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EBookClubs

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Book VRST

Download or read book VRST written by and published by . This book was released on 2006 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Virtual  Augmented and Mixed Reality

Download or read book Virtual Augmented and Mixed Reality written by Stephanie Lackey and published by Springer. This book was released on 2016-07-04 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process. The 70 papers presented in this volume are organized in topical sections named: Usability, User Experience and Design in VAMR, Perception, Cognition, Psychology and Behaviour in VAMR, Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR, VAMR Applications in Aviation, Space and the Military, Medicine, Health and Well-Being Applications of VAMR, VAMR in Industry, Design and Engineering, Novel Virtual Environments.

Book Intelligent Production Machines and Systems   First I PROMS Virtual Conference

Download or read book Intelligent Production Machines and Systems First I PROMS Virtual Conference written by Duc T. Pham and published by Elsevier. This book was released on 2005-12-09 with total page 691 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2005 Virtual International Conference on IPROMS took place on the Internet between 4 and 15 July 2005. IPROMS 2005 was an outstanding success. During the Conference, some 4168 registered delegates and guests from 71 countries participated in the Conference, making it a truly global phenomenon. This book contains the Proceedings of IPROMS 2005. The 107 peer-reviewed technical papers presented at the Conference have been grouped into twelve sections, the last three featuring contributions selected for IPROMS 2005 by Special Sessions chairmen: - Collaborative and Responsive Manufacturing Systems- Concurrent Engineering- E-manufacturing, E-business and Virtual Enterprises- Intelligent Automation Systems- Intelligent Decision Support Systems- Intelligent Design Systems- Intelligent Planning and Scheduling Systems- Mechatronics- Reconfigurable Manufacturing Systems- Tangible Acoustic Interfaces (Tai Chi)- Innovative Production Machines and Systems- Intelligent and Competitive Manufacturing Engineering

Book Computer Aided Design of User Interfaces V

Download or read book Computer Aided Design of User Interfaces V written by Gaëlle Calvary and published by Springer Science & Business Media. This book was released on 2007-10-05 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers the latest experience of experts, research teams and leading organizations involved in computer-aided design of user interfaces of interactive applications. This area investigates how it is desirable and possible to support, to facilitate and to speed up the development life cycle of any interactive system. In particular, it stresses how the design activity could be better understood for different types of advanced interactive systems.

Book Advances in Visual Computing

Download or read book Advances in Visual Computing written by George Bebis and published by Springer Science & Business Media. This book was released on 2008-11-13 with total page 1216 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two volume set LNCS 5358 and LNCS 5359 constitutes the refereed proceedings of the 4th International Symposium on Visual Computing, ISVC 2008, held in Las Vegas, NV, USA, in December 2008. The 102 revised full papers and 70 poster papers presented together with 56 full and 8 poster papers of 8 special tracks were carefully reviewed and selected from more than 340 submissions. The papers are organized in topical sections on computer graphics, visualization, shape/recognition, video analysis and event recognition, virtual reality, reconstruction, motion, face/gesture, and computer vision applications. The 8 additional special tracks address issues such as object recognition, real-time vision algorithm implementation and application, computational bioimaging and visualization, discrete and computational geometry, soft computing in image processing and computer vision, visualization and simulation on immersive display devices, analysis and visualization of biomedical visual data, as well as image analysis for remote sensing data.

Book Understanding Virtual Reality

Download or read book Understanding Virtual Reality written by William R. Sherman and published by Morgan Kaufmann. This book was released on 2018-11-08 with total page 940 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Virtual Reality: Interface, Application, and Design, Second Edition arrives at a time when the technologies behind virtual reality have advanced dramatically. The book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve. Included are a history of VR, systems currently in use, the application of VR, and the many issues that arise in application design and implementation, including hardware requirements, system integration, interaction techniques and usability. - Features substantive, illuminating coverage designed for technical or business readers and the classroom - Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction and other fields - Provides (via a companion website) additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system - Includes updated perception material and new sections on game engines, optical tracking, VR visual interface software, and a new glossary with pictures

Book Networked Graphics

    Book Details:
  • Author : Anthony Steed
  • Publisher : Elsevier
  • Release : 2009-10-30
  • ISBN : 0080922236
  • Pages : 535 pages

Download or read book Networked Graphics written by Anthony Steed and published by Elsevier. This book was released on 2009-10-30 with total page 535 pages. Available in PDF, EPUB and Kindle. Book excerpt: Networked Graphics equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking.The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet. It explains the foundations of networked graphics, then explores real systems in depth, and finally considers standards and extensions.Numerous case studies and examples with working code are featured throughout the text, covering groundbreaking academic research and military simulation systems, as well as industry-leading game designs. - Everything designers need to know when developing networked graphics and games is covered in one volume - no need to consult multiple sources - The many examples throughout the text feature real simulation code in C++ and Java that developers can use in their own design experiments - Case studies describing real-world systems show how requirements and constraints can be managed

Book Interactive Multimedia on Next Generation Networks

Download or read book Interactive Multimedia on Next Generation Networks written by INTERNATIONAL WORKSHOP ON MULTIMEDIA INT and published by Springer Science & Business Media. This book was released on 2003-11-05 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First International Workshop on Multimedia Interactive Protocols and Systems, MIPS 2003, held in Napoli, Italy in November 2003. MIPS continues the form IDMS/PROMS Workshop series. The 34 revised full papers presented were carefully reviewed and selected from more than 130 submissions. The papers are organized in topical sections on wireless multimedia systems, communication protocols for multimedia, scheduling, caching, quality of service architectures, novel communication services, middleware, infrastructure, IP telephony, multimedia applications, and encoding.

Book Human Computer Interaction    INTERACT 2011

Download or read book Human Computer Interaction INTERACT 2011 written by Pedro Campos and published by Springer. This book was released on 2011-09-01 with total page 733 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 6946-6949 constitutes the refereed proceedings of the 13th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2011, held in Lisbon, Portugal, in September 2011. The 46 papers included in the third volume are organized in topical sections on novel user interfaces and interaction techniques, paper 2.0, recommender systems, social media and privacy, social networks, sound and smell, touch interfaces, tabletops, ubiquitous and context-aware computing, UI modeling, and usability.

Book Intelligent Production Machines and Systems   2nd I PROMS Virtual International Conference 3 14 July 2006

Download or read book Intelligent Production Machines and Systems 2nd I PROMS Virtual International Conference 3 14 July 2006 written by Duc T. Pham and published by Elsevier. This book was released on 2011-07-28 with total page 685 pages. Available in PDF, EPUB and Kindle. Book excerpt: I*PROMS 2005 is an online web-based conference. It provides a platform for presenting, discussing, and disseminating research results contributed by scientists and industrial practitioners active in the area of intelligent systems and soft computing techniques (such as fuzzy logic, neural networks, evolutionary algorithms, and knowledge-based systems) and their application in different areas of manufacturing. Comprised of 100 peer-reviewed articles, this important resource provides tools to help enterprises achieve goals critical to the future of manufacturing.I*PROMS is an European Union-funded network that involves 30 partner organizations and more than 130 researchers from universities, research organizations, and corporations.* State-of-the-art research results * Leading European researchers and industrial practitioners * Comprehensive collection of indexed and peer-reviewed articles in book format supported by a user-friendly full-text CD-ROM with search functionality

Book Inhabited Information Spaces

Download or read book Inhabited Information Spaces written by David N. Snowdon and published by Springer Science & Business Media. This book was released on 2006-04-28 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: In an era when increasing numbers of people are conducting research and interacting with one another through the internet, the study of ‘Inhabited Information Spaces’ is aimed at encouraging a more fruitful exchange between the users, and the digital data they are accessing. Introducing the new and developing field of Inhabited Information Spaces, this book covers all types of collaborative systems including virtual environments and more recent innovations such as hybrid and augmented real-world systems. Divided into separate sections, each covering a different aspect of Inhabited Information Systems, this book includes: How best to design and construct social work spaces; analysis of how users interact with existing systems, and the technological and sociological challenges designers face; How Inhabited Information Spaces are likely to evolve in the future and the new communities that they will create.

Book Advances in Visual Computing

Download or read book Advances in Visual Computing written by Richard Boyle and published by Springer. This book was released on 2010-11-19 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is with great pleasure that we present the proceedings of the 6th Inter- tional, Symposium on Visual Computing (ISVC 2010), which was held in Las Vegas, Nevada. ISVC provides a common umbrella for the four main areas of visual computing including vision, graphics, visualization, and virtual reality. The goal is to provide a forum for researchers, scientists, engineers, and pr- titioners throughout the world to present their latest research ?ndings, ideas, developments, and applications in the broader area of visual computing. This year, the program consisted of 14 oral sessions, one poster session, 7 special tracks, and 6 keynote presentations. The response to the call for papers was very good; we received over 300 submissions for the main symposium from which we accepted 93 papers for oral presentation and 73 papers for poster p- sentation. Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 44 papers were accepted for oral presentation and 6 papers for poster presentation in the special tracks.

Book Computer Analysis of Images and Patterns

Download or read book Computer Analysis of Images and Patterns written by André Gagalowicz and published by Springer. This book was released on 2005-09-27 with total page 881 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the proceedings of the 11th International Conference on Computer Analysis of Images and Patterns (CAIP 2005). This conference - ries started about 20 years ago in Berlin. Initially, the conference served as a forum for meetings between scientists from Western and Eastern-block co- tries. Nowadays, the conference attracts participants from all over the world. The conference gives equal weight to posters and oral presentations, and the selected presentation mode is based on the most appropriate communication medium. The program follows a single-track format, rather than parallel s- sions. Non-overlapping oral and poster sessions ensure that all attendees have the opportunity to interact personally with presenters. As for the numbers, we received a total of 185 submissions. All papers were reviewed by two to four members of the Program Committee. The ?nal selection was carried out by the Conference Chairs. Out of the 185 papers, 65 were - lected for oral presentation and 43 as posters. CAIP is becoming well recognized internationally, and this year’s presentations came from 26 di?erent countries. South Korea proved to be the most active scienti?cally with a total of 16 - cepted papers. At this point, we wish to thank the Program Committee and additional referees for their timely and high-quality reviews. The paper s- mission and review procedure was carried out electronically. We also thank the invited speakers Reinhardt Koch and Thomas Vetter for kindly accepting to present invited papers.

Book Design  Modeling and Characterization of Bio Nanorobotic Systems

Download or read book Design Modeling and Characterization of Bio Nanorobotic Systems written by Mustapha Hamdi and published by Springer Science & Business Media. This book was released on 2010-10-06 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: Nanorobots represent a nanoscale device where proteins such as DNA, carbon nanotubes could act as motors, mechanical joints, transmission elements, or sensors. When these different components were assembled together they can form nanorobots with multi-degree-of-freedom, able to apply forces and manipulate objects in the nanoscale world. Design, Modeling and Characterization of Bio-Nanorobotic Systems investigates the design, assembly, simulation, and prototyping of biological and artificial molecular structures with the goal of implementing their internal nanoscale movements within nanorobotic systems in an optimized manner.

Book Universal Acess in Human Computer Interaction  Coping with Diversity

Download or read book Universal Acess in Human Computer Interaction Coping with Diversity written by Constantine Stephanidis and published by Springer. This book was released on 2007-08-24 with total page 1069 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first of a three-volume set that constitutes the refereed proceedings of the 4th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2007, held in Beijing, China. It covers designing for universal access, universal access methods, techniques and tools, understanding motor diversity, perceptual and cognitive abilities, as well as understanding age diversity.

Book Human Factors in Augmented Reality Environments

Download or read book Human Factors in Augmented Reality Environments written by Weidong Huang and published by Springer Science & Business Media. This book was released on 2012-09-19 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in hardware and networking have made possible a wide use of augmented reality (AR) technologies. However, simply putting those hardware and technologies together does not make a “good” system for end users to use. New design principles and evaluation methods specific to this emerging area are urgently needed to keep up with the advance in technologies. Human Factors in Augmented Reality Environments is the first book on human factors in AR, addressing issues related to design, development, evaluation and application of AR systems. Topics include surveys, case studies, evaluation methods and metrics, HCI theories and design principles, human factors and lessons learned and experience obtained from developing, deploying or evaluating AR systems. The contributors for this cutting-edge volume are well-established researchers from diverse disciplines including psychologists, artists, engineers and scientists. Human Factors in Augmented Reality Environments is designed for a professional audience composed of practitioners and researchers working in the field of AR and human-computer interaction. Advanced-level students in computer science and engineering will also find this book useful as a secondary text or reference.

Book Designing Software Intensive Systems  Methods and Principles

Download or read book Designing Software Intensive Systems Methods and Principles written by Tiako, Pierre F. and published by IGI Global. This book was released on 2008-07-31 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book addresses the complex issues associated with software engineering environment capabilities for designing real-time embedded software systems"--Provided by publisher.