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Book Winning Impossible Games

    Book Details:
  • Author : Garrett J. White
  • Publisher :
  • Release : 2019-11-18
  • ISBN : 9780983472490
  • Pages : pages

Download or read book Winning Impossible Games written by Garrett J. White and published by . This book was released on 2019-11-18 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning Impossible Games is the gamification of the way we play what is known as the Warrior's Way blends with Warrior Wealth inside of the business program Wake Up Warrior and introduces the idea of Fact Maps, beginning with the foundational conversation. It's going to allow the reader to connect everything with The Stack, The Core, and The Code inside of what members of Warrior do in their productivity games, and the unification of all of it into one place.

Book Games You Can t Lose

Download or read book Games You Can t Lose written by Herbert I. Kavet and published by . This book was released on 1982 with total page 95 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Winning the Loser s Game

Download or read book Winning the Loser s Game written by Charles D. Ellis and published by McGraw Hill Professional. This book was released on 2002 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Winning the Loser's Game is considered by many to be a classic analysis of investing."­­Financial Planning The premise of the bestselling Winning the Loser's Game­­that individual investors can achieve far greater success working with financial markets than against them­­has grown increasingly popular in today's hard-to-predict markets. The latest edition of this concise yet comprehensive classic offers updated strategies to leverage the power of time and compounding, protect against down cycles, and more.

Book Winning Ugly

    Book Details:
  • Author : Brad Gilbert
  • Publisher : Simon and Schuster
  • Release : 2013-05-28
  • ISBN : 1476715092
  • Pages : 244 pages

Download or read book Winning Ugly written by Brad Gilbert and published by Simon and Schuster. This book was released on 2013-05-28 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: The tennis classic from Olympic gold medalist and ESPN analyst Brad Gilbert, now featuring a new introduction with tips drawn from the strategies of Roger Federer, Novak Djokovic, Serena Williams, Andy Murray, and more, to help you outthink and outplay your toughest opponents. A former Olympic medalist and now one of ESPN’s most respected analysts, Brad Gilbert shares his timeless tricks and tips, including “some real gems” (Tennis magazine) to help both recreational and professional players improve their game. In the new introduction to this third edition, Gilbert uses his inside access to analyze current stars such as Serena Williams and Rafael Nadal, showing readers how to beat better players without playing better tennis. Written with clarity and wit, this classic combat manual for the tennis court has become the bible of tennis instruction books for countless players worldwide.

Book Digital Games  Revised Edition

Download or read book Digital Games Revised Edition written by Ananda Mitra and published by Infobase Holdings, Inc. This book was released on 2020-03-01 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 2006, about 67 percent of Americans played video games using a computer or game console such as PlayStation, Xbox, or Wii. Video games have come a long way since they were developed in the 1970s. In the past, game programs used a computer-like gadget that could be connected to the television. The players would look at the image on the television screen, hence the name "video game." With the development of personal computers in the 1980s, the computer monitor became a more popular display device, leading to the new term "computer game." These terms, along with "digital game," are now interchangeable. Digital Games, Revised Edition explains the history of digital games, explores how the games have affected players and society, and discusses emerging trends in the digital gaming industry.

Book Combinatorial Game Theory

Download or read book Combinatorial Game Theory written by Aaron N. Siegel and published by American Mathematical Soc.. This book was released on 2013-08-01 with total page 542 pages. Available in PDF, EPUB and Kindle. Book excerpt: Combinatorial game theory is the study of two-player games with no hidden information and no chance elements. The theory assigns algebraic values to positions in such games and seeks to quantify the algebraic and combinatorial structure of their interactions. Its modern form was introduced thirty years ago, with the publication of the classic Winning Ways for Your Mathematical Plays by Berlekamp, Conway, and Guy, and interest has rapidly increased in recent decades. This book is a comprehensive and up-to-date introduction to the subject, tracing its development from first principles and examples through many of its most recent advances. Roughly half the book is devoted to a rigorous treatment of the classical theory; the remaining material is an in-depth presentation of topics that appear for the first time in textbook form, including the theory of misère quotients and Berlekamp's generalized temperature theory. Packed with hundreds of examples and exercises and meticulously cross-referenced, Combinatorial Game Theory will appeal equally to students, instructors, and research professionals. More than forty open problems and conjectures are mentioned in the text, highlighting the many mysteries that still remain in this young and exciting field. Aaron Siegel holds a Ph.D. in mathematics from the University of California, Berkeley and has held positions at the Mathematical Sciences Research Institute and the Institute for Advanced Study. He was a partner at Berkeley Quantitative, a technology-driven hedge fund, and is presently employed by Twitter, Inc.

Book Gamification for Innovators and Entrepreneurs

Download or read book Gamification for Innovators and Entrepreneurs written by Henning Breuer and published by Walter de Gruyter GmbH & Co KG. This book was released on 2022-10-03 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gamification for Innovators and Entrepreneurs is about an exciting, still emerging superpower. One that empowers you to use, repurpose and create games that will help solve the great societal and organisational challenges that companies, startups and nonprofits are facing today – games that are explicitly designed and can be iteratively improved to engage stakeholders, facilitate experimentation and actually drive innovation. What makes gamification a superpower is its use of powerful methods and techniques from diverse disciplines and traditions – like futures studies, user experience, agile management, design thinking or business design – in a new, action-oriented and engaging framework. Each game world is a safe, playful space, where groups are free to experiment in innovative and inclusive forms of collaboration. Gamification for Innovators and Entrepreneurs builds on insights and knowledge from over 150 leading experts in the field. It provides a rich collection of materials for innovators, entrepreneurs and game designers that allows you to dive deep into innovation and entrepreneurship, into games and gamification. You can build on 36 gamification design patterns – like dilemma solving, experiential learning, innovation markets and storytelling – and use a game design canvas to create your own innovation games. Or you can customize some of the 70+ games featured in the book that are already in use by innovators, entrepreneurs and professional trainers. Additional resources are provided for teachers and game facilitators. The superpower of gamification does not yield simplistic solutions – but the resources from Gamification for Innovators and Entrepreneurs will provide you with the means and the confidence to tackle some of the great challenges we are all facing today. An easily accessible and comprehensive overview on gamification and games in the context of innovation and entrepreneurship Draws on several collaborative research projects involving partners such as Lego, Deutsche Telekom, Lufthansa Systems, 3M, Danske Bank, and Nokia Systems. Extensive experience of the authors in the facilitation of games, their role as an enabler of learning and their potential to facilitate transformation. 36 reusable gamification design patterns, a five-step process and a game design canvas to create one’s own innovation games Summaries and references of more than 70+ customizable games that are already in use by innovators, entrepreneurs and professional trainers Educational materials for teachers, trainers and game facilitators

Book The Game Design Reader

    Book Details:
  • Author : Katie Salen Tekinbas
  • Publisher : MIT Press
  • Release : 2005-11-23
  • ISBN : 0262303175
  • Pages : 955 pages

Download or read book The Game Design Reader written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2005-11-23 with total page 955 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists. The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook Rules of Play: Game Design Fundamentals, The Game Design Reader is a classroom sourcebook, a reference for working game developers, and a great read for game fans and players. Thirty-two essays by game designers, game critics, game fans, philosophers, anthropologists, media theorists, and others consider fundamental questions: What are games and how are they designed? How do games interact with culture at large? What critical approaches can game designers take to create game stories, game spaces, game communities, and new forms of play? Salen and Zimmerman have collected seminal writings that span 50 years to offer a stunning array of perspectives. Game journalists express the rhythms of game play, sociologists tackle topics such as role-playing in vast virtual worlds, players rant and rave, and game designers describe the sweat and tears of bringing a game to market. Each text acts as a springboard for discussion, a potential class assignment, and a source of inspiration. The book is organized around fourteen topics, from The Player Experience to The Game Design Process, from Games and Narrative to Cultural Representation. Each topic, introduced with a short essay by Salen and Zimmerman, covers ideas and research fundamental to the study of games, and points to relevant texts within the Reader. Visual essays between book sections act as counterpoint to the writings. Like Rules of Play, The Game Design Reader is an intelligent and playful book. An invaluable resource for professionals and a unique introduction for those new to the field, The Game Design Reader is essential reading for anyone who takes games seriously.

Book Games You Can t Win

    Book Details:
  • Author : Ira Alterman
  • Publisher :
  • Release : 2011-02-01
  • ISBN : 9780983303718
  • Pages : 44 pages

Download or read book Games You Can t Win written by Ira Alterman and published by . This book was released on 2011-02-01 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you up for a challenge? You ve come upon the right book. This satirical collection of puzzles, games, and offbeat visual challenges are virtually impossible to resolve.The spelling bee is a killer, the brain teaser is mind-boggling, nobody 's ever passed the memory test, don t even try to pin the tail on the linebacker, and the technology challenge would stupefy Einstein.On the other hand, this would make a perfect birthday gift for that guy in accounting who is always screwing up your expense account or your neighbor with the loud parties and the big mouth.You could use a laugh.

Book Playing to Win

Download or read book Playing to Win written by Alan G. Lafley and published by Harvard Business Press. This book was released on 2013 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how companies must pinpoint business strategies to a few critically important choices, identifying common blunders while outlining simple exercises and questions that can guide day-to-day and long-term decisions.

Book The Infinite Game

Download or read book The Infinite Game written by Simon Sinek and published by Penguin. This book was released on 2019-10-15 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.

Book The Inheritance Games

Download or read book The Inheritance Games written by Jennifer Lynn Barnes and published by Little, Brown Books for Young Readers. This book was released on 2020-09-01 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: OVER 3 MILLION COPIES SOLD OF THE #1 BESTSELLING SERIES! Don't miss this New York Times bestselling "impossible to put down" (Buzzfeed) novel with deadly stakes, thrilling twists, and juicy secrets—perfect for fans of One of Us is Lying and Knives Out. Avery Grambs has a plan for a better future: survive high school, win a scholarship, and get out. But her fortunes change in an instant when billionaire Tobias Hawthorne dies and leaves Avery virtually his entire fortune. The catch? Avery has no idea why—or even who Tobias Hawthorne is. To receive her inheritance, Avery must move into sprawling, secret passage-filled Hawthorne House, where every room bears the old man's touch—and his love of puzzles, riddles, and codes. Unfortunately for Avery, Hawthorne House is also occupied by the family that Tobias Hawthorne just dispossessed. This includes the four Hawthorne grandsons: dangerous, magnetic, brilliant boys who grew up with every expectation that one day, they would inherit billions. Heir apparent Grayson Hawthorne is convinced that Avery must be a conwoman, and he's determined to take her down. His brother, Jameson, views her as their grandfather's last hurrah: a twisted riddle, a puzzle to be solved. Caught in a world of wealth and privilege with danger around every turn, Avery will have to play the game herself just to survive. **The games continue in The Hawthorne Legacy, The Final Gambit, and The Brothers Hawthorne!

Book Spitballers

    Book Details:
  • Author : Charles F. Faber
  • Publisher : McFarland
  • Release : 2006-03-06
  • ISBN : 0786423471
  • Pages : 213 pages

Download or read book Spitballers written by Charles F. Faber and published by McFarland. This book was released on 2006-03-06 with total page 213 pages. Available in PDF, EPUB and Kindle. Book excerpt: On September 10, 1934, grizzled reliever Burleigh Grimes helped the Pittsburgh Pirates to an inconsequential 9-7 win over the New York Giants in the Polo Grounds. For Grimes, the September contest marked his 270th and final win. For baseball, it marked the last time a legal spitballer would win a major league contest. Though the pitch had been banned in 1920, the American and National leagues both agreed to grant two exemptions per team to spitballers who were already in the majors. In 1921, both leagues agreed to extend grandfather provisions to cover the veteran spitball pitchers for the remainder of their careers. Under the extended rule, 17 pitchers were granted exemptions for their careers. This work looks at the lives and careers of these 17: Red Faber, Burleigh Grimes, Jack Quinn, Urban Shocker, Stan Coveleskie, Bill Doak, Ray Caldwell, Clarence Mitchell, Dutch Leonard, Ray Fisher, Dick Rudolph, Allen Sothoron, Phil Douglas, Allan Russell, Doc Ayers, Dana Fillingim and Marvin Goodwin.

Book Win It for

    Book Details:
  • Author : Eric Christensen
  • Publisher : Sports Publishing LLC
  • Release : 2005
  • ISBN : 9781596700840
  • Pages : 260 pages

Download or read book Win It for written by Eric Christensen and published by Sports Publishing LLC. This book was released on 2005 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Win it for...is a tribute to a most underrated virtue - loyalty. It is a sonnet to ta team, the Boston Red Sox, that has been a defining obsession for an entire region of people for more than five generations. The book features a collection fo searing and heartfelt postings from hundreds of fans who wanted to dedicate a Red Sox victory in the 2004 American League playoffs and World Series to some unforgettable peoople in their lives. On the morning of the seventh game of the epic Red Sox - Yankees American League Championship Series, Shaun Kelly, who wrote the book's preface and is a member of the internet message board at SonsofSamHorn.com, began pounding away on his computer keyboard crafting his own particular 'mojo that he hoped would ultimately defeat the despised Yankees. He originated the Win it for thread and urged other members, some 2,000 strong, to do the same - urging the Red Sox to win it for the people who had loved the team through thick and thin.

Book Playing to Win

Download or read book Playing to Win written by David Sirlin and published by Lulu.com. This book was released on 2006-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

Book Winning Ugly

Download or read book Winning Ugly written by Brad Gilbert and published by Simon and Schuster. This book was released on 1994-05-31 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: He's been called the best in the world at the mental game of tennis. Brad Gilbert's strokes may not be pretty, but looks aren't everything. He has beaten the Tour's biggest names -- all by playing his "ugly" game. Now, in Winning Ugly Gilbert teaches recreational players how to win more often without necessarily even changing their strokes. The key to success, he says, is to become a better thinking player -- to recognize, analyze, and capitalize. That means outthinking opponents before, during, and after a match; forcing him or her to play your game. Gilbert's unconventional advice includes: * How to identify the seven "Hidden Ad Points," and what to do when they come up * Six reasons why you should never serve first * How to beat a Lefty, a Retriever, a Serve-Volley player, and other troublesome opponents * How to keep a lead, or stop a match from slipping away * How to handle psyching and gamesmanship Winning Ugly is an invaluable combat manual for the court, and its tips include "some real gems," according to Tennis magazine. Ultimately, Winning Ugly will help you beat players who have been beating you.

Book Play Like a Man  Win Like a Woman

Download or read book Play Like a Man Win Like a Woman written by Gail Evans and published by Crown Currency. This book was released on 2001-09-11 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: An honest and practical handbook that reveals important insights into relationships between men and women and work, Play Like a Man, Win Like a Woman, is a must-read for every woman who wants to leverage her power in the workplace. Women make up almost half of today's labor force, but in corporate America they don't share half of the power. Only four of the Fortune 500 company CEOs are women, and it's only been in the last few years that even half of the Fortune 500 companies have more than one female officer. A major reason for this? Most women were never taught how to play the game of business. Throughout her career in the super-competitive, male-dominated media industry, Gail Evans, one of the country's most powerful executives, has met innumerable women who tell her that they feel lost in the workplace, almost as if they were playing a game without knowing the directions. In this book, she reveals the secrets to the playbook of success and teaches women at all levels of the organization--from assistant to vice president--how to play the game of business to their advantage. Men know the rules because they wrote them, but women often feel shut out of the process because they don't know when to speak up, when to ask for responsibility, what to say at an interview, and a lot of other key moves that can make or break a career. Sharing with humor and candor her years of lessons from corporate life, Gail Evans gives readers practical tools for making the right decisions at work. Among the rules you will learn are: • How to Keep Score at Work • When to Take a Risk • How to Deal with the Imposter Syndrome • Ten Vocabulary Words That Mean Different Things to Men and Women • Why Men Can be Ugly, and You Can't • When to Quit Your Job