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EBookClubs

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Book Computer Vision  Imaging and Computer Graphics Theory and Applications

Download or read book Computer Vision Imaging and Computer Graphics Theory and Applications written by Ana Paula Cláudio and published by Springer Nature. This book was released on 2020-02-19 with total page 629 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes thoroughly revised and selected papers from the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2019, held in Prague, Czech Republic, in February 2019. The 25 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 395 submissions. The papers contribute to the understanding of relevant trends of current research on computer graphics; human computer interaction; information visualization; computer vision.

Book Virtual Reality and Augmented Reality

Download or read book Virtual Reality and Augmented Reality written by Jernej Barbic and published by Springer. This book was released on 2017-12-06 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 14th International Conference on Virtual Reality and Augmented Reality, EuroVR 2017, held in Laval, France, in December 2017. The 10 full papers and 2 short papers presented were carefully reviewed and selected from 36 submissions. The papers are organized in four topical sections: interaction models and user studies, visual and haptic real-time rendering, perception and cognition, and rehabilitation and safety.

Book Pipeline Real time Data Integration and Pipeline Network Virtual Reality System

Download or read book Pipeline Real time Data Integration and Pipeline Network Virtual Reality System written by Zhenpei Li and published by Springer Nature. This book was released on 2021-01-09 with total page 99 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the second volume of the "Digital Oil & Gas Pipeline: Research and Practice" series of monographs, this book introduces the implementation strategies, examples and technical roadmaps of two important aspects of the Digital Oil & Gas Pipeline construction: pipeline real-time data integration and pipeline network virtual reality system. Two example of pipeline real-time data integration are elaborated: integration of pipeline WebGIS (Geographic Information System) and pipeline SCADA (Supervisory Control and Data Acquisition) via OPC (OLE for Process Control) technology, integration of pipeline network virtual reality system and pipeline SCADA via OPC, JNI (Java Native Interface) and SAI (Scene Access Interface). The pipeline network virtual reality system aims for the pipeline virtual expression, interaction, and 3D visual management. It can be used for pipeline route visual design and plan, immersive pipeline industry training, remote visual supervision and control, etc. The implementation details of the pipeline network virtual reality system, including 3D pipeline and terrain modeling with X3D (Extensible 3D) technology, improving large-scene display performance and speed in the network environment using LOD (Level of Detail) technology, interaction of virtual pipeline scenes, and pipeline 3D visual monitoring, are also introduced. The knowledge and experience delivered by this book will provide useful reference for the readers from the industries of oil & gas pipeline, GIS, Virtual Reality, industrial control, etc.

Book Digital Research and Education in Architectural Heritage

Download or read book Digital Research and Education in Architectural Heritage written by Sander Münster and published by Springer. This book was released on 2018-03-12 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th Conference on Digital Encounters with Cultural Heritage, DECH 2017, and the First Workshop on Research and Education in Urban History in the Age of Digital Libraries, UHDL 2017, held in Dresden, Germany, in March 2017. The 11 revised full papers from DECH 2017 and two revised full papers from UHDL 2017 presented in this volume were carefully reviewed and selected from 33 joint submissions. The papers are organized in topical sections on research on architectural and urban cultural heritage; technical access; systematization; education in urban history; organizational perspectives.

Book Big Data Applications and Services 2017

Download or read book Big Data Applications and Services 2017 written by Wookey Lee and published by Springer. This book was released on 2018-08-16 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: This proceedings volume contains selected papers from the Fourth International Conference on Big Data Applications and Services (BigDAS 2017), held in Tashkent, Uzbekistan on August 15-18, 2017. Big data has become a core technology providing innovative solutions in many fields including social media, healthcare and manufacturing. The Fourth International Conference on Big Data Applications and Services (BigDAS 2017) presented innovative results, encouraged academic and industrial interaction, and promoted collaborative research in the field of big data worldwide. The conference was organized by the Korea Big Data Services Society and National University of Uzbekistan.

Book E Learning and Games

Download or read book E Learning and Games written by Feng Tian and published by Springer. This book was released on 2017-10-11 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. The 19 fulland 17 short papers presented were carefully reviewed and selected from 47 submissions. They are organized in the following topical sections: Virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; E-learning and game.

Book Web3D 2017

Download or read book Web3D 2017 written by and published by . This book was released on 2017 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Signal and Information Processing  Networking and Computers

Download or read book Signal and Information Processing Networking and Computers written by Yue Wang and published by Springer Nature. This book was released on 2023-02-23 with total page 1257 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book collects selected papers from the 10th Conference on Signal and Information Processing, Networking and Computers held in Xi’Ning, China held in July, 2022. The book focuses on the current works of information theory, communication system, computer science, aerospace technologies and big data and other related technologies. People from both academia and industry of this field can contribute and find their interests from the book.

Book Research and Education in Urban History in the Age of Digital Libraries

Download or read book Research and Education in Urban History in the Age of Digital Libraries written by Sander Münster and published by Springer Nature. This book was released on 2023-07-28 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes refereed proceedings of the Third International Workshop on Research and Education in Urban History in the Age of Digital Libraries, UHDL 2023, held in Munich, Germany, during March 27-28, 2023. The 15 full papers presented were carefully reviewed and selected from 32 submissions. The papers are organized in the following topical sections: theory, methods, and systematization; data handling and data schemes; machine Learning and artificial Intelligence; visualization and presentation and education.

Book Human Computer Interaction     INTERACT 2017

Download or read book Human Computer Interaction INTERACT 2017 written by Regina Bernhaupt and published by Springer. This book was released on 2017-09-20 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 10513—10516 constitutes the proceedings of the 16th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2017, held in Mumbai, India, in September 2017. The total of 68 papers presented in these books was carefully reviewed and selected from 221 submissions. The contributions are organized in topical sections named: Part I: adaptive design and mobile applications; aging and disabilities; assistive technology for blind users; audience engagement; co-design studies; cultural differences and communication technology; design rationale and camera-control. Part II: digital inclusion; games; human perception, cognition and behavior; information on demand, on the move, and gesture interaction; interaction at the workplace; interaction with children. Part III: mediated communication in health; methods and tools for user interface evaluation; multi-touch interaction; new interaction techniques; personalization and visualization; persuasive technology and rehabilitation; and pointing and target selection. Part IV: security and trust; social media and design innovation; UX adoption in the organizations; virtual reality and feeling of immersion; case studies; courses; demonstrations; interactive posters; field trips.

Book Recent Advances in 3D Imaging  Modeling  and Reconstruction

Download or read book Recent Advances in 3D Imaging Modeling and Reconstruction written by Voulodimos, Athanasios and published by IGI Global. This book was released on 2020-02-28 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D image reconstruction is used in many fields, such as medicine, entertainment, and computer science. This highly demanded process comes with many challenges, such as images becoming blurry by atmospheric turbulence, getting snowed with noise, or becoming damaged within foreign regions. It is imperative to remain well-informed with the latest research in this field. Recent Advances in 3D Imaging, Modeling, and Reconstruction is a collection of innovative research on the methods and common techniques of image reconstruction as well as the accuracy of these methods. Featuring coverage on a wide range of topics such as ray casting, holographic techniques, and machine learning, this publication is ideally designed for graphic designers, computer engineers, medical professionals, robotics engineers, city planners, game developers, researchers, academicians, and students.

Book Structural Engineering and Industrial Architecture

Download or read book Structural Engineering and Industrial Architecture written by Saeed Ghaffarpour Jahromi and published by CRC Press. This book was released on 2023-11-30 with total page 610 pages. Available in PDF, EPUB and Kindle. Book excerpt: Structural Engineering and Industrial Architecture collects the contributions presented at the 6th International Conference on Structural Engineering and Industrial Architecture (ICSEIA 2023, Changsha, China, 24-26 February 2023). The book gathers cutting-edge research and achievements on a wide range of topics, including: - Civil Engineering - Engineering Structure - Environmental Protection Materials - Architectural Environment - Seismic Engineering The book is aimed at academics and engineering working or interested in the above-mentioned areas.

Book Augmented Reality  Virtual Reality  and Computer Graphics

Download or read book Augmented Reality Virtual Reality and Computer Graphics written by Lucio Tommaso De Paolis and published by Springer. This book was released on 2017-06-06 with total page 533 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were carefully reviewed and selected from 112 submissions. The papers are organized in the following topical sections: virtual reality; augmented and mixed reality; computer graphics; human-computer interaction; applications of VR/AR in medicine; and applications of VR/AR in cultural heritage.

Book Research and Education in Urban History in the Age of Digital Libraries

Download or read book Research and Education in Urban History in the Age of Digital Libraries written by Florian Niebling and published by Springer Nature. This book was released on 2022-01-11 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes selected and revised papers from the Second International Conference on Research and Education in Urban History in the Age of Digital Libraries, UHDL 2019, held in Dresden, Germany, in October 2021. The 11 full papers presented in this volume were thoroughly reviewed and selected from 41 submissions. They are organized in the topical sections on ​theory, methods and systematization; visualization and presentation; machine learning and artificial intelligence.- policies, legislation and standards.

Book Proceedings  Web3D 2017

Download or read book Proceedings Web3D 2017 written by and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Web3D '17: The 22nd International Conference on Web3D Technology Jun 05, 2017-Jun 07, 2017 Brisbane, Australia. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Book Advanced Computational Methods in Energy  Power  Electric Vehicles  and Their Integration

Download or read book Advanced Computational Methods in Energy Power Electric Vehicles and Their Integration written by Kang Li and published by Springer. This book was released on 2017-09-01 with total page 824 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set CCIS 761, CCIS 762, and CCIS 763 constitutes the thoroughly refereed proceedings of the International Conference on Life System Modeling and Simulation, LSMS 2017, and of the International Conference on Intelligent Computing for Sustainable Energy and Environment, ICSEE 2017, held in Nanjing, China, in September 2017. The 208 revised full papers presented were carefully reviewed and selected from over 625 submissions. The papers of this volume are organized in topical sections on: Biomedical Signal Processing; Computational Methods in Organism Modeling; Medical Apparatus and Clinical Applications; Bionics Control Methods, Algorithms and Apparatus; Modeling and Simulation of Life Systems; Data Driven Analysis; Image and Video Processing; Advanced Fuzzy and Neural Network Theory and Algorithms; Advanced Evolutionary Methods and Applications; Advanced Machine Learning Methods and Applications; Intelligent Modeling, Monitoring, and Control of Complex Nonlinear Systems; Advanced Methods for Networked Systems; Control and Analysis of Transportation Systems; Advanced Sliding Mode Control and Applications; Advanced Analysis of New Materials and Devices; Computational Intelligence in Utilization of Clean and Renewable Energy Resources; Intelligent Methods for Energy Saving and Pollution Reduction; Intelligent Methods in Developing Electric Vehicles, Engines and Equipment; Intelligent Computing and Control in Power Systems; Modeling, Simulation and Control in Smart Grid and Microgrid; Optimization Methods; Computational Methods for Sustainable Environment.

Book Information Technology in Geo Engineering

Download or read book Information Technology in Geo Engineering written by António Gomes Correia and published by Springer Nature. This book was released on 2019-09-24 with total page 924 pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings address the latest developments in information communication and technologies for geo-engineering. The 3rd International Conference on Information Technology in Geo-Engineering (ICITG 2019), held in Guimarães, Portugal, follows the previous successful installments of this conference series in Durham (2014) and Shanghai (2010). The respective chapters cover the following: Use of information and communications technologies Big data and databases Data mining and data science Imaging technologies Building information modelling applied to geo-structures Artificial intelligence Smart geomaterials and intelligent construction Sensors and monitoring Asset management Case studies on design, construction and maintenance Given its broad range of coverage, the book will benefit students, educators, researchers and professional practitioners alike, encouraging these readers to help take the geo-engineering community into the digital age