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Book Windows 8 App Projects   XAML and C  Edition

Download or read book Windows 8 App Projects XAML and C Edition written by Nico Vermeir and published by Apress. This book was released on 2013-04-01 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Become a leading Windows 8 app developer by using Windows 8 App Projects - XAML and C# Edition to learn techniques, tools, and ideas to create successful, 5-star apps. Windows 8 App Projects - XAML and C# Edition shows you the nuts and bolts of the Windows 8 development ecosystem. Then, through a series of example driven chapters, you'll discover how to leverage the platform’s unique features. With each project, you'll be one step closer to building full-featured, responsive, and well designed apps that feel like they’re a part of the operating system. Windows 8 App Projects - XAML and C# Edition is a great book for developers that already know their way around the .net framework and want to leverage their existing knowledge into building apps for the new and exciting Windows RT platform and the great touch-first tablet and hybrid devices that accompany Windows 8 to market. Learn to build apps for Windows 8 in an example driven way Leverage existing skills onto the Windows 8 platform Get to know and use the new Modern UI style to make your apps stand out

Book Building Windows 8 Apps with C  and XAML

Download or read book Building Windows 8 Apps with C and XAML written by Jeremy Likness and published by Addison-Wesley. This book was released on 2012-10-25 with total page 679 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Jeremy builds real apps for real customers. That’s why I can heartily recommend this book. Go out and write some great apps...and keep this book handy.” —From the Foreword by Jeff Prosise Build Exceptionally Immersive and Responsive Touch-Based Windows Store Apps for Windows 8 with C# and XAML This is the first practical guide to building breakthrough applications for Windows 8 from project templates through publication to the new Windows Store. Microsoft “MVP of the Year” Jeremy Likness helps you combine your existing developer skills with new Visual Studio 2012 tools and best practices to create apps that are intuitive and innovative. His guidance and insight will help you dive into Windows 8 development—and gain a powerful competitive advantage for years to come. Likness illuminates the entire apps lifecycle, from planning and Model-View-View Model (MVVM) based design through coding, testing, packaging, and deployment. He covers both business and consumer apps, showing how Windows 8/WinRT development builds upon and contrasts with older WPF and Silverlight approaches. Using carefully crafted downloadable code examples and sample projects, Likness shows how to make the most of new platform features, including integrated social networking, search, contracts, charms, and tiles. Throughout, he addresses crucial development challenges that have only been discussed on MSDN, blog posts, and Twitter feeds—and never with this depth and clarity before. Coverage includes • Mastering real-world Windows 8 development for all devices and form factors • Understanding the new WinRT framework and the unique characteristics of Windows 8 apps • Designing apps that are faster, more responsive, do more with less, and maximize battery life • Creating exceptionally fluid interfaces with VS 2012 templates, built-in animations, and XAML • Building apps that respond consistently to multiple forms of input, including complex touch manipulations • Using contracts and charms to expose services or enable users to do so • Providing information to users through Live Tiles even when your app isn’t running • Connecting your app seamlessly to multiple data sources, including social networks and cloud storage • Syndicating rich, network-based content • Using Model-View-ViewModel (MVVM) • Securing Windows 8 apps through authentication and authorization • Efficiently testing, debugging, packaging, and deploying apps

Book Windows 8 XAML Primer

Download or read book Windows 8 XAML Primer written by Jesse Liberty and published by Apress. This book was released on 2012-12-12 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt: Windows 8 XAML Primer is a fast-paced introduction to XAML for Windows 8 developers who are already proficient C# coders. It introduces you specifically to the world of XAML development for Windows 8 apps in a practical, hands-on way - so you'll be building apps from the very first pages. Building on your existing C# knowledge, you're introduced to XAML from the ground up - what it is, what it does, and why it's important in Windows 8 development. You'll quickly learn how to use XAML efficiently within Visual Studio. You'll find practical coding quickstarts to get your XAML hands-on knowledge up to speed, so you'll be ready to progress to your more advanced Windows 8 programming projects with ease. If you're confident in your .NET coding abilities but the jump to XAML and C# in Windows 8 is giving you pause, then Windows 8 XAML Primer will have you coding Windows 8 projects in its first pages, and you'll be ready to start your own apps by the time you're finished.

Book Windows Store App Development  C  and XAML

Download or read book Windows Store App Development C and XAML written by Pete Brown and published by Simon and Schuster. This book was released on 2013-06-03 with total page 964 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Windows Store App Development introduces C# developers to working with Windows Store apps. It provides full coverage of XAML, and addresses both app design and development. Following numerous carefully crafted examples, you'll learn about new Windows 8 features, the WinRT API, and .NET 4.5. Along the way, you'll pick up tips for deploying apps, including sale through the Windows Store. And, of course, you'll find the same deep and unique insights Pete provides in his Silverlight books. About the Technology The Windows Store provides an amazing array of productivity tools, games, and other apps directly to the millions of customers already using Windows 8.x or Surface. Windows Store apps boast new features like touch and pen input, standardized app-to-app communication, and tight integration with the web. And, you can build Windows Store apps using the tools you already know: C# and XAML. About this Book Windows Store App Development introduces the Windows 8.x app model to readers familiar with traditional desktop development. You'll explore dozens of carefully crafted examples as you master Windows features, the Windows Runtime, and the best practices of app design. Along the way, you'll pick up tips for deploying apps, including selling through the Windows Store. This book requires some knowledge of C#. No experience with Windows 8 is needed. What's Inside Designing, creating, and selling Windows Store apps Developing touch and sensor-centric apps Working C# examples, from feature-level techniques to complete app design Making apps that talk to each other Mixing in C++ for even more features About the Author Pete Brown is a Developer Evangelist at Microsoft and author of Silverlight 4 in Action and Silverlight 5 in Action. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. Table of Contents Hello, Modern Windows The Modern UI The Windows Runtime and .NET XAML Layout Panels Brushes, graphics, styles, and resources Displaying beautiful text Controls, binding, and MVVM View controls, Semantic Zoom, and navigation The app bar The splash screen, app tile, and notifications View states Contracts: playing nicely with others Working with files Asynchronous everywhere Networking with SOAP and RESTful services A chat app using sockets A little UI work: user controls and Blend Networking player location Keyboards, mice, touch, accelerometers, and gamepads App settings and suspend/resume Deploying and selling your app

Book Beginning Windows 8 Application Development   XAML Edition

Download or read book Beginning Windows 8 Application Development XAML Edition written by Kyle Burns and published by Apress. This book was released on 2012-11-30 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Windows 8 Application Development – XAML Edition introduces you to the Windows 8 modern app design paradigm and the new Windows 8 programming model developed around this paradigm. You'll learn to build rich, immersive applications designed to run on the many devices that will be powered by Windows 8. With the introduction of Windows 8, once again Microsoft has re-envisioned the way that PCs and devices will be used and applications will be built in a world that has become far more connected. The Windows 8 modern UI style is far more than a programming model and Beginning Windows 8 Application Development – XAML Edition takes you beyond the syntax of any development language. We examine the factors such as UX (User Experience), social integration, and maintaining data and settings across multiple devices. Gives an early start to building next-generation connected applications Introduces new programming libraries available in Windows 8 Explores Windows 8 app design concepts

Book Beginning Windows 8 Application Development

Download or read book Beginning Windows 8 Application Development written by István Novák and published by John Wiley & Sons. This book was released on 2012-09-06 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to use exciting new development tools and create applications for Windows 8 If you're a beginning developer, there's no better place to get up to speed on the Windows 8 SDK than this Wrox guide. A team of Microsoft experts provides a complete course in Windows 8 programming, helping you take full advantage of the innovative new SDK. Written in an easy-to-read style, this book is packed with reusable examples that showcase the endless possibilities of the Windows SDK and also introduces the new Windows 8 app store. It explains how to set up the development environment and covers user interface design, using special effects and graphics, working with C# and C++, and much more. Provides a complete introduction to the Windows SDK and Windows 8, starting with setting up the development environment and building your first application Covers user interface design, touch- and event-driven design elements, leveraging windows-based services, and offline application development with HTML 5 Explores creating C# applications for the Windows 8 system, XNA 4 and Silverlight 5 considerations, and the role of C++ Shows how to debug, certify and deploy your applications Introduces the new Windows 8 app store and offers advice on marketing your apps Beginning Windows 8 Application Development is perfect for anyone who's ready to get started developing apps for the exciting new Windows 8 OS.

Book Windows 8 Apps with XAML and C  Unleashed

Download or read book Windows 8 Apps with XAML and C Unleashed written by Adam Nathan and published by Sams Publishing. This book was released on 2012-12-12 with total page 1261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Windows 8 enables you to build stunning applications that integrate with each other, services, and Windows itself like never before. And you can sell them in the Windows Store for tablets such as Surface, laptops, and traditional desktop PCs! Now, world-renowned Microsoft programming guru Adam Nathan shows you exactly how to write first-class apps for this radically new version of Windows. Clear, accessible, and intensely practical, this guide teaches through concise code examples, fully color-coded to match their appearance in Visual Studio--the same approach that made Nathan’s WPF 4 Unleashed so popular. Writing with unprecedented depth and insight, Nathan guides you through creating advanced user interfaces with XAML and exploiting key Windows 8 features such as touch, sensors, charms, and live tiles. Whether you’re already comfortable with Microsoft programming or relatively new to it, Windows 8 Apps with XAML and C# Unleashed will take you to the cutting edge of Windows 8 development. Detailed information on how to... Use XAML to represent state-of-the-art user interfaces Ensure app usability on multiple devices and form factors Handle touch, mouse, pen, and keyboard input Manage the high-performance, low-power Windows 8 app lifecycle Use Windows 8 controls for managing lists, rich text, images, multimedia, and more Encode, decode, and transcode multimedia content Leverage rich XAML vector graphics and animation Make the most of styles and templates Interact with built-in functionality such as the Camera app, file picker, contact picker, the lock screen, and more Exploit the Windows 8 charms bar with contracts and extensions Work with the rich set of available sensors: accelerometer, compass, light sensor, location, proximity, and more

Book Mastering Windows 8 C   App Development

Download or read book Mastering Windows 8 C App Development written by Pavel Yosifovich and published by CreateSpace. This book was released on 2015-05-09 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical guide to developing Windows Store apps with C++ and XAML Overview Details the most important features of C++, XAML, and WinRT for building fantastic Windows Store apps Full of detailed and engaging code samples that can be used as a basis for your own projects Provides a clear overview of Windows Runtime and C++/CX In Detail Windows 8 provides an unprecedented opportunity for developers to create applications for a new and exciting platform, for an entirely new market. Leveraging modern C++ and the new Windows Runtime, this book guides you through the many facets of WinRT whilst using modern C++ features for ultimate power and performance. "Mastering Windows 8 C++ App Development" shows you how to create Windows Store apps that use many of the new features and functionality available for Windows 8. You'll discover how you can harness the power of the new Windows Runtime with C++ combined with XAML for the creation of fantastic user experiences. Starting with coverage of C++/CX (a set of extensions that make working with WinRT easier) and user interface design with XAML, this book shows you how to use major Windows 8 features, including Live Tiles and Contracts, while leveraging common patterns such as data binding and the Model View ViewModel (MVVM). You'll discover how WinRT works, its various capabilities, and how it can best be leveraged using C++11 and Visual Studio 2012. What you will learn from this book Leverage your existing C++ skills with this new and exciting platform Discover how to effectively use C++/CX to call Windows Runtime APIs Integrate XAML for fast and fluid user interfaces Create custom controls for special UI scenarios Learn how to integrate your application with Windows 8 by implementing contracts Build data-driven apps with XAML, data binding, and MVVM Approach Specifically designed to be an engaging and practical tutorial, Mastering Windows 8 C++ App Development will augment your skills and help you create high quality Windows Store apps. Who this book is written for If you are a C++ developer who wants to utilize the combined power of COM, WinRT, C++/CX, and XAML to build Store apps for the new Windows 8 platform, then this book is for you. Prior experience with XAML-based technologies is not required.

Book Building Windows 8 Apps with C  and XAML

Download or read book Building Windows 8 Apps with C and XAML written by John Likness and published by . This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Jeremy builds real apps for real customers. That's why I can heartily recommend this book. Go out and write some great apps ... and keep this book handy."--The Foreword by Jeff Prosise Build Exceptionally Immersive and Responsive Touch-Based Windows Store Apps for Windows 8 with C# and XAML This is the first practical guide to building breakthrough applications for Windows 8 from project templates through publication to the new Windows Store. Microsoft "MVP of the Year" Jeremy Likness helps you combine your existing developer skills with new Visual Studio 2012 tools and best practices to create apps that are intuitive and innovative. His guidance and insight will help you dive into Windows 8 development-and gain a powerful competitive advantage for years to come. Likness illuminates the entire apps lifecycle, from planning and Model-View-View Model (MVVM) based design through coding, testing, packaging, and deployment. He covers both business and consumer apps, showing how Windows 8/WinRT development builds upon and contrasts with older WPF and Silverlight approaches. Using carefully crafted downloadable code examples and sample projects, Likness shows how to make the most of new platform features, including integrated social networking, search, contracts, charms, and tiles. Throughout, he addresses crucial development challenges that have only been discussed on MSDN, blog posts, and Twitter feeds-and never with this depth and clarity before. Coverage includes " Mastering real-world Windows 8 development for all devices and form factors " Understanding the new WinRT framework and the unique characteristics of Windows 8 apps " Designing apps that are faster, more responsive, do more with less, and maximize battery life " Creating exceptionally fluid interfaces with VS 2012 templates, built-in animations, and XAML " Building apps that respond consistently to multiple forms of input, including complex touch manipulations " Using contracts and charms to expose services or enable users to do so " Providing information to users through Live Tiles even when your app isn't running " Connecting your app seamlessly to multiple data sources, including social networks and cloud storage " Syndicating rich, network-based content " Using Model-View-ViewModel (MVVM) " Securing Windows 8 apps through authentication and authorization " Efficiently testing, debugging, packaging, and deploying apps

Book Windows 8 MVVM Patterns Revealed

Download or read book Windows 8 MVVM Patterns Revealed written by Ashish Ghoda and published by Apress. This book was released on 2013-02-01 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Model-View-View-Model (MVVM) pattern is held in high regard by many developers as an excellent way of creating sophisticated modern applications. It's clear seperation of presentation and business logic produces a clean implementation that promotes speed, scalability and code reuse in applications with a complex UI. These strengths have found it favor with WPF and Silverlight developers. It is now increasingly being employed for Windows 8 apps, a purpose to which it is ideally suited as this book will show. In this brief, information-rich, guide we will show you how MVVM works with both XAML (C#) and HTML5 (JavaScript) flavors of Windows 8. Beginning with a brief recap of MVVM concepts under .NET - to provide a common frame of reference - we will then delve into the details of how MVVM can best be implemented in Metro-style apps for Windows 8 and show a working application framework in each case.

Book Universal Windows Apps with XAML and C  Unleashed

Download or read book Universal Windows Apps with XAML and C Unleashed written by Adam Nathan and published by Pearson Education. This book was released on 2015 with total page 769 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Microsoft new Universal Windows Apps tools, it's easy to share code between Windows 8.1 and Windows Phone 8.1 XAML apps. Now, developers can deliver beautiful end user experiences on all new Windows devices, with radically less cost and development effort. This means they can painlessly extend their conventional PC development work to fast-growing tablet and smartphone markets. In Universal Windows Apps with XAML and C# Unleashed, the world's #1 XAML expert shows Windows developers how to do all this, and more. Just as he did in previous best-sellers like Windows Presentation Foundation Unleashed and Windows 8 Apps with XAML and C# Unleashed, Adam Nathan delivers comprehensive coverage, accessible explanations, and plenty of outstanding full-color code samples. Drawing on his unsurpassed experience with modern Windows mobile development, Nathan shows how to build the apps you want to build -- not just the apps Microsoft's SDK makes easy. You'll learn how to unify your Visual Studio code bases for assets ranging from user controls to styles, graphics, and animation. You'll even learn how to unify your monetization, delivering apps and in-app purchases on both Windows and Windows Phone through a single purchase.

Book Build Windows 8 Apps with Microsoft Visual C   Step by Step

Download or read book Build Windows 8 Apps with Microsoft Visual C Step by Step written by Luca Regnicoli and published by Pearson Education. This book was released on 2013-04-15 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your hands-on, step-by-step guide to building Windows 8 apps with Microsoft Visual C++ Teach yourself how to build Windows 8 applications using the Visual C++ language—one step at a time. Ideal for those with intermediate to advanced C++ development skills, this tutorial provides practical, learn-by-doing exercises for creating apps that can adapt to different screen sizes—including desktop and laptop computers, tablets, and slates. Discover how to: Build apps using Windows 8 design guidelines Explore the Windows 8 application architecture Apply tools and libraries from Microsoft Visual Studio and the Windows 8 SDK Use XAML to create touch-optimized user interfaces Create apps that make use of device sensors Manage the Windows 8 application lifecycle Prepare your app for the Windows Store

Book Windows 8 and Windows Phone 8 Game Development

Download or read book Windows 8 and Windows Phone 8 Game Development written by Adam Dawes and published by Apress. This book was released on 2013-08-19 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating fun, sophisticated games for Windows devices large or small has never been easier! With masses of example code and fully working games for you to download and run straight away Windows 8 and Windows Phone 8 Game Development is your ideal first step into modern games development. This book gives you everything you need to realize your dreams and produce fantastic games that will run on all Windows 8 devices from desktops to tablets to phones. You can code once and run everywhere. The ubiquity of Windows 8 devices makes this opportunity to good to miss! The Windows 8 and Windows Phone 8 platforms have huge potential for gaming. New form-factors - such as the Surface tablet - coupled with improved processors and higher screen resolutions combine to make Windows 8 the best Windows version yet for independent games development. It's never been easier to create a fantastic game, package it up and deploy it straight to the Windows Store with its audience of millions. This book will show you how.

Book Build Windows 8 Apps with Microsoft Visual C  and Visual Basic Step by Step

Download or read book Build Windows 8 Apps with Microsoft Visual C and Visual Basic Step by Step written by Luca Regnicoli and published by Pearson Education. This book was released on 2013-02-15 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your hands-on, step-by-step guide to building Windows 8 apps with .NET Teach yourself how to build Windows 8 applications using Microsoft .NET Framework 4.5 with Microsoft Visual C# 2012 or Visual Basic 2012—one step at a time. Ideal for those with intermediate to advanced .NET development skills, this tutorial provides practical, learn-by-doing exercises for creating apps that easily adapt to different screen sizes—including desktop and laptop computers, tablets, and slates. C# examples are presented in the text; Visual Basic code examples are available online only. Discover how to: Build apps using Windows 8 design guidelines Explore the Windows 8 application architecture Apply tools and libraries from Visual Studio and the Windows 8 SDK Use XAML to create touch-optimized user interfaces Create apps that make use of device sensors Manage the Windows 8 application lifecycle Prepare your app for the Windows Store

Book C  5 0 Programmer s Reference

Download or read book C 5 0 Programmer s Reference written by Rod Stephens and published by John Wiley & Sons. This book was released on 2014-04-22 with total page 960 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stay ahead of the game with this comprehensive guide to the C# programming language Well-known C# expert Rod Stephens gives novice and experienced developers a comprehensive tutorial and reference to standard C#. This new title fully covers the latest C# language standard, C# 5.0, as well as its implementation in the 2013 release of Visual Studio. The author provides exercises and solutions; and his C# Helper website will provide readers and students with ongoing support. This resource is packed with tips, tricks, tutorials, examples, and exercises and is the perfect professional companion for programmers who want to stay ahead of the game. Author Rod Stephens is a well-known programming authority and has written more than 25 programming books covering C#, Java, VB, and other languages. His books have sold more than 150,000 copies in multiple editions. This book's useful exercises and solutions are designed to support training and higher education adoptions. Learn the full range of C# programming language features Quickly locate information for specific language features in the reference section Familiarize yourself with handling data types, variables, constants, and much more Experiment with editing and debugging code and using LINQ Beginning through intermediate-level programmers will benefit from the accessible style of C# 5.0 Programmer's Reference and will have access to its comprehensive range of more advanced topics. Additional support and complementary material are provided at the C# Helper website, www.csharphelper.com. Stay up-to-date and improve your programming skills with this invaluable resource.

Book Programming Windows Store Apps with C

Download or read book Programming Windows Store Apps with C written by Matthew Baxter-Reynolds and published by "O'Reilly Media, Inc.". This book was released on 2014-02-13 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you’re a .NET developer looking to build tablet apps, this practical book takes you step-by-step through the process of developing apps for the Windows Store. You’ll learn how to use Microsoft’s Modern UI design language with Windows 8.1 and WinRT 8.1.1 by building a line-of-business mobile app with C# through the course of the book. To develop the app, you’ll work with the same system details and design specs that apply to retail apps, such as persistence, backend service, and Windows 8 features for sharing and search. You’ll learn how to develop the code, incorporate third-party open source products, and package your app for the Windows Store. Build a UI with XAML and the Model/View/View-Model pattern Understand asynchrony—and rediscover threads and parallelism Store data and system settings locally with SQLite Use app bars for commands and the settings charm for Help options Present notifications as tile updates, badges, or toast popups Help users visualize locations and tag activities to a map Enable apps to share data and run side-by-side in the UI Implement functionality for running tasks in the background

Book Real World Windows 8 Development

Download or read book Real World Windows 8 Development written by Samidip Basu and published by Apress. This book was released on 2013-05-14 with total page 479 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real World Windows 8 Development is a developer’s handbook - an essential guide to building complete, end-user ready Windows 8 applications on the XAML and C# programming stack from start to finish. Starting with Windows 8 basics and walking through practical aspects of building your Windows 8 application, you'll find step-by-step instructions and practical advice that will leave you with a modern, elegant app written to the highest of standards. Author Samidip Basu, an early adopter of Windows 8 app development techniques, breaks down the design, development, and polish of a real-world business application, adding handy tips and tricks around controls, user interface design, storage, navigation, contracts, and more. Give your Windows 8 application development efforts a kick-start with Real World Windows 8 Development. What you’ll learn Discover the pertinent points of the technology stack in Windows 8 from a developer’s perspective. Familiarize yourself with best practices around usage of controls, user experience paradigms, navigation, storage, service integration, contracts, and more. Incrementally make your Windows 8 application feature-rich and an integrated well-behaved citizen in the operating system. Learn from crisp, standalone discussion of topics in each chapter Who this book is for Real World Windows 8 Development is by a developer, for developers. The book is for .NET developers wanting to utilize their existing skills in XAML and C# towards building a Windows 8 application. On the fence about how your C# and .NET skills apply in the new WinRT world? Have a dream application idea that you slowly want to build up? This book is for you. Table of Contents Part I - Knowing the Ecosystem: Introduction to Windows 8 Part I - Knowing the Ecosystem: Modern UI Design Part II - Getting Started: The Platform & Developer Tools Part II - Getting Started: The Right Controls Part II - Getting Started: The Look & Feel Part II - Getting Started: Content Structuring & Navigation Part III - Into the Groove: Orientation & Visual States Part III - Into the Groove: Handling Data Part III - Into the Groove: Application Lifecycle Management Part III - Into the Groove: Contracts Part IV - The Bling: Media & Sensors Part IV - The Bling: Tiles, Badges, and Toasts Part V - Above & Beyond: Cloud Augmentation Part V - Above & Beyond: Live Service Integration Part V - Above & Beyond: Real-World Techniques Part V - Above & Beyond: Deployment