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EBookClubs

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Book Low Level X Window Programming

Download or read book Low Level X Window Programming written by Ross J. Maloney and published by Springer. This book was released on 2018-03-31 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the missing X Window book. While others have shown what the X Window system has available, this book shows how to convert this potential into working tools to fulfil your visualisation needs. It is of the show-me class of books. The majority of the book covers Xlib, although a short coverage of Xcb is also given. Included are: . The relationship between Xlib and the X Window protocol; . All the basic Xlib topics are covered; . Complete working programs with their results; . Exercises to reinforce the material just covered. A 9 part partition to building a complete X program is used throughout. This partitioning fosters the inclusion of all code necessary. All programs are written in C and are one to four pages in length. Open source programs with the occasional Postscript script are shown to provide support as needed. Throughout the examples consideration is given to using colour. The examples produce simple results with the aim of providing building blocks for application oriented codes. The book is directed at graduate students and researchers who create computer code to visualise their data.

Book X Window System Programming

Download or read book X Window System Programming written by Nabajyoti Barkakati and published by Sams. This book was released on 1994 with total page 1018 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a comprehensive tutorial as well as a reference guide for programming in X--the system known for its workstation versatility and advanced graphics-handling ability. The most up-to-date book of its kind, it covers the new X11R6 version and shows readers how to build interactive applications. The disk contains all the text examples, which work on a variety of systems.

Book X Window System User s Guide

Download or read book X Window System User s Guide written by Valerie Quercia and published by O'Reilly Media. This book was released on 1991 with total page 742 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book OpenGL Programming for the X Window System

Download or read book OpenGL Programming for the X Window System written by Mark J. Kilgard and published by Addison-Wesley Professional. This book was released on 1996 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt: SGI's X Windows graphics expert explains how to construct real and useful 3D applications using OpenGL and X, and how to tightly integrate OpenGL applications with the X Window System. Using the OpenGL Utility Toolkit (GLUT) to show how OpenGL programs can be quickly constructed, the book explores OpenGL features using examples written in GLUT.

Book XLIB Programming Manual  Rel  5

Download or read book XLIB Programming Manual Rel 5 written by Adrian Nye and published by "O'Reilly Media, Inc.". This book was released on 1992 with total page 844 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering X11 Release 5, the Xlib Programming Manual is a complete guide to programming the X library (Xlib), the lowest level of programming interface to X. It includes introductions to internationalization, device-independent color, font service, and scalable fonts. Includes chapters on: X Window System concepts A simple client application Window attributes The graphics context Graphics in practice Color Events Interclient communication Internationalization The Resource Manager A complete client application Window management This manual is a companion to Volume 2, Xlib Reference Manual.

Book X Power Tools

    Book Details:
  • Author : Chris Tyler
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2007-12-20
  • ISBN : 0596555377
  • Pages : 272 pages

Download or read book X Power Tools written by Chris Tyler and published by "O'Reilly Media, Inc.". This book was released on 2007-12-20 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book puts you in charge of the most flexible and adaptable graphical interface in the computer industry. The X Window System underlies graphical desktops on Linux and Unix systems, and supports advanced features of modern graphics cards. More people use the X Window System than ever before, but there are few books about X in print. X Power Tools fills that hole with the most practical and up-to-date information available. Written in O'Reilly's popular Power Tools format, X Power Tools offers dozens of standalone articles, thoroughly cross-referenced, on useful tools and techniques for using X. This unique inside look at X gives Unix/Linux system administrators, owners of self-administered systems, and power users a lot of useful ways to harness the power of this system effectively. This book: Offers a thorough grounding in X configuration and how the system works Provides the complete ins and outs of changing a desktop's behavior, such as fonts, keyboard settings, and remote security Includes articles on how to take advantage of X's "network transparency" -- its ability to display graphical applications on a remote machine Explores intriguing areas such as using multiple monitors, building kiosks, and accessibility Features discussions on X Window innovations and the future of the system X Power Tools covers configuration and use of X, focusing on Linux but also including notes on other operating systems such as Solaris and FreeBSD. Each article in the book gives you insight into X; the entire book gives you a real grasp on this system and what you can do with it.

Book Windows Graphics Programming

Download or read book Windows Graphics Programming written by Feng Yuan and published by Prentice Hall Professional. This book was released on 2001 with total page 1283 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.

Book Programming  NET Windows Applications

Download or read book Programming NET Windows Applications written by Jesse Liberty and published by "O'Reilly Media, Inc.". This book was released on 2004 with total page 1249 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the acclaimed authors of "Programming ASP.NET" comes this comprehensive tutorial on writing Windows applications for Microsoft's .NET platform.

Book Windows 98 Programming from the Ground Up

Download or read book Windows 98 Programming from the Ground Up written by Herbert Schildt and published by McGraw-Hill Companies. This book was released on 1998 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: Comprehensive, self-paced guide filled with new options, and new features.

Book A Practical Guide To X Window Programming

Download or read book A Practical Guide To X Window Programming written by Brian J. Keller and published by CRC Press. This book was released on 2018-01-18 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Practical Guide to X Window Programming is a basic guide that takes readers step by step through developing applications using X-Windows. The book covers the Xt Intrinsics portion of the X-Window system in detail and discusses the MIT Athena and OSF/Motif Widget Sets that are used in many of the examples. Topics covered include C programming fundamentals, text handling using X, fonts, event handling in Xt, extending the Widget Sets (building on Field Editor Widget), designing and constructing an application, building menus, printing help, OSF/Motif (including the window arranger) and interclient communication. Three extensive appendices are included: Widgets, Classing, and Exported Functions; Quick Xt Reference Guide (X11R4); and Quick Guide to OSF/Motif Widgets. Any applications designer interested in developing applications with Xt will find this book a valuable and enlightening resource.

Book X Window System User s Guide

Download or read book X Window System User s Guide written by Valerie Quercia and published by O'Reilly Media. This book was released on 1993 with total page 884 pages. Available in PDF, EPUB and Kindle. Book excerpt: Orients the new user to Window system concepts and provides detailed tutorials for many client programs, including the xterm terminal emulator and window managers. This popular manual is available in two editions, one for users of the MIT software, one for users of Motif. Revised for X11 Release 5 and Motif 1.2.

Book Introduction to 3D Game Programming with DirectX 11

Download or read book Introduction to 3D Game Programming with DirectX 11 written by Frank Luna and published by Mercury Learning and Information. This book was released on 2012-03-15 with total page 1029 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. Includes a companion CD-ROM with code and figures. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Book Computer Graphics from Scratch

Download or read book Computer Graphics from Scratch written by Gabriel Gambetta and published by No Starch Press. This book was released on 2021-05-13 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Book Linux System Programming

Download or read book Linux System Programming written by Robert Love and published by "O'Reilly Media, Inc.". This book was released on 2013-05-14 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write software that draws directly on services offered by the Linux kernel and core system libraries. With this comprehensive book, Linux kernel contributor Robert Love provides you with a tutorial on Linux system programming, a reference manual on Linux system calls, and an insider’s guide to writing smarter, faster code. Love clearly distinguishes between POSIX standard functions and special services offered only by Linux. With a new chapter on multithreading, this updated and expanded edition provides an in-depth look at Linux from both a theoretical and applied perspective over a wide range of programming topics, including: A Linux kernel, C library, and C compiler overview Basic I/O operations, such as reading from and writing to files Advanced I/O interfaces, memory mappings, and optimization techniques The family of system calls for basic process management Advanced process management, including real-time processes Thread concepts, multithreaded programming, and Pthreads File and directory management Interfaces for allocating memory and optimizing memory access Basic and advanced signal interfaces, and their role on the system Clock management, including POSIX clocks and high-resolution timers

Book C   Reactive Programming

    Book Details:
  • Author : Praseed Pai
  • Publisher : Packt Publishing Ltd
  • Release : 2018-06-29
  • ISBN : 1788624246
  • Pages : 340 pages

Download or read book C Reactive Programming written by Praseed Pai and published by Packt Publishing Ltd. This book was released on 2018-06-29 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to implement the reactive programming paradigm with C++ and build asynchronous and concurrent applications Key Features Efficiently exploit concurrency and parallelism in your programs Use the Functional Reactive programming model to structure programs Understand reactive GUI programming to make your own applications using Qt Book Description Reactive programming is an effective way to build highly responsive applications with an easy-to-maintain code base. This book covers the essential functional reactive concepts that will help you build highly concurrent, event-driven, and asynchronous applications in a simpler and less error-prone way. C++ Reactive Programming begins with a discussion on how event processing was undertaken by different programming systems earlier. After a brisk introduction to modern C++ (C++17), you’ll be taken through language-level concurrency and the lock-free programming model to set the stage for our foray into the Functional Programming model. Following this, you’ll be introduced to RxCpp and its programming model. You’ll be able to gain deep insights into the RxCpp library, which facilitates reactive programming. You’ll learn how to deal with reactive programming using Qt/C++ (for the desktop) and C++ microservices for the Web. By the end of the book, you will be well versed with advanced reactive programming concepts in modern C++ (C++17). What you will learn Understand language-level concurrency in C++ Explore advanced C++ programming for the FRP Uncover the RxCpp library and its programming model Mix the FP and OOP constructs in C++ 17 to write well-structured programs Master reactive microservices in C++ Create custom operators for RxCpp Learn advanced stream processing and error handling Who this book is for If you’re a C++ developer interested in using reactive programming to build asynchronous and concurrent applications, you’ll find this book extremely useful. This book doesn’t assume any previous knowledge of reactive programming.

Book Cross platform GUI Programming with WxWidgets

Download or read book Cross platform GUI Programming with WxWidgets written by Julian Smart and published by Prentice Hall. This book was released on 2006 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes how to use wxWidgets, an open-source C++ API, to write GUI applications.

Book Red Hat Linux

    Book Details:
  • Author : Vijay Shekhar
  • Publisher : Firewall Media
  • Release : 2012-10
  • ISBN : 9788170088639
  • Pages : 1214 pages

Download or read book Red Hat Linux written by Vijay Shekhar and published by Firewall Media. This book was released on 2012-10 with total page 1214 pages. Available in PDF, EPUB and Kindle. Book excerpt: