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Book Visualization in Supercomputing

Download or read book Visualization in Supercomputing written by Raul H. Mendez and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: Massive amounts of numeric data are far more comprehensible when converted into graphical form. Hence visualization is becoming an integral part of many areas of research. The idea of visualization is not new, but techniques for visualization are still being developed, and visualization research is just beginning to be recognized as a cornerstone of future computer science. As scientists handle increasingly complex problems with computers, visualization will become an even more essential tool for extracting sense from numbers. This volume is a collection of the best papers selected from those presented at the August 1988 Visualization in Supercomputing Conference in Tokyo, Japan. It is divided into three parts: visualization applications, hardware and performance, and visualization theory. Subjects covered include visualization methods used in computational fluid dynamics research, time-to-solution aspects of visualization, the use of parallel/vector computers with finite element method systems, basic computational performance of two graphics supercomputers, and the applicability of the volume imaging concept in various fields.

Book Visualization in Supercomputing

Download or read book Visualization in Supercomputing written by Raul H Mendez and published by . This book was released on 1990-06-26 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book High Performance Visualization

Download or read book High Performance Visualization written by E. Wes Bethel and published by CRC Press. This book was released on 2012-10-25 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visualization and analysis tools, techniques, and algorithms have undergone a rapid evolution in recent decades to accommodate explosive growth in data size and complexity and to exploit emerging multi- and many-core computational platforms. High Performance Visualization: Enabling Extreme-Scale Scientific Insight focuses on the subset of scientific visualization concerned with algorithm design, implementation, and optimization for use on today’s largest computational platforms. The book collects some of the most seminal work in the field, including algorithms and implementations running at the highest levels of concurrency and used by scientific researchers worldwide. After introducing the fundamental concepts of parallel visualization, the book explores approaches to accelerate visualization and analysis operations on high performance computing platforms. Looking to the future and anticipating changes to computational platforms in the transition from the petascale to exascale regime, it presents the main research challenges and describes several contemporary, high performance visualization implementations. Reflecting major concepts in high performance visualization, this book unifies a large and diverse body of computer science research, development, and practical applications. It describes the state of the art at the intersection of scientific visualization, large data, and high performance computing trends, giving readers the foundation to apply the concepts and carry out future research in this area.

Book Visualization in Scientific Computing

Download or read book Visualization in Scientific Computing written by Michel Grave and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visualization in scientific computing is getting more and more attention from many people. Especially in relation with the fast increase of com puting power, graphic tools are required in many cases for interpreting and presenting the results of various simulations, or for analyzing physical phenomena. The Eurographics Working Group on Visualization in Scientific Com puting has therefore organized a first workshop at Electricite de France (Clamart) in cooperation with ONERA (Chatillon). A wide range of pa pers were selected in order to cover most of the topics of interest for the members of the group, for this first edition, and 26 of them were presented in two days. Subsequently 18 papers were selected for this volume. 1'he presentations were organized in eight small sessions, in addition to discussions in small subgroups. The first two sessions were dedicated to the specific needs for visualization in computational sciences: the need for graphics support in large computing centres and high performance net works, needs of research and education in universities and academic cen tres, and the need for effective and efficient ways of integrating numerical computations or experimental data and graphics. Three of those papers are in Part I of this book. The third session discussed the importance and difficulties of using stan dards in visualization software, and was related to the fourth session where some reference models and distributed graphics systems were discussed. Part II has five papers from these sessions.

Book Programming and Performance Visualization Tools

Download or read book Programming and Performance Visualization Tools written by Abhinav Bhatele and published by Springer. This book was released on 2019-04-24 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains the revised selected papers of 4 workshops held in conjunction with the International Conference on High Performance Computing, Networking, Storage and Analysis (SC) in November 2017 in Denver, CO, USA, and in November 2018 in Dallas, TX, USA: the 6th and 7th International Workshop on Extreme-Scale Programming Tools, ESPT 2017 and ESPT 2018, and the 4th and 5th International Workshop on Visual Performance Analysis, VPA 2017 and VPA 2018. The 11 full papers of ESPT 2017 and ESPT 2018 and the 6 full papers of VPA 2017 and VPA 2018 were carefully reviewed and selected for inclusion in this book. The papers discuss the requirements for exascale-enabled tools as well as new approaches of applying visualization and visual analytic techniques to large-scale applications. Topics of interest include: programming tools; methodologies for performance engineering; tool technologies for extreme-scale challenges (e.g., scalability, resilience, power); tool support for accelerated architectures and large-scale multi-cores; tool infrastructures and environments; evolving/future application requirements for programming tools and technologies; application developer experiences with programming and performance tools; scalable displays of performance data; case studies demonstrating the use of performance visualization in practice; data models to enable scalable visualization; graph representation of unstructured performance data; presentation of high-dimensional data; visual correlations between multiple data sources; human-computer interfaces for exploring performance data; and multi-scale representations of performance data for visual exploration.

Book Supercomputing

    Book Details:
  • Author : Vladimir Voevodin
  • Publisher : Springer Nature
  • Release : 2024-01-04
  • ISBN : 3031494350
  • Pages : 346 pages

Download or read book Supercomputing written by Vladimir Voevodin and published by Springer Nature. This book was released on 2024-01-04 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 14388 and 14389 constitutes the refereed proceedings of the 9th Russian Supercomputing Days International Conference (RuSCDays 2023) held in Moscow, Russia, during September 25-26, 2023. The 44 full papers and 1 short paper presented in these proceedings were carefully reviewed and selected from 104 submissions. The papers have been organized in the following topical sections: supercomputer simulation; distributed computing; and HPC, BigData, AI: algorithms, technologies, evaluation.

Book Computer Visualization

    Book Details:
  • Author : Richard S. Gallagher
  • Publisher : CRC Press
  • Release : 2023-06-09
  • ISBN : 1000945324
  • Pages : 326 pages

Download or read book Computer Visualization written by Richard S. Gallagher and published by CRC Press. This book was released on 2023-06-09 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rapid advances in 3-D scientific visualization have made a major impact on the display of behavior. The use of 3-D has become a key component of both academic research and commercial product development in the field of engineering design. Computer Visualization presents a unified collection of computer graphics techniques for the scientific visualization of behavior. The book combines a basic overview of the fundamentals of computer graphics with a practitioner-oriented review of the latest 3-D graphics display and visualization techniques. Each chapter is written by well-known experts in the field. The first section reviews how computer graphics visualization techniques have evolved to work with digital numerical analysis methods. The fundamentals of computer graphics that apply to the visualization of analysis data are also introduced. The second section presents a detailed discussion of the algorithms and techniques used to visualize behavior in 3-D, as static, interactive, or animated imagery. It discusses the mathematics of engineering data for visualization, as well as providing the current methods used for the display of scalar, vector, and tensor fields. It also examines the more general issues of visualizing a continuum volume field and animating the dimensions of time and motion in a state of behavior. The final section focuses on production visualization capabilities, including the practical computational aspects of visualization such as user interfaces, database architecture, and interaction with a model. The book concludes with an outline of successful practical applications of visualization, and future trends in scientific visualization.

Book Visualization in Scientific Computing

Download or read book Visualization in Scientific Computing written by Martin Göbel and published by Springer. This book was released on 1995-01-11 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visualization is the most important approach to extract relevant information from the huge amount of data produced in today’s computational and experimental sciences. Selected contributions from the fifth in a well established series of workshops on "Visualization in Scientific Computing”, organized by the EUROGRAPHICS Association, held at May 30 to June 1, 1994, in Rostock, Germany, treat topics of particular interest in current research: visualization of multidimensional data, flow visualization, data modeling, time control, interaction, and volume visualization. Examples of applications for instance come from flow simulation, chemistry, medical imaging, and geography. Readers will profit in getting insight in state-of-the-art techniques which might help them to solve their visualization problems.

Book High Performance Computing for Computer Graphics and Visualisation

Download or read book High Performance Computing for Computer Graphics and Visualisation written by Min Chen and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on ·Parallel Computing - Foundations and Applications·, and it has provided the international computer graphics community with a platform for: • assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; • presenting the current use of high performance computing architecture and software tools in computer graphics and visualisation, and the development of parallel graphics algorithms; • identifying potential high performance computing applications in computer graphics and visualisation, and encouraging members of the graphics community to think about their problems from the perspective of parallelism. The book is divided into six sections. The first section, which acts as the introduction of the book, gives an overview of the current state of the art It contains a comprehensive survey, by Whitman, of parallel algorithms for computer graphics and visualisation; and a discussion, by Hansen, on the past, present and future high performance computing applications in computer graphics and visualisation. The second section is focused on the design and implementation of high performance architecture, software tools and algorithms for surface rendering.

Book Visualization Methods in High Performance Computing and Flow Simulation

Download or read book Visualization Methods in High Performance Computing and Flow Simulation written by W. Borchers and published by VSP. This book was released on 1996-12 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: The developments of new algorithms in applied mathematics, of new concepts in computer sciences, and of new hardware in computer technology have led to an immense output of data streams describing the solutions of important physical or technological problems. In order to understand and to explore the results of calculations, new visualization methods have been developed. These novel methods are indispensable for mathematicians and engineers working with problems such as flow theory or elasticity. These proceedings contain selected contributions from the DFG-workshop on visualization, held at the University of Paderborn, January 18--20, 1994, and will be of interest to researchers in the above mentioned fields.

Book Supercomputing

    Book Details:
  • Author : Janusz S. Kowalik
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 3642757715
  • Pages : 416 pages

Download or read book Supercomputing written by Janusz S. Kowalik and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Supercomputing is an important science and technology that enables the scientist or the engineer to simulate numerically very complex physical phenomena related to large-scale scientific, industrial and military applications. It has made considerable progress since the first NATO Workshop on High-Speed Computation in 1983 (Vol. 7 of the same series). This book is a collection of papers presented at the NATO Advanced Research Workshop held in Trondheim, Norway, in June 1989. It presents key research issues related to: - hardware systems, architecture and performance; - compilers and programming tools; - user environments and visualization; - algorithms and applications. Contributions include critical evaluations of the state-of-the-art and many original research results.

Book Modern Geometric Computing for Visualization

Download or read book Modern Geometric Computing for Visualization written by Tosiyasu L. Kunii and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is on "modem geometric computing for visualization" which is at the forefront of multi-disciplinary advanced research areas. This area is attracting intensive research interest across many application fields: singularity in cosmology, turbulence in ocean engineering, high energy physics, molecular dynamics, environmental problems, modem mathe matics, computer graphics, and pattern recognition. Visualization re quires the computation of displayable shapes which are becoming more and more complex in proportion to the complexity of the objects and phenomena visualized. Fast computation requires information locality. Attaining information locality is achieved through characterizing the shapes in geometry and topology, and the large amount of computation required through the use of supercomputers. This volume contains the initial results of our efforts to satisfy these re quirements by inviting experts and selecting new research works through review processes. To be more specific, this book presents the proceedings of the International Workshop on Modem Geometric Computing for Visualization held at Kogakuin University, Tokyo, Japan, June 29-30, 1992 organized by the Computer Graphics Society, Japan Personal Com puter Software Association, Kogakuin University, and the Department of Information Science, Faculty of Science, The University of Tokyo. We received extremely high-quality papers for review from five different countries, one from Australia, one from Italy, four from Japan, one from Singapore and three from the United States, and we accepted eight papers and rejected two.

Book Handbook of Research on Big Data Storage and Visualization Techniques

Download or read book Handbook of Research on Big Data Storage and Visualization Techniques written by Segall, Richard S. and published by IGI Global. This book was released on 2018-01-05 with total page 917 pages. Available in PDF, EPUB and Kindle. Book excerpt: The digital age has presented an exponential growth in the amount of data available to individuals looking to draw conclusions based on given or collected information across industries. Challenges associated with the analysis, security, sharing, storage, and visualization of large and complex data sets continue to plague data scientists and analysts alike as traditional data processing applications struggle to adequately manage big data. The Handbook of Research on Big Data Storage and Visualization Techniques is a critical scholarly resource that explores big data analytics and technologies and their role in developing a broad understanding of issues pertaining to the use of big data in multidisciplinary fields. Featuring coverage on a broad range of topics, such as architecture patterns, programing systems, and computational energy, this publication is geared towards professionals, researchers, and students seeking current research and application topics on the subject.

Book Visualization in Scientific Computing

Download or read book Visualization in Scientific Computing written by Gregory M. Nielson and published by . This book was released on 1990 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this text is to provide a reference source to scientists, engineers, and students who are new to scientific visualization or who are interested in expanding their knowledge in this subject. If used properly, it can also serve as an introduction and tutorial.

Book Simulation and Visualization on the Grid

Download or read book Simulation and Visualization on the Grid written by Björn Engquist and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is now 30 years since the network for digital communication, the ARPA-net, first came into operation. Since the first experiments with sending electronic mail and performing file transfers, the development of networks has been truly remarkable. Today's Internet continues to develop at an exponential rate that even surpasses that of computing and storage technologies. About five years after being commercialized, it has become as pervasive as the tele phone had become 30 years after its initial deployment. In the United States, the size of the Internet industry already exceeds that of the auto industry, which has been in existence for about 100 years. The exponentially increas ing capabilities of communication, computing, and storage systems is also reshaping the way science and engineering are pursued. Large-scale simulation studies in chemistry, physics, engineering, and sev eral other disciplines may now produce data sets of ,several terabytes or petabytes. Similarly, almost all measurements today produce data in digital form, whether from collections of sensors, three-dimensional digital images, or video. These data sets often represent complex phenomena that require rich visualization capabilities and efficient data-mining techniques to under stand. Furthermore, the data may be produced and archived in several differ ent locations, and the analysis carried out by teams with members at several locations-possibly distinct from those with significant storage, computation, or visualization facilities. The emerging computational Grids enable the transparent use of remote instruments, computational and data resources.

Book Visual Analytics and Interactive Technologies  Data  Text and Web Mining Applications

Download or read book Visual Analytics and Interactive Technologies Data Text and Web Mining Applications written by Zhang, Qingyu and published by IGI Global. This book was released on 2010-10-31 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is a comprehensive reference on concepts, algorithms, theories, applications, software, and visualization of data mining, text mining, Web mining and computing/supercomputing, covering state-of-the-art of the theory and applications of mining"--

Book Ray Tracing  A Tool for All

Download or read book Ray Tracing A Tool for All written by Jon Peddie and published by Springer. This book was released on 2019-08-08 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book to offer a comprehensive overview for anyone wanting to understand the benefits and opportunities of ray tracing, as well as some of the challenges, without having to learn how to program or be an optics scientist. It demystifies ray tracing and brings forward the need and benefit of using ray tracing throughout the development of a film, product, or building — from pitch to prototype to marketing. Ray Tracing and Rendering clarifies the difference between conventional faked rendering and physically correct, photo-realistic ray traced rendering, and explains how programmer’s time, and backend compositing time are saved while producing more accurate representations with 3D models that move. Often considered an esoteric subject the author takes ray tracing out of the confines of the programmer’s lair and shows how all levels of users from concept to construction and sales can benefit without being forced to be a practitioner. It treats both theoretical and practical aspects of the subject as well as giving insights into all the major ray tracing programs and how many of them came about. It will enrich the readers’ understanding of what a difference an accurate high-fidelity image can make to the viewer — our eyes are incredibly sensitive to flaws and distortions and we quickly disregard things that look phony or unreal. Such dismissal by a potential user or customer can spell disaster for a supplier, producer, or developer. If it looks real it will sell, even if it is a fantasy animation. Ray tracing is now within reach of every producer and marketeer, and at prices one can afford, and with production times that meet the demands of today’s fast world.