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Book Visualizing Information Using SVG and X3D

Download or read book Visualizing Information Using SVG and X3D written by Vladimir Geroimenko and published by Springer Science & Business Media. This book was released on 2005-11-19 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Correcting the Great Mistake People often mistake one thing for another. That’s human nature. However, one would expect the leaders in a particular ?eld of endeavour to have superior ab- ities to discriminate among the developments within that ?eld. That is why it is so perplexing that the technology elite – supposedly savvy folk such as software developers, marketers and businessmen – have continually mistaken Web-based graphics for something it is not. The ?rst great graphics technology for the Web,VRML,has been mistaken for something else since its inception. Viewed variously as a game system,a format for architectural walkthroughs,a platform for multi-user chat and an augmentation of reality,VRML may qualify as the least understood invention in the history of inf- mation technology. Perhaps it is so because when VRML was originally introduced it was touted as a tool for putting the shopping malls of the world online,at once prosaic and horrifyingly mundane to those of us who were developing it. Perhaps those ?rst two initials,“VR”,created expectations of sprawling,photorealistic f- tasy landscapes for exploration and play across the Web. Or perhaps the magnitude of the invention was simply too great to be understood at the time by the many, ironically even by those spending the money to underwrite its development. Regardless of the reasons,VRML suffered in the mainstream as it was twisted to meet unintended ends and stretched far beyond its limitations.

Book Visualizing Information Using SVG and X3D

Download or read book Visualizing Information Using SVG and X3D written by Vladimir Geroimenko and published by Springer Science & Business Media. This book was released on 2005-01-04 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book devoted to both SVG and X3D as a new and universal means of visualizing information. It presents the state-of-the-art research emerging in this novel area and introduces SVG and X3D fundamentals and leading authoring tools. The key topics covered include: - The foundations of SVG and X3D - Data, information, knowledge and network visualization - Advanced and distributed user interfaces - Visualizing metadata and the Semantic Web - Visual interfaces to Web services - New trends and paradigms in publishing and Interactive TV - Displaying geographically referenced data and chemical structures - Advanced use of Adobe Illustrator and X3D-Edit authoring tools This book will be essential reading not only for researchers, Web developers and graduate students but also for undergraduates and everyone who is interested in using the next-generation computer graphics on their websites.

Book Visual Computing

Download or read book Visual Computing written by Fabiana Rodrigues Leta and published by Springer. This book was released on 2014-06-17 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume aims to stimulate discussions on research involving the use of data and digital images as an understanding approach for analysis and visualization of phenomena and experiments. The emphasis is put not only on graphically representing data as a way of increasing its visual analysis, but also on the imaging systems which contribute greatly to the comprehension of real cases. Scientific Visualization and Imaging Systems encompass multidisciplinary areas, with applications in many knowledge fields such as Engineering, Medicine, Material Science, Physics, Geology, Geographic Information Systems, among others. This book is a selection of 13 revised and extended research papers presented in the International Conference on Advanced Computational Engineering and Experimenting -ACE-X conferences 2010 (Paris), 2011 (Algarve), 2012 (Istanbul) and 2013 (Madrid). The examples were particularly chosen from materials research, medical applications, general concepts applied in simulations and image analysis and other interesting related problems.

Book Innovations in 3D Geo Information Systems

Download or read book Innovations in 3D Geo Information Systems written by Alias Abdul-Rahman and published by Springer Science & Business Media. This book was released on 2007-12-31 with total page 753 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers various aspects of spatial data modelling specifically regarding three-dimensional (3D) modelling and structuring. The realization of "true" 3D geoinformation spatial systems requires a high input, and the developmental process is taking place in various research centers and universities around the globe. The development of such systems and solutions, including the modelling theories are presented in this book.

Book Active Media Technology

Download or read book Active Media Technology written by Jiming Liu and published by Springer. This book was released on 2009-10-22 with total page 544 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Conference on Active Media Technology, AMT 2009, held in Beijing, China, in October 2009. The 47 revised full papers and the 6 keynote talks were carefully reviewed and selected. The papers reflect the shared forum for researchers and practitioniers from diverse fields, such as computer science, information technology, artificial intelligence, media engineering, economics, data mining, data and knowledge engineering, intelligent agent technology, human computer interaction, complex systems and systems science. The book offers new insights into the main research challenges and development of AMT by revealing the interplay between the studies of human informatics and research of informatics on the Web/Internet, mobile and wireless centric intelligent information processing systems.

Book Making Sense

Download or read book Making Sense written by Bill Cope and published by Cambridge University Press. This book was released on 2020-01-30 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains the multimodal connections of text, image, space, body, sound and speech, in both old and new computer-mediated communication systems.

Book Visualizing the Semantic Web

    Book Details:
  • Author : Vladimir Geroimenko
  • Publisher : Springer Science & Business Media
  • Release : 2013-06-29
  • ISBN : 144713737X
  • Pages : 209 pages

Download or read book Visualizing the Semantic Web written by Vladimir Geroimenko and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first book that deals specifically with visualization of the XML-based Web. It presents the state-of-the-art research in this area and focuses on key topics such as: visualization of semantic and structural information and metadata; exploring and querying XML documents using interactive multimedia interfaces; topic map visualization; visual modelling of XML/RDF ontologies and schemas; rendering and viewing of XML documents; SVG/X3D: new visualization techniques for the semantic web; and methods used to construct high quality metadata/metadata taxonomies. Most of the techniques and methods discussed here can be applied now, making this book essential reading for SML and Web developers as well as visualization researchers.

Book New Trends in Interaction  Virtual Reality and Modeling

Download or read book New Trends in Interaction Virtual Reality and Modeling written by Victor M.R. Penichet and published by Springer Science & Business Media. This book was released on 2013-10-10 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: The interaction between a user and a device forms the foundation of today’s application design. Covering the following topics: A suite of five structural principles helping designers to structure their mockups; An agile method for exploiting desktop eye tracker equipment in combination with mobile devices; An approach to explore large-scale collections based on classification systems; A framework based on the use of modeling and components composition techniques to simplify the development of organizational collaborative systems; A low-cost virtual reality system that provides highly satisfying virtual experiences; Popular hardware and software tools and technologies for developing augmented and virtual reality applications; An implementation to handle connectivity between virtual reality applications and SensAble® Technology Phantom Haptic Devices; The results of a research study implementing a teaching technological strategy to help Down syndrome children develop their reading skills; Platform independent models decreasing the level of cohesion between communication technologies and software for ubiquitous computing; A method for applying gamification as a tool to improve the participation and motivation of people in performing different tasks. New Trends in Interaction, Virtual Reality and Modeling collects the best research from Interacción 2012 and MexIHC 2012, and presents the state-of-the-art in human-computer interaction, user interfaces, user experience and virtual reality. Written by researchers from leading universities, research institutes and industry, this volume forms a valuable source of reference for researchers in HCI and VR.

Book Metadata and Semantics Research

Download or read book Metadata and Semantics Research written by Emmanouel Garoufallou and published by Springer. This book was released on 2016-11-15 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 10th Metadata and Semantics Research Conference, MTSR 2016, held in Göttingen, Germany, in November 2016. The 26 full papers and 6 short papers presented were carefully reviewed and selected from 67 submissions. The papers are organized in several sessions and tracks: Digital Libraries, Information Retrieval, Linked and Social Data, Metadata and Semantics for Open Repositories, Research Information Systems and Data Infrastructures, Metadata and Semantics for Agriculture, Food and Environment, Metadata and Semantics for Cultural Collections and Applications, European and National Projects.

Book Digital Interactive TV and Metadata

Download or read book Digital Interactive TV and Metadata written by Arthur Lugmayr and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recent years have brought many changes to the world of mass media. The In ternet and mobile communications technology have provided consumers with interactive digital services. Television is catching up with this trend through the digitalization process. Digital television is a hybrid platform combining elements from classical analog television and the Internet, providing modern multimedia services on a familiar platform. In short, digital TV is a gateway to the world of interactive digital media. Digital TV brings consumers into the television service arena and offers them new degrees of freedom. However, as the service and multimedia content types diversify and the services and their content increase, television is facing many of the same challenges of complexity and information overflow faced by other digital media. Metadata can handle the diverse services and content of digital TV effi. ciently and in a consumer-friendly way. Metadata means that the data are accompanied by other data which describe them. As data about data, meta data can provide an insight into syntactically and semantically complex data by distilling their essence to a set of simple descriptors. Metadata also helps to structure and manage information in diverse settings. The use of metadata in broadcast multimedia should not be restricted to being merely a tool for coping with the challenges of a complex networked multimedia environment. Instead, metadata ofTers new opportunities for the development of innovative services.

Book Pipeline Real time Data Integration and Pipeline Network Virtual Reality System

Download or read book Pipeline Real time Data Integration and Pipeline Network Virtual Reality System written by Zhenpei Li and published by Springer Nature. This book was released on 2021-01-09 with total page 99 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the second volume of the "Digital Oil & Gas Pipeline: Research and Practice" series of monographs, this book introduces the implementation strategies, examples and technical roadmaps of two important aspects of the Digital Oil & Gas Pipeline construction: pipeline real-time data integration and pipeline network virtual reality system. Two example of pipeline real-time data integration are elaborated: integration of pipeline WebGIS (Geographic Information System) and pipeline SCADA (Supervisory Control and Data Acquisition) via OPC (OLE for Process Control) technology, integration of pipeline network virtual reality system and pipeline SCADA via OPC, JNI (Java Native Interface) and SAI (Scene Access Interface). The pipeline network virtual reality system aims for the pipeline virtual expression, interaction, and 3D visual management. It can be used for pipeline route visual design and plan, immersive pipeline industry training, remote visual supervision and control, etc. The implementation details of the pipeline network virtual reality system, including 3D pipeline and terrain modeling with X3D (Extensible 3D) technology, improving large-scene display performance and speed in the network environment using LOD (Level of Detail) technology, interaction of virtual pipeline scenes, and pipeline 3D visual monitoring, are also introduced. The knowledge and experience delivered by this book will provide useful reference for the readers from the industries of oil & gas pipeline, GIS, Virtual Reality, industrial control, etc.

Book Articulated Motion and Deformable Objects

Download or read book Articulated Motion and Deformable Objects written by Francisco J. Perales and published by Springer Science & Business Media. This book was released on 2006-06-29 with total page 539 pages. Available in PDF, EPUB and Kindle. Book excerpt: TheAMDO-e2006conferencetookplaceattheHotelMonPort, Portd'Andratx (Mallorca), on July 11-14, 2006, sponsored by the International Association for Pattern Recognition (IAPR), the MEC (Ministerio de Educaciþ on y Ciencia, SpanishGovernment), theConselleriad'Economia, HisendaiInnovaciþ o(Balearic Islands Government), the AERFAI (Spanish Association in Pattern Recognition and Arti?cial Intelligence), the EG (Eurographics Association) and the Ma- ematics and Computer Science Department of the UIB. Important commercial sponsorsalsocollaboratedwithpracticaldemonstrations;themaincontributions were from: VICOM Tech, ANDROME Iberica, GroupVision, Ndigital (NDI), CESA and TAGrv. The subject of the conference was ongoing research in articulated motion on a sequence of images and sophisticated models for deformable objects. The goals of these areas are to understand and interpret the motion of complex objects that can be found in sequences of images in the real world. The main topics considered as priority were: geometric and physical deformable models, motion analysis, articulated models and animation, modelling and visualization of deformable models, deformable models applications, motion analysis appli- tions, single or multiple human motion analysis and synthesis, face modelling, tracking, recovering and recognition models, virtual and augmented reality, haptics devices, biometrics techniques. These topics were grouped into four tracks: Track 1: Computer Graphics (Human Modelling and Animation), Track 2: Human Motion (Analysis, Tracking, 3D Reconstruction and Rec- nition), Track 3: Multimodal User Interaction (VR and AR, Speech, Biom- rics) and Track 4: Advanced Multimedia Systems (Standards, Indexed Video Contents). This conference was the natural evolution of the AMDO2004 workshop (Springer LNCS 3179).

Book Advances in Computer Science and Education

Download or read book Advances in Computer Science and Education written by Anne Xie and published by Springer Science & Business Media. This book was released on 2012-01-25 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: CSE2011 is an integrated conference concentration its focus on computer science and education. In the proceeding, you can learn much more knowledge about computer science and education of researchers from all around the world. The main role of the proceeding is to be used as an exchange pillar for researchers who are working in the mentioned fields. In order to meet the high quality of Springer, AISC series, the organization committee has made their efforts to do the following things. Firstly, poor quality paper has been refused after reviewing course by anonymous referee experts. Secondly, periodically review meetings have been held around the reviewers about five times for exchanging reviewing suggestions. Finally, the conference organizers had several preliminary sessions before the conference. Through efforts of different people and departments, the conference will be successful and fruitful.

Book Advances in Multimedia  Software Engineering and Computing Vol 2

Download or read book Advances in Multimedia Software Engineering and Computing Vol 2 written by David Jin and published by Springer Science & Business Media. This book was released on 2011-11-23 with total page 681 pages. Available in PDF, EPUB and Kindle. Book excerpt: MSEC2011 is an integrated conference concentrating its focus upon Multimedia, Software Engineering, Computing and Education. In the proceeding, you can learn much more knowledge about Multimedia, Software Engineering ,Computing and Education of researchers all around the world. The main role of the proceeding is to be used as an exchange pillar for researchers who are working in the mentioned field. In order to meet high standard of Springer, AISC series ,the organization committee has made their efforts to do the following things. Firstly, poor quality paper has been refused after reviewing course by anonymous referee experts. Secondly, periodically review meetings have been held around the reviewers about five times for exchanging reviewing suggestions. Finally, the conference organization had several preliminary sessions before the conference. Through efforts of different people and departments, the conference will be successful and fruitful.

Book High Performance Computing and Applications

Download or read book High Performance Computing and Applications written by Wu Zhang and published by Springer Science & Business Media. This book was released on 2010-02-19 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-conference proceedings of the Second International Conference on High Performance Computing and Applications, HPCA 2009, held in Shangahi, China, in August 2009. The 71 revised papers presented together with 10 invited presentations were carefully selected from 324 submissions. The papers cover topics such as numerical algorithms and solutions; high performance and grid computing; novel approaches to high performance computing; massive data storage and processsing; and hardware acceleration.

Book Handbook of Data Visualization

Download or read book Handbook of Data Visualization written by Chun-houh Chen and published by Springer Science & Business Media. This book was released on 2007-12-18 with total page 932 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visualizing the data is an essential part of any data analysis. Modern computing developments have led to big improvements in graphic capabilities and there are many new possibilities for data displays. This book gives an overview of modern data visualization methods, both in theory and practice. It details modern graphical tools such as mosaic plots, parallel coordinate plots, and linked views. Coverage also examines graphical methodology for particular areas of statistics, for example Bayesian analysis, genomic data and cluster analysis, as well software for graphics.