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EBookClubs

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Book You re Talking Math  I m Thinking Video Games Composition Book Wide Ruled

Download or read book You re Talking Math I m Thinking Video Games Composition Book Wide Ruled written by Gamer Notebooks and published by Createspace Independent Publishing Platform. This book was released on 2018-08-11 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cool composition book for elementary or middle school student. Wide rule lined perfect bound notebook sized 7.44" x 9.69" (18.9 x 24.61 cm) featuring white exercise writing paper with grey lines and margin. Perfect back to school gift for student. Great notebook for school assignments, creative writing, poetry, and dreams.

Book You re Talking Reading  I m Thinking Video Games Composition Book Wide Ruled

Download or read book You re Talking Reading I m Thinking Video Games Composition Book Wide Ruled written by Gamer Notebooks and published by Createspace Independent Publishing Platform. This book was released on 2018-08-08 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cool composition book for elementary or middle school student. Wide rule lined perfect bound notebook sized 7.44" x 9.69" (18.9 x 24.61 cm) featuring white exercise writing paper with grey lines and margin. Perfect back to school gift for student. Great notebook for school assignments, creative writing, poetry, and dreams.

Book You re Talking English  I m Thinking Video Games Composition Book Wide Ruled

Download or read book You re Talking English I m Thinking Video Games Composition Book Wide Ruled written by Gamer Notebooks and published by Createspace Independent Publishing Platform. This book was released on 2018-08-09 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cool composition book for elementary or middle school student. Wide rule lined perfect bound notebook sized 7.44" x 9.69" (18.9 x 24.61 cm) featuring white exercise writing paper with grey lines and margin. Perfect back to school gift for student. Great notebook for school assignments, creative writing, poetry, and dreams.

Book You re Talking History  I m Thinking Video Games Composition Book Wide Ruled

Download or read book You re Talking History I m Thinking Video Games Composition Book Wide Ruled written by Gamer Notebooks and published by Createspace Independent Publishing Platform. This book was released on 2018-08-08 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cool composition book for elementary or middle school student. Wide rule lined perfect bound notebook sized 7.44" x 9.69" (18.9 x 24.61 cm) featuring white exercise writing paper with grey lines and margin. Perfect back to school gift for student. Great notebook for school assignments, creative writing, poetry, and dreams.

Book You re Talking Science  I m Thinking Video Games Composition Book Wide Ruled

Download or read book You re Talking Science I m Thinking Video Games Composition Book Wide Ruled written by Gamer Notebooks and published by Createspace Independent Publishing Platform. This book was released on 2018-08-08 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cool composition book for elementary or middle school student. Wide rule lined perfect bound notebook sized 7.44" x 9.69" (18.9 x 24.61 cm) featuring white exercise writing paper with grey lines and margin. Perfect back to school gift for student. Great notebook for school assignments, creative writing, poetry, and dreams.

Book I m Sorry I Was Thinking About Video Games Composition Book Wide Ruled

Download or read book I m Sorry I Was Thinking About Video Games Composition Book Wide Ruled written by Gamer Notebooks and published by Createspace Independent Publishing Platform. This book was released on 2018-08-09 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cool composition book for elementary or middle school student. Wide rule lined perfect bound notebook sized 7.44" x 9.69" (18.9 x 24.61 cm) featuring white exercise writing paper with grey lines and margin. Perfect back to school gift for student. Great notebook for school assignments, creative writing, poetry, and dreams.

Book The Well Played Game

Download or read book The Well Played Game written by Bernard De Koven and published by MIT Press. This book was released on 2013-08-23 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: The return of the classic book on games and play that illuminates the relationship between the well-played game and the well-lived life. In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how games work. De Koven’s classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from The Well-Played Game. De Koven explains that when players congratulate each other on a “well-played” game, they are expressing a unique and profound synthesis that combines the concepts of play (with its associations of playfulness and fun) and game (with its associations of rule-following). This, he tells us, yields a larger concept: the experience and expression of excellence. De Koven—affectionately and appreciatively hailed by Eric Zimmerman as “our shaman of play”—explores the experience of a well-played game, how we share it, and how we can experience it again; issues of cheating, fairness, keeping score, changing old games (why not change the rules in pursuit of new ways to play?), and making up new games; playing for keeps; and winning. His book belongs on the bookshelves of players who want to find a game in which they can play well, who are looking for others with whom they can play well, and who have discovered the relationship between the well-played game and the well-lived life.

Book I Can t Adult Now I m Gaming

Download or read book I Can t Adult Now I m Gaming written by Jh publishing and published by . This book was released on 2021-08-26 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you or someone you know love games? Then get this funny COMPOSITION NOTEBOOK. It is great for using it as a notebook, journal, composition book, school / college book, exercise book, diary or scribble pad. You can carry it in your bag to make notes and to-do lists or shopping lists or whatever you like. Features: 100 blank wide lined white pages Duo sided wide ruled sheets Perfect sturdy matte softbound cover 7.5" x 9.25" dimensions (between A4 and A5); perfect size for your purse, tote bag, desk, backpack, school, home or work Can be used as a notebook, journal, diary or composition book for school and work Perfectly suited for taking notes, writing, organizing, lists, journaling and brainstorming Designed in USA Perfect for Students and Teachers in all grades: Kindergarten Elementary School Middle school Home Schooling High school College Grad School Nursing School Medical School Law School and More! Scroll Back To the Top and Click 'Add To Cart' NOW!

Book What Video Games Have to Teach Us About Learning and Literacy  Second Edition

Download or read book What Video Games Have to Teach Us About Learning and Literacy Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

Book How to Think About Analysis

Download or read book How to Think About Analysis written by Lara Alcock and published by OUP Oxford. This book was released on 2014-09-25 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Analysis (sometimes called Real Analysis or Advanced Calculus) is a core subject in most undergraduate mathematics degrees. It is elegant, clever and rewarding to learn, but it is hard. Even the best students find it challenging, and those who are unprepared often find it incomprehensible at first. This book aims to ensure that no student need be unprepared. It is not like other Analysis books. It is not a textbook containing standard content. Rather, it is designed to be read before arriving at university and/or before starting an Analysis course, or as a companion text once a course is begun. It provides a friendly and readable introduction to the subject by building on the student's existing understanding of six key topics: sequences, series, continuity, differentiability, integrability and the real numbers. It explains how mathematicians develop and use sophisticated formal versions of these ideas, and provides a detailed introduction to the central definitions, theorems and proofs, pointing out typical areas of difficulty and confusion and explaining how to overcome these. The book also provides study advice focused on the skills that students need if they are to build on this introduction and learn successfully in their own Analysis courses: it explains how to understand definitions, theorems and proofs by relating them to examples and diagrams, how to think productively about proofs, and how theories are taught in lectures and books on advanced mathematics. It also offers practical guidance on strategies for effective study planning. The advice throughout is research based and is presented in an engaging style that will be accessible to students who are new to advanced abstract mathematics.

Book Ultralearning

Download or read book Ultralearning written by Scott Young and published by HarperCollins. This book was released on 2019-08-06 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now a Wall Street Journal bestseller. Learn a new talent, stay relevant, reinvent yourself, and adapt to whatever the workplace throws your way. Ultralearning offers nine principles to master hard skills quickly. This is the essential guide to future-proof your career and maximize your competitive advantage through self-education. In these tumultuous times of economic and technological change, staying ahead depends on continual self-education—a lifelong mastery of fresh ideas, subjects, and skills. If you want to accomplish more and stand apart from everyone else, you need to become an ultralearner. The challenge of learning new skills is that you think you already know how best to learn, as you did as a student, so you rerun old routines and old ways of solving problems. To counter that, Ultralearning offers powerful strategies to break you out of those mental ruts and introduces new training methods to help you push through to higher levels of retention. Scott H. Young incorporates the latest research about the most effective learning methods and the stories of other ultralearners like himself—among them Benjamin Franklin, chess grandmaster Judit Polgár, and Nobel laureate physicist Richard Feynman, as well as a host of others, such as little-known modern polymath Nigel Richards, who won the French World Scrabble Championship—without knowing French. Young documents the methods he and others have used to acquire knowledge and shows that, far from being an obscure skill limited to aggressive autodidacts, ultralearning is a powerful tool anyone can use to improve their career, studies, and life. Ultralearning explores this fascinating subculture, shares a proven framework for a successful ultralearning project, and offers insights into how you can organize and exe - cute a plan to learn anything deeply and quickly, without teachers or budget-busting tuition costs. Whether the goal is to be fluent in a language (or ten languages), earn the equivalent of a college degree in a fraction of the time, or master multiple tools to build a product or business from the ground up, the principles in Ultralearning will guide you to success.

Book The Schools Our Children Deserve

Download or read book The Schools Our Children Deserve written by Alfie Kohn and published by Houghton Mifflin Harcourt. This book was released on 1999 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arguing against the tougher standards rhetoric that marks the current education debate, the author of No Contest and Punished by Rewards writes that such tactics squeeze the pleasure out of learning. Reprint.

Book Short Calculus

    Book Details:
  • Author : Serge Lang
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1461300770
  • Pages : 276 pages

Download or read book Short Calculus written by Serge Lang and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the reviews "This is a reprint of the original edition of Lang’s ‘A First Course in Calculus’, which was first published in 1964....The treatment is ‘as rigorous as any mathematician would wish it’....[The exercises] are refreshingly simply stated, without any extraneous verbiage, and at times quite challenging....There are answers to all the exercises set and some supplementary problems on each topic to tax even the most able." --Mathematical Gazette

Book Understanding by Design

Download or read book Understanding by Design written by Grant P. Wiggins and published by ASCD. This book was released on 2005 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.

Book Reality Is Broken

    Book Details:
  • Author : Jane McGonigal
  • Publisher : Penguin
  • Release : 2011-01-20
  • ISBN : 1101475498
  • Pages : 334 pages

Download or read book Reality Is Broken written by Jane McGonigal and published by Penguin. This book was released on 2011-01-20 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: “McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.

Book Works of Game

Download or read book Works of Game written by John Sharp and published by MIT Press. This book was released on 2015-03-06 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of the relationship between games and art that examines the ways that both gamemakers and artists create game-based artworks. Games and art have intersected at least since the early twentieth century, as can be seen in the Surrealists' use of Exquisite Corpse and other games, Duchamp's obsession with Chess, and Fluxus event scores and boxes—to name just a few examples. Over the past fifteen years, the synthesis of art and games has clouded for both artists and gamemakers. Contemporary art has drawn on the tool set of videogames, but has not considered them a cultural form with its own conceptual, formal, and experiential affordances. For their part, game developers and players focus on the innate properties of games and the experiences they provide, giving little attention to what it means to create and evaluate fine art. In Works of Game, John Sharp bridges this gap, offering a formal aesthetics of games that encompasses the commonalities and the differences between games and art. Sharp describes three communities of practice and offers case studies for each. “Game Art,” which includes such artists as Julian Oliver, Cory Arcangel, and JODI (Joan Heemskerk and Dirk Paesmans) treats videogames as a form of popular culture from which can be borrowed subject matter, tools, and processes. “Artgames,” created by gamemakers including Jason Rohrer, Brenda Romero, and Jonathan Blow, explore territory usually occupied by poetry, painting, literature, or film. Finally, “Artists' Games”—with artists including Blast Theory, Mary Flanagan, and the collaboration of Nathalie Pozzi and Eric Zimmerman—represents a more synthetic conception of games as an artistic medium. The work of these gamemakers, Sharp suggests, shows that it is possible to create game-based artworks that satisfy the aesthetic and critical values of both the contemporary art and game communities.

Book Sophie s World

    Book Details:
  • Author : Jostein Gaarder
  • Publisher : Farrar, Straus and Giroux
  • Release : 2007-03-20
  • ISBN : 1466804270
  • Pages : 735 pages

Download or read book Sophie s World written by Jostein Gaarder and published by Farrar, Straus and Giroux. This book was released on 2007-03-20 with total page 735 pages. Available in PDF, EPUB and Kindle. Book excerpt: A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: "Who are you?" and "Where does the world come from?" From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined.