of theoretical and applied issues related to Augmented Cognition and its applications.

Book Everyday Virtual and Augmented Reality

Download or read book Everyday Virtual and Augmented Reality written by Adalberto Simeone and published by Springer Nature. This book was released on 2023-02-18 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited book introduces readers to the area of “Everyday Virtual and Augmented Reality”. With Virtual and Augmented Reality technologies, becoming more pervasive in our homes and workplaces, new use cases and scenarios emerge together with new challenges that need to be addressed. These challenges encompass the design and implementation of appropriate VR/AR applications for ordinary environments that were not built with the explicit intention of supporting VR systems. The everyday/domestic environments present a range of issues that are usually not present in the physical locations purposed for VR and AR use in academic or professional environments, such as constrained spaces, presence of obstacles, absence of instrumentation, social and organizational restrictions etc. To address the above challenges, we collect the latest work from the Virtual Reality and Augmented Reality research community, by combining the presentation of general definitions and characterization of the field, of interaction concepts and techniques, of a variety of use cases and areas. The constellation of different environment examples (from education, sport to consumer and marketing), from across the globe and platforms, provide a comprehensive discussion on scientific and engineering methods, which enable the development of VR/AR systems in everyday context.

Book Virtual Reality and Augmented Reality

Download or read book Virtual Reality and Augmented Reality written by Patrick Bourdot and published by Springer Nature. This book was released on 2020-10-26 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 17th International Conference on Virtual Reality and Augmented Reality, EuroVR 2020, held in Valencia, Spain, in November 2020. The 12 full papers were carefully reviewed and selected from 35 submissions. The papers are organized in topical sections named: Perception, Cognition and Behaviour; Training, Teaching and Learning; Tracking and Rendering; and Scientific Posters.

Book Advances in Information Systems Development

Download or read book Advances in Information Systems Development written by Alberto Rodrigues da Silva and published by Springer Nature. This book was released on with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Immersive Analytics

    Book Details:
  • Author : Kim Marriott
  • Publisher : Springer
  • Release : 2018-10-15
  • ISBN : 303001388X
  • Pages : 357 pages

Download or read book Immersive Analytics written by Kim Marriott and published by Springer. This book was released on 2018-10-15 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Immersive Analytics is a new research initiative that aims to remove barriers between people, their data and the tools they use for analysis and decision making. Here the aims of immersive analytics research are clarified, its opportunities and historical context, as well as providing a broad research agenda for the field. In addition, it is reviewed how the term immersion has been used to refer to both technological and psychological immersion, both of which are central to immersive analytics research.

Book Computational Science and Its Applications   ICCSA 2014

Download or read book Computational Science and Its Applications ICCSA 2014 written by Beniamino Murgante and published by Springer. This book was released on 2014-07-03 with total page 869 pages. Available in PDF, EPUB and Kindle. Book excerpt: The six-volume set LNCS 8579-8584 constitutes the refereed proceedings of the 14th International Conference on Computational Science and Its Applications, ICCSA 2014, held in Guimarães, Portugal, in June/July 2014. The 347 revised papers presented in 30 workshops and a special track were carefully reviewed and selected from 1167 initial submissions. The 289 papers presented in the workshops cover various areas in computational science ranging from computational science technologies to specific areas of computational science such as computational geometry and security.