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EBookClubs

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Book VRML Clearly Explained

Download or read book VRML Clearly Explained written by John R. Vacca and published by Academic Press. This book was released on 1998 with total page 862 pages. Available in PDF, EPUB and Kindle. Book excerpt: VRML Clearly Explained thoroughly explains how to master the power of VRML 2.0 and VRML97, whether you are experienced or not. All the newest VRML standards and developments are provided, and a variety of possible applications are discussed, including advertising, biological sciences, data mining and warehousing, intranet solutions, and software development. This book also contains coverage of VRML browsers, including an essential comparison section.

Book VRML Clearly Explained

Download or read book VRML Clearly Explained written by John R. Vacca and published by Academic Press. This book was released on 1998 with total page 822 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work explains how to use VRML for creating 3D graphics and virtual reality applications for the Internet. It contains coverage of OpenGL Graphics standards, fundamentals and libraries, and provides numerous VRML applications as examples as well as VRML browsers. Tutorials on graphic techniques from polygon edges to rasterization are included. The CD-ROM includes currently available applications for viewing and examples that show how to create your own applications.

Book PC AI

Download or read book PC AI written by and published by . This book was released on 2000 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book VRML

    Book Details:
  • Author : John R. Vacca
  • Publisher : Morgan Kaufmann
  • Release : 1996
  • ISBN :
  • Pages : 596 pages

Download or read book VRML written by John R. Vacca and published by Morgan Kaufmann. This book was released on 1996 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete guide to VRML. this book thoroughly explains how to use VRML for creating 3D graphics and virtual reality applications for the Internet. No previous experience with VRML is required and all of the latest standards are covered.

Book VRML 2 0 Sourcebook

Download or read book VRML 2 0 Sourcebook written by Andrea L. Ames and published by John Wiley & Sons. This book was released on 1997 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive tutorial for building 3D virtual worlds on the Internet using VRML is now updated to reflect the significant upgrade to VRML 2.0. The second edition includes extensive coverage of Behaviors and new introductions to Perl, Java and JavaScript. The VRML 2.0 Sourcebook tells where to get VRML browsers and how to make them work with your current Web browser. The CD contains code for all VRML worlds.

Book The VRML 2 0 Handbook

Download or read book The VRML 2 0 Handbook written by Jed Hartman and published by Addison-Wesley Professional. This book was released on 1996 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book guides the reader through the complete process of designing and creating a compelling virtual world. Illustrated techniques include the use of basic colored 3D shapes as well as more advanced features such as indexed face sets with texture mapping. COVER TITLE

Book 60 Minute Guide to VRML

Download or read book 60 Minute Guide to VRML written by Sebastian Hassinger and published by . This book was released on 1995 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Distributed Virtual Worlds

    Book Details:
  • Author : Stephan Diehl
  • Publisher : Springer Science & Business Media
  • Release : 2013-03-09
  • ISBN : 3662045192
  • Pages : 188 pages

Download or read book Distributed Virtual Worlds written by Stephan Diehl and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recently, with the success of Java and the existence of different interfaces be tween VRML and Java, it became possible to implement three-dimensional internet applications on standard VRML browsers (Plugins) using Java. With the widespread use of VRML-Browsers, e.g., as part of the Netscape Com municator and Microsoft's Internet Explorerstandard distributions, everyone connected to the internet via a PC ( and some other platforms) can directly enter a virtual world without installing a new kind of software. The VRML technology offers the basis for new forms of customer services, e.g., interactive three-dimensional product configuration, spare part ordering, or customer training. Also this technology can be used for CSCW in intranets. This book has a theoretical and a practical part. The theoretical part is intended more for teachers and researchers, while the practical part is in tended for web designers, programmers and students, who want to have both a hands-on approach to implementing Web 3D applications and a technically detailed overview of existing solutions for specific problems in this area.

Book VRML   3D on the Web for Dummies

Download or read book VRML 3D on the Web for Dummies written by David C. Kay and published by For Dummies. This book was released on 1996 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: VRML For Dummies is a user's guide to three dimensional network gaming and viewing. This book will help users explore this unique way of creating 3D graphics and making them available on the Internet. It covers how to use authoring tool and browsers with VRML, and much more.

Book Thin Clients Clearly Explained

Download or read book Thin Clients Clearly Explained written by Joseph T. Sinclair and published by Morgan Kaufmann. This book was released on 2000 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: A thin client is a Network Computer that runs Windows programs, providing the infrastructure that enables an Intranet to reach its full potential. The benefits of thin client computers are the comparatively low cost and the ability to manage these machines centrally, providing convenience and efficiency. Employees who need computers but don't use them intensively can use thin clients to access corporate databases and corporate publishing through a Web browser, for email, for word processing, and even for GroupWare. This is a straightforward book that will be useful to officers, executives, supervisors, and many others who wish to implement and use thin clients on an Intranet.

Book Teach Yourself VRML 2 in 21 Days

Download or read book Teach Yourself VRML 2 in 21 Days written by Chris Marrin and published by Sams.Net Software. This book was released on 1997 with total page 479 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how to create VRML worlds using events, routings, collision detection, pushbutton response, and animated viewpoints, as well as detailed backgrounds, lighting, and textures

Book VRML

    Book Details:
  • Author : Walter Goralski
  • Publisher : Prentice Hall
  • Release : 1997
  • ISBN :
  • Pages : 500 pages

Download or read book VRML written by Walter Goralski and published by Prentice Hall. This book was released on 1997 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to installing & using VRML Browser and a tutorial on how to program in VRML to create your own virtual world.

Book Using VRML

    Book Details:
  • Author : Stephen Matsuba
  • Publisher :
  • Release : 1996
  • ISBN :
  • Pages : 832 pages

Download or read book Using VRML written by Stephen Matsuba and published by . This book was released on 1996 with total page 832 pages. Available in PDF, EPUB and Kindle. Book excerpt: A thorough guide to VRML (Virtual Reality Modeling Language). VRML is used to create 3-D, interactive, simulations on the World Wide Web. It will be supported by Netscape and other major Web browsers. A special "Techniques From the Pros" section highlights examples of VRML documents created by experienced users. The emphasis is on practical techniques that users can apply to their own documents.

Book Re  Skin

    Book Details:
  • Author : Mary Flanagan
  • Publisher : MIT Press
  • Release : 2009-01-23
  • ISBN : 0262512491
  • Pages : 371 pages

Download or read book Re Skin written by Mary Flanagan and published by MIT Press. This book was released on 2009-01-23 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In re:skin, scholars, essayists, and short stort writers offer their perspectives on skin--as boundary and surface, as metaphor and physical reality."--Dust jacket front flap.

Book Proceedings of the 33rd International MATADOR Conference

Download or read book Proceedings of the 33rd International MATADOR Conference written by David R. Hayhurst and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 537 pages. Available in PDF, EPUB and Kindle. Book excerpt: by Conference Chairman n1 It is my pleasure to introduce this volume of Proceedings for the 33 MATADOR Conference. The Proceedings include 83 refereed papers submitted from 19 countries on 4 continents. 00 The spread of papers in this volume reflects four developments since the 32 MATADOR Conference in 1997: (i) the power of information technology to integrate the management and control of manufacturing systems; (ii) international manufacturing enterprises; (iii) the use of computers to integrate different aspects of manufacturing technology; and, (iv) new manufacturing technologies. New developments in the manufacturing systems area are globalisation and the use of the Web to achieve virtual enterprises. In manufacturing technology the potential of the following processes is being realised: rapid proto typing, laser processing, high-speed machining, and high-speed machine tool design. And, at the same time in the area of controls and automation, the flexibility and integration ability of open architecture computer controllers are creating a wide range of opportunities for novel solutions. Up-to-date research results in these and other areas are presented in this volume. The Proceedings reflect the truly international nature of this Conference and the way in which original research results are both collected and disseminated. The volume does not, however, record the rich debate and extensive scientific discussion which took place during the Conference. I trust that you will find this volume to be a permanent record of some of the research carried out in the last two years; and.

Book Advances in Visual Information Management

Download or read book Advances in Visual Information Management written by Hiroshi Arisawa and published by Springer. This book was released on 2013-03-20 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video segmentation is the most fundamental process for appropriate index ing and retrieval of video intervals. In general, video streams are composed 1 of shots delimited by physical shot boundaries. Substantial work has been done on how to detect such shot boundaries automatically (Arman et aI. , 1993) (Zhang et aI. , 1993) (Zhang et aI. , 1995) (Kobla et aI. , 1997). Through the inte gration of technologies such as image processing, speech/character recognition and natural language understanding, keywords can be extracted and associated with these shots for indexing (Wactlar et aI. , 1996). A single shot, however, rarely carries enough amount of information to be meaningful by itself. Usu ally, it is a semantically meaningful interval that most users are interested in re trieving. Generally, such meaningful intervals span several consecutive shots. There hardly exists any efficient and reliable technique, either automatic or manual, to identify all semantically meaningful intervals within a video stream. Works by (Smith and Davenport, 1992) (Oomoto and Tanaka, 1993) (Weiss et aI. , 1995) (Hjelsvold et aI. , 1996) suggest manually defining all such inter vals in the database in advance. However, even an hour long video may have an indefinite number of meaningful intervals. Moreover, video data is multi interpretative. Therefore, given a query, what is a meaningful interval to an annotator may not be meaningful to the user who issues the query. In practice, manual indexing of meaningful intervals is labour intensive and inadequate.

Book Human Rights and Ethics  Concepts  Methodologies  Tools  and Applications

Download or read book Human Rights and Ethics Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2014-09-30 with total page 2160 pages. Available in PDF, EPUB and Kindle. Book excerpt: In today’s increasingly interconnected and global society, the protection of basic liberties is an important consideration in public policy and international relations. Profitable social interactions can begin only when a foundation of trust has been laid between two parties. Human Rights and Ethics: Concepts, Methodologies, Tools, and Applications considers some of the most important issues in the ethics of human interaction, whether in business, politics, or science and technology. Covering issues such as cybercrime, bioethics, medical care, and corporate leadership, this four-volume reference work will serve as a crucial resource for leaders, innovators, educators, and other personnel living and working in the modern world.