Download or read book 104 Activities that Build written by Alanna Jones and published by Rec Room Publishing. This book was released on 1998 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this exciting book you'll find 104 games and activities for therapists, counsellors, teachers, and group leaders that teacher Anger Management, Coping Skills, Self-Discovery, Teamwork, Self-Esteem, and Communication Skills! Every game works as a unique tool to modify behaviour, build relationships, start discussions and address issues. Each activity is simple to follow, requires minimal resources, includes helpful discussion questions and of course is interactive and fun.
Download or read book Coping with Dyspraxia written by Jill Eckersley and published by Hachette UK. This book was released on 2011-02-15 with total page 127 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dyspraxia is believed to affect up to 10% of the population, and involves difficulties with physical co-ordination. Children with dyspraxia may find it hard to learn to write, tie shoelaces or join in P.E. lessons. Adults with dyspraxia may find everyday tasks problematic, such as using a tin-opener, having a bath, playing sport or, in some cases, even speaking clearly. This updated edition of Coping with Dyspraxia explains how this condition may affect people, and how to cope with it, at any stage of life.
Download or read book Therapy Games written by Alanna Jones and published by Rec Room Publishing. This book was released on 2013-08-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, you will find 102 new and exciting ways to turn ordinary games into Therapy Games. Each game used in the book comes with five or more ways to make simple changes that create a new and unique therapeutic experience. In addition to the 102 game options, there's also a section on how playing the game itself without any changes can have therapeutic value. Turn the following games into various new Therapy Games: Apples to Apples; Operation; Taboo; Chutes and Ladders; Monopoly; Jenga; Let's Go Fishin; Jigsaw Puzzles; Cards and Dice; and more.
Download or read book Teambuilding with Teens written by Mariam G. MacGregor and published by Free Spirit Publishing. This book was released on 2007-11-15 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 36 activities in this book make learning about leadership a hands-on, active experience. Kids are called on to recognize each other’s strengths, become better listeners, communicate clearly, identify their values, build trust, set goals, and more. Each activity takes 20–45 minutes. Digital content includes all of the book's reproducible forms.
Download or read book Show Me a Story written by Emily K. Neuburger and published by Storey Publishing, LLC. This book was released on 2012-08-29 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: Encouraging children to let their imagination run wild, Emily K. Neubinger offers 40 inventive projects and activities that will inspire kids ages 5 to 12 to express themselves through storytelling. Younger children will love making story stones and a storytelling jar, while older kids will open up and thrive as they embark on guided story walks and inspiring journaling exercises. Sparking creativity while developing a child’s love of language, Show Me a Story will kindle a lifelong passion for both writing and telling original stories.
Download or read book Team building Activities for Every Group written by Alanna Jones and published by Rec Room Publishing. This book was released on 1999 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are 107 games and activities in the four chapters of this book that help every group "Mix It Up", "Stir It Up", "Team Up", and "Open Up". Each game is fun, easy to use, unique, and requires minimal resources. Discussion questions can be found at the end of each "Team Up" and "Open Up" game to help leaders and participants to engage in discussion that creates and enhanced team-building experience for all those involved.
Download or read book The Big Book of Conflict Resolution Games Quick Effective Activities to Improve Communication Trust and Collaboration written by Mary Scannell and published by McGraw Hill Professional. This book was released on 2010-05-28 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.
Download or read book The Highlights Book of Things to Do written by Highlights and published by Highlights Press. This book was released on 1901 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Highlights Book of Things to Do is the essential book of pure creativity and inspiration. Kids ages seven and up will find hundreds of ways to build, play, experiment, craft, cook, dream, think, and become outstanding citizens of the world. This highly visual, hands-on activity book shows kids some of the best ways to do great things--from practicing the lost arts of knot-tying, building campfires, connecting circuits, playing jump rope, drawing maps, and writing letters, to learning how to empower themselves socially, emotionally, and in their communities. The final chapter, Do Great Things, inspires kids become caring individuals, confident problem solvers, and thoughtful people who can change the world. Full List of Chapters: Things to Do Inside Things to Do Outside Science Experiments to Do Things to Build Things to Do with Your Brain Things to Do in the Kitchen Things to Draw Things to Write Things to Do with Color Things to Do with Paper More Things to Do with Recycled Materials Do Great Things National Parenting Seal of Approval Winner, National Parenting Product Award (NAPPA) Winner, Mom's Choice Award, Gold
Download or read book This Is Not My Hat written by Jon Klassen and published by Candlewick Press. This book was released on 2022-11-15 with total page 39 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Combines spare text and art to deliver no small measure of laughs in another darkly comic haberdashery whodunit. . . . Hats off!” —Kirkus Reviews (starred review) When a tiny fish shoots into view wearing a round blue topper (which happens to fit him perfectly), trouble could be following close behind. So it’s a good thing a certain enormous fish hasn’t woken up. And even if he does, it’s not like he’ll ever know what happened, right? Deadpan visual humor swims to the fore in this Caldecott Medal–winning title in the celebrated hat trilogy.
Download or read book Creative Acts for Curious People written by Sarah Stein Greenberg and published by Ten Speed Press. This book was released on 2021-09-21 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: WINNER OF THE PORCHLIGHT BUSINESS BOOK AWARD • “A delightful, compelling book that offers a dazzling array of practical, thoughtful exercises designed to spark creativity, help solve problems, foster connection, and make our lives better.”—Gretchen Rubin, New York Times bestselling author and host of the Happier podcast In an era of ambiguous, messy problems—as well as extraordinary opportunities for positive change—it’s vital to have both an inquisitive mind and the ability to act with intention. Creative Acts for Curious People is filled with ways to build those skills with resilience, care, and confidence. At Stanford University’s world-renowned Hasso Plattner Institute of Design, aka “the d.school,” students and faculty, experts and seekers bring together diverse perspectives to tackle ambitious projects; this book contains the experiences designed to help them do it. A provocative and highly visual companion, it’s a definitive resource for people who aim to draw on their curiosity and creativity in the face of uncertainty. Teeming with ideas about discovery, learning, and leading the way through unknown creative territory, Creative Acts for Curious People includes memorable stories and more than eighty innovative exercises. Curated by executive director Sarah Stein Greenberg, after being honed in the classrooms of the d.school, these exercises originated in some of the world’s most inventive and unconventional minds, including those of d.school and IDEO founder David M. Kelley, ReadyMade magazine founder Grace Hawthorne, innovative choreographer Aleta Hayes, Google chief innovation evangelist Frederik G. Pferdt, and many more. To bring fresh approaches to any challenge–world changing or close to home–you can draw on exercises such as Expert Eyes to hone observation skills, How to Talk to Strangers to foster understanding, and Designing Tools for Teams to build creative leadership. The activities are at once lighthearted, surprising, tough, and impactful–and reveal how the hidden dynamics of design can drive more vibrant ways of making, feeling, exploring, experimenting, and collaborating at work and in life. This book will help you develop the behaviors and deepen the mindsets that can turn your curiosity into ideas, and your ideas into action.
Download or read book Ideas Are Free written by Alan G. Robinson and published by ReadHowYouWant.com. This book was released on 2009-01-26 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors lay out a plan to tap into the full power of employee ideas and how to deal with them effectively during times of flagging profits, increasing competition, budget cuts, and layoffs.
Download or read book School Family and Community Partnerships written by Joyce L. Epstein and published by Corwin Press. This book was released on 2018-07-19 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: Strengthen programs of family and community engagement to promote equity and increase student success! When schools, families, and communities collaborate and share responsibility for students′ education, more students succeed in school. Based on 30 years of research and fieldwork, the fourth edition of the bestseller School, Family, and Community Partnerships: Your Handbook for Action, presents tools and guidelines to help develop more effective and more equitable programs of family and community engagement. Written by a team of well-known experts, it provides a theory and framework of six types of involvement for action; up-to-date research on school, family, and community collaboration; and new materials for professional development and on-going technical assistance. Readers also will find: Examples of best practices on the six types of involvement from preschools, and elementary, middle, and high schools Checklists, templates, and evaluations to plan goal-linked partnership programs and assess progress CD-ROM with slides and notes for two presentations: A new awareness session to orient colleagues on the major components of a research-based partnership program, and a full One-Day Team Training Workshop to prepare school teams to develop their partnership programs. As a foundational text, this handbook demonstrates a proven approach to implement and sustain inclusive, goal-linked programs of partnership. It shows how a good partnership program is an essential component of good school organization and school improvement for student success. This book will help every district and all schools strengthen and continually improve their programs of family and community engagement.
Download or read book The Big Book of Team Building Games Trust Building Activities Team Spirit Exercises and Other Fun Things to Do written by Edward E. Scannell and published by McGraw-Hill Education. This book was released on 1997-12-22 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Did you know that games can be a terrifically effective way to build team spirit, communication, and trust among people who work together day in and day out? Now you can spark morale in any work group by choosing from 70 stimulating games and activities specifically designed for the manager who's looking to raise sagging morale in a department, liven up boring staff meetings, enable team members to collaborate smoothly and effectively, and much more!
Download or read book Self Esteem Games written by Barbara Sher and published by Jossey-Bass. This book was released on 1998-09-22 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: A delightful way to build children's self-esteem andself-confidence--from age three to twelve. The key ingredient in children's development, emotionally,socially, and intellectually, is a strong sense of their ownself-worth. The 300 games and activities in this fun book will givethem just that. These joyful activities help children learn how tomake friends, express feelings, trust others, accept themselves,use their imaginations, and more. The book combines upbeat,positive advice--including tips for betterparenting--with step-by-step directions for each activity. BARBARA SHER, MA, OTR (Whitehorn, California) has 30years' experience as a teacher and occupational therapist,specializing in pediatrics. Under the sponsorship of the Center forIntercultural Education of Georgetown University, she conductsself-esteem workshops for parents, teachers and children around theworld. A delightful way to build children's self-esteem andself-confidence--from ages three to twelve. The key to children's development--emotionally, socially,and intellectually--is a strong sense of their own self-worth.The 300 games and activities in this fun book will give them justthat. Developed by author Barbara Sher over the course of thirtyyears as a parent, teacher, and play specialist, these joyfulactivities require no special preparation or equipment. Familiescan play a game virtually anywhere, with any number ofparticipants. Combines upbeat, positive advice--including tips for betterparenting-- with easy directions for positive play. * Helps children learn how to make friends, express feelings,trust others, accept themselves, use their imaginations, andmore. Barbara Sher, OT (Whitehorn, CA), has 30 years' experience as ateacher and occupational therapist, specializing in pediatrics. Sheconducts self-esteem workshops for parents, teachers and childrenaround the world.
Download or read book Raising Humans in a Digital World written by Diana Graber and published by HarperChristian + ORM. This book was released on 2019-01-15 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Internet can be a scary, dangerous place especially for children. This book shows parents how to help digital kids navigate this environment. Sexting, cyberbullying, revenge porn, online predators…all of these potential threats can tempt parents to snatch the smartphone or tablet out of their children’s hands. While avoidance might eliminate the dangers, that approach also means your child misses out on technology’s many benefits and opportunities. In Raising Humans in a Digital World, digital literacy educator Diana Graber shows how children must learn to handle the digital space through: developing social-emotional skills balancing virtual and real life building safe and healthy relationships avoiding cyberbullies and online predators protecting personal information identifying and avoiding fake news and questionable content becoming positive role models and leaders Raising Humans in a Digital World is packed with at-home discussion topics and enjoyable activities that any busy family can slip into their daily routine. Full of practical tips grounded in academic research and hands-on experience, today’s parents finally have what they’ve been waiting for—a guide to raising digital kids who will become the positive and successful leaders our world desperately needs.
Download or read book First Class Murder written by Robin Stevens and published by Simon and Schuster. This book was released on 2017-04-04 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: A murdered heiress, a missing necklace, and a train full of shifty, unusual, and suspicious characters leaves Daisy and Hazel with a new mystery to solve in this third novel of the Wells & Wong Mystery series. Hazel Wong and Daisy Wells are taking a vacation across Europe on world-famous passenger train, the Orient Express—and it’s clear that each of their fellow first-class travelers has something to hide. Even more intriguing: There’s rumor of a spy in their midst. Then, during dinner, a bloodcurdling scream comes from inside one of the cabins. When the door is broken down, a passenger is found murdered—her stunning ruby necklace gone. But the killer has vanished, as if into thin air. The Wells & Wong Detective Society is ready to crack the case—but this time, they’ve got competition.
Download or read book What Video Games Have to Teach Us About Learning and Literacy Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.