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Book Visual Studio 2015 in 5 Hours

    Book Details:
  • Author : Rebecca Sykes
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2016-02-06
  • ISBN : 9781523882625
  • Pages : 122 pages

Download or read book Visual Studio 2015 in 5 Hours written by Rebecca Sykes and published by Createspace Independent Publishing Platform. This book was released on 2016-02-06 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements, which can be used as a learning material for students pursuing their studies in undergraduate and graduate levels in universities and colleges and those who want to learn the topic via a short and complete resource. We hope you find this book useful in shaping your future career.

Book Microsoft Visual Studio 2015 Unleashed

Download or read book Microsoft Visual Studio 2015 Unleashed written by Lars Powers and published by Sams Publishing. This book was released on 2015-08-07 with total page 2786 pages. Available in PDF, EPUB and Kindle. Book excerpt: Microsoft Visual Studio 2015 empowers you to write next-generation applications for any modern environment: mobile, web, cloud, universal Windows 10/8.x, database, and beyond. This end-to-end deep dive will help working developers squeeze maximum productivity out of Microsoft’s powerful new toolset. The authors combine authoritative and detailed information about Microsoft’s latest IDE, with extensive insights and best practices drawn from decades of development experience. Developers will quickly get comfortable with Visual Studio 2015’s updated interface, master its new capabilities, leverage its extensive new support for open standards, and discover multiple opportunities to leverage its .NET 4.6 platform and language improvements. By focusing entirely on Visual Studio 2015 Professional, the authors go deeper into Microsoft’s core product than ever before. You’ll find expert coverage of everything from debugging through deploying to Azure, IDE extension and automation through cross-platform mobile development. Throughout, this book’s focus is relentlessly practical: how to apply Microsoft’s tools to build better software, faster. Detailed information on how to... Master Visual Studio 2015’s updated interface and key tools: Solutions, Projects, Browsers, Explorers, Editors, and Designers to improve productivity Develop robust cross-platform mobile apps for Windows, iOS, and Android using Apache Cordova templates for Visual Studio Use the new ASP.NET 5 to build modern web solutions that run on Windows, Mac, or Linux Develop Single Page Applications (SPAs) based on HTML5 and rich client-side JavaScript frameworks such as Knockout, AngularJS, Bootstrap, and more Accelerate cloud development with the Azure SDK, QuickStart templates, and Azure management portal Create mobile service solutions using ASP.NET Web API and WCF Streamline data development across multiple platforms with Entity Framework 7 Develop modern Microsoft Office business applications Perform robust, automated unit testing as you code, increasing your confidence in changes and refactoring Extend the VS 2015 IDE and Code Editor by creating custom, productivity-enhancing solutions Download all examples and source code presented in this book from informit.com/title/9780672337369 as they become available.

Book Practical Microsoft Visual Studio 2015

Download or read book Practical Microsoft Visual Studio 2015 written by Peter Ritchie and published by Apress. This book was released on 2016-11-21 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the details of the most highly recommended practices of software development using the latest version of Visual Studio 2015. Recommended practices are grouped by development phase and explained in far more detail than the typical tips and tricks compilations. This book also contains detailed coverage of recognized patterns and practices used to create software in a timely manner with expected quality in the context of using specific Visual Studio 2015 features. Creating software is part defined process and part empirical process. While there is no single “best” process to employ in all development scenarios, MVP author Peter Ritchie helps readers navigate the complexity of development options and decide which techniques and Visual Studio 2015 features to use based on the needs of their particular project. Readers will learn practices such as those related to working in teams, design and architecture, refactoring, source code control workflows, unit testing, performance testing, coding practices, use of common patterns, code analysis, IDE extensions, and more. What You Will Learn Use patterns and practices within Visual Studio Implement practices of software creation Work in teams Develop workflows for software projects Who This Book Is For Beginning and intermediate software developers and architects

Book Visual Basic 2015 in 24 Hours  Sams Teach Yourself

Download or read book Visual Basic 2015 in 24 Hours Sams Teach Yourself written by James Foxall and published by Sams Publishing. This book was released on 2015-08-01 with total page 1077 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, you’ll learn how to build complete, reliable, and modern Windows applications with Microsoft® Visual Basic® 2015. Using a straightforward, step-by-step approach, each lesson builds on what you’ve already learned, giving you a strong foundation for success with every aspect of VB 2015 development. Notes present interesting pieces of information. Tips offer advice or teach an easier way to do something. Cautions advise you about potential problems and help you steer clear of disaster. Learn How To Master VB 2015 by building a complete feature-rich application Navigate VB 2015 and discover its new shortcuts Work with objects, collections, and events Build attractive, highly-functional user interfaces Make the most of forms, controls, modules, and procedures Efficiently store data and program databases Make decisions in code Use powerful object-oriented techniques Work with graphics and text files Manipulate filesystems and the Registry Add email support Create efficient modules and reusable procedures Interact effectively with users Write code to preview and print documents Debug with VB 2015’s improved breakpoint features Distribute your software Download all examples and source code presented in this book from informit.com/title/9780672337451 as they become available. Who Should Read This Book Those who have little or no programming experience or who might be picking up Visual Basic as a second language. Bug Alert Description: Changing the startup form's name in a VB WinForms app does not update the "Startup form" #4517 Explanation: In the latest Visual Basic update on GitHub, Microsoft accidentally introduced a significant bug that you should be aware of. In the Visual Basic project properties dialog on one of the tabs (Application), is a drop down box for selecting the "startup object". This can be either a Main method or a System.Windows.Forms instance (or System.Windows.Window for WPF). When you do a rename on a form (say from the code editor in source or from the solution explorer) currently set as the startup form the rename doesn't cascade to the startup object project property cause the project to enter an invalid state where the user must now manually reset this project property from the now nonexistent Form to the new name. This is a huge annoyance. The fix for the bug (until Microsoft addresses) can be found here: http://www.jamesfo

Book Professional Visual Studio 2015

Download or read book Professional Visual Studio 2015 written by Bruce Johnson and published by John Wiley & Sons. This book was released on 2015-08-19 with total page 1320 pages. Available in PDF, EPUB and Kindle. Book excerpt: In-depth coverage of the major Visual Studio 2015 revamp Professional Visual Studio 2015 is the leading pro's guide to new and upgraded features of Microsoft Visual Studio. With a unique IDE-centric approach and deep dive into the software's many nooks and crannies, this book will bring you up to speed quickly on everything Visual Studio 2015 has to offer. Whether you're new to Visual Studio or just upgrading, you'll appreciate in-depth, professional explanation of updates, features, and support. Visual Studio 2015 is packed with improvements that increase productivity, and this book walks you through each one in succession to help you smooth your workflow and get more accomplished. From customization and the interface to code snippets and debugging, the Visual Studio upgrade expands your options — and this book is your fast-track guide to getting on board quickly. The Visual Studios 2015 release fixes a number of issues that deterred many professionals from adopting VS 2013. Old products have been retooled, and new features are aimed at productivity enhancement and fixes to UI. Fully aligned with VS 2015, this guide walks you through the changes and helps you incorporate helpful new features into the way you work. Discover new options for themes, displays, and settings Learn the new workflow and shortcuts to ASP.NET code Master improved debugging and unit testing support capabilities Exploit changes to Windows STORE apps, phone apps, Azure, and SharePoint

Book Visual Studio 2015 Cookbook

Download or read book Visual Studio 2015 Cookbook written by Jeff Martin and published by Packt Publishing Ltd. This book was released on 2016-08-19 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 50 new and improved recipes to put Visual Studio 2015 to work in your crucial development projects About This Book Get to grips with all the new Visual Studio 2015 features regardless of your preferred programming language Apply Visual Studio to all areas of development: writing, debugging, and application lifecycle maintenance Straightforward and hands-on advice for building both Windows and Android apps Who This Book Is For If you are a developer excited about the new features introduced in Visual Studio 2015, then no matter what your programming language of choice is, Visual Studio 2015 Cookbook is for you. You should have a good knowledge of working with previous versions of Visual Studio to benefit from the recipes in this book. What You Will Learn Customize the editor's new abilities to fit your development style Create apps for Windows Use Visual Studio to debug parallel and concurrent programs Integrate .NET Framework 4.6 effectively Put TypeScript to work in your web applications Develop modern C++11 with Visual Studio 2015 Protect and manage your source code with Team Foundation Server In Detail Visual Studio 2015 is the premier tool for developers targeting the Microsoft platform. Learning how to effectively use this technology can enhance your productivity while simplifying your most common tasks, allowing you more time to focus on your project. Visual Studio 2015 is packed with improvements that increase productivity, and this book walks you through each one in succession to help you smooth your workflow and get more accomplished. From customization and the interface to code snippets and debugging, the Visual Studio upgrade expands your options — and this book is your fast-track guide to getting on board quickly. Visual Studio 2015 Cookbook will introduce you to all the new areas of Visual Studio and how they can quickly be put to use to improve your everyday development tasks. With this book, you will learn not only what VS2015 offers, but what it takes to put it to work for your projects. Style and approach This book is a practical guide to using Visual Studio 2015 and will help you become familiar with the improvements made in previous versions. Each recipe provides a hands-on approach to the new features with step-by-step instructions on how to increase your productivity.

Book Pro HTML5 with Visual Studio 2015

Download or read book Pro HTML5 with Visual Studio 2015 written by Mark Collins and published by Apress. This book was released on 2015-06-29 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pro HTML5 with Visual Studio 2015 is written to help ASP.NET developers make the leap to the inevitable and exciting world of HTML5. With this book, you’ll quickly master the new HTML elements, the improved CSS features, and advanced content including audio, video, canvas, SVG, and drag and drop capabilities. You will also learn how your enterprise applications can benefit from some brand-new technology such as web workers and web sockets. Using practical hands-on demonstrations you will learn all of the really cool features that you can start using now, within your existing ASP.NET applications. HTML5 promises to revolutionize the way web sites are developed with an impressive set of built-in client-side features. The use of HTML5 as a preferred development language in Windows 10, along with growing support from the major browser vendors, is likely to make HTML5 the de-facto standard for all future web development. The number of HTML5-capable phones alone is estimated to top 2 billion by 2016. Many professional web developers who are firmly rooted in the Microsoft toolset such as Visual Studio, Active Server Pages, and .NET are trying to understand how HTML5 fits into their world. Written with the Visual Studio 2015 developer in mind, this book: Illustrates how to integrate the new HTML5 features in an ASP .NET MVC6 application Explains how to add active content including video and graphics Demonstrates the new scripting features of HTML5 such as application cache and local storage

Book Beginning SOLID Principles and Design Patterns for ASP NET Developers

Download or read book Beginning SOLID Principles and Design Patterns for ASP NET Developers written by Bipin Joshi and published by Apress. This book was released on 2016-04-08 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book teaches you all the essential knowledge required to learn and apply time-proven SOLID principles of object-oriented design and important design patterns in ASP.NET Core 1.0 (formerly ASP.NET 5) applications. You will learn to write server-side as well as client-side code that makes use of proven practices and patterns. SOLID is an acronym popularized by Robert Martin used to describe five basic principles of good object-oriented design--Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation and Dependency Inversion. This book covers all five principles and illustrates how they can be used in ASP.NET Core 1.0 applications. Design Patterns are time proven solutions to commonly occurring software design problems. The most well-known catalog of design patterns comes from Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides, the so-called as GoF patterns (Gang of Four patterns). This book contains detailed descriptions of how to apply Creational, Structural and Behavioral GoF design patterns along with some Patterns of Enterprise Application Architecture. Popular JavaScript patterns are covered, along with working examples of all these patterns in ASP.NET Core 1.0 and C# are included. What You Will Learn: How to apply SOLID principles to ASP.NET applications How to use Gang of Four (GoF) design patterns in ASP.NET applications Techniques for applying Patterns of Enterprise Application Architecture cataloged by Martin Fowler in ASP.NET applications How to organize code and apply design patterns in JavaScript Who This Book Is For:This book is for ASP.NET developers familiar with ASP.NET Core 1.0, C# and Visual Studio.

Book Beginning Visual Basic 2015

Download or read book Beginning Visual Basic 2015 written by Bryan Newsome and published by John Wiley & Sons. This book was released on 2015-12-02 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Visual Basic step by step and start programming right away Beginning Visual Basic 2015 is the ideal guide for new programmers, especially those learning their first language. This new edition has been updated to align with Visual Studio 2015, and also refocused to concentrate on key beginner topics. Precise, step-by-step instructions walk you through important tasks, and clear explanations targeted to beginners will have you writing your first Visual Basic application quickly. You'll start from the absolute beginning, assuming no prior programming experience, and then gradually build your skills to write Visual Basic applications for Windows and the Web. Coverage includes objects, class libraries, graphics, databases, and much more, with explicit instructions on using ASP.NET, SQL Server, ADO.NET, and XML. Visual Studio is the usual environment for Visual Basic programming, and the latest upgrade has made Visual Basic more feature compatible with C# to allow programmers to move fluidly between the two languages. Don't know C#? Don't worry! This book starts from the very beginning of Visual Basic programming to help you build your skills from the ground-up. Understand flow control and data structure Debug Windows applications, dialog boxes, and menus Master objects and object-oriented techniques Access databases, program graphics, and program for the Web Over three million programmers use Visual Basic, and many of them learned it as their first language. It's beginner-friendly, versatile, and visually oriented, making it an ideal introduction to the programming mindset, workflow, and hard skills. Beginning Visual Basic 2015 gets you started on the right foot, with clear, patient instruction and plenty of hands-on practice.

Book Beginning Platino Game Engine

Download or read book Beginning Platino Game Engine written by Abhishek Nandy and published by Apress. This book was released on 2016-11-21 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic. With Beginning Platino Game Engine you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT. What You'll Learn: Develop using the Platino game engine Build UWP apps using the Processing JS language Extend the processing language to IoT with Temboo Who Is this Book for: Indie game developers, app developers interested in games, and students new to the Platino game engine and perhaps new to game development.

Book Unreal Engine  Game Development from A to Z

Download or read book Unreal Engine Game Development from A to Z written by Joanna Lee and published by Packt Publishing Ltd. This book was released on 2016-08-31 with total page 837 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop fantastic games and solve common development problems with Unreal Engine 4 About This Book Investigate the big world of Unreal Engine, computer graphics rendering and Material editor to implement in your games Construct a top-notch game by using the assets offered by Unreal Engine, thereby reducing the time to download, create assets on your own. Understand when and why to use different features and functionalities of Unreal Engine 4 to create your own games Learn to use Unreal 4 by making a first person puzzle game, Blockmania, for Android. Who This Book Is For This path is ideal for those who have a strong interest in game development and some development experience. An intermediate understanding of C++ is recommended. What You Will Learn Explore the Unreal Engine 4 editor controls and learn how to use the editor to create a room in a game level Get clued up about working with Slate, Unreal's UI solution through the UMG Editor Put together your own content and materials to build cutscenes and learn how to light scenes effectively Get tips and tricks on how to create environments using terrain for outdoor areas and a workflow for interiors as well using brushes Explore the ways to package your game for Android Devices and porting it to the Google Playstore Know inside out about creating materials, and applying them to assets for better performance Understand the differences between BSP and static meshes to make objects interactive In Detail Unreal Engine technology powers hundreds of games. This Learning Path will help you create great 2D and 3D games that are distributed across multiple platforms. The first module, Learning Unreal Engine Game Development, starts with small, simple game ideas and playable projects. It starts by showing you the basics in the context of an individual game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. This module aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this module, you will be able to put into practise your own content.After getting familiar with Unreal Engine's core concepts, it's time that you dive into the field of game development. In this second module, Unreal Engine Game Development Cookbook we show you how to solve development problems using Unreal Engine, which you can work through as you build your own unique project. Every recipe provides step-by-step instructions, with explanations of how these features work, and alternative approaches and research materials so you can learn even more. You will start by building out levels for your game, followed by recipes to help you create environments, place meshes, and implement your characters. By the end of this module, you will see how to create a health bar and main menu, and then get your game ready to be deployed and published.The final step is to create your very own game that will keep mobile users hooked. This is what you'll be learning in our third module, Learning Unreal Engine Android Game Development,Once you get the hang of things, you will start developing our game, wherein you will graduate from movement and character control to AI and spawning. Once you've created your application, you will learn how to port and publish your game to the Google Play Store. With this course, you will be inspired to come up with your own great ideas for your future game development projects. Style and approach A practical collection of bestselling Packt titles, this Learning Path aims to help you skill up with Unreal Engine by curating some of our best titles into an essential, sequential collection.

Book Stream Ciphers in Modern Real time IT Systems

Download or read book Stream Ciphers in Modern Real time IT Systems written by Alexandr Alexandrovich Kuznetsov and published by Springer Nature. This book was released on 2021-11-19 with total page 593 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides the most complete description, analysis, and comparative studies of modern standardized and most common stream symmetric encryption algorithms, as well as stream modes of symmetric block ciphers. Stream ciphers provide an encryption in almost real-time regardless of the volume and stream bit depth of converted data, which makes them the most popular in modern real-time IT systems. In particular, we analyze the criteria and performance indicators of algorithms, as well as the principles and methods of designing stream ciphers. Nonlinear-feedback shift registers, which are one of the main elements of stream ciphers, have been studied in detail. The book is especially useful for scientists, developers, and experts in the field of cryptology and electronic trust services, as well as for the training of graduate students, masters, and bachelors in the field of information security.

Book Beginning C  6 Programming with Visual Studio 2015

Download or read book Beginning C 6 Programming with Visual Studio 2015 written by Benjamin Perkins and published by John Wiley & Sons. This book was released on 2015-12-15 with total page 842 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get started with Visual C# programming with this great beginner's guide Beginning C# 6 Programming with Visual Studio 2015 provides step-by-step directions for programming with C# in the .NET framework. Beginning with programming essentials, such as variables, flow control, and object-oriented programming, this authoritative text moves into more complicated topics, such as web and Windows programming and data access within both database and XML environments. After your introduction to each of the chapters, you are invited to apply your newfound knowledge in Try it Out sections, which reinforce learning and help you understand the practical applications of the new concepts you have explored. Through this approach, you can write useful programming code following each of the steps that you explore in this essential text. Discover the basics of programming with C#, such as variables, expressions, flow control, and functions Discuss how to keep your program running smoothly through debugging and error handling Understand how to navigate your way through key programming elements, such as classes, class members, collections, comparisons, and conversions Explore object-oriented programming, web programming, and Windows programming Beginning C# 6 Programming with Visual Studio 2015 is a fundamental resource for any programmers who are new to the C# language.

Book Unreal Engine Game Development Cookbook

Download or read book Unreal Engine Game Development Cookbook written by John P. Doran and published by Packt Publishing Ltd. This book was released on 2015-10-30 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine About This Book Explore the quickest way to tackle common challenges faced in Unreal Engine Create your own content, levels, light scenes, and materials, and work with Blueprints and C++ scripting An intermediate, fast-paced Unreal Engine guide with targeted recipes to design games within its framework Who This Book Is For This book is for those who are relatively experienced with Unreal Engine 4 and have knowledge of its fundamentals. Working knowledge of C++ is required. What You Will Learn Discover editor functionalities for an in-depth insight into game design Develop environments using terrain for outdoor areas and a workflow for interiors as well using brushes Design various kinds of materials with unique features, such as mirrors and glows Explore the various ways that lighting can be used in the engine Build various level effects using Blueprints, Unreal's visual scripting system Set up a development environment and develop custom functionality with C++ for your games Create healthbars and main menus with animations using Slate, Unreal's UI solution, through the UMG Editor Package and create an installer to get your project out into the world In Detail Unreal Engine is powerful tool with rich functionalities to create games. It equips you with the skills to easily build mobile and desktop games from scratch without worrying about which platform they will run on. You can focus on the individual complexities of game development such as animation and rendering. This book takes you on a journey to jumpstart your game design efforts. You will learn various aspects of the Unreal engine commonly encountered with practical examples of how it can be used, with numerous references for further study. You will start by getting acquainted with Unreal Engine 4 and building out levels for your game. This will be followed by recipes to help you create environments, place meshes, and implement your characters. You will then learn to work with lights, camera, and shadows to include special effects in your game. Moving on, you'll learn Blueprint scripting and C++ programming to enable you to achieve trigger effects and add simple functionalities. By the end of the book, you will see how to create a healthbar and main menu, and then get your game ready to be deployed and published. Style and approach This book offers detailed, easy-to-follow recipes that will help you master a wide range of Unreal Engine 4's features. Every recipe provides step-by-step instructions, with explanations of how these features work, and alternative approaches and research materials so you can learn even more.

Book Visual Studio 2013 in 5 Hours

    Book Details:
  • Author : Brandon Lefebvre
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2016-02-06
  • ISBN : 9781523887835
  • Pages : 126 pages

Download or read book Visual Studio 2013 in 5 Hours written by Brandon Lefebvre and published by Createspace Independent Publishing Platform. This book was released on 2016-02-06 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements, which can be used as a learning material for students pursuing their studies in undergraduate and graduate levels in universities and colleges and those who want to learn the topic via a short and complete resource. We hope you find this book useful in shaping your future career.

Book Professional C  6 and  NET Core 1 0

Download or read book Professional C 6 and NET Core 1 0 written by Christian Nagel and published by John Wiley & Sons. This book was released on 2016-04-11 with total page 1536 pages. Available in PDF, EPUB and Kindle. Book excerpt: A true professional's guide to C# 6 Professional C# 6 and .NET Core 1.0 provides complete coverage of the latest updates, features, and capabilities, giving you everything you need for C#. Get expert instruction on the latest changes to Visual Studio 2015, Windows Runtime, ADO.NET, ASP.NET, Windows Store Apps, Windows Workflow Foundation, and more, with clear explanations, no-nonsense pacing, and valuable expert insight. This incredibly useful guide serves as both tutorial and desk reference, providing a professional-level review of C# architecture and its application in a number of areas. You'll gain a solid background in managed code and .NET constructs within the context of the 2015 release, so you can get acclimated quickly and get back to work. The new updates can actively streamline your workflow, with major changes including reimagined C# refactoring support, a new .NET Web app stack, and the .NET compiler platform that makes C# and Visual Basic compilers available as APIs. This book walks you through the changes with a comprehensive C# review. Explore the new Visual Studio templates for ASP.NET Core 1.0, Web Forms, and MVC Learn about the networking switch to HttpClient and ASP.NET Web API's replacement of WCF Data Services Work with the latest updates to the event log, Windows Runtime 2.0, and Windows 8.1 deployment and localization Dig deep into the new .NET 5.0 GC behaviors and the Migrations addition to ADO.NET Microsoft has stepped up both the cadence and magnitude of their software releases. Professional C# 6 and .NET Core 1.0 shows you everything you need to know about working with C# in a real-world context.

Book Develop Microsoft HoloLens Apps Now

Download or read book Develop Microsoft HoloLens Apps Now written by Allen G. Taylor and published by Apress. This book was released on 2016-10-26 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book to describe the Microsoft HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the HoloLens SDK to create Windows 10 applications that merge holographic virtual reality with the wearer’s actual environment. Best-selling author Allen G. Taylor explains how to develop and deliver HoloLens applications via Microsoft’s ecosystem for third party apps. Readers will also learn how HoloLens differs from other virtual and augmented reality devices and how to create compelling applications to fully utilize its capabilities. What You Will Learn: The features and capabilities of HoloLens How to build a simple Windows 10 app optimized for HoloLens The tools and resources contained in the HoloLens SDK How to build several HoloLens apps, using the SDK tools