Download or read book Duel Art written by Kazuki Takahashi and published by Udon Entertainment. This book was released on 2015-05-12 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's time to DUEL! The original Yu-Gi-Oh! manga ran for 38 volumes, has been adapted into multiple anime television series, and spawned one of the most popular trading card games in the world. Duel Art collects the fantastic color artwork of series creator Kazuki Takahashi, along with rough concept sketches, tutorials, and an exclusive interview with Takahashi-sensei himself.
Download or read book Pokemon Cards written by Ryan Majeske and published by Penguin. This book was released on 2017-11-13 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pokemon Palooza! How much is your childhood obsession with Charizard, Blastoise and Venusaur worth? Find out with Pokemon Cards: The Unofficial Ultimate Collector's Guide. Filled with 8,000 Trading Card Game cards and values, this must-have reference is packed with all 73 current TCG expansion sets, every ultra rare and secret rare cards (GX, EX, 1st Edition, and more) and checklists for every expansion set. Also included: expert tips for collecting and investing from the star of YouTube's PrimetimePokemon, author Ryan Majeske. Inside you'll discover TCG cards hotter than Charmander's flaming tail, including the rarest and most valuable card on the secondary market: a Pikachu illustrator card worth $54,000! Enjoy the thrill of the hunt, the memories and the excitement of the worldwide phenomenon that is Pokemon.
Download or read book Yu Gi Oh Vol 2 written by Kazuki Takahashi and published by VIZ Media LLC. This book was released on 2013-07-09 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Meet Seto Kaiba, master of the world's most dangerous collectible card game. When Kaiba discovers that Yugi's grandfather owns the incredibly rare "Blue-Eyes White Dragon" card, he will stop at nothing to get it...even if he has to duel with Yugi's dark alter-ego Yu-Gi-Oh! Then, an Egyptian museum exhibit brings with it an unwelcome visitor: Shadi, the mystical Keeper of the Millennium Items, whose bloodline has guarded the tombs of Egypt for 3,000 years. Recognizing Yu-Gi-Oh as his only rival, he puts him to the test to see who is the true King of Games... -- VIZ Media
Download or read book Road of the King written by Patrick Hoban and published by Createspace Independent Publishing Platform. This book was released on 2016-03-10 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will teach a systematic approach to winning tournaments that we will be able to apply to any format, independent of context. While our focus will be on winning tournaments, much of what we talk about can be applied in a broader sense and the scope of what is written extends to many disciplines. We will take from areas such as philosophy, economics, psychology, business, and many of my own personal experiences as a player. The first section of the book will introduce the framework that we will build on throughout the book. Patrick Chapin's "Theory of Everything" is commonly used as the framework for card theory. We are going to start off by taking a look at it, but then we are going to get into some of the problems with using it as a guiding framework. After discussing the problems it has, we are going to attempt to build a better guiding framework. The second section of the book will focus on self. Much of this section will focus on what it means to be rational. We will begin by ensuring that we have the proper tools to make good decisions at our disposal. Next we will explore the various biases that cloud our judgments. Then we will discuss ways we can guard ourselves against these biases and come up with some ways of thinking about things that can better guide our decisions. The final part of this section will deal with properly motivating ourselves to do what it takes to see success. The third section will focus on developing our circle. Our circle is our team. These are the people who will help us see success and who we will help see success. We are going to talk about the tools our circle will use and how to get the most out of those tools, as well as discuss the kind of people we want in our circle. In the fourth section we're going to get down to the ins and outs of technical play. We are going to be talking about the different kinds of resources within a game and about how our role varies within a game. Then we are going to discuss different approaches we can take with our plays to ensure that we are getting the most out of them. The final part of this section will talk about the right approach to have to tournaments to make sure we are on top of our game when the big day comes. The fifth section is going to focus on the mental aspects of the game. We are going to start off by talking about how to gauge our opponents' skill level so that we can adjust our plays and make them more effective. Then we are going to talk about how to get a read on our opponent's card and how to effectively get information out of them. After that we're going to talk about different ways of persuading our opponent into making the moves we want them to make. In the sixth section we will discuss effective deckbuilding. We will start off by discussing the deckbuilding philosophy and the first principles of deckbuilding. We will then discuss the various role cards can play in a game and talk about some shortcuts for evaluating them. Then we're going to talk about how probability affects our deckbuilding. After that we're going to build on the first principles of deckbuilding by introducing some deckbuilding rules to build consistent and powerful decks. We are also going to discuss deckbuilding curves that we can use to guide our choices. Finally we are going to discuss how to effectively side deck. In the final section we will discuss metagames. We will talk about how to identify shifts in the metagame and then move on to discussing some tournament strategies we can take to overcome the metagame. In the final chapter, we will come to understand how we can influence the format and plan for incremental development, so that we will be able to succeed throughout a format.
Download or read book Yu gi oh Trading Card Game Rule Book written by and published by . This book was released on 2003 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Detailed explanations of official rules.
Download or read book Pojo s Yu Gi Oh Annual 2005 written by Bill Gill and published by Triumph Books (IL). This book was released on 2005 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the perspective of duelists in the competitive gaming world, this guide to Yu-Gi-Oh! is the ultimate source for both the show and the trading card game. The detailed resource includes biographies of all major characters, summaries of the shows from both the U.S. and Japanese airings, and even reviews the first Yu-Gi-Oh! movie.
Download or read book YU GI OH Vol 1 Collector s Edition written by Kazuki Takahashi and published by VIZ Media LLC. This book was released on 2008-09-16 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best selling VIZ series Yu-Gi-Oh!, Volume 1 now reissued in an amazing fan-desirable collector's edition! Special edition features larger trim, sturdy deluxe hardcover binding and protective dust cover. Both new and collector fans will admire this edition. Invisible in the back of the class, 10th-grade loner Yugi always had his head in some game - until he solved the Millennium Puzzle, an Egyptian artifact containing the spirit of a master gambler from the age of the pharaohs! Awakened after 3,000 years, the King of Games possesses Yugi, recklessly challenging evildoers to the Shadow Games, where even the most ordinary bet may result in weirdness beyond belief ... and the loser losing their mind! Who will win the Game of Silence? Who will win the Game of One Digit - Yugi's thumb or a violent criminal's finger on the trigger of a gun? And what about the Game of Air Hockey With Explosives Over a Hot Stove? This exciting mega-hit is printed in the original right-to-left Japanese format. Let the games begin!
Download or read book Playing to Win written by David Sirlin and published by Lulu.com. This book was released on 2006-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.
Download or read book Yu Gi Oh R Vol 1 written by Akira Ito and published by VIZ Media LLC. This book was released on 2013-07-30 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Wicked Shadow! It's been many duels since Yugi defeated Maxmilion Pegasus, the super-rich designer of the collectible card game "Duel Monsters." But Yako Tenma, Pegasus' protégé, has never forgiven Yugi for his master's horrible fate. To draw Yugi out, Yako kidnaps Anzu Mazaki and takes her to the heart of the Kaibacorp building, guarded by dozens of the world's most dangerous gamers! But Yako's true plan for Anzu is much worse than mere revenge... -- VIZ Media
Download or read book Yu Gi Oh the Art of the Cards written by UDON and published by Udon Entertainment. This book was released on 2017-05-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Yu-Gi-Oh! TRADING CARD GAME allows kids, teenagers, and adults to relive the exciting duels that take place in the animated Yu-Gi-Oh! series. Yu-Gi-Oh! THE ART OF THE CARDS collects the classic artwork of every real life playable card featured in the original Yu-Gi-Oh! DUEL MONSTERS animated series. Featuring over 800 cards, this prestigious hardcover tome is the ultimate archive of the cards used by Yugi Muto, Joey Wheeler, Seto Kaiba, Mai Valentine and more in their battles to prove who truly has "the Heart of the Cards".
Download or read book Yu Gi Oh GX Vol 1 written by Naoyuki Kageyama and published by VIZ Media LLC. This book was released on 2012-03-19 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Considered a slacker by his peers, Jaden battles teachers and students alike to make his mark in the Duel World. Can he bring his low-level dorm, Slifer Red, to the top of the deck? Or will the champions in the Obelisk Blue dorm hang onto their winning hand? -- VIZ Media
Download or read book Yu Gi Oh Forbidden Memories PSX Yu Gi Oh Duel Stories GBC written by Debra McBride and published by . This book was released on 2002 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: Twice the Adventure, Twice the Strategy. - Covers both "Forbidden Memories" PSX and "Dark Duel Stories" for GBC - Covers game basics for advanced players and beginners - Tips and tricks for constructing competitive card decks to help defeat Yami Yugi's enemies. - Exhaustive card list with in-depth stats and descriptions for every character - Thorough discussion on Fusion: How it Works, Fusion Lists, and Chain Fusions
Download or read book Yu Gi Oh R Vol 2 written by Akira Ito and published by VIZ Media LLC. This book was released on 2013-08-27 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Yugi's battle with Yako Tenma continues, but things are not as they seem! Yako's Evil God Cards are just as strong as Yugi's Egyptian God Cards, and at the height of the duel, they unleash their hidden supernatural power. Meanwhile, Yako reveals the true purpose of his sinister "R.A. Project," and why he needs Anzu's body. Can anyone stop his mad plan? -- VIZ Media
Download or read book Yu Gi Oh R Vol 3 written by Akira Ito and published by VIZ Media LLC. This book was released on 2013-12-31 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Yugi and his friends battle their way through an army of enemies at KaibaCorp headquarters! Jonouchi faces Reiko, a chess-themed duelist, while Yugi fights Depres in the cosmic duel field of outer space. Can Yugi's earthly cards defeat Depres's deck of alien monsters? Plus a bonus story about Yugi and his grandpa! -- VIZ Media
Download or read book Yu Gi Oh R Vol 4 written by Akira Ito and published by VIZ Media LLC. This book was released on 2013-10-29 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: The twisted Yako Tenma has taken control of the gaming company KaibaCorp, using its high-tech dueling machines to resurrect the dead... but the original master of KaibaCorp is not happy! Kaiba, Yugi's archrival, challenges Yako to a duel to see just who will control Japan's biggest gaming company. Can Kaiba's Blue-Eyes White Dragon stop Yako's evil plan? -- VIZ Media
Download or read book Encyclopedia of Video Games 3 volumes written by Mark J. P. Wolf and published by Bloomsbury Publishing USA. This book was released on 2021-05-24 with total page 1365 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.
Download or read book The Rough Guide to Videogames written by Kate Berens and published by Rough Guides UK. This book was released on 2008-08-01 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Rough Guide to Videogames is the ultimate guide to the world’s most addictive pastime. Both a nostalgic look at the past and a celebration of the latest in joystick-wrecking wonders, this book covers the full story from the first arcade machines to the latest digital delights. Easy access to 75 of the greatest games of all time, from Civilization and Pro Evolution Soccer to We Love Katamari and World of Warcraft. The guide profiles the stories behind the software giants, famous creators and the world’s favourite characters, including Mario, Lara Croft and Sonic the Hedgehog. All the gadgets and devices for consoles, hand-helds, phones and PCs are explored as well as the wider world of gaming, from websites and movies to books.