Download or read book The Waite Group s Visual Basic 6 Superbible written by David Jung and published by Sams Publishing. This book was released on 1999 with total page 1398 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Waite Group's Visual Basic 6 SuperBible is the perfect resource for programmers who want comprehensive, up19990519d coverage of the most common Visual Basic concepts and language elements. Concise descriptions detail everything you need to know about each Visual Basic command, component, and control. For quick reference, you can easily look up any function, statement, method, property, or event in the alphabetical jump table in the front of the book. To find out what language features are related to a specific task that you want your program to perform, use the task jump table. Every example, project, and screenshot in the book has been created to reflect a professional coding style that takes advantage of all the new features of Visual Basic 6, making it an ideal source of knowledge for both beginners and experienced programmers. Entries include a description, general syntax, example syntax, purpose, and see alsos. From the very beginning of the process, industry experts have been instrumental in the creation of the outline and selection of covered topics.
Download or read book Visual BASIC Superbible written by Bill Potter and published by . This book was released on 1993 with total page 1662 pages. Available in PDF, EPUB and Kindle. Book excerpt: The complete programmer's reference--every Visual Basic command, function, statement, object, method, event, and property has been fully updated to cover versions 2.0 and 3.0. The enclosed disk contains all sample programs, code resources, bitmaps, and complete applications from the book.
Download or read book VBScript Superbible written by Jinjer L. Simon and published by . This book was released on 1996 with total page 776 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying CD-ROM "provides all the source code and program examples for cutting and pasting into your own applications, as well as Microsoft Internet Explorer 3 and Microsoft ActiveX Control Pad"--p. 4 of cover.
Download or read book Windows NT Win32 API SuperBible written by Richard J. Simon and published by Que Publishing. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Windows NT Win32 API SuperBible is the perfect resource for programmers who want comprehensive, updated coverage of all Win32 APIs, as well as detailed information specific to the newest Windows NT functions. This book lets you look up the specific Win32 API call you need, when you need it. Concise descriptions detail what you need to know about every Win32 call, including new NT4 APIs. You'll quickly see how specific functions are used, modified, and integrated into larger applications. APIs are conveniently organized by purpose, so you can quickly find every API function available for a specific task. The chapters cover the crucial programming APIs for menus, scroll bars, clipboard, help files, MDI, GDI, dialog boxes, palettes, color-matching, DLLs, atoms, timers, and much more. Explanations of reusage syntax, parameters, possible pitfalls, and tips from the pros augment each reference entry. Summary projects also show you how to use the APIs in a practical context.
Download or read book Visual BASIC Superbible written by Bill Potter and published by . This book was released on 1993 with total page 1620 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Visual Basic 4 How to written by Zane Thomas and published by . This book was released on 1995 with total page 1132 pages. Available in PDF, EPUB and Kindle. Book excerpt: This troubleshooting and time-saving guide to Visual Basic presents hundreds of typical programming problems and practical solutions in an easy-to-use reference format, allowing even beginners to create VB programs quickly, and divulges little-known tricks, workarounds, and enhancements used by pros.
Download or read book Beginning Visual Basic 6 written by Peter Wright and published by . This book was released on 2001 with total page 890 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Dr Dobb s Journal written by and published by . This book was released on 1995-07 with total page 1046 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Visual Basic 5 Superbible written by Eric Winemiller and published by . This book was released on 1997 with total page 1208 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book OpenGL Development Cookbook written by Muhammad Mobeen Movania and published by Packt Publishing Ltd. This book was released on 2013-01-01 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is written in a Cookbook format with practical recipes aimed at helping you exploit OpenGL to its full potential. This book is targeted towards intermediate OpenGL programmers. However, those who are new to OpenGL and know an alternate API like DirectX might also find these recipes useful to create OpenGL animations.
Download or read book Microsoft Visual Basic NET Language Reference written by Microsoft Corporation and published by . This book was released on 2002 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: This multiple-volume set is the printed reference documentation for Visual Basic.NET--and a comprehensive, easy-to-use alternative to the online help system. (Computer Books - Languages/Programming)
Download or read book The Cumulative Book Index written by and published by . This book was released on 1998 with total page 2348 pages. Available in PDF, EPUB and Kindle. Book excerpt: A world list of books in the English language.
Download or read book Visual Basic 6 written by Mark Spenik and published by . This book was released on 2000 with total page 1284 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book OpenGL SuperBible written by Richard Wright and published by Pearson Education. This book was released on 2007-06-18 with total page 1749 pages. Available in PDF, EPUB and Kindle. Book excerpt: OpenGL ® SuperBible, Fourth Edition , begins by illuminating the core techniques of “classic” OpenGL graphics programming, from drawing in space to geometric transformations, from lighting to texture mapping. The authors cover newer OpenGL capabilities, including OpenGL 2.1’s powerful programmable pipeline, vertex and fragment shaders, and advanced buffers. They also present thorough, up-to-date introductions to OpenGL implementations on multiple platforms, including Windows, Mac OS X, GNU/Linux, UNIX, and embedded systems. Coverage includes · An entirely new chapter on OpenGL ES programming for handhelds · Completely rewritten chapters on OpenGL for Mac OS X and GNU/Linux · Up-to-the-minute coverage of OpenGL on Windows Vista · New material on floating-point color buffers and off-screen rendering · In-depth introductions to 3D modeling and object composition · Expert techniques for utilizing OpenGL’s programmable shading language · Thorough coverage of curves, surfaces, interactive graphics, textures, shadows, and much more · A fully updated API reference, and an all-new section of full-color images You’ll rely on this book constantly—whether you’re learning OpenGL for the first time, deepening your graphics programming expertise, upgrading from older versions of OpenGL, or porting applications from other environments. Now part of the OpenGL Technical Library—The official knowledge resource for OpenGL developers The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the OpenGL Architecture Review Board (ARB) Steering Group (now part of the Khronos Group), an industry consortium responsible for guiding the evolution of OpenGL and related technologies.
Download or read book American Book Publishing Record written by and published by . This book was released on 1997 with total page 1110 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book OpenGL Distilled written by Paul Martz and published by Addison-Wesley Professional. This book was released on 2006-02-27 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: OpenGL opens the door to the world of high-quality, high-performance 3D computer graphics. The preferred application programming interface for developing 3D applications, OpenGL is widely used in video game development, visualization and simulation, CAD, virtual reality, modeling, and computer-generated animation. OpenGL® Distilled provides the fundamental information you need to start programming 3D graphics, from setting up an OpenGL development environment to creating realistic textures and shadows. Written in an engaging, easy-to-follow style, this book makes it easy to find the information you're looking for. You'll quickly learn the essential and most-often-used features of OpenGL 2.0, along with the best coding practices and troubleshooting tips. Topics include Drawing and rendering geometric data such as points, lines, and polygons Controlling color and lighting to create elegant graphics Creating and orienting views Increasing image realism with texture mapping and shadows Improving rendering performance Preserving graphics integrity across platforms A companion Web site includes complete source code examples, color versions of special effects described in the book, and additional resources.
Download or read book Microsoft Windows 2000 API Superbible written by Richard J. Simon and published by Sams Publishing. This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Following in the tradition of the Win 95 and Win32 NT SuperBibles, this book is a comprehensive reference for all of the APIs needed by the Windows programmer. It is arranged topically with related functions presented in the same chapter. Using relevant examples that are complete and appropriate to the task at hand, the user will be able to see clearly the most effective usage for each function. The user-friendly organization of the book will save programmers valuable time, and negate the need to sift through vendor supplied documentation with is spotty and disorganized.