EBookClubs

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EBookClubs

Read Books & Download eBooks Full Online

Book Windows 95 Game Developer s Guide Using the Game SDK

Download or read book Windows 95 Game Developer s Guide Using the Game SDK written by Michael Morrison and published by . This book was released on 1996 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by professional Windows game developers, this book offers comprehensive coverge of how to create distributable Windows 95 games. It explains all of the components of Microsoft's Windows 95 Game SDK extensively. The CD includes all the source code from the book as well as sample applications and demo software from the leading game development tools manufacturing companies.

Book Windows 95 Game SDK Strategy Guide

Download or read book Windows 95 Game SDK Strategy Guide written by Clayton Walnum and published by Que. This book was released on 1995 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: Focusing on learning the techniques of game programming using Windows 95 Game SDK, this clear guide explains how the Game SDK libraries are implemented under Windows 95 and Windows NT. Readers will discover that the Game SDK enables them to write hot Windows games with many of the advantages of working in a device-independent environment. The CD contains source code, project files, and more.

Book Windows Game Sdk  Developers Guide

Download or read book Windows Game Sdk Developers Guide written by Martyn Deobald and published by Coriolis Group Books. This book was released on 1996-01 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to create stunning high-resolution games under Windows faster easier than under DOS with Micorsoft's Game SDK and Windows Game SDK Developer's Guide. This book and CD-ROM give you everything you need to create groundbreaking computer games and multimedia using the DirectX technologies.

Book Computer Games

Download or read book Computer Games written by Blair Carter and published by Nova Publishers. This book was released on 2002 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

Book Game Developer s Marketplace

Download or read book Game Developer s Marketplace written by Ben Sawyer and published by . This book was released on 1998 with total page 756 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides basic background on different aspects of making games. Seventeen chapters discuss the ins and outs of the industry and aspects of designing games, financing, getting a job, console development, creating game content, dealing with software publishers, marketing, legal issues, and resources for developer tools and programs. The CD-ROM contains tools such as the source code to Abuse, demos from Animatek, Goldwave, IForce2.0 SDK, Miles Sound System, demos from RTime and RAD, Open GL, Sound Forge, and a searchable database of industry resources. Annotation copyrighted by Book News, Inc., Portland, OR

Book Spells of Fury

    Book Details:
  • Author : Michael J. Norton
  • Publisher :
  • Release : 1996
  • ISBN : 9781571690678
  • Pages : 634 pages

Download or read book Spells of Fury written by Michael J. Norton and published by . This book was released on 1996 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides thorough explanations of Visual C++++ and the Win32 SDK; usage examples for DirectInput and DirectSound; coverage of networking and multiplayer programming; and source code, art, and executables on the CD. Original. (Intermediate).

Book Game Developer

Download or read book Game Developer written by and published by . This book was released on 1996 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Win32 Game Developer s Guide with DirectX 3

Download or read book Win32 Game Developer s Guide with DirectX 3 written by Jason Kolb and published by . This book was released on 1997-01-01 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: "DirectX 3 Developer's Guide" teaches how to create top-of-the-line games with sound, animation, 3D graphics, and multi-player capabilities. The CD contains all source code, binaries, and many useful utilities.

Book Developer s Guide to Programming Windows 95 Help

Download or read book Developer s Guide to Programming Windows 95 Help written by Stephen Pruitt and published by Financial Times/Prentice Hall. This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Guide to Graphics Software Tools

Download or read book Guide to Graphics Software Tools written by Jim X. Chen and published by Springer Science & Business Media. This book was released on 2007-08-23 with total page 527 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today, many scientists in different disciplines realize the power of graphics, but are also bewildered by the numerous graphics tools. More often than not, they choose the improper software tools and end up with unsatisfactory results. This book introduces and categorizes the most commonly used graphics tools and their applications. The purpose is not to provide an exhausting list of tools and their explicit functions, but rather to provide scientific researchers with different means and application areas in computer graphics, so as to help them efficiently use visualization, modeling, simulation, and virtual reality to complement their research needs. This guide includes coverage of the most widely used commercial software, freeware and open-source software.

Book Xna 4 0 Game Development by Example

Download or read book Xna 4 0 Game Development by Example written by Kurt Jaegers and published by Packt Publishing Ltd. This book was released on 2010-09-24 with total page 745 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create your own exciting games with Microsoft XNA 4.0.

Book Peter Norton s Complete Guide to Windows 95

Download or read book Peter Norton s Complete Guide to Windows 95 written by Peter Norton and published by Sams. This book was released on 1998 with total page 868 pages. Available in PDF, EPUB and Kindle. Book excerpt: A combination of tightly-knit reference and tutorial materials, this book includes step-by-step procedures with screenshots to accomplish essential tasks. Norton and Mueller help the reader get up to speed with Windows 95 and Internet Explorer 4.0, and learn how to take advantage of both of them right now.

Book Windows Game Programming For Dummies

Download or read book Windows Game Programming For Dummies written by André LaMothe and published by For Dummies. This book was released on 1998-03-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to start creating your own Windows games but not sure where to begin? A little programming knowledge can go a long, long way when you've got the inside track to game programming with Windows Game Programming For Dummies. Using the latest DirectX technology from Microsoft, veteran game designer Andre LaMothe takes you step-by-step through the process of creating your own games for Windows 95, Windows NT, and Windows 98. After you understand the nuts and bolts of Windows programming, you can add music and sound effects, design your own artificial intelligence to create thinking" opponents, and use the powerful DirectX tools to build lightning-fast applications...all without having to suffer through the complicated coding requirements of MFC and C++. All the tools you need to start writing (and selling) your own games are right here in Windows Game Programming For Dummies, along with a special CD-ROM loaded with the complete DirectX Software Developers Kit, code samples included in the book, state-of-the-art animation and modeling software, and lots of graphics and sound files to use in your own custom-built games."

Book The Official Visual Basic Programmer s Journal Guide to Visual Basic 4

Download or read book The Official Visual Basic Programmer s Journal Guide to Visual Basic 4 written by Daniel Appleman and published by Que. This book was released on 1996 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: CD-ROM includes: a limited version of the VBPJ VB-CD subscription; third-party custom controls and utilities; source code and project files for applications presented in the book; chapters on optimization and OLE automation.

Book Java Unleashed

Download or read book Java Unleashed written by and published by . This book was released on 1996 with total page 992 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book JAVA Developer s Reference

Download or read book JAVA Developer s Reference written by Mike Cohn and published by Sams. This book was released on 1996 with total page 1322 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Java Developer's Reference provides definitive solutions to your Java needs. Written for serious Java programmers, this comprehensive volume is actually three books in one, combining all the latest information on Java programming to make this the most timely and enduring Java reference book on the market.

Book Forthcoming Books

Download or read book Forthcoming Books written by Rose Arny and published by . This book was released on 2000 with total page 1546 pages. Available in PDF, EPUB and Kindle. Book excerpt: