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EBookClubs

Read Books & Download eBooks Full Online

Book Wrox Cross Platform Android and iOS Mobile Development Three Pack

Download or read book Wrox Cross Platform Android and iOS Mobile Development Three Pack written by Wallace B. McClure and published by John Wiley & Sons. This book was released on 2012-03-03 with total page 1494 pages. Available in PDF, EPUB and Kindle. Book excerpt: A bundle of 3 best-selling and respected mobile development e-books from Wrox form a complete library on the key tools and techniques for developing apps across the hottest platforms including Android and iOS. This collection includes the full content of these three books, at a special price: Professional Android Programming with Mono for Android and .NET/C#, ISBN: 9781118026434, by Wallace B. McClure, Nathan Blevins, John J. Croft, IV, Jonathan Dick, and Chris Hardy Professional iPhone Programming with MonoTouch and .NET/C#, ISBN: 9780470637821, by Wallace B. McClure, Rory Blyth, Craig Dunn, Chris Hardy, and Martin Bowling Professional Cross-Platform Mobile Development in C#, ISBN: 9781118157701, by Scott Olson, John Hunter, Ben Horgen, and Kenny Goers

Book Professional Mobile Application Development

Download or read book Professional Mobile Application Development written by Jeff McWherter and published by John Wiley & Sons. This book was released on 2012-08-16 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create applications for all major smartphone platforms Creating applications for the myriad versions and varieties of mobile phone platforms on the market can be daunting to even the most seasoned developer. This authoritative guide is written in such as way that it takes your existing skills and experience and uses that background as a solid foundation for developing applications that cross over between platforms, thereby freeing you from having to learn a new platform from scratch each time. Concise explanations walk you through the tools and patterns for developing for all the mobile platforms while detailed steps walk you through setting up your development environment for each platform. Covers all the major options from native development to web application development Discusses major third party platform development acceleration tools, such as Appcelerator and PhoneGap Zeroes in on topics such as developing applications for Android, IOS, Windows Phone 7, and Blackberry Professional Mobile Cross Platform Development shows you how to best exploit the growth in mobile platforms, with a minimum of hassle.

Book Beginning App Development with Flutter

Download or read book Beginning App Development with Flutter written by Rap Payne and published by Apress. This book was released on 2019-12-04 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create iOS and Android apps with Flutter using just one codebase. App development on multiple platforms has historically been difficult and complex. This book breaks down complex concepts and tasks into easily digestible segments with examples, pictures, and hands-on labs with starters and solutions. In doing so, you'll develop a basic understanding of the Dart programming language; the entire Flutter development toolchain; the differences between stateful and stateless widgets; and a working knowledge of the architecture of apps. All the most important parts of app development with Flutter are covered in this book. Work with themes and styles. Develop custom widgets. Teach your app to respond to gestures like taps, swipes, and pinches. Design, create and control the layout of your app. Create tools to handle form data entry from users. And ultimately create killer multiscreen apps with navigation, menus, and tabs. Flutter is Google's new framework for creating mobile apps that run on iOS and Android phones both.You had to be a super-developer to write apps for iOS or Android alone. But writing for both? Forget about it! You had to be familiar with Swift, Java/Kotlin, Xcode, Eclipse, and a bunch of other technologies simultaneously. Beginning App Development with Flutter simplifies the entire process. What You'll Learn Get the most out of great Flutter widgets Create custom widgets, both stateless and statefulExercise expert control over your Flutter layoutsMake your app respond to gestures like swiping, pinching and tappingInitiate async Ajax calls to RESTful APIs — including Google Firebase! Who This Book Is ForDevelopers who have coded in Java, C#, C++, or any similar language. It brings app development within the reach of younger developers, so STEM groups are likely to pick up the technology. Managers, product owners, and business analysts need to understand Flutter's capabilities.

Book Beginning Flutter

    Book Details:
  • Author : Marco L. Napoli
  • Publisher : John Wiley & Sons
  • Release : 2019-10-08
  • ISBN : 1119550823
  • Pages : 528 pages

Download or read book Beginning Flutter written by Marco L. Napoli and published by John Wiley & Sons. This book was released on 2019-10-08 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your first app in Flutter—no experience necessary! Beginning Flutter: A Hands-On Guide to App Development is the essential resource for both experienced and novice developers interested in getting started with Flutter—the powerful new mobile software development kit. With Flutter, you can quickly and easily develop beautiful, powerful apps for both Android and iOS, without the need to learn multiple programming languages or juggle more than one code base. This book walks you through the process step by step. In Flutter, you’ll be working with Dart, the programming language of choice for top app developers. Even if you’re just starting out in your development career, you can learn Dart quickly, eliminating the barrier to entry for building apps. This is a more efficient way to develop and maintain cross-platform mobile apps, and this book makes the process even easier with a teach-by-example approach. Focus on providing quality content by eliminating the need to switch between multiple coding languages Learn the ins and outs of Flutter, including all the frameworks, widgets, and tools available to developers Accelerate your app development pace, keeping all the code for your cross-platform app in a single code base Leapfrog barriers to entry to the mobile software market, creating your first app with no experience necessary The Flutter community is growing rapidly and transforming the way Android and iOS apps get made. Beginning Flutter allows you to get on board with the latest app development technology, giving your mobile development career a big head start.

Book Xamarin  Cross Platform Mobile Application Development

Download or read book Xamarin Cross Platform Mobile Application Development written by Jonathan Peppers and published by Packt Publishing Ltd. This book was released on 2016-08-31 with total page 1049 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the skills required to develop cross-platform applications from drawing board to app store(s) using Xamarin About This Book Learn to deliver high-performance native apps that leverage platform specific acceleration, complied for native performance Learn development techniques that will allow you to use and create custom layouts for cross-platform UI Gain the knowledge needed to become more efficient in testing, deploying, and monitoring your applications Implement application life cycle management concepts to manage cross-platform projects Who This Book Is For Mobile application developers wanting to develop skills required to steer cross-platform applications using Xamarin. What You Will Learn Share C# code across platforms and call native Objective-C or Java libraries from C# Submit your app to the Apple App Store and Google Play Use the out-of-the-box services to support third-party libraries Find out how to get feedback while your application is used by your users Create shared data access using a local SQLite database and a REST service Test and monitor your applications Gain memory management skills to avoid memory leaks and premature code cycles while decreasing the memory print of your applications Integrate network resources with cross-platform applications Design and implement eye-catching and reusable UI components without compromising on nativity in mobile applications In Detail Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on iOS, Android and Windows Phone, while leveraging the best native features on all three platforms. Xamarin's tools help ease this problem by giving developers a single toolset to target all three platforms. The main goal of this course is to equip you with knowledge to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns. Module 1 is a step-by-step guide to building real-world applications for iOS and Android. The module walks you through building a chat application, complete with a backend web service and native features such as GPS location, camera, and push notifications. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms. Module 2 provide you recipes on how to create an architecture that will be maintainable, extendable, use Xamarin.Forms plugins to boost productivity. We start with a simple creation of a Xamarin.Forms solution, customize the style and behavior of views for each platform. Further on, we demonstrate the power of architecting a cross-platform solution. Next, you will utilize and access hardware features that vary from platform to platform with cross-platform techniques. You will master the steps of getting the app ready and publishing it in the app store. The last module starts with general topics such as memory management, asynchronous programming, local storage, networking, and platform-specific features. You will learn about key tools to leverage the pattern and advanced implementation strategies. Finally, we show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release. After the completion of this course, you will learn a path that will get you up and running with developing cross-platform mobile applications and help you become the go-to person when it comes to Xamarin. Style and approach This course will serve as comprehensive guide for developing cross-platform applications with Xamarin with a unique approach that will engage you like never before as you create real-world cross-platform apps on your own.

Book Professional Cross Platform Mobile Development in C

Download or read book Professional Cross Platform Mobile Development in C written by Scott Olson and published by John Wiley & Sons. This book was released on 2012-02-03 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop mobile enterprise applications in a language you already know! With employees, rather than the IT department, now driving the decision of which devices to use on the job, many companies are scrambling to integrate enterprise applications. Fortunately, enterprise developers can now create apps for all major mobile devices using C#/.NET and Mono, languages most already know. A team of authors draws on their vast experiences to teach you how to create cross-platform mobile applications, while delivering the same functionality to PC's, laptops and the web from a single technology platform and code-base. Rather than reinventing the wheel with each app, this book provides you with the tools you need for cross-platform development--no new languages needed! Presents an overview of the sea change occurring with the use of enterprise mobile applications and what it means for developers Shares the criteria for evaluating and selecting the best option for application architecture Reviews tools and techniques for setting up a cross-platform development environment Offers an introduction to the MonoCross open-source project and pattern for cross-platform development Packed with specific software design patterns, development best practices, code examples and sample applications, this must-have book gets you started developing cross-platform mobile apps today.

Book Building Cross Platform Apps with Flutter and Dart

Download or read book Building Cross Platform Apps with Flutter and Dart written by Deven Joshi and published by BPB Publications. This book was released on 2023-05-31 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to create powerful apps for multiple platforms with Flutter and Dart KEY FEATURES ● Design visually striking UI with engaging animations using the Dynamic UI Capabilities of Flutter. ● Understand why Dart is an ideal choice for cross-platform app development. ● Learn how to secure, test, deploy and publish your Flutter apps. DESCRIPTION Flutter and Dart have emerged as a powerful duo that empowers developers to create stunning and feature-rich apps for Android, iOS, and web platforms from a single codebase. By leveraging Flutter's rich set of customizable widgets and Dart's reactive programming model, you can create visually appealing and interactive user interfaces that feel native on both iOS and Android devices. This book adopts a hands-on approach to help you progress from fundamental to advanced concepts in Flutter development, establishing a solid foundation along the way. It will teach you how to create elegant user interfaces, utilize Flutter's Widget library, and incorporate captivating animations for enhanced user experience. It will also guide you through building apps that work seamlessly on all supported Flutter platforms, saving you time and effort. Additionally, you'll explore state management techniques for efficient app state handling and scalable applications. Following that, the book explores the process of connecting REST APIs and seamlessly integrating Firebase into your Flutter applications. It also includes testing and debugging techniques to ensure code quality and reliability. Lastly, it will guide publishing and distributing your app, covering code signing, release management, and app distribution to app stores. By the end of this book, you will have the confidence and expertise to develop cross-platform apps efficiently. WHAT YOU WILL LEARN ● Get familiar with different features of the Dart programming language. ● Learn how to leverage the vast collection of pre-built widgets provided by Flutter. ● Get tips to enhance the security of your Flutter app. ● Learn how to implement basic and advanced animations in Flutter. ● Explore various state management techniques in Flutter. WHO THIS BOOK IS FOR This book is for beginner and experienced developers who aspire to master Flutter and advance their cross-platform app development skills. It is also for mobile app developers who wish to harness Flutter's capabilities for creating apps across multiple platforms. Additionally, web developers interested in transitioning into mobile app development using the Flutter framework will find valuable insights. TABLE OF CONTENTS 1. An Overview of Dart 2. Data Types 3. Conditionals and Loops 4. Functions and Classes 5. Operators 6. Asynchronous Programming 7. Why Flutter? 8. Installing Flutter 9. Flutter Project Structure and Package Ecosystem 10. Diving into Widgets 11. Basic Widgets and Layouts 12. Networking in Flutter 13. Local Data Persistence 14. Theming, Navigation, and State Management 15. Advanced Flutter - Animations 16. Advanced Flutter - Under the Hood 17. Writing Tests in Flutter 18. Popular Flutter Packages 19. Deploying Applications

Book Flutter Projects

    Book Details:
  • Author : Simone Alessandria
  • Publisher : Packt Publishing Ltd
  • Release : 2020-04-07
  • ISBN : 1838642536
  • Pages : 483 pages

Download or read book Flutter Projects written by Simone Alessandria and published by Packt Publishing Ltd. This book was released on 2020-04-07 with total page 483 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key FeaturesLearn cross-platform mobile development with Flutter and Dart by building 11 real-world appsCreate wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and morePractical projects demonstrating Flutter development techniques with tips, tricks, and best practicesBook Description Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. What you will learnDesign reusable mobile architectures that can be applied to apps at any scaleGet up to speed with error handling and debugging for mobile application developmentApply the principle of ‘composition over inheritance’ to break down complex problems into many simple problemsUpdate your code and see the results immediately using Flutter’s hot reloadIdentify and prevent bugs from reappearing with Flutter’s developer toolsManage an app's state with Streams and the BLoC patternBuild a simple web application using Flutter WebWho this book is for This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.

Book Beginning Mobile Application Development in the Cloud

Download or read book Beginning Mobile Application Development in the Cloud written by Richard Rodger and published by John Wiley & Sons. This book was released on 2011-10-14 with total page 552 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to build apps for mobile devices on Cloud platforms The marketplace for apps is ever expanding, increasing the potential to make money. With this guide, you'll learn how to build cross-platform applications for mobile devices that are supported by the power of Cloud-based services such as Amazon Web Services. An introduction to Cloud-based applications explains how to use HTML5 to create cross-platform mobile apps and then use Cloud services to enhance those apps. You'll learn how to build your first app with HTML5 and set it up in the Cloud, while also discovering how to use jQuery to your advantage. Highlights the skills and knowledge you need to create successful apps for mobile devices with HTML5 Takes you through the steps for building web applications for the iPhone and Android Details how to enhance your app through faster launching, touch vs. click, storage capabilities, and a cache Looks at how best to use JSON, FourSquare, jQuery, AJAX, and more Shares tips for creating hybrid apps that run natively If you're interested in having your application be one of the 200,000+ apps featured in the iPhone store or the 50,000+ in the Android store, then you need this book.

Book Professional Visual Studio 2017

Download or read book Professional Visual Studio 2017 written by Bruce Johnson and published by John Wiley & Sons. This book was released on 2017-10-18 with total page 1121 pages. Available in PDF, EPUB and Kindle. Book excerpt: Skip the basics and delve right into Visual Studio 2017 advanced features and tools Professional Visual Studio 2017 is the industry-favorite guide to getting the most out of Microsoft's primary programming technology. From touring the new UI to exploiting advanced functionality, this book is designed to help professional developers become more productive. A unique IDE-centric approach provides a clear path through the typical workflow while exploring the nooks and crannies that can make your job easier. Visual Studio 2017 includes a host of features aimed at improving developer productivity and UI, and this book covers them all with clear explanation, new figures, and expert insight. Whether you're new to VS or just upgrading, this all-inclusive guide is an essential resource to keep within arm's reach. Visual Studio 2017 fixes the crucial issues that kept professionals from adopting VS 2015, and includes new features and tools that streamline the developer's job. This book provides the straightforward answers you need so you can get up to speed quickly and get back to work. Master the core functionality of Visual Studio 2017 Dig into the tools that make writing code easier Tailor the environment to your workflow, not the other way around Work your way through configuration, debugging, building, deployment, customizing, and more Microsoft is changing their release cadence—it's only been about two years since the last release—so developers need to quickly get a handle on new tools and features if they hope to remain productive. The 2017 release is designed specifically to help you get more done, in less time, with greater accuracy and attention to detail. If you're ready to get acquainted, Professional Visual Studio 2017 is your ideal guide.

Book Mobile App Development  IOS Android  Course

Download or read book Mobile App Development IOS Android Course written by Brian Smith and published by THE PUBLISHER. This book was released on 2024-03-11 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive Mobile App Development course covers the fundamentals of iOS and Android app development, providing a detailed exploration of both platforms. The course begins with an introduction to the basics of mobile app development and then moves on to setting up the development environment using Xcode for iOS and Android Studio for Android. The course covers crucial topics such as mobile app design, utilizing UI/UX principles for both iOS and Android platforms, and implementing responsive design. Furthermore, students will learn Swift programming for iOS and Java and Kotlin for Android app development. The course dives into project planning and management, user authentication and security, working with APIs and web services, database management, testing and debugging mobile apps, publishing and monetizing apps, and analyzing user feedback. Additionally, it explores cross-platform development using React Native and discusses future trends in mobile app development such as AI, IoT integration, and AR/VR development. The course concludes by suggesting next steps for refining app development skills and exploring advanced topics, while also highlighting potential career opportunities in mobile app development.

Book Programming Flutter

    Book Details:
  • Author : Carmine Zaccagnino
  • Publisher : Pragmatic Bookshelf
  • Release : 2020-02-25
  • ISBN : 168050763X
  • Pages : 471 pages

Download or read book Programming Flutter written by Carmine Zaccagnino and published by Pragmatic Bookshelf. This book was released on 2020-02-25 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: Work in Flutter, a framework designed from the ground up for dual platform development, with support for native Java/Kotlin or Objective-C/Swift methods from Flutter apps. Write your next app in one language and build it for both Android and iOS. Deliver the native look, feel, and performance you and your users expect from an app written with each platform's own tools and languages. Deliver apps fast, doing half the work you were doing before and exploiting powerful new features to speed up development. Write once, run anywhere. Learn Flutter, Google's multi-platform mobile development framework. Instantly view the changes you make to an app with stateful hot reload and define a declarative UI in the same language as the app logic, without having to use separate XML UI files. You can also reuse existing platform-specific Android and iOS code and interact with it in an efficient and simple way. Use built-in UI elements - or build your own - to create a simple calculator app. Run native Java/Kotlin or Objective-C/Swift methods from your Flutter apps, and use a Flutter package to make HTTP requests to a Web API or to perform read and write operations on local storage. Apply visual effects to widgets, create transitions and animations, create a chat app using Firebase, and deploy everything on both platforms. Get native look and feel and performance in your Android and iOS apps, and the ability to build for both platforms from a single code base. What You Need: Flutter can be used for Android development on any Linux, Windows or macOS computer, but macOS is needed for iOS development.

Book Cross platform UI Development with Xamarin Forms

Download or read book Cross platform UI Development with Xamarin Forms written by Paul F. Johnson and published by Packt Publishing Ltd. This book was released on 2015-08-26 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create a fully operating application and deploy it to major mobile platforms using Xamarin.Forms About This Book Create standard user interfaces on Windows Mobile, Android, and iOS and then make those interfaces look good with ease Design a full-blown application in very little time with just about the entire code being shared Learn how to access platform-specific features and still have the same core code with this handy guide Who This Book Is For This book is intended for mobile software developers who are fed up with having three different code sets for the same application. If you want to put your code on all mobile platforms with minimum fuss, and just want to develop but haven't got the time to be digging too far into a particular platform, this is the book for you. Basic knowledge of C# is assumed. What You Will Learn Create a responsive UI, modified to suit the target platform Understand the basics of designing an application, and the considerations needed for target platforms Construct a complete app using a single codebase Develop attractive user interfaces Bind information to the code behind to generate a reactive application Design an effective portable class library (PCL) Include a Windows Mobile application within your standard Xamarin.Forms application Extend your applications using the Xamarin.Forms Labs library In Detail Xamarin is an IDE used for the development of native iOS, Android, and Windows, and cross-platform mobile applications in C#. For the mobile developer, that means learning three different languages to create the same application. Even if you use the Xamarin toolchain, you still need to work with three different user interface construction sets. Xamarin is essentially a container in which developers can write any application in C# and use the Xamarin compiler to package and deploy on Android, iOS, or Windows platforms. To top this, Xamarin.Forms plays the role of a single codebase for mobile applications. This book will show you, with fully-coded examples, how to use both the Xamarin toolchain and the Xamarin.Forms library to code once for the three platforms. It goes from the concept and design of a mobile messenger application to its execution. You will be introduced to Messenger—the messaging app—which includes key features such as push notifications, UI, maps, databases, and web services. Next, you will learn to plan the UI using Xamarin.Forms for cross-mobile platform development, and move on to creating custom buttons, extending the UI, and connecting to social sites such as Facebook and Twitter. You will also learn about the limitations of PCL libraries and how they make coding easier. This will be followed by the creation of a SQLite database and a database manager, and the SQLite database's reflection within the database manager. You will then be taken through the use of hardware features with ample coverage of iOS, Android, and Windows Mobile. Finally, the book will conclude by introducing common strategies that allow you to create applications that “just work” without having to reinvent the wheel each time. Style and approach A fun and informal approach to creating a mobile application using the most up-to-date cross-platform approach. Each coding chapter includes fully working code examples available for download from the Packt Publishing website.

Book Flutter Apprentice  Third Edition

Download or read book Flutter Apprentice Third Edition written by Michael Katz and published by Razeware LLC. This book was released on 2022-09-13 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build for iOS & Android With Flutter!Flutter is an exciting development toolkit that lets you build apps for iOS, Android and even web and desktop, all from a single codebase.It uses a declarative approach to UI development. You can "hot reload" code while developing, and apps will perform at native speed thanks to its custom rendering engine.With Flutter and Flutter Apprentice, you can achieve the dream of building fast applications, faster.Who This Book Is ForThis book is for developers who are new to Flutter, and also developers that already have some experience with building apps for the iOS and Android platforms, or web apps.Topics Covered in Flutter ApprenticeWidgets: Use Flutter widgets to build modern mobile user interfaces.Navigation: Navigate between multiple screens within a Flutter app, including using deep links.Networking and Persistence: Fetch data from the network, parse the JSON response and cache data locally in a SQLite database.State Management: Explore the all-important idea of state management in Flutter and learn about various state management techniques and tools.Streams: Learn about Dart streams and how to use them in Flutter apps.Deployment: Learn to prepare and deploy your app to mobile app stores.Firebase: Learn how to leverage Firebase Cloud Firestore to store data remotely.One thing you can count on: After reading this book, you'll be prepared to create and deploy full-featured mobile apps to both the iOS App Store and the Google Play Store, without having to write two separate apps.

Book Xamarin Forms Essentials

Download or read book Xamarin Forms Essentials written by Gerald Versluis and published by Apress. This book was released on 2017-12-01 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the bare essentials needed to begin developing cross-platform, mobile apps using Xamarin.Forms. Apps can be easily deployed to Google Play or to the Apple App Store. You will gain insight on architecture and how to arrange your app's design, where to begin developing, what pitfalls exist, and how to avoid them. Also covered are expected new features in Xamarin.Forms 3.0, so you may be prepared ahead of time for what the next release brings. Xamarin.Forms Essentials provides a brief history of Xamarin as a company, including how their product has become one of the most-used, cross-platform technologies for enterprise applications and app development across the world. Examples in the book are built around a real-life example that is an actual app in Google Play and in the Apple App Store, and has thousands of downloads between iOS and Android. You will learn how an application is set up from scratch, and you will benefit from the author's hard-won experience and tips in addressing various development challenges. What You'll Learn Create cross-platform user interfaces from one code base for both iOS and Android See how a commercial application is built and then deployed for sale in the app stores Integrate your Xamarin.Forms applications with third-party, RESTful APIs Arrange application architecture to avoid pitfalls and optimize your design Get a heads-up on new features released as part of Xamarin.Forms 3.0 Choose appropriately between Xamarin.Forms and traditional Xamarin, depending upon your application needs and its goals Who This Book Is For Mobile app developers who are producing software for multiple platforms, including Google Android and Apple iOS. Readers should be familiar with Visual Studio either on Mac OS X or Windows, and have a working knowledge of C#.

Book Simplifying Application Development with Kotlin Multiplatform Mobile

Download or read book Simplifying Application Development with Kotlin Multiplatform Mobile written by Robert Nagy and published by Packt Publishing Ltd. This book was released on 2022-03-04 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the new Kotlin Multiplatform to build native apps for Android and iOS while sharing business logic between apps Key FeaturesImprove app development speed dramatically by writing the business logic in KotlinImplement a native user interface and work with platform-specific APIsLeverage Kotlin Multiplatform Mobile's code-sharing capabilities for your projectsBook Description Sharing code between platforms can help developers gain a competitive edge, and Kotlin Multiplatform Mobile (KMM) offers a sensible way to do it. KMM helps mobile teams share code between Android and iOS in a flexible way, leaving room for native development. The book begins by helping you to gain a clear understanding of the Kotlin Multiplatform approach, how it works, and how it is different from cross-platform technologies, such as React Native and Flutter, and code sharing options, such as C++. You'll then see how your team can use this software development kit (SDK) to build native applications more effectively by learning timeless concepts and working through practical examples. As you advance, you'll get to grips with the core concepts, understand why UI sharing fails, and get hands-on with developing a small KMM application. Finally, you'll discover expert tips and best practices, along with production- and adoption-related questions, that will help you take the next step in your project and career. By the end of this Kotlin book, you'll have gained a solid understanding of the capabilities of KMM and be able to share code between Android and iOS flexibly. What you will learnGet acquainted with the multiplatform approach and KMM's competitive edgeUnderstand how Kotlin Multiplatform works under the hoodGet up and running with the Kotlin language quickly in the context of SwiftFind out how to share code between Android and iOSExplore tips and best practices in KMM to increase app development efficiencyDiscover adoption tips to integrate KMM into existing or new production appsWho this book is for This book is for native Android and iOS developers who want to build high-quality apps using an efficient development process. Knowledge of the framework and the languages used is necessary, that is, Android with Java or Kotlin and iOS with Objective-C or Swift. For Swift developers, the book assumes no knowledge of Kotlin as this will be covered in the context of Swift.

Book COMPLETE APPLICATION PROGRAMMING COURSE FOR ANDROID AND IOS

Download or read book COMPLETE APPLICATION PROGRAMMING COURSE FOR ANDROID AND IOS written by Marcel Souza and published by Gavea. This book was released on with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book "Complete Course in Application Programming for Android and iOS" is a comprehensive and indispensable work for those looking to dive into the exciting world of mobile app development. Written by experienced experts in app programming, this book is a comprehensive guide that addresses all crucial aspects of development for the two major mobile platforms: Android and iOS. With a practical, step-by-step approach, the book starts from scratch, catering to both beginners and intermediate developers, providing a solid foundation in mobile programming. Readers will learn how to create apps for Android and iOS devices, from setting up the development environment to implementing advanced features. The book covers topics such as an introduction to programming languages like Java (for Android) and Swift (for iOS), using popular IDEs like Android Studio and Xcode, as well as explaining fundamental UI/UX design concepts, data storage, API integration, and much more. With practical examples, exercises, and projects to reinforce learning, readers will be able to effectively develop their own mobile apps. Additionally, the book also addresses best development practices, performance optimization tips, and how to publish apps on the respective app stores, making it a comprehensive reference for aspiring mobile developers. "Complete Course in Application Programming for Android and iOS" is a valuable and comprehensive guide that will allow readers to embark on an exciting learning journey, empowering them to create high-quality mobile apps for the world's most popular platforms. Whether you are a beginner in programming or an experienced developer looking to venture into mobile development, this book is an indispensable source of knowledge and skills.