EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Windows Graphics Programming

Download or read book Windows Graphics Programming written by Feng Yuan and published by Prentice Hall Professional. This book was released on 2001 with total page 1283 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.

Book Windows Graphics Programming Win32 GDI and DirectDraw

Download or read book Windows Graphics Programming Win32 GDI and DirectDraw written by Feng Yuan and published by . This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Graphics Programming with GDI

Download or read book Graphics Programming with GDI written by Mahesh Chand and published by Addison-Wesley Professional. This book was released on 2004 with total page 788 pages. Available in PDF, EPUB and Kindle. Book excerpt: & All Windows programmers developing applications that deal with graphics, monitors, or printers need to use GDI+. & & There is little documentation available on GDI+. There are only two books on the market, and they are both introductory. & & The author uses real world examples and extensive sample code.

Book High Performance Windows Graphics Programming

Download or read book High Performance Windows Graphics Programming written by Stan Trujillo and published by . This book was released on 1998 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: High Performance Windows Graphics Programming provides detailed coverage of DirectDraw, allowing you to write virtually any type of Windows application. This book isn't for beginners - it's for developers that want more than they're getting out of DirectDraw. DirectDraw offers the fastest possible access to display hardware under Windows, making it the obvious choice for high-performance graphics. And now that DirectX is supported by Windows NT as well as Windows 95, there is an even greater demand for graphical Windows applications.

Book Tricks of the Windows Game Programming Gurus

Download or read book Tricks of the Windows Game Programming Gurus written by André LaMothe and published by Sams Publishing. This book was released on 2002 with total page 1092 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.

Book DirectX  3D Graphics Programming Bible

Download or read book DirectX 3D Graphics Programming Bible written by Julio Sanchez and published by Wiley. This book was released on 2000-06-12 with total page 812 pages. Available in PDF, EPUB and Kindle. Book excerpt: Microsoft DirectX 7 gives you the APIs you need to create cutting-edge Windows 3D games and simulations using C or C++. With helpful tutorials, plenty of illustrations, and a minimum of math, this unique guide shows you how to master these APIs and take your graphics programming to the next level, whether you're an animation beginner or a veteran game developer.

Book Openscenegraph 3 0

    Book Details:
  • Author : Rui Wang
  • Publisher : Packt Publishing Ltd
  • Release : 2010-12-14
  • ISBN : 1849512833
  • Pages : 664 pages

Download or read book Openscenegraph 3 0 written by Rui Wang and published by Packt Publishing Ltd. This book was released on 2010-12-14 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines.

Book Win32 Programming

Download or read book Win32 Programming written by Brent E. Rector and published by . This book was released on 1997 with total page 1529 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Tricks of the 3D Game Programming Gurus

Download or read book Tricks of the 3D Game Programming Gurus written by André LaMothe and published by Sams Publishing. This book was released on 2003 with total page 1730 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today is the greatest time in history to be in the game business. We now have the technology to create games that look real! Sony's Playstation II, XBOX, and Game Cube are cool! But, all this technology isn't easy or trivial to understand - it takes really hard work and lots of Red Bull. The difficulty level of game programming has definitely been cranked up these days in relation to the skill set needed to make games. Andre LaMothe's follow-up book to Tricks of the Windows Game Programming Gurus is the one to read for the latest in 3D game programming. When readers are finished with Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization, they will be able to create a full 3D texture-mapped, lit video game for the PC with a software rasterizer they can write themselves. Moreover, they will understand the underlying principles of 3D graphics and be able to better understand and utilize 3D hardware today and in the future.

Book Windows  Graphics Programming

Download or read book Windows Graphics Programming written by Julio Sanchez and published by Wiley. This book was released on 1999-07-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Windows® Graphics Programming Whether you're involved in business, engineering, design, art, or games, this book delivers the design and programming know-how you need to develop top-of-the-line Windows graphics applications. Using example code modules to illustrate key techniques, Julio Sanchez and Maria P. Canton lead you step by step through the Windows graphics programming repertoire — from Win32 API basics to cutting-edge DirectX 6.1 tools. Working Solutions for Programming Challenges Master the basic principles of API programming Create menus, dialog boxes,and toolbars Manipulate pixels, lines, and curves Work with closed figures, regions, and paths Manage Windows bitmap constructs Take command of rendering operations using Direct Access Use DirectDraw to create high-performance animations Take advantage of multi-monitor programming in Windows 98 and DirectX 6.1 Bonus! Includes a quick reference section for instant access to the programming information you need. CD-ROM Features: Microsoft's DirectX 6.1 Software Development Kit Plus all sample code from the book www.idgbooks.com

Book Windows Embedded CE 6 0 Fundamentals

Download or read book Windows Embedded CE 6 0 Fundamentals written by Stanislav Pavlov and published by . This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Help drive the next wave of smart, connected devices. Guided by two experts on Windows Embedded CE, you'll examine the core architecture, tools, and techniques that streamline the development process--and help get your ideas to market faster. Discover how to: Install the development environment and toolset Apply the device-planning practices that help optimize development time and resources Exploit the unified build system, including batch file and console utilities Use--or create--board support packages for hardware-specific code Dig into driver infrastructure, classes, and development processes Design and configure a custom run-time image Test and verify devices with the Windows Embedded CE Test Kit Create an SDK to extend your application to third-party developers

Book  NET Framework Solutions

Download or read book NET Framework Solutions written by John Paul Mueller and published by John Wiley & Sons. This book was released on 2006-10-11 with total page 589 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you've begun programming using Microsoft's .NET Framework, you've discovered a lot of new and improved functionality. But, more than likely, you've also discovered a lot of missing functionality. Indeed, a third of the functions supported by the old Win32 API are not yet supported by .NET. Although you may not at first notice the loss of Win32 API functionality in .NET, the more you program, the more you'll realize how essential it is. As a programmer, you will not want to do without these solutions. .NET Framework Solutions: In Search of the Lost Win32 API is one more thing you can't do without: a complete guide to your options for dealing with the functionality missing from .NET. As you'll learn, some functions are handily situated within Visual Basic or C#. In most cases, however, you'll need to access the old Win32 API from the .NET Framework. This is demanding work, but this book makes it easy, walking you through every step and paying special attention to the work of managing memory manually--the most error-prone part of the process. The topics covered inside are as varied as the missing functionality: direct hardware access, low-level security control, certain aspects of OS access, support for multimedia and utilities, and DirectX. You also get hard-to-find information on COM access, plus a collection of examples--dealing with DirectX and the MMC Snap-ins--that unite COM and Win32 access in especially illuminating ways. Over time, you can expect to see the .NET Framework expanded to include much of what it now lacks. But your programming tasks can't wait, and .NET Framework Solutions makes you productive--today.

Book Windows Internals

    Book Details:
  • Author : David A. Solomon
  • Publisher : Microsoft Press
  • Release : 2009-06-17
  • ISBN : 0735637962
  • Pages : 1264 pages

Download or read book Windows Internals written by David A. Solomon and published by Microsoft Press. This book was released on 2009-06-17 with total page 1264 pages. Available in PDF, EPUB and Kindle. Book excerpt: See how the core components of the Windows operating system work behind the scenes—guided by a team of internationally renowned internals experts. Fully updated for Windows Server(R) 2008 and Windows Vista(R), this classic guide delivers key architectural insights on system design, debugging, performance, and support—along with hands-on experiments to experience Windows internal behavior firsthand. Delve inside Windows architecture and internals: Understand how the core system and management mechanisms work—from the object manager to services to the registry Explore internal system data structures using tools like the kernel debugger Grasp the scheduler's priority and CPU placement algorithms Go inside the Windows security model to see how it authorizes access to data Understand how Windows manages physical and virtual memory Tour the Windows networking stack from top to bottom—including APIs, protocol drivers, and network adapter drivers Troubleshoot file-system access problems and system boot problems Learn how to analyze crashes

Book Windows Forms in Action

Download or read book Windows Forms in Action written by Erik Brown and published by . This book was released on 2006-05-07 with total page 844 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Second edition of Windows forms programming with C#."

Book Customer centered Design

Download or read book Customer centered Design written by Kreta Chandler and published by Prentice Hall Professional. This book was released on 2003 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: -- HP's expertise in this area has earned them Vendor of the Year awards in e-commerce from key resller partners.-- Case studies showing how the new principles, techniques, and methodologies worked at Web sites such as Amazon, Office Depot, QVC, and Outpost.This book is a practical guide to understanding web page design and usability factors needed for the online store shelf. Designing and structuring information correctly enhances navigation through your site as well as delivering your customers a satisfying shopping experience. The authors have consulted with such diverse customers as Amazon, AOL, QVC, Outpost, Egghead, Office Depot and others. The concepts they've brought to these accounts have earned HP Vendor of the Year award in e-commerce from key HP reseller partners. Learn to blend customer insights with products and with web capabilities to create web sites that maximize customer-centered design. Your resulting web sites will have an ease of usability that lead to superior customer experiences while maximizing sales. This book includes plenty of examples and case studies showing how to apply new principles, techniques, and methodologies that will win you loyal customers.

Book Trusted Computing Platforms

Download or read book Trusted Computing Platforms written by Siani Pearson and published by Prentice Hall Professional. This book was released on 2003 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: The TCPA 1.0 specification finally makes it possible to build low-cost computing platforms on a rock-solid foundation of trust. In Trusted Computing Platforms, leaders of the TCPA initiative place it in context, offering essential guidance for every systems developer and decision-maker. They explain what trusted computing platforms are, how they work, what applications they enable, and how TCPA can be used to protect data, software environments, and user privacy alike.

Book Optimizing NFS Performance

Download or read book Optimizing NFS Performance written by David Olker and published by Prentice Hall Professional. This book was released on 2002 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this comprehensive guide that details "behind the scenes" tuning secrets and explains many previously undocumented features, there are real-world performance examples that illustrate how widely available tools can be used to troubleshoot and tune an NFS environment.